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<1234567…34>
  • ZXDS 0.9.2 Beta 1...Hi Folks, Sort of new to the ZX DS stuff so I thought I would start by trying [B]ZXDS [/B]out in the DS emulator [B]DESMUME 0.9.7 for Windows 64 bit…

    ... the DS emulator [B]DESMUME 0.9.7 for Windows 64 bit ... then downloaded [B]ZXDS 0.9.2 Beta 1 [/B]in to a ...
    Paddy Coleman Paddy Coleman February 2011 Emulators
  • Double Dragon Forever 0.9 beta releasedAfter a lot of work I'm pleased to announce Double Dragon Forever 0.9 beta is out. This release is necessary because we need to know how the game wi…

    ... to announce Double Dragon Forever 0.9 beta is out.

    1.0 will be like. As soon ... remember DDF is a DirectX 9.0c game. You will need ...
    Swainy Swainy March 2008 Announcements
  • Fuse for Mac OS X 0.9.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... /> Changes since the last release 0.8.0.1:

    [list]
    0.9.0
    [list]
    [*] Add +D ... changes from upstream lib765-0.4.1 and libdsk-1.1.14 (+3 bugfixes ...
    Fred Fred March 2008 Emulators
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... 98 SPRITE CLEAR : SPRITE PRINT 0
    99 STOP
    ... br /> 1010 CLS : BORDER 0: SPRITE CLEAR : TILE DIM ... br /> 1020 FOR i=0 TO 185: BANK 18 ... 11 AT 0,0 TO 0,1
    1035 PRINT AT 0,0; PAPER ... LET fr=0: LET face=1: LET delay=0: LET power=0
    1050 ...
    colonel32 colonel32 May 2018 BASIC
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... the following changes for 0.9.2

    0.9.2
    Release ...
    Kiwi Kiwi May 2006 Development
  • Fuse 0.9.0 releasedVersion 0.9.0 of [url=http://fuse-emulator.sourceforge.net/]Fuse[/url], the Free Unix Spectrum Emulator[/url] has just been released. Highlights of t…

    Version 0.9.0 of [url=http://fuse-emulator. ...
    Philip Kendall Philip Kendall January 2008 Emulators
  • Q. on BeebEm emulator.What setting should I use to get the BeebEm emulator to run exactly like the original does? By that I mean screen-size/non-smoothing and getting rid…

    ... which say "exactly" 1 (to 1) there's 0.9 and 1.1???) ... why isn't ... to do is play Citadel 1 (and 2) :-( in all its ...
    guesser guesser February 2008 Chit chat
  • Surprising statisticsLooking at [URL="http://www.alexa.com/data/details/traffic_details/worldofspectrum.org"]Alexa[/URL], I was rather surprised to see that UK traffic on…

    ... ' post on page 1):
    Spain 19.0%
    Uruguay 9.3%
    9%
    Sweden 2.2%
    Italy 2.0%
    Netherlands 1 ... /> Romania 1.4%
    Ukraine 1.3%
    Jordan 0.9%
    Greece 0.8 ... %
    Czech Republic 0.8 ...
    XTM of TMG XTM of TMG July 2008 Sinclair Miscellaneous
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... Alpha componant, 0 transparent / 1 solid.

    Table 2.9 - Playfield block ... position for playfield 1.

    Bit Description
    0 ~ 9 10 BIT ... for playfield 1.

    Bit Description
    0 ~ 8 9 BIT vertical ...
    ASM ASM October 2010 Development
  • Q. on BeebEm emulator.What setting should I use to get the BeebEm emulator to run exactly like the original does? By that I mean screen-size/non-smoothing and getting rid…

    ... which say "exactly" 1 (to 1) there's 0.9 and 1.1???) ... why isn't ... to do is play Citadel 1 (and 2) :-( in all its ...
    ZnorXman ZnorXman February 2008 Chit chat
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... );
    printAt(20, 1);
    printf("Delay: %d frame(s)", ... frames);
    printAt(21, 1);
    ... 9; ++px) {
    for (py = 0; py < 9; ++py) {
    BIFROST_fillTileAttrH((px+1 ...
    Einar Saukas Einar Saukas July 2012 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... />
    ld b,0 ; Adjust frequency
    delay djnz delay

    ld ... 0,0,1,0,1,0,2,3,0,5,2,4,0,0,1,6,0,1,7,3,4,1,1,0,2 ... ,4,2,0 ... ,8,11,1,9,5,11,0,
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... each key is pressed (0) or depressed (1). The port addresses are ... : Joystick 1 is mapped to the keys 6, 7, 8, 9 and 0 ... the BORDER color (bits 2, 1 and 0).

    * LOADing from ... without interface 1

    POKE 23756,0: POKE 23755,0

    na_th_an na_th_an April 2005 Development
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... one out of the 100(0?) unsuccessful ones.

    I ... since initial trade.

    9.Bleugh sends Boomzilla copy of ... , there should be a 1 week delay before Bleugh receives his money ... .

    17.1 week ...
    Hedegaard Hedegaard December 2005 Sinclair Miscellaneous
  • Computer SpacegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000089"]Computer Spacegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyler…

    ... let g=int(rnd*20+1)
    40 let w ... force"
    80 for c=1 to 10
    90 ... br /> 240 if v1>1 and v16)
    250 ... valley"
    20 let s=0
    30 let m= ... br /> 260 let y=y-1
    270 let r= ... br /> 290 let y=y+1
    300 let r= ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • ZXDS 0.9.0 beta 1Hi! New version of [URL="http://zxds.raxoft.cz"]ZXDS[/URL] is available. Only one important change this time, but the one I have been dreaming about…

    ... did some testing...

    0.9.0 wasn't hanging the DS ... same folder in 0.8.0 beta 1 and the delay exists but is ...
    Hernán Pablo Álvarez Hernán Pablo Álvarez May 2009 Emulators
  • Worst default key configurations in a gameSomething I used to hate in a lot of early Spectrum games was the bizarre key configuration that was set for some games. What made matters worse is t…

    ... odd layout: 1 for left, 8/9 for speed, 0 for right and ... introduces a small but measurable delay when switching between going forward ...
    j00ce j00ce July 2011 Games
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... -OUTSIDE_COLOR);
    printAt(20, 1);
    printf("Delay: %d frame(s)", frames ... (px = 0; px < 9; ++px) {
    for (py = 0; py < 9; ++py ...
    Einar Saukas Einar Saukas August 2012 Development
  • Using FOR/NEXT like 'while'I don't know if this has already been discussed (I did search, but the search engine didn't like the word 'while'), but here's a way of using a FOR/N…

    ... in BASIC:
    [code]
    1 REM While loop example
    0 TO 1: PRINT AT 0,0;: PRINT a$(1 TO 32);: ... LET a$=a$(2 TO )+a$(1 ... ): LET i=INKEY$="e" OR INKEY$="E": FOR d=0 TO 9 ... is used as a slight delay: the scrolly will continue to ...
    Rebelstar without a cause Rebelstar without a cause March 2013 Sinclair Basic
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... /> +4 -> +5 -> +9
    +3 -> +5 -> ... +7
    +1 -> +5 -> +6
    +0 -> +5 -& ... something like (11+10+9+8+7+6+5+4 ... After this, the exact delay for the next instruction(s ... , because the actual contention delay is deterministic and it depends ...
    Einar Saukas Einar Saukas June 2013 Development
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ...
    .offset=$+1
    ld a,0 ;initial offset value, ... br /> ld r,a ;9 96T
    dup 32
    delay
    ex (sp),hl ; ... = 0):

    Line 0: 0, 1, 2, 3 ... 31
    Line 1: 0, 1, 2 ... 35 ... 63
    Line 9: 32,33,34,35 ... 63 ...
    Hikaru Hikaru January 2014 Development
  • ProTracker manual/instruction in English?Hello. A friend of mine would like to start making AY music on ZX Spectrum. In this purpose he'd like to have a ProTracker's instruction/guide/manu…

    ... window:

    0-9 (in note field are ... /> 2 - Delay in commands 1,2,3,9,А
    1 - Slide down, fields 3,4 - step. Tone shift if delay=0 ... ) menu:

    *0-9 - octave
    *True/Inv ... regulate volume cumulation
    *9 - on/off tone frequency ...
    Alone Coder Alone Coder July 2014 Sinclair Miscellaneous
  • Short program10 PRINT "You know what? I just cannot be bothered any more!" 20 GOTO 10

    ... Richey: Looks better with a delay, like 45 Beep .03,40 ... (A$)
    30 FOR I = 1 TO A
    40 LET ... * 40)
    60 FLASH 1 : INK B : PAPER 9 : PRINT A$ (I ... ) ;
    70 BEEP 0.3, C ... NEXT I
    90 FLASH 0 : PAPER 7
    100 STOP ...
    Richey Richey February 2017 Sinclair Basic
<1234567…34>

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