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Search Again :: Adv Search 1000 results in 0.183s
<1234567…34>
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    ... br /> 1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ... br /> 1020 FOR i=0 TO 185: BANK 18 ... 11 AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER ... LET fr=0: LET face=1: LET delay=0: LET power=0
    1050 ...
    colonel32 colonel32 May 2018 BASIC
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... delay ... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    dw 0,0,0,0,0,0,0,0, Dr BEEP Dr BEEP May 2011 Brand new software
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... of other
    ; delay routines at http://worldofspectrum.org ... contains 23 minus the remaining delay (0..23), C is on ... states if bit 3 is 1; A = %1?01000x
    rra : ... delay is 131t. The length of the code is 28 ... . The routine is only 28 bytes long now.
    introspec introspec October 2019 Development
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…

    Version 0.5.1 of Fuse, the Free Unix ...
    Philip Kendall Philip Kendall December 2002 Emulators
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all. The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs: * The SVGAlib user interface didn't c…

    ... recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple ... just uploaded Fuse 0.6.1.1 and libspectrum 0.2.0.1 to their respective ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • Fuse for Mac OS X 0.8.0.1A bug fix version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourcefor…

    ... since last official release 0.7.0.1 (more details in ... [/list]
    Changes since version 0.8.0:
    [list]
    [*] ... Merge in changes from upstream Fuse-0.8.0.1 ... and libspectrum-0.3.0.1
    [ ...
    Fred Fred May 2007 Emulators
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... k) printf("\x10%c", '0'+k)
    #define ... )

    #define INSIDE_COLOR 0
    #define OUTSIDE_COLOR 7
    randomize();
    for (f = 0; f < NUM_TILES; ++f) ... br /> printAt(20, 1);
    printf("Delay: %d frame(s ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... );
    printAt(20, 1);
    printf("Delay: %d frame(s)", ... hrcPlayer += dhrcPlayer;
    dhrcPlayer = 0;

    // update player ... stairs)
    if (hrcPlayer < 28) {
    linPlayer = 68;
    ...
    Einar Saukas Einar Saukas August 2012 Development
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... wails-:^{7}{0}{1}{18}{1}ORANGE ALERT!{19}{0}{18}{0} {18}{1}ORANGE ...
    {0}{19}{0}{19}{1}{19}{0}{18}{0}{18}{1}YOU CANNOT ESCAPE ... 28: weights 1
    Object 29: weights 1
    Object 30: weights 0 ...
    BadBeard BadBeard March 2003 Games
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... }{0}{19}{1}{18}{1}HAVING BEEN ENTERED THREE TIMES{19}{1}{19}{0}{18}{0 ... }{17}{0 ... .{18}{0}{17}{0}{17}{0}{16}{7}{19}{0}{19}{0}

    Message 28 ...
    BadBeard BadBeard August 2003 Games
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    [quote]
    On 2003-10-28 00:09, karingal wrote:
    ... looking for (changing line 1 to line 0) - which I asked for ... is POKE 23606,0 (default value). POKE 23606,1 moves all the ... character, so "0 OK, 0:1" shows up as "1!PL-!1;2". This routine ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... , 80,104, 48, 28, 3
    DEFB 0,0,0,0,0,0,0,0
    DEFB 192,120 ... 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... , 80,104, 48, 28, 3
    DEFB 0,0,0,0,0,0,0,0
    DEFB 192,120 ... 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,
    robpearmain robpearmain August 2004 Development
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    ... 30,00,50
    28 The Dug Out 44,30 ... Horny Walkway 41,44,14,28
    43 Cubby ... Number items collected PLUS 1
    38221 cp 0 ;Have we got ... through and found 182[1] items so something is ... the same effect (items collected+1).

    A ...
    Mr. Anonymous Mr. Anonymous March 2005 Games
<1234567…34>

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  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
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