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<1…24252627282930…34>
  • WoS APIWe are almost (tm) in a position to pick up where we left off with the API. For backwards compatibility, we are intending that the old URLs work, …

    [quote="Lee Fogarty;924694"]Fixed. Or not. Who knows?[/quote]
    1","year":"1984","month":"2 ... 2","year":"1984","month":"3","day":"0","cover":null,"language":"English ... ":"1984","month":"10","day":"0","cover":null,"language":"English ...
    polomint polomint October 2017 Updates
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…

    ... .com/s/0ypppfwbwa744yg/kmouse-1.png?dl=0[/img]

    ... - Press either the left or right mouse button to display ... the mouse buttons (2 = left, 1 = right, 0 = both).

    This ... mouse button (2 = left, 1 = right, 3 = both)
    9900 LET btn ...
    colonel32 colonel32 November 2017 Sinclair Basic
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…

    ... button (2 = left, 1 = right, 3 = both)
    ; ... AND D
    OR E
    LD ... /> scrbuf: DEFB 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    scrbuf2: DEFB 0,0, colonel32 colonel32 November 2017 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... +2B (issue 4, ROM 4.1) - and I tried it on ... (ROM 4.0), +2B (ROM 4.1) and +3 (ROM 4.0) and it ... -type fix for this game, or are owners of black Amstrad ...
    The Mighty Dopethrone The Mighty Dopethrone December 2017 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... +2B (issue 4, ROM 4.1) - and I tried it on ... (ROM 4.0), +2B (ROM 4.1) and +3 (ROM 4.0) and it ... -type fix for this game, or are owners of black Amstrad ...
    Ivanzx Ivanzx December 2017 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... ROM 4.0), +2B (ROM 4.1) and +3 (ROM 4.0) and ... 1), and an emulated +2A/B (ROM 4.0/4.1) and +3 ... (ROM 4.0).[/quote]
    ... It requires entering USR0 mode, or ... but not the guardians or Willy. It looks similar ...
    Alessandro Grussu Alessandro Grussu December 2017 Games
  • BREAK key on 128k SpectrumWhat happens when BREAK is pressed on a 128k Spectrum? Why is it different from what happens on a 48k Spectrum. Is there a way to disable it or to …

    ... the address of the routine; or with whatever was there before ... ,$1031 ;STMT-RET (+2A/+3/+3e ROM.1)
    push hl
    0 OK" and "9 STOP statement ... ;A =168 if +2A/+3 else 0
    ld d,a
    Battle Bunny Battle Bunny February 2018 Sinclair Basic
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    ... br /> 1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ... br /> 1020 FOR i=0 TO 185: BANK 18 ... 11 AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER BIN ... LET fr=0: LET face=1: LET delay=0: LET power=0
    ...
    colonel32 colonel32 May 2018 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... be it x,y,z or A$,b$,c$ can ... value in a variable or array you don't ... 10:STOP

    or
    10 LET x=10 ... 5,10,51.5,3,78,3) anyone reading that ... looking in a book or searching through your program ... 1 TO 3
    4010 IF %x>0 THEN PROC bolt(%(x-1 ...
    ASH-II ASH-II May 2018 BASIC
  • Summary : Fifty Pascal Programs by SybexI got around getting [url="http://www.worldofspectrum.org/infoseekid.cgi?id=2001037"]this book[/url] and have had a look through it which consists of…

    ... 870 write ('Targets 1 2 3 4 5');
    ... 0 0 0 0');
    900 writeln(' 0 0 0');
    910 skip(1);
    or o ?');
    1400 ...
    CP/M User CP/M User July 2018 Sinclair Miscellaneous
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... ## ##
    4 ### ###
    3 #### ####
    2 ##### #####
    1 ###### ######
    0 -------- --------
    01234567 01234567 ... is either "N:1, C:3" or "C:1, C:3" depending on the port ...
    Hikaru Hikaru July 2018 Assembler
  • Kempston Mouse DriverHi Folks, Does anyone know the email of Chris Cowley who wrote the Kempston Mouse Driver in the WOS Archive? Many thanks Paddy

    ... = mouse button (2 = left, 1 = right, 3 = both)
    ; 9900 LET btn ... HL)
    AND D
    OR E
    LD (HL),A ... />
    scrbuf DEFB 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    scrbuf2 DEFB 0,0, Paddy Coleman Paddy Coleman September 2018 Hardware
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... Uncharted 4 and Witcher 3 look absolutely astonishing.[/quote]< ... multiple fighting styles from 0 being in there makes ... than the original Yakuza 1. With Rush style being ... is in Kiwami and Yakuza 0.

    Speaking ... Yakuza 6 about 2 or 3 days ago, and I ...
    dm_boozefreek dm_boozefreek November 2018 Chit chat
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... a sequence of [quote]0-1-2-3-4-5-6-7-8 ... ]random [/i]order, but
    1) [b]without[/b] repetitions and ... recollection of [i]static [/i]or recursion, yet I forgot the ...
    NRA NRA November 2018 Sinclair Basic
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... a SPACE for zero, 1-9 are 1-9, 0 is 10, then ... ... are 11,12,13 etc. Or you can just use CHR ... $(0) to CHR$(31) if you ... warning - I make positions 0,1,2,3 off the top-left corner ... -hand side of the screen or off the bottom without errors ...
    joefish joefish April 2019 Brand new software
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... />
    [code]
    Z80onDSK v1.0 (c) 2019 Tom Dalby
    or similar to transfer
    -b1 ... /> [code]
    Z80onDSK snapshot.z80 1
    [/code]
    This will ... which, when run on a +3, copies the snapshot from tape ...
    TomD TomD May 2019 Development
  • Using +2B ROMs on a +2A motherboardHi I've recently acquired a +2A with an English keyboard, but Spanish system ROMs. I also have a faulty +2B, with a perfectly working set of Engli…

    ... there aren’t any +2A or +2B ROMs, as the same ... fitted to a +2A, +2B, +3 or +3B PCB. As the later ... .0 ROM 1 (128K syntax checker)
    V4.0 ROM 3 (+3DOS)
    V4.0 ... two physical 32K byte ROM (or EPROM) chips.

    See ...
    1024MAK 1024MAK July 2019 Hardware
  • +3 - beeper sounds but no AY musicHi guys I am repairing a plus 3 revision 2 board that had no sound at all. Using schematics from https://zxnet.co.uk/spectrum/schematics/ I manage…

    ... . We call these distortions waves or ripples.

    With electronic ... every 20 milliseconds (50 Hz, or 50 cycles a second). Search ... output. [in a +2A, +2B, +3 or +3B, the voltage regulators are ... switch from a logic 0 to a logic 1, or vice versa, there ...
    1024MAK 1024MAK July 2019 Hardware
  • +3 - beeper sounds but no AY musicHi guys I am repairing a plus 3 revision 2 board that had no sound at all. Using schematics from https://zxnet.co.uk/spectrum/schematics/ I manage…

    ... . We call these distortions waves or ripples.

    With electronic ... every 20 milliseconds (50 Hz, or 50 cycles a second). Search ... output. [in a +2A, +2B, +3 or +3B, the voltage regulators are ... switch from a logic 0 to a logic 1, or vice versa, there ...
    colourclash colourclash July 2019 Hardware
  • Dunny - help!I fired up SpecBAS, it automatically loaded the last program which was ASH2's background for the lander program. I pressed RUN and it ran fine then …

    ... ,0,1,20,8,0,1,5,6,0,0,
    10,10,0,0,40,3,0,1,10,3,0,1,0,0,4,0 ... ,40,4,4,0,40,8,0,1,5,6,0,0 ... autoland until it hits 50 or whatever causes the STOP command ..…
    mik3d3nch mik3d3nch August 2019 BASIC
  • Suggest Internet Improvements Discussion threadOk, I can't claim to know a lot about the Internet / World Wide Web, so I am only starting this in the hopes that it might facilitate discussion on t…

    ... locally should have generators or suitable backups in ... (typically 2 minutes or less if the generator ... 17.9%
    Wind 3.81GW 10.33%
    1.8GW
    Coal 0.72GW 1.95%
    Hydro 0.71GW 1 ... .93%
    Pumped water 0.59GW 1 ...
    1024MAK 1024MAK September 2019 Chit chat
  • Fuse/SPIN vs Spectaculator border timingsHello, I'm trying to figure out at which moments the 48K ULA samples the current border color into its internal latch. To do that I wrote a small …

    ... Left to right:
    1. Spectaculator 8.0, Early INT
    2 ... 8.0, Late INT
    3. ZXSpin 0.7q
    4. Fuse 1. ... that means that one way or another, the problem described ... />
    is in my computations or the numbers themselves. Hmm, interesting... ...
    kosarev kosarev October 2019 Emulators
  • Understanding tape edgesI've never done any tape reading code. But I've read about these "edges" on multiple occasions. Trouble is I don't understand what they heck they are…

    ... input bit 6 changes from 0 to 1 or reverse. This is exactly ... 3, with no inverting or hysteresis; this means that bit 6 is 1 ... zeroes there, right?

    3) Did I understood correctly that ... 8063*2168 t-states, at 3.5Mhz that's 5 seconds ...
    tstih tstih October 2019 Development
  • Understanding tape edgesI've never done any tape reading code. But I've read about these "edges" on multiple occasions. Trouble is I don't understand what they heck they are…

    ... bit 6 changes from 0 to 1 or reverse. This is exactly ... 0.70 Volts on both ... Issue 2 and Issue 3, ... with no inverting or hysteresis; this means that bit 6 is 1 ... bit 4) and Mic (bit 3) bits are set to at ...
    1024MAK 1024MAK October 2019 Development
<1…24252627282930…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
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  • Fixed Speccy Software. And which games remained unfixed?
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  • Another Birthday! The Game Boy Is 35!
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