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<1234567…30>
  • Sinclair QL SPECTRUM JOBLOT: 127 MD's!!!http://www.ebay.co.uk/itm/Sinclair-QL-SPECTRUM-JOBLOT-127-MDs-/172628649609 Have a nice bid ;)

    http://www.ebay.co.uk/itm/Sinclair-QL-SPECTRUM-JOBLOT-127-MDs-/172628649609

    Have a nice bid ;)
    ranma_simon ranma_simon April 2017 Sales
  • Sinclair User issue 127: Great Eight 16 - what happened?I've been trying to make sure I have an as-near-to-complete-as-possible collection of Crash, Sinclair User and Your Sinclair covertapes (at least as …

    ... on WOS is SU issue 127: Great Eight 16, which is ... this way, but SU issue 127 is the only one marked ...
    The Mighty Dopethrone The Mighty Dopethrone May 2019 MIA/STP/SDP
  • Emulation and Debugging functionality[Cut n Paste from the original CSS post] Hi all, I'm currently working on SPIN's debugger, which is coming along nicely. Mostly, it's been devel…

    ... Cursor
    Breakpoints (up to 127 of 'em[3])

    Dunny Dunny June 2002 Emulators
  • Emulation feature in ComputeractiveJust to let everyone know there is a five page emulation feature in the latest issue of Computeractive (Issue 127). Its quite good and covers the bas…

    ... latest issue of Computeractive (Issue 127).
    Its quite good and ...
    LeeT LeeT December 2002 Sinclair Miscellaneous
  • Two QuickJoy joysticks for saleTwo brand new boxed joysticks for sale! - Quickjoy Topstar SV-127 - Quickjoy V Superboard SV-125 Accepting offers! Buyer pays postage. Cheers! ByDe…

    Two brand new boxed joysticks for sale!
    - Quickjoy Topstar SV-127
    - Quickjoy V Superboard SV-125

    Accepting offers! Buyer pays postage.

    Cheers!
    ByDefault
    ByDefault ByDefault April 2003 Sales
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

    ... ,e ; 0-63 or 64-127 or 128-191
    and ...
    zxmaniac128 zxmaniac128 May 2004 Development
  • sound sample rangesIf 0 is the midpoint for a range such as 127 to -128 then should the value -128 not be used for the sake of symmetry? Is this the way it is done wit…

    If 0 is the midpoint for a range such as 127 to -128 then should the value -128 not be used for the sake of symmetry? Is this the way it is done with CD music? Obviously they are not 8bit samples but the principle is the same.
    Fraser Fraser October 2004 Development
  • Speccy colours got me confuddled.Ok ... I have zx32 v1.03.97.1213 and ZXSpin v.041 Love them both dearly. Zx32 is handy for mapmaking because it gets rid of the border. Spin c…

    ... :0,203,206 and HSL:127,255,103 in zx32 but ... :0,186,189 and HSL:127,255,95 in Spin.
    Skarpo Skarpo November 2004 Emulators
  • Need help with my P flag!Not sure if I've emulated the P flag correctly when its comes to overflows. Here's what I've done: LD A,123 LD B,16 ADD A,B Twos Complement of 123 …

    ... would send it higher than 127, causing an overflow and setting ...
    Unique Unique February 2005 Development
  • Windows XP Home Help NeededI was away for a couple of days and left my PC downloading a torrent from that publicdomaintorrents site using Azureus. When I got back home I had a …

    ... shite!!!!!!! All to my local 127.0.0.1 address, loads ...
    stupidget stupidget June 2006 Chit chat
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... equ $b4
    tabx3 db 127,191,223,293,247,251 ... ,253,254
    db 127,191,223,293,247,251 ... ,253,254
    db 127,191,223,293,247,251 ... ,-116,-120,-124
    dw -127,-131,-135,-139,-143,-146 ... ,-116,-120,-124
    dw -127,-131,-135,-139,-143,-146 ...
    xor xor July 2006 Development
  • Various Games to TradeHi Another list (this time with slightly rarer games =D), I am looking to trade for adventure games e.g. text adventures on 8-bit platforms (infocom…

    ... tape and instruction sheet
    127 Terrahawks CRL Spectrum 48K Tape ...
    Dopey Jack Dopey Jack August 2006 Sales
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... . It appears that blocks 0 - 127 appear correctly, but any blocks ... POKE 29101,254: POKE 29102,127.
    jonathan jonathan December 2006 Development
  • Probs with outlook expressEverytime i turn on my pc i am unable to recieve emails !!!!! I think i know what is happening but i don't know how to fix it. The email account ( …

    ... what should be there to 127.?.? i forget what the numbers ... after 127 are, i think it could ... what should be where the 127 thing is and its getting ...
    swordheart swordheart January 2007 Chit chat
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... USR 46000 ; copy tiles 0-127 to screen
    ; 46003 ; copy ... ; copy screen to tiles 0-127
    ; 46006 ; copy screen to ...
    chev chev January 2007 Development
  • Computers in movies - good readOld, but should be enough to make you chuckle, laugh, or remember those moments when you wanted to jump through the screen and punch someone in the f…

    ... .annoyances.org/exec/show/article09-127[/url]
    [url]http://www ...
    zxbruno zxbruno March 2007 Chit chat
  • Possible to repair newly recorded tzxs?Ive been trying various volume levels to get this error out of an old YS tape: [PHP]-=[ MakeTZX v2.34-B1 ]=- (C) 1998-2003 RAMSOFT ZX Spectrum demog…

    ... .
    Block 6 => F:127 - Speed: 100% F Chk=ERR ...
    RND RND April 2007 Sinclair Miscellaneous
  • Cheggers - the video game!Wow... this is my Xmas sorted then! Did Cheggers ever appear in any Spectrum games? [url]http://www.oxygenintpress.com/release.asp?i=127[/url] [QU…

    ... .oxygenintpress.com/release.asp?i=127[/url]

    [QUOTE]August ...
    neoncherry neoncherry August 2007 Chit chat
  • SPIN's breakpoints - an overviewAs quite a few people have been asking how to set breakpoints on memory write etc. in SPIN, here's a description of the way the breakpoints work. Get…

    ... (RADDR=23296) and (VALUE > 127)
    [/code]
    ...which would ... a byte of more than 127 is read from address 23296 ...
    Marko Marko November 2007 Development
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... limit x to 0 to 127 and y to 0 to ...
    carlinski carlinski March 2008 Development
  • Elite Commander Editors / CreatorsI've noticed 3 of these in the WOS database. One is MIA and the other two have bugs I've discovered and don't edit everything. So, I was going to ma…

    ... , no cloaking device
    64 - 127 = cloaking device only
    128 ...
    mulder mulder March 2008 Games
  • The R RegisterI've found some documentation regarding the R register (in that it is updated every M cycle except for a certain number of opcodes in which it is upd…

    ... of the R register is +127? If so, do I just ...
    MadDoc MadDoc June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    ... 8-bit register -128 to +127? Does this hold true for ...
    MadDoc MadDoc June 2008 Emulators
  • Bresenhams circle algorithmI post here my final circle code to replace, if you want, the one in the ROM. It only uses integer math and runs very fast and is very compact. It is…

    ... values

    ld d,127 ;x co-ord of centre ...
    rtunes rtunes September 2008 Development
  • John Elliot does it again! Re: TOS disks.[url]http://groups.google.co.uk/group/comp.sys.amstrad.8bit/browse_thread/thread/aa809b6f6b9c6f7f#[/url] It is now possible (and easier) to extract …

    ... (c = sum = 0; c < 127; c++)
    {
    sum += p3dos ... [c];
    }
    p3dos[127] = sum;
    sprintf(p3name, "%s ...
    zxbruno zxbruno December 2008 Development
  • Unbelievable! how to strike oil ...[url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&ssPageName=STRK:MEWAX:IT&item=150314249041[/url] some of the auctions this seller had went for …

    ... this seller had went for £127 EACH :o and they weren ...
    ghbearman ghbearman December 2008 Games
  • New for 2009 - mc onelinersI found the limit of one line and one screen's worth of program really useful in (re-)learning BASIC, so I've decided to carry the format over into m…

    ... ,32,1,44,1,254,127,237,120,254,191,32 ...
    bigjon bigjon December 2008 Development
  • Help me to name some games![youtube]http://www.youtube.com/watch?v=Nnf_XqWGVKE[/youtube] Well,I'm trying to make a list of the games appearing on this video,but sadly I can't …

    ...
    126. Highway Encounter
    127. Nemesis The Warlock
    128 ...
    Bogeyman Bogeyman May 2009 Games
  • Extended memory and SNApshots in emulatorsExist any snapshot fileformat that support extended memory for ZX (clones) ? I see only Z80 fileformat with 48/128 and 256kB(ZS Scorpion 256) support…

    ... TC 2068
    [B]16-127 = unused / reserved for next zx ...
    velesoft velesoft August 2009 Emulators
  • Whi different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... n
    40 DATA 1,127,106,201
    50 PRINT ...
    arfgh arfgh May 2010 Sinclair Basic
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