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<1…18192021222324…34>
  • Spectrum emulator for XBox?Some weeks ago JMC mentioned that he was writing a Speccy emulator for the XBox (which already has emulators for other "computers" [ahem], such as th…

    ... run Z80.exe

    10. Now you need to adjust ... . You can also add the line "Z80" without quotes to the ...
    asterix* asterix* April 2004 Emulators
  • Rebelstar 1, Lawnmower?Anyone know what the Droid Bays, Coffee Machines and Lawnmower are for? I assume the coffee is some sort of health thing and the Droid Bay just look…

    ... units out of the defenders line of sight they will just ... by: jaegerdude on 2004-04-10 15:32 ]
    jaegerdude jaegerdude April 2004 Games
  • RST 16 with TASMCan any body tell me what is wong when I assemble this test code with TASM : ;print a long string "help me" start .org 32000 ld a,2 call 5633…

    ... syntax is either
    'RST 10' or 'RST 10H'
    If ... the file TASM80.tab around line 487 and add the extra ...
    Geoff Geoff April 2004 Development
  • problems with MaskI have problems with Mask. I want to make a RZX of this one (one per stage) My problem is that the .TZX available on WOS do not load on Spectaculato…

    ... : Can you drop me a line about the audio problems you ... by: Luca on 2004-05-10 02:02 ]
    Luca Luca May 2004 Games
  • New utterly crap game!Inspired by Andy Herbert's crappy game I decided that I should try and produce a similar if not better (or worse depending on how you look at it) eff…

    ... idea a while ago: a contest for games written in BASIC ... using M Coder III, 10% with modifications and 10% didn't compile ... take a glance at the contest I mentioned, just go here ...
    na_th_an na_th_an May 2004 Games
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... for +D. The weird line 10 loads code into the jlo ... more on that below. Line 20 loads the rtype loading ... available at that time. Line 30 loads the game ... lltrap code starting at line 1200. Most of this ... the program returns at line 1510 where the carry ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • BASIC OptimisationsOk, BASin is maturing fast and now I want to add some more special "stuff". A guy called Chris requested by email that I include a REM killer, to s…

    ... data as possible on one line.
    ie.

    DATA ... ,7,8
    DATA 9,10,11,12,13,14,15 ... ,5,6,7,8,9,10,11,12,13,14,15 ... A$="Anonymous1". All instances of 10 would then become LEN A ...
    Mr. Anonymous Mr. Anonymous June 2004 Development
  • The ZX Spectrum On Your PC - Book (pdf)by C . Woodcock. [url="ftp://ftp.worldofspectrum.org/pub/sinclair/books/ZXSpectrumOnYourPCThe.pdf"]ftp://ftp.worldofspectrum.org/pub/sinclair/books/…

    ... ]
    On 2004-06-28 10:31, Alessandro Grussu wrote:
    line? It was only intended to ...
    monty.mole monty.mole June 2004 Sinclair Miscellaneous
  • Ultimate PollIt seems that most people like giving their profiles/opinions, so here's another one... see if I can make a poll out of it :) (some questions may ha…

    ... right now. Ship of the line had really crappy graphics but ... is Chicken Tikka?

    10. Best 'other format' programmer
    ekoman ekoman July 2004 Sinclair Miscellaneous
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    [quote]
    On 2004-07-10 03:15, cyborg wrote:
    [ ... either the adress as a line number (1234h:), define a label ...
    ekoman ekoman July 2004 Development
  • Text-based Adventure GamesI really got into these after playing "The Hobbit" on the Speccy. I really enjoyed the Level 9 games: Colossal Adventure, Adventure Quest, Dungeon …

    ... designers knew that, 10 - 15 years down the line I'd be ...
    The_Sentinel The_Sentinel July 2004 Games
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... Palette, to get rid of line interupts, then Clear (to get ... of for instance

    10 Rem Rem Rem rem rem ...
    CKay CKay August 2004 Development
  • spectrum hacking masterseveral years ago when i lived in bath i did some volunteer work in a blind persons charity. anyway, one of the other volunteers was a guy who was a …

    ... stay connected to your phone line, and HAS to make a ... downloaded games are on a 10,20 or 30 day timer ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... ]
    On 2004-08-25 10:36, cispasoiu wrote:
    So ... - right border for every pixel line (one line takes 224t, drawing one ...
    Fikee Fikee August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... not
    LD A,(IX+10)
    CP 1
    ... and move to next char line
    CALL AChar
    ...
    ; Example X=20,Y=10 (This address would be 4854h ... Char in L, eg. L=10
    LD H,0FAh ; ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... not
    LD A,(IX+10)
    CP 1
    line
    CALL WriteBlankSpriteChar
    ; Example X=20,Y=10 (This address would be 4854h ... Char in L, eg. L=10
    LD H,ScreenTable ...
    robpearmain robpearmain August 2004 Development
  • This month's Retro Gamer - Cascade 50 honouredWell, after what seems like no end of Cascade Cassette 50 talk this month at WOS ("50 [I]great[/I] games on one [I]great[/I] cassette"), Retro Gamer …

    ... /> On 2004-08-29 21:10, Sadako wrote:
    [quote]
    line but Retro Gamer is also ...
    LeeT LeeT August 2004 Sinclair Miscellaneous
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... very difficult to squeeze into 10 megabytes as well... or 100 ... found myself in a story-line straight jacket. So did this ...
    Erlstoned Erlstoned September 2004 Games
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... very difficult to squeeze into 10 megabytes as well... or 100 ... found myself in a story-line straight jacket. So did this ...
    Parky Parky September 2004 Games
  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    ... code (e.g. altered [I]line 9994[/I] to include [B ... the record, it deletes [I]line[/I] [B][I]1[/I ... ]MERGE "M1"[/B] from [I]line 726[/I] during the hacking ... : jil on 2004-09-09 10:13 ]
    jil jil September 2004 Games
  • 'Square Head' not working in SpinI've been trawling through a bundle of files that were uploaded to WOS and discovered a TZX version of this game: [url="http://www.worldofspectrum.o…

    [quote]
    On 2004-09-10 17:26, Dunny wrote:
    ... nicely.

    The squiggly line underneath the title screen waves ...
    Lee Tonks Lee Tonks September 2004 Emulators
  • What hardware Sinclair and not related has everybody got?Just had to try to list all my clutter in the attic and my dads garage (this has got a bit out of hand), anybody else got as much Retro as this (boug…

    ... Cart (Mint)
    Atari Pro-Line Joystick Boxed Mint
    Atari ... br /> Binatone TV Master Mk 10 Battery Cover missing
    Binatone ... Rockwell AIM 65 x 10 At least 10 full units - all untested ... Boxed Mint
    Toshiba HX-10
    TRS 80 Boxed Contents ...
    ADJB ADJB September 2004 Sinclair Miscellaneous
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... IN L, EG. L=10
    LD H,SCREENTABLE/ ... ; *256 TO GET NEXT LINE
    LD A,(DE)
    LINE
    LD A,(DE)
    LINE
    LD A,(DE)< ... ; *256 TO GET NEXT LINE
    LD A,(DE)< ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... IN L, EG. L=10
    LD H,SCREENTABLE/ ... ; *256 TO GET NEXT LINE
    LD A,(DE)
    LINE
    LD A,(DE)
    LINE
    LD A,(DE)< ... ; *256 TO GET NEXT LINE
    LD A,(DE)< ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... CHAR IN L, EG. L=10
    LD H,SCREENTABLE/ ... H ; *256 TO GET NEXT LINE
    INC B
    ... H ; *256 TO GET NEXT LINE
    INC B
    ... H ; *256 TO GET NEXT LINE
    INC B
    ...
    robpearmain robpearmain September 2004 Development
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... quote]
    On 2004-10-01 15:40, robpearmain wrote ... to do draw one line, erase one line at the same ... However you then start drawing line 8, whilst it's drawing ... things in order. Start at line 1, erase the bits ... sprites that were on that line, then draw the bit ...
    AndyC AndyC October 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... for multiple instructions per line? That would be helpful ... For example, TASM has a line break character (backslash). Using ... virtual" lines inside an actual line. Like this:
    [ ... edited by: Erlstoned on 2004-10-01 21:52 ]
    10-01 21:53 ]
    Erlstoned Erlstoned October 2004 Development
  • Games for the Magnum Lightgun and SpinI have downloaded the games for the Magnum Lightgun from this site but they don't work. I load them in Spin and choose the otion "PC Mouse Emulates M…

    ... ] The help file available on line from Jon's site does ... by: Alessandro Grussu on 2004-10-04 12:38 ]
    Alessandro Grussu Alessandro Grussu October 2004 Emulators
  • Best/worst endingsPity this cheap'n'nasty UBB-clone doesn't have polls, one of the many features it lacks. :roll: :) What does anyone think are the best, and worst, g…

    ... wristband, and crossed the red line, you find yourself in some ... edited by: dmsmith on 2004-10-04 20:44 ]

    10-04 20:45 ]
    dmsmith dmsmith October 2004 Games
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... Last Screen Address
    ; 10-11 Graphic Data Address.

    ; Draw left-rotated line of sprite data.
    ; Call ... />
    ; Draw right-rotated line of sprite data
    ; Call ... Last Screen Address
    ; 9-10 Graphic Data Address.
    ; ...
    robpearmain robpearmain October 2004 Development
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