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<1…17181920212223…30>
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Cheers Morkin! It was good to meet you at Spectrum 30 - a worthy representative of the younger generation of Spectrum fans, with some social skills, to boot!

    - Have begun to generalise the character data, so as to specify different characters ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - got rid of the bug where having the data statements for the udgs too early meant that the program crashed on its second run when trying not to initialise the udgs. Solution - move the udg data statements to the very end of the listing, at line 9900
    ...
    bigjon bigjon March 2013 Sinclair Basic
  • Unravelling the Spectrum Floating Point Number formatHi Guys, In my head I pretty much understand how the Spectrum's 5 byte FP number format works. The first byte is the signed exponent and the follow…

    ... :
    [code]
    0.5 = 127 127 255 255 255
    0 ... .25 = 127 0 0 0 0
    Battle Bunny Battle Bunny March 2013 Sinclair Miscellaneous
  • Unravelling the Spectrum Floating Point Number formatHi Guys, In my head I pretty much understand how the Spectrum's 5 byte FP number format works. The first byte is the signed exponent and the follow…

    ... :
    [code]
    0.5 = 127 127 255 255 255
    0 ... .25 = 127 0 0 0 0
    Jonathan Harston Jonathan Harston March 2013 Sinclair Miscellaneous
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Cheers na_th_an, the quest to reduce initialisation time will continue!

    - Now the npc ident gets printed at the bottom of the screen, and the ident and the graphic is colour-coded by the new variable npc, which gives me room for 5 different ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - Added running hp totals for the pc and npc stats areas
    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt023Screenshot.jpg[/IMG]
    [CODE]10 REM zx sporg basic v0pt023 20130314 - next to do = stats system
    20 REM ...
    bigjon bigjon March 2013 Sinclair Basic
  • My SpritesAs i have found a long lost art i used to love doing on the spectrum (making sprites) I decided today to start and all the metroid (NES version) in a…

    ... .php?p=688622&postcount=127"]here[/URL].
    Einar Saukas Einar Saukas March 2013 Sinclair Miscellaneous
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - have begun work on a simple map, which is initialised and displayed in the bottom right-hand corner by the cumbersome line 9220

    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt024Screenshot.jpg[/IMG]

    [ ...
    bigjon bigjon March 2013 Sinclair Basic
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... /> A "standard" tileset can have 127 multicolor tiles. Each tile takes ...
    Einar Saukas Einar Saukas March 2013 Development
  • Mouse systems for ZX Spectrum[U][B]Mouse systems for ZX Spectrum[/B][/U] Okay, I have been reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?p=688449#post68…

    ... number in range -128 to 127. For X-AXIS - negative value ...
    velesoft velesoft March 2013 Hardware
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... case and symbols (ASCII 96-127). You could use even fewer ...
    joefish joefish April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... /> 20 FOR i=32 TO 127: PRINT AT 21,0;CHR ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Joystick Interfaces on +2AJust found out that my DK'Tronics joystick interface doesn't want to play with my +2A (black). The Kempston port works OK, but not the Sinclair port…

    ... = ?
    A7, e.g. IN 127 = ?
    joefish joefish April 2013 Hardware
  • Joystick Interfaces on +2AJust found out that my DK'Tronics joystick interface doesn't want to play with my +2A (black). The Kempston port works OK, but not the Sinclair port…

    ... = ?
    A7, e.g. IN 127 = ?[/QUOTE]

    A0, e ...
    A7, e.g. IN 127 = Kempston joystick on DIDAKTIK M ...
    velesoft velesoft April 2013 Hardware
  • Joystick Interfaces on +2AJust found out that my DK'Tronics joystick interface doesn't want to play with my +2A (black). The Kempston port works OK, but not the Sinclair port…

    ... .

    As for IN 127 on the DIDAKTIK M clone ...
    joefish joefish April 2013 Hardware
  • File comparitorI thought Taper might do it but its not quite what I was after. Unless I misunderstood that shows if tapes are identical or not but not the differenc…

    Here's a more advanced version of my earlier routine. It reads the blocks from +3 disk 32 bytes at a time so it's not restricted by what can fit into memory. This is the controlling routine; the external GOSUBs refer to routines in my [url=http://www.users ...
    Battle Bunny Battle Bunny April 2013 Sinclair Miscellaneous
  • Bought a dashcam and here are images...My first dashcam video [youtube]_aYJxK_F0Ng[/youtube] Me and my carpooler talking about the traffic and some nice situations like that move to the …

    ... .

    Cologne is only 127 km away from where I ...
    Dr BEEP Dr BEEP May 2013 Chit chat
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... font is char code $7f = 127
    0003 22 01 ; definition ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... font is char code $7f = 127
    0003 22 01 ; definition ...
    Paul van der Laan Paul van der Laan June 2013 Brand new software
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... ,255,224,32,0,62,127,127,255,127,7,15
    12 ... ,0,129,1,0,31,127,0,0,0,255,231 ...
    carlsson carlsson July 2013 Games
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... to 8, and lastchar at 127).

    I'm sure ...
    clausjahn clausjahn July 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... to 8, and lastchar at 127).

    I'm sure ...
    chev chev July 2013 Brand new software
  • ZX Spectrum 48K working as 16K from factoryGood morning I Have a Zx Spectrum 48k working as 16K , it came like this from factory. What can i do to solve this , and put it to work as 48K? Wha…

    ... />
    If your result is 127, then you have a 48K ... />
    .. and the result was 127
    camaisin camaisin July 2013 Hardware
  • ZX Spectrum 48K working as 16K from factoryGood morning I Have a Zx Spectrum 48k working as 16K , it came like this from factory. What can i do to solve this , and put it to work as 48K? Wha…

    ... />
    If your result is 127, then you have a 48K ... a 16K model will return 127. 128 might occur in some ...
    Zorn Zorn July 2013 Hardware
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ...
    jp $7fb2 ;195 178 127

    org $7fb2 ;32690 ...
    Bandit Bandit July 2013 Infoseek database
  • Redefine keys routineHow would I go about making a memory efficient redefine keys routine? I only want to define up, down, left and right and reserve key 'H' for pause.…

    ... (in TAB-table value >127)

    5d80 ld a ...
    Dr BEEP Dr BEEP August 2013 Development
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