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<1…24252627282930…34>
  • Just wrote my first useful working Speccy BASIC program in years...A nice UK National Lottery number generator. And not just any lotto number generator either. This one generates 8 lines of 6 numbers without replace…

    ... g=1 TO 8: PRINT AT g-1,0;"Line ";STR$ (g);":": FOR ... =1+INT (RND*LEN a$): PRINT AT g-1,8+((f-1 ...
    Dunny Dunny November 2008 Development
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker: [quote] 20 RANDOMIZE : LET a$=""…

    Here's my latest:

    [quote]
    10 RANDOMIZE : LET a$=" !""#$%&'()*+,-./0123456789:;?\*ABCDEFGHIJKLMNOPQ": FOR g=1 TO 8: PRINT AT g,0;"Line ";STR$ (g);":": FOR f=1 TO 6: LET b=1+INT (RND*LEN a$): PRINT AT g,5+f*3;" "( TO CODE a$(b)-32
    Dunny Dunny November 2008 Development
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... the next characterline ( like the PRINT AT-position).

    16384 = ... H=64, L=0
    Next pixel line = H ... =65, L=0
    This goes on until ... H=71, L=0
    Then the next ... 72 then AND 7 gives 0 knowing that you are ...
    Dr BEEP Dr BEEP November 2008 Development
  • Abadia del crimen laThanks to someone voting the score 1 for other games such as manic miner , skool daze , head over heels etc , the Adadia game has finally made it to …

    ... reasonable one, such as 7.0 and keep the voting locked ... being displayed on the top-100 list at all.
    Rickard Rickard December 2008 Games
  • Abadia del crimen laThanks to someone voting the score 1 for other games such as manic miner , skool daze , head over heels etc , the Adadia game has finally made it to …

    ... reasonable one, such as 7.0 and keep the voting locked ... being displayed on the top-100 list at all.[/QUOTE]

    at random from the archive. If ...
    gasman gasman December 2008 Games
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... get "nonsense in BASIC" at line 20 after the notes ... , but return to normal at the end when it reports ... "nonsense in basic" at line 20.

    ... try something else like "PRINT 1/0" then you'll get ... commands that don't work at this point. PLAY for ...
    Jimmy Jimmy December 2008 Emulators
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... get "nonsense in BASIC" at line 20 after the notes ... but return to normal at the end when it reports ... "nonsense in basic" at line 20.
    [/quote]< ... try something else like "PRINT 1/0" then you'll get ... commands that don't work at this point. PLAY for ...
    Dunny Dunny December 2008 Emulators
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... you try something else like "PRINT 1/0" then you'll get ... other commands like "CLS" or "PRINT" will work just fine. It ... commands that don't work at this point. PLAY for example ...
    Dunny Dunny December 2008 Emulators
  • So you want to make a cardgame......but you haven't got a good deck to display. Well here is a fully relocatable routine that will do the job for you. Place the code anywhere in me…

    ... LD (23659),A ; allow PRINT AT 22,0
    LD HL,chars ... CALL 1008 ; CALL (IX) = PRINT AT
    JR NC,again ; out ... of screen, end print
    LD A,H ...
    Dr BEEP Dr BEEP January 2009 Development
  • faster bitwise operators?well, sinclair basic lacks bitwise operators and I searched "basic forum" with keyword "bitwise" and only 3 thread came up. So the forum also lacks b…

    ... ). It stores these 5 bytes at the location [B]SaveLoc[/B ... Scan (09876)
    SaveLoc: defb 0,0,0,0,0; Place in memory to dump ... /> 20 IF PEEK 23316 THEN PRINT "Fire (0)";
    30 IF PEEK ... PEEK 23320 THEN PRINT "Left (6)";
    70 PRINT
    80 GO ...
    BloodBaz BloodBaz May 2009 Sinclair Basic
  • Help loading OPUS data block ?Hi folks, A while back I obtained a Daton Software Card Games compilation which will be in the next Vault update: http://www.worldofspectrum.org/inf…

    ... ,#004A4

    BORDER 0:PAPER 0:INK 7:CLS
    LOAD ... :FOR Z=1 TO 6:PRINT AT Z+6,13;PAPER 1 ... Z=TF TO TF+5:PRINT AT P,15;PAPER 1;INK ...
    Andrew Barker Andrew Barker May 2009 Sinclair Miscellaneous
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... ColorPRINT-48
    ; version 1.0
    ; Copyright (c) 2009 ... with PRINT #4 CHR$ n (where n is 0 to ... To print at a specific co-ordiante use
    ; PRINT AT y, ... />
    ; select MODE 0
    org 52000
    ...
    sp_cache
    defw 0

    ; im2 ...
    chev chev May 2009 Development
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... played through the game to 100% completion and my current snapshot ... [/b] which are effectively the "PRINT AT" control code parameters. I've ...
    Digital Prawn Digital Prawn May 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... , 32[/CODE]
    22 means 'print at' and the next two numbers ... the above means,
    [CODE]PRINT AT 13,5; INK 6; "RUMMAGING ... in a single load. Banks 0, 1, 3, 4, 6 are ... for loading the game. Banks 0, 2, 5, 7 are needed ...
    FrankT FrankT June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... already altered many of the "PRINT AT" control codes in the game ... the adjacent string, before the "PRINT AT" control codes and therefore will ... does not start with a "PRINT AT" sequence.

    Hope all ... runs fine in SPIN 0.62 & 0.66 if emulating a ...
    Digital Prawn Digital Prawn June 2009 Games
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... on your screen at a known coordinate - say, 10,0. Make a ... note of the paper colour at that point ... - I'll assume it's black (colour 0 ... extra:

    25 INK 0: PRINT AT 10,0;

    Which will ...
    Dunny Dunny July 2009 Sinclair Basic
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... on your screen at a known coordinate - say, 10,0. Make a ... note of the paper colour at that point ... - I'll assume it's black (colour 0 ... extra:

    25 INK 0: PRINT AT 10,0;

    Which will ...
    LCD LCD July 2009 Sinclair Basic
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... colour of your empty area at line 10. if area ... example). if it's black=0. red=2 etc.
    < ... line appears, it will shown at first line of the computer ... it won't show up at all.

    You ... using print at. eg. add this line to above loader: 15 PRINT AT X ...
    Arda Arda July 2009 Sinclair Basic
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... colour of your empty area at line 10. if area ... example). if it's black=0. red=2 etc.
    < ... line appears, it will shown at first line of the computer ... it won't show up at all.

    You ... using print at. eg. add this line to above loader: 15 PRINT AT X ...
    speccyfan1945 speccyfan1945 July 2009 Sinclair Basic
  • Problem with loopingHi all, I'm looking for a way to code a loop into my program and then allow the computer to come out of that loop by itself. Is such a thing possibl…

    ... TO)+A$(1)
    30 PRINT AT 10,1;A$(1 TO ... that it leaves the loop at the press of a key ... THEN GOTO 50
    30 PRINT AT 10,1;A$(1 TO ...
    jp jp August 2009 Sinclair Basic
  • Problem with loopingHi all, I'm looking for a way to code a loop into my program and then allow the computer to come out of that loop by itself. Is such a thing possibl…

    ... THEN GOTO 50
    30 PRINT AT 10,1;A$(1 TO ...
    GreenCard GreenCard August 2009 Sinclair Basic
  • Problem with loopingHi all, I'm looking for a way to code a loop into my program and then allow the computer to come out of that loop by itself. Is such a thing possibl…

    ... PRINT ".";
    20 IF RND < 0.01 THEN GO TO 100
    30 GO TO 10
    100 PRINT ...
    BloodBaz BloodBaz August 2009 Sinclair Basic
  • Bak 2 SkoolI'm wondering where the alias "Bak 2 Skool" came from, considering the game is called "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000362…

    ... 0 + CHR 0 the message is set AT 0,0

    Try some PRINT commands ... you will see the text AT 0,0
    Dr BEEP Dr BEEP August 2009 Games
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... capacitor charges, the voltage at reset out rises. ... Z80 probably starts going at 0.5t on the graph ... Spectranet, I estimate at least thousands of T ... directly stops it from functioning at all).


    ...so probably at least 100,000 T-states!
    Winston Winston September 2009 Development
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... byte at end of string you mean..

    str defm "print ...

    str defm "print - damnyou",0

    or what exactly ...
    xyzzy xyzzy December 2009 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... bit makes the A start at 0 then it moves 1 pixel ... how it goes.

    PRINT AT in Spectrum BASIC is character ... subroutine for displaying the 'UDG' at whatever the current coordinates are ... for clearing the 'UDG' at whatever the current coordinates are ...
    RoseCotton RoseCotton January 2010 Development
  • Tape loading question...I'm getting back into BASIC after some 20 odd years away from it and i've started saving stuff to tape. How do I go about making a loaded program aut…

    poke 23659,0 i think... does summat to the input lines at the bottom of the screen... turns them off i think, then when basic tries to print at the input lines it causes the system to crash...
    polomint polomint February 2010 Sinclair Basic
<1…24252627282930…34>

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