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Search Again :: Adv Search 1000 results in 0.118s
<1234567…34>
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    ... br /> 1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ... br /> 1020 FOR i=0 TO 185: BANK 18 ... 11 AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER ... LET fr=0: LET face=1: LET delay=0: LET power=0
    1050 ...
    colonel32 colonel32 May 2018 BASIC
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... equ 12
    .pilot_pulse_max:equ 42
    ;; min/max iterations ... /> .timing_constant:equ $ + 1
    ld b,0 ; initialize counter (7T)
    ld a,16 ; prepare delay loop (7T)
    dec a ...
    stephenw32768 stephenw32768 August 2013 Development
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…

    Version 0.5.1 of Fuse, the Free Unix ...
    Philip Kendall Philip Kendall December 2002 Emulators
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all. The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs: * The SVGAlib user interface didn't c…

    ... recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple ... just uploaded Fuse 0.6.1.1 and libspectrum 0.2.0.1 to their respective ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • Fuse for Mac OS X 0.8.0.1A bug fix version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourcefor…

    ... since last official release 0.7.0.1 (more details in ... [/list]
    Changes since version 0.8.0:
    [list]
    [*] ... Merge in changes from upstream Fuse-0.8.0.1 ... and libspectrum-0.3.0.1
    [ ...
    Fred Fred May 2007 Emulators
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... k) printf("\x10%c", '0'+k)
    #define ... )

    #define INSIDE_COLOR 0
    #define OUTSIDE_COLOR 7
    randomize();
    for (f = 0; f < NUM_TILES; ++f) ... br /> printAt(20, 1);
    printf("Delay: %d frame(s ...
    Einar Saukas Einar Saukas July 2012 Development
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... wails-:^{7}{0}{1}{18}{1}ORANGE ALERT!{19}{0}{18}{0} {18}{1}ORANGE ALERT ... /> Object 41: weights 1
    Object 42: weights 1
    Object 43: weights ...
    BadBeard BadBeard March 2003 Games
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ...
    LOCK 42
    SMIT 42
    DECO ... 0}{19}{1}{18}{1}HAVING BEEN ENTERED THREE TIMES{19}{1}{19}{0}{18}{0 ... /> Object 41 1
    Object 42 NC
    MESSAGE 42
    DONE
    BadBeard BadBeard August 2003 Games
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0

    ; 1
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0
    DEFB 0,0,0,0,0,0,0,0

    ; 1
    robpearmain robpearmain August 2004 Development
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    ... Spadgers 40,42,37,41
    42 Horny Walkway ... br /> 44 Forest Pathway 42,49,14,47
    ... items collected PLUS 1
    38221 cp 0 ;Have we got ... through and found 182[1] items so something ... the same effect (items collected+1).

    ...
    Mr. Anonymous Mr. Anonymous March 2005 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... is pressed (0) or depressed (1). The port ... BORDER color (bits 2, 1 and 0).

    * ...
    * First line numbered "0"
    -------------------------

    ... interface 1

    POKE 23756,0: POKE 23755,0
    0 or SGN PI for 1.
    ...
    na_th_an na_th_an April 2005 Development
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... one out of the 100(0?) unsuccessful ones.

    ... .

    HISTORY:
    1.Bleugh transferred currency to Boomzilla ... there should be a 1 week delay before Bleugh receives his money ... .

    17.1 week ...
    Hedegaard Hedegaard December 2005 Sinclair Miscellaneous
  • Tranferring a game back to +3 disk?Hi, Haven't been on here for ages, but got my Spectrum down from the loft recently, due to a house move in the next few months. I'd forgotten, but so…

    ... 2.dsk]
    Head 0, 42 tracks:
    250Kbps MFM, ... , 512 bytes:
    0:0 193 198[d] 194[d ... 250Kbps MFM, 1 sector, 8192 bytes:
    1:0 193[dc,d ... ]
    2:0 193[dc ... /> 40:0
    41:0 [/code]
    Robocop 1 used to ...
    obo obo January 2007 MIA/STP/SDP
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... since there's no delay anymore after printing the numbers ... e) Replace ((a-1)/10) with (a/10-.1)

    ... />
    [CODE]
    1 BORDER 0:
    POKE 23693,6:
    LET t=0:
    LET b=53:< ... br /> PRINT INVERSE 1;AT 20,0;" Lives:";l,"Score:";t ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> 1 DIM t(92):
    READ n,t(42),t( ... 43),t(51),t(52),t(1),z ... br /> LET c(k+1)=c(k+1)+1:
    NEXT b:
    0=c(1)*c(p+1)*(q-i)):
    1:bg5 "(i)-31+(a ... ,2,1,1,2,3,1,1,1,0
    [/code]

    1 space ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> 1 DIM t(92):
    READ n,t(42),t( ... 43),t(51),t(52),t(1),z ... br /> LET c(k+1)=c(k+1)+1:
    NEXT b:
    IF c(1)*c(p+1)*(q-i) THEN
    1:bg5 "(i)-31+(a ... :
    DATA 23620,2,1,1,2,3,1,1,1,0
    [/code]
    ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... br /> INPUT "1-2?";f:
    READ n,t(42),t(43 ... ),t(51),t(52),t(1),z ... ":
    LET c(k+1)=c(k+1)+1:
    NEXT b:
    IF c(1)*c(p+1)*(q*i0)*(b0)*n ... :
    DATA 23620,2,1,1,2,3,1,1,1,0
    [/CODE]
    < ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> INPUT "1-2?";f:
    READ n,t(42),t(43 ... 9,b;b;AT a,0;a;AT a,b; ... ":
    LET c(k+1)=c(k+1)+1:
    NEXT b:
    IF c(1)*c(p+1) THEN BORDER p:
    0):
    NEXT i:
    ... :
    DATA 23620,2,1,1,2,3,1,1
    [/code]
    ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ):
    INPUT "1-2?";f:
    READ n,t(42),t(43 ... c(3):
    FOR a=1 TO 8:
    FOR b ... =1 TO 8:
    LET k ... 9,b;b;AT a,0;a;AT a,b; PAPER ... );" ":
    LET c(k+1)=c(k+1)+1:
    NEXT b:
    IF c(1)*c(p+1) THEN
    BORDER p ...
    Dr BEEP Dr BEEP October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ):
    INPUT "1-2?";f:
    READ n,t(42),t(43 ... 9,b;b;AT a,0;a;AT a,b; PAPER ... ":
    LET c(k+1)=c(k+1)+1:
    NEXT b:
    IF c(1)*c(p+1) THEN BORDER p:
    0):
    NEXT i:
    ... 4:
    DATA 23620,2,1,1,2,3,2,2
    Einar Saukas Einar Saukas October 2007 Development
<1234567…34>

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