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Search Again :: Adv Search 1000 results in 0.115s
<1234567…34>
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    ... br /> 1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ... br /> 1020 FOR i=0 TO 185: BANK 18 ... 11 AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER ... LET fr=0: LET face=1: LET delay=0: LET power=0
    1050 ...
    colonel32 colonel32 May 2018 BASIC
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ..." message since there's no delay anymore after printing the numbers ... :

    [CODE]
    1 BORDER 0:
    POKE 23693,6:
    PRINT INVERSE 1;AT 20,0;" Lives:";l,"Score:";t ... ;" Won!" AND t=26,:
    IF ...
    Einar Saukas Einar Saukas October 2007 Development
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... let g=int(rnd*20+1)
    40 let w ... force"
    80 for c=1 to 10
    90 ... br /> 240 if v1>1 and v16)
    250 ... valley"
    20 let s=0
    30 let m= ... br /> 260 let y=y-1
    270 let r= ... br /> 290 let y=y+1
    300 let r= ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... as discussion of other
    ; delay routines at http://worldofspectrum.org ... contains 23 minus the remaining delay (0..23), C is on
    1; A = %1?01000x
    rra : ret ... +12 + 4+10 + 26) = 130t,
    ; so minimum delay is 131t. The ...
    introspec introspec October 2019 Development
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…

    Version 0.5.1 of Fuse, the Free Unix ...
    Philip Kendall Philip Kendall December 2002 Emulators
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all. The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs: * The SVGAlib user interface didn't c…

    ... recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple ... just uploaded Fuse 0.6.1.1 and libspectrum 0.2.0.1 to their respective ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • Fuse for Mac OS X 0.8.0.1A bug fix version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourcefor…

    ... since last official release 0.7.0.1 (more details in ... [/list]
    Changes since version 0.8.0:
    [list]
    [*] ... Merge in changes from upstream Fuse-0.8.0.1 ... and libspectrum-0.3.0.1
    [ ...
    Fred Fred May 2007 Emulators
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... k) printf("\x10%c", '0'+k)
    #define ... )

    #define INSIDE_COLOR 0
    #define OUTSIDE_COLOR 7
    randomize();
    for (f = 0; f < NUM_TILES; ++f) ... br /> printAt(20, 1);
    printf("Delay: %d frame(s ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... -OUTSIDE_COLOR);
    printAt(20, 1);
    printf("Delay: %d frame(s)", frames ... br /> hrcPlayer += dhrcPlayer;
    dhrcPlayer = 0;

    // update player vertical ... 17) and third (tiles 18-26) rows. Notice that each "2 ...
    Einar Saukas Einar Saukas August 2012 Development
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... wails-:^{7}{0}{1}{18}{1}ORANGE ALERT!{19}{0}{18}{0} {18}{1}ORANGE ALERT ... 33
    PRESENT 26
    PRESENT 1
    DESTROY 1
    CREATE 2 ...
    BadBeard BadBeard March 2003 Games
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... }{0}{19}{1}{18}{1}HAVING BEEN ENTERED THREE TIMES{19}{1}{19}{0}{18}{0 ... }{17}{0 ... 0 _
    Object 1 LAMP 29
    Object 2 NOTE 26
    BadBeard BadBeard August 2003 Games
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0

    ; 1
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0

    ; 1
    robpearmain robpearmain August 2004 Development
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    ... /> 23 The Aquarium 24,26,22,00
    24 ... s Antics 25,13,13,26
    25 The Hoard ... 25,24,48
    26 Revenge Awesome Ale 23,29 ... /> 38203 cp 26 ;Are we at Room 26 'Revenge of ... Number items collected PLUS 1
    38221 cp 0 ;Have we got ...
    Mr. Anonymous Mr. Anonymous March 2005 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... is pressed (0) or depressed (1). The port ... BORDER color (bits 2, 1 and 0).

    * ...
    * First line numbered "0"
    -------------------------

    ... interface 1

    POKE 23756,0: POKE 23755,0
    0 or SGN PI for 1.
    ...
    na_th_an na_th_an April 2005 Development
  • The strongest chess programJust wondered, since I used to be really into competitive chess many years ago. I liked Cyrus IS-Chess and Superchess 3.5, and enjoyed Psi Chess eve…

    ...
    Round 1:
    Chessmaster 2000 0-1 Cyrus II (Veresov opening ... br /> Cyrus I 1-0 Psi Chess (Vienna Game, 26 moves)
    ...
    Round 2:
    Chessmaster 2000 0-1 ... br /> Colossus 4 1-0 Psi Chess (1 Nc3, 37 moves)< ...
    rfout rfout June 2005 Games
  • Challenge II: Warcraft: Orcs vs. Humans on the speccyThis should be challenging!

    ... .ncn.ru/download.php?view.26"]http://hds.ncn.ru/download ... .php?view.26[/url]

    LilyGift (just ... .ncn.ru/download.php?view.1"]http://hds.ncn.ru/download ... .php?view.1[/url]

    Noter1.0 (just noter) [url ...
    Bugsy^HDS Bugsy^HDS July 2005 Development
  • length of 48k .sna fileJust a quickie :) Is the length of a 48k .sna 49152 or 49153, i.e. does it go from 0 to 49152, or from 1 to 49152? (If that makes any sense?) Cheer…

    ... Interrupt (bit 2 contains IFF2, 1=EI/0=DI)
    20 - 01 ... IntMode (0=IM0/1=IM1/2=IM2)
    26 - 01 byte BorderColor (0..7 ... , not used by Spectrum 1.7 ...
    rich_chandler rich_chandler November 2005 Development
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... one out of the 100(0?) unsuccessful ones.

    ... .

    HISTORY:
    1.Bleugh transferred currency to Boomzilla ... there should be a 1 week delay before Bleugh receives his money ... .

    17.1 week ...
    Hedegaard Hedegaard December 2005 Sinclair Miscellaneous
<1234567…34>

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  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
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