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Search Again :: Adv Search 1000 results in 0.148s
<1…19202122232425…34>
  • semi dead speccy 48k who can helpHi forum , i am busy recovering a 48 k speccy issue 3 board unit. With the help of a more experienced spectrum user from the uk , i managed to get…

    ... had an eprom , pin 27/28 connected and track to pin ... between pin 1 ( 5v ) and pin 28 on the issue 3 pcb .
    1 or 2 resistors ) all it does ... arrange than simply piggback and 1 or-gate of an ls32.
    techy techy October 2012 Hardware
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... a chore......Doing it in 3 hours seems like a right ... REmake on the Wii, or Resi-1 or Directors cut on PS1? I ... I do it with Resi-0 just for the hell of ...
    dm_boozefreek dm_boozefreek October 2012 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... a chore......Doing it in 3 hours seems like a right ... REmake on the Wii, or Resi-1 or Directors cut on PS1? I ... I do it with Resi-0 just for the hell of ...
    VincentAC VincentAC October 2012 Chit chat
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... version 3.1 or the preview of 3.2 (they're both compatible with 3.0 ... like this:

    Version 3.2:

    IF Y ...
    ENDIF

    Version 3.1:

    IF Y > ...
    jonathan jonathan November 2012 New game ideas
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... value will be 191 or 255 because of the ... IN: Reads keys (bit 0 to bit 4 inclusive)
    0, 9, 8, 7, 6 ... J, H
    0xf7fe 1, 2, 3, 4, 5 0x7ffe SPACE, ... 65022 = ii-2 giving 189 or 253[/QUOTE]

    ub880d ub880d November 2012 Sinclair Basic
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    ... be saved & loaded separately, or embedded in BASIC as explained ... ,o,s,t,v,x)=0:
    REM protected variables ... blue]FOR a=1 TO 3: FOR b=1 TO 3: READ a$(a ... vars=v: POKE 23563,0: POKE 23564,0:
    REM restore VARS ... TO s+CODE b$(a,3)-1);TAB 16;s;TAB ...
    Battle Bunny Battle Bunny November 2012 Sinclair Basic
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... 7 bit offset, length = 2 or 3
    inc hl
    ... br /> ap_getgamma: ld bc,1
    ap_getgammaloop:call ap_getbit
    aploop0: ld ixh,1 ;LWM = 0
    aploop: call ap_getbit ... />
    ap_getgamma: ld bc,1
    ap_getgammaloop:call ap_getbit
    Metalbrain Metalbrain November 2012 Development
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... /> ld (hl),b ;write a 0
    ex de,hl
    or 3
    inc hl
    ex ... a,2
    ld b,0
    adc a,b
    inc bc
    or a
    apskip2: ld hl ... af'
    ap_getgamma: ld bc,1
    ap_getgammaloop:add a,a ...
    Metalbrain Metalbrain November 2012 Development
  • Spectrum Playbasic EMULATORHi, Im new to the site and im writting a spectrum emulator in Playbasic :-o Its halfway complete. But i need help with emulating sound!? Anyone care…

    ... to check for a 1 or 0 ie Bits 7...3 for the sound ... are anyway's?

    Or am i missing the point ...
    baggey baggey November 2012 Emulators
  • Spectrum Playbasic EMULATORHi, Im new to the site and im writting a spectrum emulator in Playbasic :-o Its halfway complete. But i need help with emulating sound!? Anyone care…

    ... to check for a 1 or 0 ie Bits 7...3 for the sound ... are anyway's?

    Or am i missing the point ... DLL files to extend playbasic, or even if you can. I ...
    Dunny Dunny November 2012 Emulators
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... key to a minor key (or any other mode).

    0,3,7 and major 0,4,7. Old ... Key of +3 = Minor Key of +0
    // Phrygian = 0,1,3,5,7,8 ... Key of +5
    // Locrian = 0,1,3,5,6,8,10 = Major ...
    FrankT FrankT December 2012 Development
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... key to a minor key (or any other mode).

    0,3,7 and major 0,4,7. Old ... Key of +3 = Minor Key of +0
    // Phrygian = 0,1,3,5,7,8 ... Key of +5
    // Locrian = 0,1,3,5,6,8,10 = Major ...
    DaRkHoRaCe DaRkHoRaCe December 2012 Development
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    ... +1)*3 bytes lo,mid,hi)
    REM (page codes 0,1,2,3,4 ... RAM pages 1,3,4,6,7 ... /> REM 1 type: 0=program, 1=numeric array, 2=string array, 3=bytes
    REM 6,7 program length, or array name; 8,9 auto ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • The new Superfo cloneHi In the spanish forum speccy.org some guys and me have optimized the superfo clon to have less ICs. The actual design has 39 ICs versus the 45 ICs…

    ... 0[B]1[/B]xxxxxxxxxxxx0x - Pag(3,?5)
    0[B]1[/B]xxxxxxxxxxxx0[B]1 ... br /> 1/+1 - ZX Spectrum(issue 1-2/3-6) 6 ... Profi-1 (v3.x) (ver. 28.09 ...
    velesoft velesoft December 2012 Hardware
  • Maze Generator[URL=http://fastpic.ru/][IMG]http://i51.fastpic.ru/big/2012/1228/c7/d04669024fb0a70e66fcca07bc969bc7.png[/IMG][/URL] [URL=http://fastpic.ru/][IMG]ht…

    ... let's say 0-empty and 1 (or 255 or whatever) -wall.
    or if you don't ...
    [B]Maze[3,3]=
    {1,0,1;
    1,0,1;
    0,1,1};[/B]

    ... Maybe add "order by rows" or ...
    Ralf Ralf December 2012 Development
  • Maze Generator[URL=http://fastpic.ru/][IMG]http://i51.fastpic.ru/big/2012/1228/c7/d04669024fb0a70e66fcca07bc969bc7.png[/IMG][/URL] [URL=http://fastpic.ru/][IMG]ht…

    ... : LET mw=INT(SCRw/FONTw)-1: LET mh=INT(SCRh/FONTh ... )-1: DIM c$(mh,mw)
    ... z=1
    80 FOR w=1 TO mw: FOR h=1 TO ... LET c$(h,w)=" #"(1+((w>1) AND (w1) AND (h
    Dunny Dunny December 2012 Development
  • Writing to virtual disks/tapes? (in ZX Spin, please)I have some emulators installed in Windows: Spectaculator 8, ZXSpin 0.7 and Fuse (1.0.0.1). I've been able to save to disks in Spectaculator and fuse…

    ... required format to TAP, DSK or whatever.

    ... USR function to call SA_BYTES or DOS_WRITE instead.
    [ ... (1);",";v(3):
    SAVE f$(1) CODE u+v(1),v(3 ... 1400 LET v=0: FOR z=0 TO 3: LET v=v ... RETURN
    REM DATA#1 (1)=BIN file letter, (2)= ...
    Battle Bunny Battle Bunny January 2013 Emulators
  • Bugs in Rocky Horror ShowI've been converting this game to disk, and I've found a bug in the game. If you run the 128k version and select "Sinclair joystick" as joysticks, t…

    ... CODE]


    Or use the following if you ... 1: GO TO 30
    80 BORDER 0: PAPER 0: INK 0: CLS : PRINT #0 ... ; INK 2; BRIGHT 1;AT 0,1;" ... /> 120 DATA 184,1,23,0,237,176,195,212< ... ,33,54,150,62,1,6,3
    140 DATA ...
    jp jp January 2013 Infoseek database
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... on information in part 3 of that series. They ... "13*16+15" (or else just 223, of ... />
    [code]
    1 REM Machine Code Calculator
    part 1 of 5
    ... br /> 1050 LET b(1)=0
    1060 LET b ... 2)=e: LET b(3)=d: LET b(4 ...
    Battle Bunny Battle Bunny January 2013 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... file starts with special chars or literal block
    | ... | | | | | | |
    xxxxxxxx 0 011 010 xxxxxxxx xxxxxxxx 00100 1 xxxxxxxx ... 0000000000000000[/CODE ... 9% |53.1% | 58.3% | 73.1% | 66.5% | 56.3% | 61. ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • How to align head in +3 drive?Hello! I am still struggling to make my +3 drive format disks. After a short email discussion with Steve from DataServe Retro i am ready to admit th…

    ... with a link to dataserve or with a suggestion to ... so, it can find track 0 and go to the last ... disk was formatted in +3 understandable format elsewhere and has ... with it (cat gives trak 0,.format gives "no data"). ... the manual mentions test points 1,2,3,5,9,11.
    ArtemKuchin ArtemKuchin January 2013 Hardware
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... to decode only lower 2/3 of screen?

    ... at upper third (0), middle third (1), or lower third (2)< ... br /> FIRST_THIRD EQU 0

    ... ; Decode until upper third (0), middle third (1), or lower third (2)
    Einar Saukas Einar Saukas January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... /> int bits= 0, rvalue= 0;
    while ( value>1 )
    ++ ... /> rvalue= 1;
    while ( bits-- )
    write_bit(0),
    ... write_bit(rvalue & 1),
    rvalue>>= 1;
    write_bit(1 ...
    antoniovillena antoniovillena January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... starting at upper third (0), middle third (1), or lower third (2)
    ; Decode until upper third (0), middle third (1), or lower third (2)
    3 main "in place" RCS decoders ...
    Einar Saukas Einar Saukas January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... at upper third (0), middle third (1), or lower third (2)< ... br /> FIRST_THIRD EQU 0

    ... ; Decode until upper third (0), middle third (1), or lower third (2)
    3% faster than the fastest ...
    Einar Saukas Einar Saukas January 2013 Development
<1…19202122232425…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
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    mel the bell on April 20

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