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<1234567…34>
  • Image to ZX Spec 1.0.4 ReleasedImage to ZX Spec 1.0.4 has been released and finally has Ordered Dithers. You can get it at the usual place: [URL="http://silentdevelopment.blogspot…

    Image to ZX Spec 1.0.4 has been released and finally ... hopefully on WOS pretty soon (1.0 was the last version hosted ... I've only just released 1.0.3 a week or so ...
    brownb2 brownb2 July 2009 Announcements
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    ... br /> 1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ... br /> 1020 FOR i=0 TO 185: BANK 18 ... 11 AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER ... LET fr=0: LET face=1: LET delay=0: LET power=0
    1050 ...
    colonel32 colonel32 May 2018 BASIC
  • Announce Pasmo 0.4.0New release of Pasmo, 0.4.0 Autolocal mode completed, now can be freely mixed with explicit LOCAL. New command line options to predefine symbols fr…

    New release of Pasmo, 0.4.0

    Autolocal mode completed, ...
    NotFound NotFound November 2004 Development
  • Pyskool 0.0.4Pyskool 0.0.4 has been released. To grab a copy, head over to the downloads page: [url]http://pyskool.wordpress.com/releases/[/url] Main new featur…

    Pyskool 0.0.4 has been released. To grab ... in this release (compared to 0.0.3) are:

    [LIST ...
    SkoolKid SkoolKid October 2008 Announcements
  • Ziggy 0.4The latest version of Ziggy is now available from the same link as before i.e [URL="http://ramtop.wordpress.com/"]here[/URL]. I've made changes to t…

    ... /> As for the changes in 0.4, I suppose I'll just ... text file ;) :

    Ver 0.4.0
    ------------
    - Fixed Ziggy doesn ...
    Arjun Arjun May 2010 Emulators
  • Pyskool 0.4[url="http://pyskool.ca/?p=333"]Pyskool 0.4 has been released[/url]. The highlight of this release is the ability to save and load games. [img]http…

    ... ://pyskool.ca/?p=333"]Pyskool 0.4 has been released[/url].
    0.4.png[/img]

    [url ...
    SkoolKid SkoolKid May 2010 Announcements
  • Zero (aka Ziggy) 0.4.5The 0.4.5 preview build is available for er... preview. There are still some bugs and glitches to iron out but I have taken various suggestions on bo…

    The 0.4.5 preview build is available ...
    Arjun Arjun October 2010 Emulators
  • Firefox 3.0 Final todayFirefox 3.0 Final will be released today at 6pm (GMT). Mozilla want to set a Guinness World Record for the most software downloaded in 24 hour. A n…

    ... , 1 running, 127 sleeping, 0 stopped, 0 zombie
    Cpu(s): 34.1%us, 0.4 ... %sy, 0.0%ni ... , 65.2%id, 0.1%wa, 0.1%hi, 0.1%si, 0.0%st ...
    NickH NickH June 2008 Chit chat
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... 100,0,62,243,237,177,43,1
    130 DATA 0,4, ... 237,66,17,169,250,1< ... br /> 140 DATA 0, ... DATA 254,33,38,255,1,100,0,62
    180 ... 254
    200 DATA 1,43,0,237,176,201,17, ... DATA 254,17,12,91,1,38,0,237
    230 ...
    FrankT FrankT March 2010 Games
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... 100,0,62,243,237,177,43,1
    130 DATA 0,4, ... 237,66,17,169,250,1< ... br /> 140 DATA 0, ... DATA 254,33,38,255,1,100,0,62
    180 ... 254
    200 DATA 1,36,0,237,176,201,17, ... DATA 254,17,12,91,1,22,0,237
    230 ...
    FrankT FrankT March 2010 Games
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... INPUT "Which part to save (1-4)? ";n
    30 IF n ... 100,0,62,243,237,177,43,1
    190 DATA 0,4,237 ... ,66,17,169,250,1
    200 DATA 0,6 ...
    310 DATA 0,62,0,55,205,194,4,221
    320 ...
    FrankT FrankT March 2010 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 10 CLEAR 3e4: LET t=0
    20 FOR f=23296 ...
    160 DATA 0,221,78,0,221
    170 ... 91,114,91,1
    250 DATA 0,4,237,176,42 ...
    280 DATA 91,1,0,4,237
    290 DATA ... 320 DATA 124,91,233,1,96
    330 DATA ... ,49,191,93,195,0,91,[COLOR="Red"]120337 ...
    jp jp August 2012 Games
  • ZX Spectrum Z80 Development Environment on WindowsHi Folks, Just wondering what the recommendation is for a ZX Spectrum Z80 Development environment on Windows? Getting fed up with hand coding Z80…

    ... br /> * Input: Y = year (0=1900, 1=1901, ..., 255=2155)
    * ... * Output: Weekday in A (0=Sunday, 1=Monday, ..., 6=Saturday)
    LSR ; Divide it by 4
    LSR
    CLC ... DB 1,5,6,3,1,5,3,0,4,2,6,4 ; ...
    Alcoholics Anonymous Alcoholics Anonymous August 2017 Development
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... :
    [LIST]
    [*]base+0 = DWORD containing value of variable ... :
    [LIST]
    [*]base+0 = pointer to string
    [*]base ... length of string
    [*]base+4 = absolute maximum length of string ... start NOP
    +1 LD HL,0
    +4 LD (59346),HL
    Jimmy Jimmy May 2011 Development
  • [NEW]: Spectaculator 4.0Hi everyone, Finally managed to finish it... enjoy! --- [NEW]: Spectaculator 4.0 Spectaculator is a Sinclair ZX Spectrum emulator for PCs runnin…

    ... ---


    [NEW]: Spectaculator 4.0

    Spectaculator is a ... /> 95, 98, ME, NT 4, 2000 and XP.

    0 beta 1
    --------------------------------

    As 3.0 beta 1 never ... still running it on NT 4 - ie. do
    I ...
    Jon Needle Jon Needle January 2003 Emulators
  • Pyskool 0.1Pyskool 0.1 has been released. To grab a copy, head over to the downloads page: [url]http://pyskool.wordpress.com/releases/[/url] Main new features…

    Pyskool 0.1 has been released. To grab ... in this release (compared to 0.0.4) are:
    [list]
    [*]Eric ...
    SkoolKid SkoolKid November 2008 Announcements
  • Fuse 0.10.0.1 e-build for gentoo linuxI'm looking into how to make an e-build for fuse 0.10.0.1 for gentoo linux. A few questions for others: - Do I need lib-spectrum >0.4.0 or will th…

    ... an e-build for fuse 0.10.0.1 for gentoo linux.
    0.4.0 or will the already existing 0.4.0 version do?
    - sourceforge hosts the 0.10.0.1 source code, right?
    - Does ...
    wilsonsamm wilsonsamm January 2009 Emulators
  • Pyskool 0.5.1[url="http://pyskool.ca/?p=351"]Pyskool 0.5.1 has been released[/url]. This release fixes the bug that makes the game crash when the teacher has ret…

    ... ://pyskool.ca/?p=351"]Pyskool 0.5.1 has been released[/url ... -content/uploads/2010/05/back_to_skool_daze-0.4.png[/img]

    [url ...
    SkoolKid SkoolKid June 2010 Announcements
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... k) printf("\x10%c", '0'+k)
    #define ... )

    #define INSIDE_COLOR 0
    #define OUTSIDE_COLOR 7
    randomize();
    for (f = 0; f < NUM_TILES; ++f) ... br /> printAt(20, 1);
    printf("Delay: %d frame(s ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... area that corresponds to 1 1/2 tile (obtained as ... br /> * BIFROST* ENGINE HI-DEMO #4
    *
    * Requires "BIFROSTENGINEV1 ... br /> }

    // delay
    for (f = 0; f < frames; ++f ...
    Einar Saukas Einar Saukas August 2012 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... />
    ld b,0 ; Adjust frequency
    delay djnz delay

    ld ... 0,0,1,0,1,0,2,3,0,5,2,4,0,0,1,6,0,1,7,3,4,1,1,0,2,4,2,0, ... 3,5
    .db 8,
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... 2 is mapped to 1, 2, 3, 4, 5 (same), ... excite the beeper (bit 4), the MIC connection (bit ... without interface 1

    POKE 23756,0: POKE 23755,0
    ... printed, eg. for error 4, out of memory, it ... program.

    * 23613/4 ERR_SP

    Keeps ...
    na_th_an na_th_an April 2005 Development
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... one out of the 100(0?) unsuccessful ones.

    I ... to further contact Boomzilla.
    4.Boomzilla failed to respond.
    1 week delay before Bleugh receives his money ... .

    17.1 week ...
    Hedegaard Hedegaard December 2005 Sinclair Miscellaneous
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... let g=int(rnd*20+1)
    40 let w ... force"
    80 for c=1 to 10
    90 ... /> 240 if v1>1 and v16)
    250 ... br /> 330 if rnd>.4 then goto 380
    ... "
    20 let s=0
    30 let m= ... )
    70 let l=4
    80 let y= ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... br />
    (There is a delay of two seconds between pressing ... 1": CIRCLE 50,50,30
    150 BORDER 4
    200 PAUSE 0 ... LET b(1)=1: LET b(2)=1: LET b(3)=1
    ... decbin
    8030 LET b(4)=0
    8040 GO SUB ... decbin
    9030 LET b(4)=1
    9040 GO SUB ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... to do with propagation delay in the colour output ... br />
    The following 4 tables require some explaining.
    SP = /SI (After 8ns delay)

    [ Lots of NOR ... /Tr /SP Out
    0 1 0 x 1 0
    0 1 1 0 1 1
    csmith csmith November 2008 Sinclair Miscellaneous
  • ZX Spectrum (16K) sound/beepHi all, I think I'm in right place now, I've tried to find an answer how to generate two channel sound using ZX Spectrum 16K. Only think I've found …

    ... routines work by toggling bit 4 of port 254, which ... br /> SUB C ; Subtract delay from 16.
    LD B ... br /> SUB C ; Subtract delay from 16.
    LD B ... LD A,(work7) ; Attack (1) or Decay (0)?
    AND A
    Matt_B Matt_B November 2008 Sinclair Basic
<1234567…34>

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