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  • Additional Information , Notes , and Details , re.the Main Windows Edition of Spectaculator There is no lenghy instruction to go with Spectaculator . Mark did a great job adding extra info. with this thread:- [url="https://worldofspectr…

    ... or dpadDown or dpadLeft or dpadRight)
    {
    int rapidfirespeedindex=0;
    int turbofiredelay=0 ... 1:turbofiredelay=turbofirespeeds[0];break;
    case 3:turbofiredelay=turbofirespeeds[1];break;
    case 2 ... [5]; ...
    Pobbit Pobbit August 2020 Emulators
  • ALIEN (Mindgames) Bugfix and Improvement.[code]ALIEN (Mindgames) [ZX SPECTRUM] BUGFIX & IMPROVEMENT by Ersh 2016-10-29 The following bugs are fixed: [BUG] INVENTORY BUG WHEN SWITCHING …

    ... br /> Else goto 2.

    2. If the grille is ... with exactly 5 neighbours (Corridor#1, Corridor#3, Corridor#5, Cargopod#2) the Alien ... current Mental Condition is Confident (or above), the likelihood increases. ... the way down to 0 in order to set ...
    Ersh Ersh November 2020 Announcements
  • (Fixing) The Swordsman of Kraxis 7The Swordsman of Kraxis 7 ([url="https://worldofspectrum.org/software?id=0013314"]link[/url]) is an arcade adventure, from a type-in book (in BASIC).…

    ... ;"PRESS A KEY"
    5 IF INKEY$"" THEN GO TO ... ",6,"WALK TO THE GARDENS",5
    1566 DATA "A ... "FIRE AT THEM",3,"ASK THEM FOR HELP",0
    1570 ... OF THE FLOWERS AND BUSHES",5,"EXPLORE THEM FURTHER",9< ... P)
    1750 INPUT "ENTER 1 OR 2"
    1760 INPUT N
    Timmy Timmy March 2021 Sinclair Basic
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... .nesdev.com/viewtopic.php?f=2&t=11336"]https://forums ... .nesdev.com/viewtopic.php?f=2&t=11336[/url] at ... for the mersenne numbers (2[sup]n[/sup]-1), same numbers used ... k = 3, 7, 15, 31, .., 255, .., (2[sup]n[/sup] - 1) and Q ...
    Magne Magne October 2021 Assembler
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... . normal screen is Stream 2, but lower is #0 or #1
    in Basic ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... 2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... equ 23611 ; bit 5 = key not pressed or processed
    bordcr equ ... so set HL=HL-1 instead before calling, or call ploop1
    2,at,0,0,"Screen#2at0,0"
    defm at,10,0,bright,1,ink,5,paper,3 ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... (ix+2), 0 ; set column to 0 before loop starts
    ld (ix+3), 0 ... of CP to do < or >= checks
    jr ... , row 23
    ld a,5
    ld b,23
    or interrupts so we can just ... (ix), l
    ld (ix+1), h
    push bc
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... the ink colour
    or b ; OR in the ink colour
    3 pushes
    ld h, a ... EQU 0
    WALL EQU 1
    LEVEL_EXIT EQU 2
    CRATE EQU 3 ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... of some cells to 0 by mistake or there is a bug ... (ix+1), h
    ld (ix+2), 0
    ld (ix+3), 0
    call ... (ix+1), h
    ld (ix+2), 5
    ld (ix+3), 0
    call ... ,1,0,0,0
    LD db 0,0,0,0,0, Kotek Kotek July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> ; if a = 0, use standard aligned routine
    or a
    jp ... , 128 ; clear attribs in 128 * 3 pushes
    ld h, a ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... the ink colour
    or b ; OR in the ink colour
    3 pushes
    ld h, a ... EQU 0
    WALL EQU 1
    LEVEL_EXIT EQU 2
    CRATE EQU 3 ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... the ink colour
    or b ; OR in the ink colour
    3 pushes
    ld h, a ... EQU 0
    WALL EQU 1
    LEVEL_EXIT EQU 2
    CRATE EQU 3 ... , 2, 0, 0
    DB_COLOUR 7, 6, 1, 0
    db 4
    db 5
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    main, mainloop, read keyboard and update player

    [code]
    ORG 32768
    main:
    IF NOPS_AT_START
    nop
    nop
    nop
    nop
    ENDIF
    IF RETURN_TO_BASIC
    ld (stashed_iy), iy
    ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... br /> ld a, (char_buff+3)
    ld c, a ... /> ld c, 0 ; 0 for positive number, 1 for negative
    ... /z80bits.html#5.1
    ; and the 2's complement ... ld a, 0 ; Note that XOR A or SUB A would ... .num1
    ld a, '0' - 1
    .num2
    inc ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
<1…28293031323334>

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