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<1…10111213141516…34>
  • Audio Output Filtering in EmulatorsI am messing around with various beeper-related code at the moment and have a question related to the audio output from emulators... I've written s…

    ... output is purely digital, either 1 or 0.

    While from a ... different analogue characteristics, so a +3 won't sound the same ...
    Winston Winston March 2010 Emulators
  • FMV on +3eOK, so about 6 months ago i posted here that i got full motion video on +3e, with a bunch of scr files called passion. I added the glider rider music…

    ... it as you were placing 0 on the AY as the ... started 15-15-14-14-...0...-14-14-15-15 but ... the table was then 0 0 0 0 0 0 0 0 (128x) 1 2 3 4 4 5 5 ... /> Maybe I can bias it or .... hmm no thats like altering ... save as a stereo and or them together after running each ...
    nuggetreggae nuggetreggae April 2010 Development
  • Noise channels on AY-3-8912?I'm trying to reproduce a tune that's a jazzed-up version of classical music - i.e. there are drum beats all over the place, to try and mask the low …

    ... bit which is randomly assigned 1 or 0 at regular intervals. Register 6 ... the noise into a 'hiss' or a 'crunch'.)

    Resetting ... one of the noise bits (3-5) of register 7 to ... , the outputs are ORed together. (Or possibly ANDed. I don't ...
    gasman gasman May 2010 Hardware
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... , a ; 49057 203 167
    or 7 ; 49059 246 7
    ld bc, 0 ; 49086 1 0 0 ;BC=flag error
    jr ... 48 3 ;jump if error (Carry unset)
    ld bc, 1 ; 49091 1 1 0 ...
    Battle Bunny Battle Bunny June 2010 Sinclair Basic
  • for (;;) { }What does that piece of code do in C? Well I am familiar with something like for (i=0; i<100; i++) { } but I haven't understood what happens if you l…

    ... the following build without warnings or errors:
    [CODE]
    ... br /> [CODE]
    0
    1
    2
    3
    4
    or undefined behaviour.

    [ ... [CODE]
    int x = 0; // expr-1
    while(x < 10 ...
    JamesW JamesW June 2010 Chit chat
  • Your sinclair magazine All issuesYour sinclair magazine All issues here: [url]http://www.seedpeer.com/details/2776851/your-sinclair-all-issues.html[/url]

    ... wrap it in a one or two-nested for-loop :)
    for x in 0 1 2 3 4 5 6 7 8 ...
    for y in 0 1 2 3 4 5 6 7 8 ...
    NickH NickH June 2010 Sinclair Miscellaneous
  • Your sinclair magazine All issuesYour sinclair magazine All issues here: [url]http://www.seedpeer.com/details/2776851/your-sinclair-all-issues.html[/url]

    ... wrap it in a one or two-nested for-loop :)
    for x in 0 1 2 3 4 5 6 7 8 ...
    for y in 0 1 2 3 4 5 6 7 8 ...
    landex landex June 2010 Sinclair Miscellaneous
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... /> [code]
    LEFT : 1,Q,A,CAPS,0,P,ENTER,SPACE
    JUMP : LEFT OR RIGHT + 3,E,D,X,8,I ...
    LOAD DATA: 1,Q,A,CAPS,0,P,ENTER,SPACE + 2 ... />
    CURSOR LEFT : 1,Q,A,CAPS,0,P,ENTER,SPACE
    CURSOR UP/DOWN: 3,E,D,X,8,I ...
    Bandit Bandit June 2010 Games
  • Ziggy 0.4The latest version of Ziggy is now available from the same link as before i.e [URL="http://ramtop.wordpress.com/"]here[/URL]. I've made changes to t…

    ...
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C ... /> Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.1 built by ... file for this
    application or computer (machine.config) must have ...
    ASH-II ASH-II July 2010 Emulators
  • Challenge: Make a Speccy version of "Leisure Suit Larry 1"and put it on this site as a rom c'mon be nice!

    ... like preservativo, prostituta or afrodisiaco I am sure ... 2D1isc or 2T1ape...˙ 2
    D1-DATA ... />
    ˙ Ctr +0 +1 +2 +3 +4 +5 +6
    ... MEMORIA ˙ Um numero entre 1 e 9999.˙Mensagem numero ... N?PONT? REMOTĎOR?E'APENA? *CENCURADOŞ ...
    Ralf Ralf August 2010 Development
  • Challenge: Make a Speccy version of "Leisure Suit Larry 1"and put it on this site as a rom c'mon be nice!

    ... =0&memory=0&language=0&country=0&licence=0&feature=0 ... ;have=1&also=1&sort=4&display=3&loadpics=0 ... doesnt look very helpfull, 360K or 720K floppies sounds much better ...
    Fikee Fikee August 2010 Development
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... cursor DOWN

    0 - go to PlayList mode [ ... enabled)

    1,2,3,4- select drive (A ... only for PL mode [key 0])
    ---------------------------------------------------

    ... directory is opened/closed, or
    music start ...
    velesoft velesoft September 2010 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... Paramters:
    300 REM p(1)=Year(YYYY)
    305 REM ... (MM)
    310 REM p(3)=Day(DD)
    315 REM ... (2)12 THEN LET p(3)=p(10)-13
    425 ... )-4716:
    IF p(3)=1 OR p(3)=2 THEN LET p(2 ... (2) contains the year, p(3) the month and p(4 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... 4716:
    IF p(3)=1 OR p(3)=2 THEN LET p(2 ... 7,9):
    LET d$(1)="Tuesday":
    LET d$( ... 2)="Wednesday":
    LET d$(3)="Thursday":
    LET d$( ... DayOfWeek
    1010 REM p(1)=Julian Day
    1020 ... p(2)=(p(1)-7*INT(p(1)/7))+0.5:
    ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... an accurate timing for this, or for the more complex one ... br /> 35 IF t=1 THEN LET bc=0
    40 IF ... ADDRESS
    ld e,(IX+3) ;E =t ROW t INDEX ... ADDRESS
    ld e,(IX+3) ;E =t ROW t ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... need an OUT command , or USR 1 ? or 0 in 128 mode. forget which ... via my divide+ .. on a +3 only to see how easy ...
    fog fog September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... need an OUT command , or USR 1 ? or 0 in 128 mode. forget which ... 2B contain +3 basic. Exist 3 ways for switch from +3 basic to ... 48 basic:
    1) RANDOMIZE USR 0 - software ... is impossible use +3 basic. Only points 1 and 3 are usable with ...
    velesoft velesoft September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... need an OUT command , or USR 1 ? or 0 in 128 mode. forget which ... via my divide+ .. on a +3 only to see how easy ...
    Alien 8 Alien 8 September 2010 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )=8;AT x*3-1,y*3;" ";AT x*3,y*3;" ":
    NEXT y ... PAPER a=0;AT a-1,b*3;" ";AT a,b*3;" "; PAPER p ... /> PRINT AT 20,y*3;y-1; INK 1; PAPER t(x*8 ... )=7;AT x*3-1,y*3;" ";AT x*3,y*3;" ":
    NEXT y ... +5*(j>1):
    FOR e=0 TO 1:
    LET m ...
    Einar Saukas Einar Saukas September 2010 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ...
    [CODE]
    1 LET n=23620:
    LET ... p=2:
    BORDER 0:
    POKE n+73 ... *3-2,y*3;" ";AT x*3-1,y*3;" ";#0;AT 0,y*3; ... 3;" ";AT a-1,b*3;" "; PAPER t(k);AT a+1,b*3 ... ;" ";AT a+2,b*3 ... +s*(gs)*(s=16 OR s=256):
    ...
    Einar Saukas Einar Saukas September 2010 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... p=2:
    BORDER 0:
    PAPER 0:
    CLS :
    DIM ... ;AT x*3-2,y*3;" ";AT x*3-1,y*3;" ";#0;AT 0,y*3;y ... ,b*3;" ";AT a-1,b*3;" "; PAPER t(k);AT a+1,b*3 ... ;" ";AT a+2,b*3 ... =g+s*(gs)*(s=16 OR s=256):
    NEXT j ...
    Einar Saukas Einar Saukas September 2010 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;480658]Even better, replace this:

    [CODE]
    POKE (g=0 OR g>256)*n,12:
    [/CODE]

    with this:

    [CODE]
    POKE (g*(257-g)
    Einar Saukas Einar Saukas September 2010 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... , i.e. when a row or column is moved in one ... ]:

    [CODE]
    1 LET p=3:
    POKE 23693,5 ... )," ";y;AT 0,y*3;CHR$ (71+y);AT 21,y*3+1;CHR ... $ (78+y); PAPER 1; AT x*3-2,y*3;" ";AT x*3-1 ... ,y*3;" ":
    Einar Saukas Einar Saukas October 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... COMB SORT V4.1
    120 LET p=1.3:
    LET ... b=INT(n/p)
    130 LET c=0 ... :
    FOR a=1 TO n-b:
    LET c=1
    140 NEXT a:< ... br /> IF b=1 AND c0 THEN GO TO ... /> 150 IF b>1 THEN LET b=INT (b ...
    JamesD JamesD October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... b=INT (b/1.3)
    140 LET c=0:
    FOR a ... =1 TO n-b:
    IF b>1 OR c=1 THEN GO TO 130[/CODE ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... b=INT (b/1.3)
    140 LET c=0:
    FOR ... )=b$:
    LET c=1
    150 NEXT a ... assume that n > 1 or we don't need a ... 150 will demand b>1
    So 130 ... /> 130 LET b=INT (b/1.3)
    [/code]

    1 and LET C=0, so intially C=1 and 0 on ...
    Dr BEEP Dr BEEP October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... =INT (b/1.3)
    140 LET c=0:
    FOR ... b$:
    LET c=1
    150 NEXT a ... assume that n > 1 or we don't need ... /> 130 LET b=INT (b/1.3)
    [/code]

    1 and LET C=0, so intially C=1 and 0 ... =INT (b/1.3)
    140 LET c=1:
    FOR ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... b=INT (b/1.3)
    140 LET c=0:
    FOR a ... =1 TO n-b:
    IF b1 OR c=1 THEN
    GO TO ... ]150 ... IF b1 AND c=1 THEN ...[/B]" which is not ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
<1…10111213141516…34>

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