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Search Again :: Adv Search 885 results in 0.001s
<1234567…30>
  • C/M Why different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... n
    40 DATA 1,127,106,201
    50 PRINT ...
    arfgh arfgh May 2010 Sinclair Basic
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    The minigame competition doesn't permit the use of separate loaders like
    [code]10 LOAD "": RAND USR 32768[/code]
    The loader must be included in the byte count.

    In an attempt to save as many bytes as possible, people have written ...
    ajmoss ajmoss June 2010 Development
  • Arkos TrackerHi all, I'm proud to present you my Windows-based Tracker : Arkos Tracker, for you to compose for Spectrum, CPC and MSX. It requires .NET 3.5 at lea…

    ... a height from 0 to 127.
    - Each Track can be ... own height, from 0 to 127, independently of the height of ...
    Targhan Targhan June 2010 Development
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... ,9,79,9,64
    127 DATA 9,71,1,81 ...
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • 128 port hardware patchReading the ULA book has reminded me of something. In The Spectrum Hardware Manual (Adrian Dickens) there is a hardware patch to allow free use of al…

    ... all I/O ports 0-127 by disabling IORQGE when A7 ...
    Jonathan Harston Jonathan Harston September 2010 Hardware
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... /> 9360 IF i(6)>127 THEN
    GO TO 9260 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... /> ._gr_window

    DEFB 128,127, 0,192, 0,191, 30 ... , 0,191, 0,192,128,127
    DEFB 255, 0,255 ... /> ._gr_window

    DEFB 128,127, 0,192, 0,191, 30 ... , 0,191, 0,192,128,127
    DEFB 255, 0,255 ...
    Digital Prawn Digital Prawn December 2010 Development
  • Bloody BTI've just had my bill in from BT saying i'm over ?100 in debit, i've found out i had to pay for an engineer visit late last year when my phone line w…

    ... corroded. They've charged me ?127 for that, is that right ...
    zx1 zx1 March 2011 Chit chat
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... 32 */
    byte8 last_ascii; /* typically 127 */
    byte8 character_width; /* in pixels ... … first ascii
    byte 1: 127 … last ascii
    byte 2 ...
    tstih tstih May 2011 Development
  • Thanos (improved BUGFIX)This is an improved BUGFIX for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005221"]Thanos[/URL], please replace the "known errors" d…

    ... ) ; POKE 26005,58: POKE 26006,127: POKE 26007,96
    6598 ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Beatle Quest (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005994"]Beatle Quest[/URL], please replace the existing "known erro…

    ... :
    6f8a: AT 127 ;at location 127?[B]
    6f8c: ... :
    6f93: AT 127 ;at location 127?[B]
    6f95: ... :
    6fa3: AT 127 ;at location 127?[B]
    6fa5: ...
    Einar Saukas Einar Saukas July 2011 Infoseek database
  • Help with random numbers......Hi all, wonder if anyone can help me... sort of a novice here ... I have been trying to write a simple ish basic program to compare random sets of n…

    ... +1
    100 IF C=127 THEN GO TO 140
    190 IF C1=127 THEN STOP
    200 GO ...
    loonix loonix July 2011 Sinclair Basic
  • SU Issue 27:G8 16 (odd link?)[URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^SU+issue+127%3a+Great+Eight+16$&pub=^Sinclair+User$&loadpics=3"]SU issue 127: Great Eight 1…

    ... /infoseek.cgi?regexp=^SU+issue+127%3a+Great+Eight+16$& ... $&loadpics=3"]SU issue 127: Great Eight 16[/URL]
    ZnorXman ZnorXman October 2011 Infoseek database
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... /> . eg. FN c(22528,22529,127,CHR$ 4)
    will set ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... DATA 118,205,162,45,127,90,90,75,74,72 ... 70,143,116,85,199,127,212,220,199,46,119 ...
    140 DATA 207,168,127,248,52,143,207,244 ... ,169,211,69,52,0,127,243: REM CAPSULE KEYS
    jp jp October 2011 Development
  • Empire "Mega" PatchI've been posting [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001619"]Empire[/URL] related bits and pieces [URL="http://www.worldofspectr…

    ... 33,32,8,34,131,127,-1674: REM FIX KEMPSTON FIRE ... DATA 62,239,50,134,127,50,123,187,50: REM ... ,151,62,71,50,138,127,62
    240 DATA 87 ...
    jp jp November 2011 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how easy it actually is. (Actually I've already published this one some time ago, but this time the source is ...
    Timmy Timmy January 2012 Development
  • Spectrum 48K - upper memory MIAI have recently acquired a ZX Spectrum which, according to the sticker on the bottom, should be a 48K model. It's an Issue 3 board, with upper memory…

    ... 32767. PRINT PEEK 23733 returns 127.

    So, the obvious ...
    unholy unholy February 2012 Hardware
  • Arctic Moves - Game missing from WoS as last part of the trilogy Army Moves-Navy MoveWhen you manage to finish the game "Navy Moves", a last screen appears with your soldier surrounded of women and a message displayed on the screen: …

    ... ://computeremuzone.com/ficha.php?id=127&pg=covers#menu[/url ...
    Ivanzx Ivanzx March 2012 Infoseek database
  • number padding functionI wrote a number padding function in BASIC a while ago, but when I came to want it again I couldn't find it, so I've done this enhanced [url=http://w…

    ... /> --

    Now reduced to 127 lines, 166 bytes.
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Random number from a rangeHow can I generate in assembly a random number from a range, let's say 0-21 or 0-57? There are generators which make it 0-255. By using bit masks I…

    How can I generate in assembly a random number from a range, let's say 0-21 or 0-57?

    There are generators which make it 0-255.

    By using bit masks I can make it 0-127,0-63,0-31 and so on. But what if my range isn't that "equal"?
    Ralf Ralf September 2012 Development
  • Using R as a loop counterThis is just something silly I've found a while back. xD [b][How-to][/b] Setup your routine like this:[code] ld a,X ;see below ld r,a loop ;your …

    ... ]NOT (LoopT * Rinc - 2) AND 127[/b]
    In turn, [b ... possible number of loops is 127 for odd Rinc values (3 ...
    Hikaru Hikaru October 2012 Development
  • Query about memorySo I know this has been asked a lot and I beg your brief indulgence. I have scanned through a lot of old threads already but I'm trying to improve m…

    ... />
    If your result is 127, then you have a 48K ... , on checking, my Spectrum returns 127. And sure enough, the board ... either 255 or 127 from the PEEK 23733. 127 could be an ...
    EightBitTony EightBitTony October 2012 Hardware
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... 800c ef rst #28 Vypocet 127.5*(1+sin(A*PI ... db #34,#37,#7f uloz 127.50
    20 801a 04 ... /> db #34,#37,#7f uloz 127.50

    or (same ...
    g0blinish g0blinish October 2012 Development
  • New Game: El HobbitFirst game presented on Bytemaniacos competition of games based on The Hobbit book. [img]http://www.bytemaniacos.com/web/wp-content/uploads/2012/03/…

    ... ]http://www.bytemaniacos.com/?page_id=127[/url]

    The game ...
    radastan radastan December 2012 Brand new software
  • 16k --> 48kI bought a zx and found out it was a 16k since when I execute PRINT PEEK 23733 I get 127 Does it mean I get a lesser model? What limitations do I h…

    ... PEEK 23733
    I get 127


    Does it ...
    camurso_ camurso_ December 2012 Hardware
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... ,48,28: DATA 0,61,127,252,152,128,0,0 ...
    bigjon bigjon February 2013 Sinclair Basic
  • Unravelling the Spectrum Floating Point Number formatHi Guys, In my head I pretty much understand how the Spectrum's 5 byte FP number format works. The first byte is the signed exponent and the follow…

    ... /> 0.5 exp = 127 mantissa = 127 255 255 255 (read 255 ... 0.25 exp = 126 mantissa = 127 255 255 255 (read 255 ... 0.125 exp = 125 mantissa = 127 255 255 255 (read 255 ... out.
    If e = 127 (0.5 version) then:< ... 2e-128 might mean (2 * 127)^-128 = 1.5E-308 ( ...
    BloodBaz BloodBaz March 2013 Sinclair Miscellaneous
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... #4: FOR f=32 TO 127: PRINT #4;CHR$ f;: NEXT ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • Hardware description - BETA DISK interfaceExist more versions and clones of BETA DISK interface. Beta disk 48, beta disk 128, brasilian clones of beta disk 48, russian clones of beta disk 128…

    ... (95) sector sector
    #7F(127) data data

    Control ...
    velesoft velesoft August 2013 Hardware
<1234567…30>

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