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<1…22232425262728…34>
  • Features that are still wanted in Spectrum emulation.Features that are still wanted in Spectrum emulation. 4 USB joystick/gamepad input for real multiplayer games - Yes, Bomb Munchies.... - Sinclair 12…

    ... For instance, the Interface 1 ports potentially clash with K ... =0 and A0=1. And when A12=0, A5=1 and A0=0 ... for *both* the Sinclair 1 and Sinclair 2 ports, ... DivIDE) by detecting A7=0, A5=1 - but I wouldn't ... exploited to do more than 1-bit decoding.

    ...
    zub zub June 2015 Emulators
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... char-32)/2) - 1
    ld h,0
    ld l,a ... is a 6 bits value (0-63), here represented as ... ;; Formula: screen + ((row & 0x18) 1) ;;;;the spectrum version
    ; Formula ... 70) + IROW screen LSB (0) + (col >> 1)

    ; IROW ...
    JamesD JamesD October 2015 Development
  • Arcade Game Designer & How to Write Spectrum Games DownloadHi, Would anyone be able to stick Arcade Game Designer 4.6 (Spectrum) Software and Manual, and How to Write Spectrum Games (0.6) up to Dropbox or …

    ... /wydj2g9g0t7abm8/240539978-howto0-6-pdf-1.pdf?dl=0
    hikoki hikoki October 2015 Sinclair Miscellaneous
  • How did bank switching work on the 128K Spectrums?I'm new to Z80 and ZX Spectrum. So I was wondering how the 128+ models managed to work with more than 64K of memory? I'm somewhat familiar with h…

    ... /> By changing the set (1) and reset (0) bits in these registers ... of RAM. I/O port 1 has a single latch. Bit ... resets bit 7 (writes a 0), one half of the 64k ... /> If the CPU writes a 1 to (sets) bit 7, the ...
    1024MAK 1024MAK October 2015 Hardware
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... code to disk: SAVE *1;"myromcode" CODE 0,8192.
    I believe ... written disassembly of ROMs 2.1 and 2.2, which booklet ...
    roko roko October 2015 Hardware
  • Star Wars with sound?Has anyone done a mod of 'Star Wars' to put in sound? (preferably AY) I was reading an interview with vector grafix in the latest 'retro Gamer' mag…

    My silent copy looks the same, but has ISBN 1-85160-269-0 and barcode 9-781851-602698.
    Jmk Jmk December 2015 New game ideas
  • Mr. Jido makes some noiseA little something to analyse and discuss for you. [code] ORG 60000 ; RND Generator: RND LD HL,EARTH LD A,(WIND) ADD A,L LD …

    ...
    .L31116161=$+1 ;3=1+1+1, 6+1=6+1
    ld hl,0
    ld ...
    Hikaru Hikaru December 2015 Development
  • Mr. Jido makes some noiseA little something to analyse and discuss for you. [code] ORG 60000 ; RND Generator: RND LD HL,EARTH LD A,(WIND) ADD A,L LD …

    ...
    .L31116161=$+1 ;3=1+1+1, 6+1=6+1
    ld hl,0
    ld ...
    Andy Schraepel Andy Schraepel December 2015 Development
  • Image 2 spectrumHi. This is my take on the "converting rgb images to spectrum". (or well, second take, first was a photoshop filter..) [img]https://dl.dropboxu…

    2.2 out:
    - still some npot fixes, hopefully have them all now
    - noise default set to 0.1 (instead of 0, which does nothing)
    - added quantize modifier
    Sol_HSA Sol_HSA December 2015 Announcements
  • Compression comparisonsI did some comparisons of different compression methods. To make this relevant to zx spectrum, I first gathered a corpus of relevant data: 6660 .TAP …

    ... Z is duration of bit "0", W is duration of bit ... 8 bits contain more "1"s than "0"s, then invert all ... , and 9th bit should be "1". In this case, average byte ... Z, the result is only 0.7% better than original.
    1.7% better than original.
    Einar Saukas Einar Saukas January 2016 Development
  • Compression comparisonsI did some comparisons of different compression methods. To make this relevant to zx spectrum, I first gathered a corpus of relevant data: 6660 .TAP …

    ... 8 bits contain more "1"s than "0"s, then invert all ... thinking... what if instead of 1 fixed extra bit, we only ... on the number of 1 bits: for 0-2, we add an ... , if we have 0-2 bits set to 1, read an extra ... level it would be already 1.85% better than the original ...
    Metalbrain Metalbrain January 2016 Development
  • Problem with BC corrupting after DJNZJust for fun, I'm messing around trying to get the level maps from Lemmings to display on the screen with machine code. It's been ages since I did an…

    ... ,49999
    ld de,1
    ld a,0
    scf

    SAVEIT LD A, 0
    LD IX, 49999
    LD DE, 1
    CALL 1218
    LD ... /> RET

    SLN DEFB 0
    [/code]

    Includes ...
    mulder mulder January 2016 Development
  • Compression comparisonsI did some comparisons of different compression methods. To make this relevant to zx spectrum, I first gathered a corpus of relevant data: 6660 .TAP …

    ... ... what if instead of 1 fixed extra bit, we ... on the number of 1 bits: for 0-2, we add ... if we have 0-2 bits set to 1, read an ... it would be already 1.85% better than the ... again, the result is 1.855% better than original, ... same number of "0"s and "1"s. In this ...
    Einar Saukas Einar Saukas January 2016 Development
  • 128K programmingDoes anyone know any good resources on assembly programming for the 128? All I'm after is an "idiot's-getting-started-guide" on how to utilise the…

    ... located

    ld (hl),0

    ldir
    ... switches to ROM bank 1
    ; leaving screen 0 visible.
    ; ... sets bit 4 making screen 1 visible instead
    ; leaving ...
    Mysterion Mysterion February 2016 Development
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... -like scheme - i.e. 1's and 0's represented by whole ...
    Hikaru Hikaru March 2016 Development
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... .com/s/8jqvnej3g9cfaby/TommyGun%201.1.exe?dl=0"]Dropbox[/url]
    Bedazzle Bedazzle March 2016 Development
  • Competition time - design a WoS logoHello, all.. As part of the redesign, we would like to have new logos for use in Social Media/links and also in the forum/site headers. The spe…

    [img]https://dl.dropboxusercontent.com/s/y81scnzijcgbudl/Specbutton2-3-4-5-6-7-8.png?dl=0[/img]
    [img]https://dl.dropboxusercontent.com/s/h1wuxkwlif04b2a/Specbutton2-3-4-5-6-7-8-9-1.png?dl=0[/img]
    matalog matalog April 2016 Announcements
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... c,.lp0
    .savesp=$+1
    ld sp,0
    ret[/code]
    Hikaru Hikaru April 2016 Development
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... /> [code]
    10 RANDOMIZE 1:LET A=0
    20 FOR I ... =0 TO 65535
    30 LET ... =B
    40 PRINT AT 0,0;I
    50 NEXT i ... 'A*49'INT (A*49)'1+INT (A*49)
    [/code ...
    Mad Fritz Mad Fritz May 2016 Sinclair Basic
  • Bored of the Rings coded messageI was browsing [url="https://tcrf.net/"]The Cutting Room Floor[/url] recently and stumbled upon the entry for [url="https://tcrf.net/Bored_of_the_Rin…

    ... to use a step of 1, as huge swathes of irrelevant ... so.)

    [code]
    0 REM Decode words in DATA ... more obvious invalid strings.
    1 DATA 10: DATA 208,212 ...
    Battle Bunny Battle Bunny May 2016 Games
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    ... the criteria.

    1 LET B=0
    2 PRINT AT ... 0,B;"*"
    3 LET B= ... "
    6 PRINT AT 21,0: PRINT'
    8 GOTO 2 ...
    daveysludge daveysludge June 2016 Sinclair Basic
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    ... the criteria.

    1 LET B=0
    2 PRINT AT ... br /> 6 PRINT AT 21,0: PRINT'
    8 GOTO ... 23692 can be poked with 0). If you collide with ... statement.

    [code]1 LET B=0
    2 PRINT AT ... 7")-(INKEY$="6"): POKE 23692,0: PRINT AT 20,RND* ...
    leespoons leespoons June 2016 Sinclair Basic
  • New hardware for Spectrum from ShaosI have some ideas for new ZX-peripherals and quickly designed a prototyping board for experiments: [URL=http://nedocon.com/store/speccy/][IMG]http:/…

    ... between those halves (POKE 0,1 or POKE 0,0) or switched back to ... BASIC (POKE 0,128) and after that it ...
    Shaos1973 Shaos1973 June 2016 Hardware
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... , 1, 240, 1, 0, 0, 248
    defb 3, 0, 0, 248, 1, 0, 0, 248, 0, 0, 0, 248, 0, 0, 0, 252, 0, 0, 1, 252, 0, 0, 1 ...
    defb 254, 0, 0, 3, 254, daveysludge daveysludge July 2016 Development
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... levels, like (1.0, 1.5, 2.0, 2.5, 3.0, 3.5, etc ...
    RMartins RMartins July 2016 Brand new software
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... levels, like (1.0, 1.5, 2.0, 2.5, 3.0, 3.5, etc ...
    LoadingScreech LoadingScreech July 2016 Brand new software
  • Help needed with MIA software with custom (?) loaderHi, I've got into my hands recently a bunch of Polish educational software which are unknown MIA on WOS. I believe they are protected with some…

    ... ; 0+
    0x0357 ; 0 defining a initial 0 bit
    0x08CA ; 1+
    0x06AE ; 1 ... or a initial 1 bit
    0x0357 ; 0
    0x0357 ; 0 ... defining a further 0 bit
    0x06AE ; 1
    0x06AE ; 1 ...
    lfaria lfaria August 2016 MIA/STP/SDP
  • Recreated ZX Spectrum - something positive for a changeI've spend the last couple of hours mashing rubber keys and playing various Spectrum classics on a 42" TV, wirelessly. Despite the bad press that …

    ... pressed. For example, pressing the '1' key down makes Linux see ... an 'a' character. Releasing the '1' key produces a 'b' character ... logically - pressing '1' gives you a '1', etc. CapsShift-0 gives you a ...
    thricenightly thricenightly August 2016 Hardware
  • Spectrum +2A floating bus portHi As I discovered in the past, Spectrum +2A (and probably +3) do have floating bus port. But it is not shown on all unused ports, only on some po…

    ... , returns more 57's than 1's, wtf?). Was this ever ... to be represented by 1's (ex-0's?), which isn't ...
    Hikaru Hikaru August 2016 Hardware
<1…22232425262728…34>

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