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<1…14151617181920…34>
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... program:
    [CODE]
    1 REM Convert MLT to TILES ... /> 30 LET t=0: FOR r=0 TO 16 STEP 2 ... /> 50 LET t=t+1: NEXT c: NEXT r< ... f=0 TO 1: FOR g=0 TO 7: FOR h=0 TO 1< ... "BIFROST*"CODE: FOR f=0 TO 80: POKE 65283+f ... />
    [CODE]FOR f=0 TO 63: POKE 48500+X ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Another BUG play tapes, in ALL EMULATORs when press STOP1 FOR n=1 TO 20 : PRINT IN 254 : NEXT n : PRINT AT 0,0 : GOTO 1 RUN Type this simple code, load a TZX, pres PLAY, when ear input change between 191 …

    ... 5, are provided to a 1, is impossible to get ... of port.

    1? I make a loading scheme ... to sync

    1-. Detect tone and sync pulse ... #FE are 1, read from audio bit = 1, else bit = 0.
    3 ... can be wrong. without change 1 bit in data. :-o ...
    Z80user Z80user March 2012 Emulators
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    [code]20 FOR i = 0 TO 7
    30 LET ... " + i)
    40 FOR j = 0 TO 7
    50 IF ... AT i, 7 - j; PAPER 0; " "
    60 LET d = INT ... black papered space if 1, nothing if 0.

    EDIT: Joefish ...
    na_th_an na_th_an May 2012 Development
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ...
    120 BRIGHT 1: FOR y=0 TO 21: FOR x ... x: NEXT y: PRINT #0;AT 0,0; BRIGHT 1; PAPER 7,,,,
    130 ... /> 160 REM PRINT AT 0,0; OVER 1; BRIGHT 0; PAPER 8; INK 8 ... $ 22+CHR$ 0+CHR$ 0
    200 REM OVER 1
    210 ... CHR$ 21+CHR$ 1
    220 REM BRIGHT 0
    230 ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... 'd' from 0.7 to 0.4 gets the times ... 1/0 for yes/no. So "LET bc=FN l(column,0,21,0,0 ... =old attributes
    bit 0,(ix+28) ;copy attributes?< ... MOVE2C
    ld (hl),0 ;reset column
    MOVE2C: ... *(z-a+1))
    2 LET p=0: LET c ...
    Battle Bunny Battle Bunny May 2012 Development
  • Lot's of Sinclair parts and sparesI have really a lot spares at home, like: - ULA's - All kinds of RAM chips Many of these parts have already been tested. Most of these parts are pu…

    ... (replacement for ZTX213)
    €1 each, €0.80 from 10 pieces and ...
    €3 Worldwide

    €1 = 0.8 GBP (current exchange rate ...
    bverstee bverstee May 2012 Sales
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... = currency symbols
    bit 1 = 2 = "."
    bit 0 = 1 = "-","+"
    [/code]
    * "." is in sets 4,3,1, thus v$(CODE "."-31)=CHR ... " comprises sets 7,1,0, thus i4=128+2+1=131.

    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... nz
    .savesp=$+1
    ld sp,0
    ld hl,#2758 ...
    Hikaru Hikaru June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... nz
    .savesp=$+1
    ld sp,0
    ld hl,#2758 ...
    R-Tape R-Tape June 2012 Development
  • The Euro 2012 England supporter's threadCome on in, grab a beer and try not to get too depressed. Let's take the time to enjoy the Euros now, cos we won't be enjoying it once they start! :…

    I'm thinking 2-1 or 2-0 England. Can't see them losing tonight, personally...
    GreenCard GreenCard June 2012 Chit chat
  • Internal amp and signal cleaner for tape inHello! Is there known to work INTERNAL schematic which cleans signal from tape in and amplifies it. I need such thing so i can load from my smartpho…

    ... be singled supplied and has 1/2 voltage bias. All this ... put two leds for 1 and for 0 after the trigger so ...
    ArtemKuchin ArtemKuchin July 2012 Hardware
  • Basic Challenge NO.7Ok Boys and girls get your thinking caps on. IN BASIC how would you plot an arc of a ball falling to the ground? so it gets lower and lower and mov…

    ... /> kinetic energy = 1/2 mv^2 = 0 (you can see it ... energy = 0
    potential energy = 1
    total energy =1
    ... energy = 1
    potential energy = 0
    total energy =1
    ... br /> potential energy + kinetic energy = 1 joule


    ...
    weesam weesam July 2012 Sinclair Basic
  • Harlequin clone...PCB manufactured!Using Chris Smith's detailed schematics and project notes from the Harlequin... a Speccy fan in the United States by the name of Don (Superfo) has de…

    ... the behaviour if Bright=1 and Ink=0. Will this produce a ... versions of spectrum the bright=0 is only reducing r,b ... ,g using diodes while bright=1 leaves r,g,b as ...
    ingo ingo August 2012 Hardware
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ...
    170 LET XPT=1: LET YPT=0: GO SUB moveto
    180 LET XPT=-1: LET YPT=0: GO SUB lineto
    190 LET XPT=0: LET YPT=1: GO SUB moveto
    200 LET XPT=0: LET YPT=-1: GO SUB lineto
    1 THEN RETURN
    8470 IF IXA=0 THEN GO ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... ]10 PAUSE 0: LET a$=INKEY$: PRINT #0;AT 1,0;CODE a$,: GO ... ()=CODE a$ AND a$>="0" AND a$=" " AND A$30 ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> LET D=D+(0)-(1)
    LET D=D+0-1
    LET D ... =D-1

    Conversely ... $="8" then you get 1 and then 0:

    LET D ... /> LET D=D+(1)-(0)
    LET D=D+1-0
    LET D ... =D+1

    So ...
    Dunny Dunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... (1)=2: LET Y(1)=10: LET X(1)=0: LET C(1)=1: LET G(1 ... (2)=20: LET X(2)=0: LET C(2)=3: LET ... POKE 23672,0: POKE 23673,0: LET CT=1: PAPER 0: BORDER 0: CLS
    60 FOR N=1 ...
    90 IF ABS (X(1)-X(2))
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Harlequin clone...PCB manufactured!Using Chris Smith's detailed schematics and project notes from the Harlequin... a Speccy fan in the United States by the name of Don (Superfo) has de…

    ... the behaviour if Bright=1 and Ink=0. Will this produce ... of spectrum the bright=0 is only reducing r, ... pulling it further to 0. When 1, it pulls the base ... resistor that when ink is 0, the base resistance to ... that the effect of bright=1 is effectively zero.
    ...
    csmith csmith August 2012 Hardware
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... (RND*4)+1
    15 INK 0: PRINT AT 1,2;"N": ... W=1 THEN PRINT AT 1,2; INK 2;"N": BEEP 0.1,2 ... : LET D1=D1+1
    30 IF ... 2;"E": BEEP 0.1,4: LET D2=D2+1
    40 IF ... 2;"S": BEEP 0.1,6: LET D3=D3+1
    50 IF ... 2,1; INK 2;"W": BEEP 0.1,8: LET D4=D4+1
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ...
    120 PRINT AT 0,0;"SETTING UP SCREEN ARRAY";
    1 TO 32
    150 LET P(X,Y)=0< ... LOOP
    200 PRINT AT 0,0;"X=";X1;" Y=";Y1;" ";< ... /> 370 IF W=0 AND LP=1 THEN GO SUB 900 ... br /> 720 LET P1=1: LET PC=0
    730 IF ... LET P(C+1,R+1)=P(C+1,R+1)-P1
    ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Cricket: Duckworth/Lewis CalculatorIdeal for any one-day cricket match which uses the Duckworth/Lewis method to calculate the target score if there is an interruption to play. The alg…

    ... .0 * b));
    double[] w = { 1.0, 0.873, 0.746, 0.619, 0.496, 0.379, 0.271, 0 ... .176, 0.096, 0.037, 0.0 };
    PrinceGaz PrinceGaz August 2012 Brand new software
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ...
    15 CLS : PRINT AT 0,10;A;" TIMES TABLE": PRINT ... /> 20 FOR I=0 TO 12 STEP 1
    30 LET B ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... (RND*6)+1: PRINT " \'.";: BORDER (RND*6)+1: BEEP 0.01,0:: NEXT I ... : INK INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... (RND*6)+1: PRINT " \'.";: BORDER (RND*6)+1: BEEP 0.01,0:: NEXT I ... : INK INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... (RND*6)+1: PRINT " \'.";: BORDER (RND*6)+1: BEEP 0.01,0:: NEXT I ... : INK INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ... (RND*6)+1: PRINT " \'.";: BORDER (RND*6)+1: BEEP 0.01,0:: NEXT I ... : INK INT (RND*6)+1: PRINT "\.: ";: BEEP 0.01,-10: BORDER (RND ...
    Dr BEEP Dr BEEP August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... FOR T=0 TO 9 STEP 1
    480 PRINT " 0";T;"";
    0,80: DRAW 0,80: DRAW 245,0: DRAW 0,-80: DRAW ... -245,0
    ... 2010 FOR P=1 TO ... 9
    2020 PLOT 24.5*P,80: DRAW 0 ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... 0,1,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... />
    [CODE]
    1 PRINT AT 21,0;"FIRST HEART SHOWS WINNER ... =0: LET PCP=0: LET PDP=0
    10 INK INT (RND*6)+1 ... : PRINT AT 0 ...
    40 INK 0
    90 FOR T=1 TO 31
    0.02,30: INK 1: PRINT "\u"
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • BASin gets its (profile) sums wrong (sometimes)I often use BASin to time pieces of code, and I've found it to be useful, but I was testing a routine earlier, which took less than 2 seconds to run …

    ... :

    [CODE]100:1 FOR R=0 TO 20 = 27,131 ... Ts
    101:1 FOR N=1 ... TO 32 = 6.5 Frames
    101:2 PRINT AT 0,0 ... ;r = 8.4 Seconds
    200:1 NEXT n ... Seconds
    201:1 NEXT r = 4.0 Frames[/CODE]

    Paddy Coleman Paddy Coleman September 2012 Emulators
  • BEEP / PLAY equivalentI'm so tired I can't even think of a proper title for this. Has anyone seen a table showing a comparison between BEEP notes durations and equivalent …

    ... "T60O5c" is equivalent to BEEP 1,0

    For the ... /> "O5c" is 0
    "O5#c" is 1
    "O5$c ...
    So, "T60O5c" is BEEP 1,0 as we stated before.
    "T120O5c" is BEEP .5,0

    "T" argument ... 2 note would be 1/8 secs = 0.125 secs
    ...
    mcleod_ideafix mcleod_ideafix September 2012 Sinclair Basic
<1…14151617181920…34>

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