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  • Julian Date / Mean AnomolyHere's another bunch of nonsense that (when finished) might be helpful*: [quote] 10 CLS : PRINT AT 0,0;"Please enter the information required:": …

    ... /> 10 CLS : PRINT AT 0,0;"Please enter the information required ... 4))+(INT (153*(m+1)/5))+d+c-1524.5
    31 DEF ... FN c(j)=357.5291+(0. ... 98560028*(j-2451545))
    40 INPUT "Date (1 to ...
    70 INPUT "Month (1 to 12):";m
    80 ...
    gcallard gcallard May 2008 Sinclair Basic
  • Fancy a challenge ????I played one of my MINIGAMES from the 2008 competition and got a very hard game. It took me several days to find the solution. So if you want to gi…

    ... ]

    Controls:
    QAOPZ or cursor
    U = undo move ... /> 2-5
    9-5
    1-2
    1-5
    4-5
    8-1
    3-9 ... /> 0-C
    0-3
    2-3
    0-E
    B-2
    0-8
    0-2 ...
    Dr BEEP Dr BEEP June 2008 Games
  • Test your PC keyboardPlease test yout PC keyboards in ZX emulator. Searches for the appropriate keyboard for real ZX Spectrum / ZX emulator. This is keyboard tester: [url…

    ... LEFT+UP+0
    LEFT+DOWN+0
    RIGHT+UP+0
    RIGHT ... +DOWN+0

    1+3+5
    1+4+5 ...
    2+3+5
    2+4+5 ... useful for using with emulator or connect to real ZX( ...
    velesoft velesoft August 2008 Hardware
  • Computer & Video Games Book of Adventure, TheBelow is the spectrum listing from the "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000078"]Computer & Video Games Book of Adventure, The…

    ... LET pn=0: LET in=1: LET ct=0: LET q$(2)="How do ... 3 THEN LET pc=0
    110 IF c(4)=-2 AND pn=5 ... /> 200 FOR i=1 to len (e$(pn+1))
    210 IF ... br /> 220 IF e$(pn+1,i)="s" THEN LET g ... /> 230 IF e$(pn+1,i)="e" THEN LET g ... IF n+n(i+1)=2 AND pn+1=2 AND pn+1=5 AND pn ...
    c1541 c1541 October 2008 MIA/STP/SDP
  • John Elliot does it again! Re: TOS disks.[url]http://groups.google.co.uk/group/comp.sys.amstrad.8bit/browse_thread/thread/aa809b6f6b9c6f7f#[/url] It is now possible (and easier) to extract …

    ... out access with +3 CP/M or PCW CP/M, ... if (timex[0] == 0)
    {
    memcpy(p3dos + 16, timex + 3, 2);
    ... memcpy(p3dos + 18, timex + 1, 2);
    memcpy(p3dos + 20, timex + 5, 2 ...
    zxbruno zxbruno December 2008 Development
  • Please help an absolute novice with some simple(ish) programming.I'm very, very rusty at BASIC. I'm using BASin, for my GCSE Astronomy coursework [quote] Use a spreadsheet and/or a graphing package, or write a com…

    ... a spreadsheet and/or a graphing package, or write a computer ... four planets around the Sun, or the major satellites of a ... DATA 19,36,50,76,3,13,24,48,75
    80 INPUT "select 1 OR 5",b: IF b1 AND b5 ...
    90 PRINT AT b/5+1,0;b$
    100 PRINT AT ...
    thx1138 thx1138 December 2008 Sinclair Basic
  • Digital music from BEEPER (3 channels)Hello. :) I made some new stuff on my Timex 2048 and fit it in a 48Kb RAM. :) [url]http://z80.i-demo.pl/MISTER_BEEP-Cosmic_Escape.mp3[/url] This…

    ... Amiga 500 :) but it's 1-bit only and it has ... only 3 channels (mixed in software way ... old 80s bands like Koto or LaserDance. :)

    The song ... been made in Sample-Tracker 2.0 but its intro is actually ...
    Mister Beep Mister Beep March 2009 Sinclair Miscellaneous
  • Help me to name some games![youtube]http://www.youtube.com/watch?v=Nnf_XqWGVKE[/youtube] Well,I'm trying to make a list of the games appearing on this video,but sadly I can't …

    ... />
    1. 3d Deathchase
    2. Booty
    3. North Star
    4. 720
    5. Project ...
    84. Tapper
    85. Roadblasters
    86. Rebelstar
    227. Dark Star or Forbidden Planet
    228. Strontium ...
    Bogeyman Bogeyman May 2009 Games
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... the problems with AGD 1.5 was that it was ... with another sprite of type 3. On contact we want ... br />
    IF COLLISION 3
    TOGGLE
    LET TYPE ... I noticed version 1.5 wasn't creating or deleting the sprite ... into the utility, or you'll crash it...
    jonathan jonathan August 2009 Development
  • The ---- Games of the decadeIn a few months time, we leave the first decade of the twenty-first century, so to rip off a thread idea from another forum, what are your games of t…

    ... IMG]http://209.85.48.18/7061/77/0/e5005289/e5005289.gif ... I don't play adventures or RPGs) and some really ... can play against humans and/or computer bots) make for ... least in a non-adventure or RPG game?). Sadly it ... game like Doom 1 and 2, Quake 1 to 3, Duke Nukem 3D ...
    ewgf ewgf September 2009 Chit chat
  • A nice Basic type in for your coffee break[code]5 BEEP 0.212765,20 10 BEEP 0.106383,19 15 BEEP 0.106383,20 20 BEEP 0.106382,24 25 BEEP 0.106383,22 30 BEEP 0.106007,19 35 BEEP 0.105634,20 40 B…

    ... /> 80 BEEP 0.104166,19
    85 BEEP 0.103448,20
    185 BEEP 0.02,5
    190 BEEP 0.082041,24
    1175 BEEP 0.02,-2
    1180 BEEP 0.081053,29
    0.1,34
    1230 BEEP 0.02,0
    1235 BEEP 0. ... /> 1970 BEEP 0.098039,-3
    1975 BEEP 0.049019,30
    gasman gasman October 2009 Sinclair Basic
  • ANNOUNCE: Andrew Broad's new website, MM/JSW software reissuedNow that GeoCities is supposed to have closed, I am delighted to announce my new website, the Spectrum-section of which is at: [url]http://abroad.sqw…

    ... 1998?2003] [color=gray](v1.0.1)[/color]
    [*][b]Jet ... MM/JSW in November, or could easily claim all ... would prioritise are:
    1. the JSW64 game currently ... ];
    2. [b]SPECSAISIE v1.3[/b] (Beta 5 has been ... stalled at beta-release v0.1.0 in May 2006.
    andrewbroad andrewbroad October 2009 Games
  • Retrovision 2010 - 5th, 6th & 7th Feb 2010Event: Retrovision2010 Dates: 5th, 6th and 7th February 2010. Location: Folly Bridge Inn Pub, Oxford. Ticket Price: ?15 Ticket allocation: 75 Tickets…

    ...
    1.... Bane (YakYak)
    2.... Mark Green (YakYak)
    3.... Dominic W ... (?)
    4.... Lowey (YakYak)
    5.... Ducki ... 84... Juice (YakYak)
    85... Amy W (RV)
    86 ... , placed on freecycle or recycled, or you are free to ...
    StarshipUK StarshipUK January 2010 Announcements
  • Games Becoming Retro....(or 10 Years Old)...After fighting my insomnia looking for games that were 25 years old on the Speccy this morning and feeling old (see Games chat), I got to wondering w…

    ... /> Armorines
    Colin Mcrae Rally 2.0
    Final Fantasy 9
    The Grinch
    Dead Or Alive 2
    Smuggler's Run
    Silent Scope
    Ridge Racer 5
    Tekken Tag Tournament
    Sin & Punishment
    Turok 3

    ...and there'll ...
    deadpan666 deadpan666 January 2010 Chit chat
  • Vector font in BASiCHi guys) Some fifteen years ago I saw a quite short BASIC prog that could simulate a vector font with size/ thickness/ italicization params. I remem…

    ... : LET o=1: LET t=2: LET l=2: LET h=1: GO SUB ... : LET x=0: LET o=1: LET l=3: LET h=5: GO SUB ...
    9000 IF o=2 OR o=3 THEN LET l=-l
    9010 IF o=2 OR o=4 ... THEN LET h=-h
    9020 FOR z=0 ... ,y+8*z*h-((j=2 OR j=4)-v*h)
    NRA NRA February 2010 Sinclair Basic
  • An update on ZX BASIC support for the SpectranetOne for zxbruno, I hope :-) So just an example of what now can be done with the network filesystem and BASIC. The following listing is of a program …

    ... k)(1 TO 3)
    145 IF t$(k)(5 TO 5)="i ... LEN a$=2 AND (a$(1 TO 1)="i" OR a$(1 TO 1)="p") ... /> 2500%close #5
    2510 PRINT #1;INK 5;"Press any key ... RETURN
    2700 PRINT #1;INK 5;"-- More --"
    2710 LET ... /> %connect #4,"172.16.0.3",2000
    LIST #4
    Winston Winston March 2010 Sinclair Basic
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... thus:

    Bits 0-2: RAM page (0-7) to map into ... .

    Bit 3: Select normal (0) or shadow (1) screen to be displayed ... 0x7fff, which is always bank 5.

    Bit 4: ROM ... 48K BASIC.

    Bit 5:If set, memory paging will ...
    bverstee bverstee April 2010 Hardware
  • games you wish were a bit easier (or harder?)easier: Rockstar Ate My Hamster -- it just seems impossible to light up all 4 discs in the space of a year. 2 years would seem like more of a challen…

    ... the space of a year. 2 years would seem like more ... so seems to be about 1 in 3. too hard

    0 on level 10...wish there ... was a tougher setting. (or that I had someone about ...
    def chris def chris May 2010 Games
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    ... #stream where stream = 2 or 3 for screen or printer. If I type ... as a direct command, or with a line number and ... of file" on calls 1,3,5,7 etc. and succeed ... 1719 PRINT #stream; INVERSE 1;t$(1);TAB 0;
    1720 FOR i ... start TO start+length-2 STEP 2: LET col=(col ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • +2A/+2B/+3/+3B researchdoing my redrawing/correcting of the +3 schematic I'm uncovering lots of oddities in the service manuals. I am trying to work out what really exists…

    ... "+2A/+3" circuit of the +3 service manual.


    5) There ... "+2A +3" diagram from the +3 service manual and my +3 ISSUE 2 board ... have an ISSUE 1 or ISSUE 3 motherboard for the +3? If so please ...
    guesser guesser September 2010 Hardware
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... i(2)=5: LET i(3)=15: LET i(4)=3: LET i(5)=0: LET ... i(2)=9: LET i(3)=8: LET i(4)=1: LET i(5)=0 ... /> 9170 REM 2.0: 06-Sep-2010
    9180 REM 2.1: 10-Sep ... 9260: REM Minus sign present or not first character
    9440 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Broken keyboard due to broken ULARecalling csmith's thread about dead ULAs, a thread appeared in the Zonadepruebas (Spanish) forum regarding... a dead ULA, but only a partially dead …

    ... other words that the value "0" that the ULA puts ... giving a +5v signal for 1, or 0v for zero) is ... at 0, IORQ is at 0 and RD is at 0. The ... 2 = IORQ;
    PIN 3 = RD;
    PIN 4 = A0;
    PIN 5 ... tristate buffer plus a 3 input OR gate to decode the ...
    Winston Winston October 2010 Hardware
  • Manipulating attributes...Hi Folks, I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list occupies two l…

    ... AT 2,0;a$:
    POKE 23693,BluWhi1:
    PRINT AT 3,0;b ... 23693,RedWhi0:
    PRINT AT 5,0;b$
    170 POKE 23693 ... +1,0):
    PAUSE 1:
    PRINT AT y,0; PAPER 1; INK 7;l$(1 ... I am mising a trick or over engineering the solution.
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Request for help (Z80 gigascreen loader)Although I'd attempted to stick to keeping things simple in Image to ZX Spec now I've implemented Gigascreen (8x8 only) I've found the BASIC Gigascre…

    ... must be released under GPL 2 (or better) and available with the ... ,2;" "
    50 PAPER 6:PRINT AT Y,3;" "
    60 PAPER 1 ... Y=Y+2
    140 PAPER 0: INK 7: BRIGHT 1
    150 ... load next pic into page 5
    390 POKE 23739,244 ...
    brownb2 brownb2 February 2011 Development
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... /> start:
    ld a,2 ; channel 2 = "S" for screen
    call ... ]
    K invalid colour, 40:1
    [/code]


    I am using ConTEXT / pasmo 0.5.3 and EightyOne as my platorm ... I have missed something obvious or fundamental, any ideas?
    Zetr0 Zetr0 May 2011 Development
  • IN command and keyboard scanning - Is this a bug in BASin?Hi Folks, Still reading Dilwyn Jones book on the Spectrum and I have got to the section on IN and keyboard scanning. I wrote the following wee prog…

    ... 0,0;"IN 63486 (1-5) =";IN 63486;" "
    120 PRINT AT 1,0 ... ;"IN 64510 (Q-T) =";IN 64510;" "
    130 PRINT AT 2,0 ... ;"IN 65022 (A-G) =";IN 65022;" "
    140 PRINT AT 3,0 ... br /> 160 PRINT AT 5,0;"IN 57342 (Y-P ... problem with BASin or is the book ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... using Fuse) or number keys 5-8. You ... controlled
    IF KEY 0
    SPRITELEFT
    ... ENDIF
    IF KEY 1
    SPRITERIGHT
    ... ENDIF
    IF KEY 2
    SPRITEUP
    ... ENDIF
    IF KEY 3
    SPRITEDOWN
    ...
    matti1234 matti1234 July 2011 Development
<1…28293031323334>

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