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  • Spin 0.7 & SpecEmu 3.1 download locations?Hello All, Links on WoS are not available for Spin 0.7 & SpecEmu 3.1 are there "proper" download locations for these two emulators? I can't find eit…

    Hello All,

    Links on WoS are not available for Spin 0.7 & SpecEmu 3.1 are there "proper" download locations for these two emulators? I can't find either via search engines :(
    Korinel Korinel March 2013 Emulators
  • Zero 0.7.1/0.6.6 releasedA quick update with fixes for a bunch of issues: ? Fixed issues in load and save binary dialog boxes (serbalgi) ? Fixed issues with going fullscreen…

    ... going fullscreen in GDI (serbalgi) (0.7.1)
    ? Fixed crash issue on ... in fullscreen ? directX only (hikoki) (0.7.1)
    ? Fixed ULA Snapshot (SZX ...
    Arjun Arjun January 2015 Emulators
  • ANNOUNCE: Fuse for Mac OS X 0.7.0Following the release of Fuse 0.7.0 is the unsurprising release of Fuse for Mac OS X 0.7.0 which should be available for download shortly at the Fuse…

    ... 0.7.0 is the unsurprising release of Fuse for Mac OS X 0.7.0 ... X, you should use 0.6.1.1 available from the Fuse homepage ...
    Fred Fred July 2004 Emulators
  • MacFuse 0.7.0: performance and TR DOS problemsI can't praise Fuse enough for being such a comprehensive emulator that' still updated regularly. I'm grateful for all the new features in version 0.…

    ... the new features in version 0.7.0 like the support for many ... worse in comparison to version 0.6.1:
    - Speed performance in ... 0.6.1 it runs smoothly at a steady 100% whereas in 0.7.0 ...
    Paul van der Laan Paul van der Laan September 2004 Emulators
  • Zero 0.7 / Zero 0.6.5 releasedAfter months of grueling work, I?m proud to announce the Vanilla version of Zero, which is a regular Windows version of the emulator. I?ve tried to m…

    ... /> + Plain vanilla windows (v0.7)!
    + Implemented correct cold boot ... SZX implementation to match SZX 1.4 specifications.
    ... resizable vertically (polomint) (v0.7)
    + Added shortcut ... aesthetically correct screen dimensions (0.7).
    * The last ...
    Arjun Arjun January 2015 Emulators
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ... AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER ... BIN 11000011," ",
    1040 LET %x=7: ... LET %y=5: LET fr=0: LET face=1: LET delay=0: LET power=0 ...
    colonel32 colonel32 May 2018 BASIC
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all. Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse-emulator.so…

    ... .sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url ... ="http://fuse-emulator.sourceforge.net/fuse-utils-0.7 ... ://fuse-emulator.sourceforge.net/libspectrum-0.2.2.pre1.tar.gz ... "]libspectrum 0.2.2[/url] are now ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…

    ... announce that release of Fuse 0.7.0, the associated utilities and version ... 0.2.2 of the Spectrum ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... get more people testing ZXSpin 0.7

    I am not ...
    Dunny Dunny October 2009 Emulators
  • ZXSpin 0.7 AVI recording woes.I've been trying to record AVI from ZXSpin 0.7, but can't get it to work. No matter what codec I pick, the emulator crashes. I installed and tried th…

    ... to record AVI from ZXSpin 0.7, but can't get it ...
    Ersh Ersh January 2016 Emulators
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... wails-:^{7}{0}{1}{18}{1}ORANGE ALERT!{19}{0}{18}{0} {18}{1}ORANGE ALERT!{18}{0}^{7 ... 182
    ^{7}^{7}^{7}{17}{0}{19}{1}{19}{1}{19}{0}{18}{0}{18}{1}YOU CANNOT ... ESCAPE BY HELICOPTER!{19}{1}{18}{0}^{7}^{ BadBeard BadBeard March 2003 Games
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... br /> 7=[B]INK [/B](1 parameter follows: 0..7 ink colour ... to change to)
    8=[B]PAPER [/B](1 ... parameter follows: 0..7 paper colour to change ... :
    Bytes: 1,100,100, 7,2, 2,15, ... )" command (e.g. 0) which means ignore this ...
    BloodBaz BloodBaz May 2009 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... =PAPER 1 (should be 0..7 *8 ), 7=INK 7 (0..7), 64=BRIGHT 1 (either 0 or 64 ... paper and ink are 0..7, and bright 0 or 1.

    I ...
    Shiru Shiru June 2010 Sinclair Basic
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... Texture page selection, 0..7
    SPHRZ 125 15 1 BIT Horizontal flip ... /> 4 ~ 7 0 4 BIT Green componant.
    8 ~ 11 1 4 BIT ... /> 4 ~ 7 0 4 BIT Green componant.
    8 ~ 11 1 4 BIT ... value for playfield 1.

    Bit Description
    0 ~ 7 Master blue ...
    ASM ASM October 2010 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... using Fuse for Windows 1.0.0.1, ZX Spin 0.7 and two actual, unmodified ... +2A machines.

    [b]1 ...
    velesoft velesoft May 2011 Games
  • Brightness level of non-bright attributes on classic ZX 48Does anybody know what was a brightness level of non-bright attributes on classic ZX 48? Was it the same on 128, +2 and +3? I can see on wikipedia a…

    ... the third line (sRGB [0,1]) - for example 0.7
    »Click the button ...

    0.60 » 204
    0.70 » 218
    0.85 » 238 ...
    4throck 4throck September 2016 Hardware
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... ld de,$7140
    1$
    dec hl ;[10]< ... /> cp d
    jp nz,1$
    [/code]


    1$
    ld c,0 ;[7]
    ld a, ... /> jp nz,1$ ;[10]
    ld c,0 ;[7]
    ld ... ATTR color
    jp nz,1$ ;[10]

    ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... br />
    1$
    ld c,0 ;[7]
    ld a, ... /> jp nz,1$ ;[10]
    ld c,0 ;[7]
    ld ... ATTR color
    jp nz,1$ ;[10]
    [/code]

    v2.1 is simpler, and is based ... 71h into B
    1$
    ld a,(16384) ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... using Fuse for Windows 1.0.0.1, ZX Spin 0.7 and two actual, unmodified ... +2A machines.

    [b]1 ...
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • Fuse for Mac OS X 0.8.0.1A bug fix version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourcefor…

    ... since last official release 0.7.0.1 (more details in the ... [/list]
    Changes since version 0.8.0:
    [list]
    [*] ... Merge in changes from upstream Fuse-0.8.0.1 ... and libspectrum-0.3.0.1
    ...
    Fred Fred May 2007 Emulators
  • Fuse 0.8.0.1 packages for Ubuntu 7.10Hi! I've made a rather crude .deb packages of the latest version of Fuse for Ubuntu Gutsy with the [URL="http://www.asic-linux.com.mx/~izto/checkins…

    ... .ar/fuse-ubuntu/fuse_0.8.0.1-1_i386.deb[/url]
    [url ... .ar/fuse-ubuntu/libspectrum_0.3.0.1-1_i386.deb[/url]

    1-1_i386.deb[/url]
    [url ... .com.ar/fuse-ubuntu/libdsk_1.1.14-1_i386.deb[/url]
    Hernán Pablo Álvarez Hernán Pablo Álvarez December 2007 Emulators
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ...
    #define INSIDE_COLOR 0
    #define OUTSIDE_COLOR 7
    #define NUM_TILES ... /> randomize();
    for (f = 0; f < NUM_TILES; ++f) ... /> printInk(7-OUTSIDE_COLOR);
    printAt(20, 1);
    printf("Delay: %d ...
    Einar Saukas Einar Saukas July 2012 Development
  • WANTED: tape replacement for +2?Any tape replacement possible for a +2? My +2 works wonderfully but the incorporated datacorder is simply worn out and won't load ANYTHING. Dirty sig…

    ... '0 1' gives output voltages that are very close to the crucial 0.7 ... ),A
    TIMING LD B,7 ;crucial value
    DL LD ... is no delay when bit 4 changes from 0 to 1.


    Bits 5 and 7 as read by INning from ...
    Dr BEEP Dr BEEP November 2001 Sales
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... key is pressed (0) or depressed (1). The port addresses ... 1 is mapped to the keys 6, 7, 8, 9 and 0 ... BORDER color (bits 2, 1 and 0).

    * ... without interface 1

    POKE 23756,0: POKE 23755,0
    1 LET Y=10: LET X=10
    5 INK 0: PAPER 7 ...
    na_th_an na_th_an April 2005 Development
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... one out of the 100(0?) unsuccessful ones.

    I ... than being negligent.

    7.Boomzilla posts message in this ... , there should be a 1 week delay before Bleugh receives his money ... .

    17.1 week ...
    Hedegaard Hedegaard December 2005 Sinclair Miscellaneous
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... since there's no delay anymore after printing the ... e) Replace ((a-1)/10) with (a/10-.1)

    ...
    [CODE]
    1 BORDER 0:
    POKE 23693,6:
    0 TO 51:
    PRINT INK 7;AT INT (l/10)*3+1 ... br /> PRINT INVERSE 1;AT 20,0;" Lives:";l,"Score:"; ...
    Einar Saukas Einar Saukas October 2007 Development
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... let g=int(rnd*20+1)
    40 let w ... force"
    80 for c=1 to 10
    90 ... br /> 240 if v1>1 and v16)
    250 ... valley"
    20 let s=0
    30 let m= ... br /> 260 let y=y-1
    270 let r= ... br /> 290 let y=y+1
    300 let r= ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Reading from the 128 Serial PortDon't shout at me if this is a silly question. I have Googled extensively, and searched the forums, but I can't find anything discussing what seems t…

    ... is on port 247, bit 7
    ;The CTS signal for ... /> OUT (C),A ;signal CTS =1
    LD C,247 ;now ...
    roko roko June 2009 Sinclair Basic
<1234567…34>

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  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
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  • why when you type spectrum on the +2 and +3 does it say out 7, 0:1, instead of ok 0:1?this is a bit odd.
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all.<br /> <br /> Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse…
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…
  • Fuse 0.8.0.1 packages for Ubuntu 7.10Hi!<br /> <br /> I've made a rather crude .deb packages of the latest version of Fuse for Ubuntu Gutsy with the [URL="http://www.asic-linux.com.mx/~i…
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