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  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    The crash emulation in the "I register, 128/+2, contention" megamix would have come handy when we were developing Maritrini :lol: But this is great news: every game we code will be tested in this emulator for sure. Thanks and good job!
    na_th_an na_th_an May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... been reported to crash on 128/+2 hardware, and all of them ...
    na_th_an na_th_an May 2012 Emulators
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... :
    [code]
    bit 7 = 128 = any digit
    bit 6 ... = 8 = arithmetic symbols
    bit 2 = 4 = currency symbols
    bit ... 1 = 2 = "."
    bit 0 = 1 = "-","+"
    128+2+1=131.

    To ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Successfully updated Issue 2 48k to 128k?Thanks to the donation by PMSR and through the very patient teachings of Velesoft, I have updated the Issue 2 to work with 128k. However. I have yet …

    ... , heh. Okay, well on the 128/+2/+3 machines, if my memory ...
    RobeeeJay RobeeeJay August 2012 Hardware
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... memory. This gives you another 128 (2^7 as one bit is ...
    1024MAK 1024MAK September 2012 Hardware
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... memory. This gives you another 128 (2^7 as one bit is ... registers for the price of 2 in effect :)

    There ...
    guesser guesser September 2012 Hardware
  • Your Most Disappointing MachineWhich computer / console that you have owned / bought has turned out to be the most disappointing? Of course, I know it won't be the Spectrum. For m…

    ...
    Spectrum +
    Spectrum 128
    Spectrum 128 + 2
    Spectrum +3
    ewgf ewgf October 2012 Chit chat
  • BASIC TKThe Brazilian book series "BASIC TK" is a trilogy, however only the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2001110"]first volume[/URL…

    ... the 48 Spectrum" or "48/128/+2"... as alternate titles :p
    Metalbrain Metalbrain October 2012 Infoseek database
  • Pentagon RAM memoryDoes anybody know or have reference to technical docs, how no contention on RAM access is achieved in Pentagon 128K clone ? Looking at schematics it …

    ... call clones. This ZX Speсtrum 128, +2, +3, as well as their ... clones ZX Speсtrum, ZX Speсtrum 128, and new models of Scorpion ...
    Black_Cat Black_Cat October 2012 Hardware
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    [QUOTE=zx81;661350]Paralactika demo have a specific version for +2a/+3 and do multicolor effects.[/QUOTE]

    I found paralactica for pentagon and 128/+2 versions only. Can you give me link for +2A/+3
    ZXMAK ZXMAK November 2012 Emulators
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... found paralactica for pentagon and 128/+2 versions only. Can you give ...
    zx81 zx81 November 2012 Emulators
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    If you have a 128K of some sort and are prepared to sacrifice a degree of compatibility (since the syntax is different on the 128/+2 to the +2A/+3), then you can always use the RAMdisk to hold bits and pieces of code/data too.
    AndyC AndyC November 2012 Sinclair Basic
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    ... syntax is different on the 128/+2 to the +2A/+3), then ...
    The_Bert The_Bert November 2012 Sinclair Basic
  • ZXOOM, does it work?Another game now on the run, but I got some trouble. I've tried to make it run with Spectaculator as well with ZX Spin but it clashes once loaded and…

    ... 's for all 128K machines. 128+, +2, +3 now too.

    Yerzmyey Yerzmyey November 2012 Brand new software
  • The new Superfo cloneHi In the spanish forum speccy.org some guys and me have optimized the superfo clon to have less ICs. The actual design has 39 ICs versus the 45 ICs…

    ... 32765 0111111111111101 0xxxxxxxxxxxxx0x - Pag(2,8,9,A)
    ... Scorpion GMX
    2 - ZX Spectrum +128,+2 7 - KAY-1024SL/ ... Beta Turbo C - Quorum 128/+
    128(1991) D - Pentagon- ...
    velesoft velesoft December 2012 Hardware
  • DivIDE on +3Hi guys! I need some help with my DivIDE interface. It?s a standard DivIDE from Ebay, no Plus. It works quite well, but actually I have three proble…

    ... FATWARE version for ZX128 and +2 models.
    +2A/+ ... paging mechanism than ZX128/+2 models. All ZX software ... compatibility and possibility use FATWARE 128/+2 versions. But only with ... divide systems without signing "128kB / +2"

    All original ...
    velesoft velesoft December 2012 Hardware
  • TRUE VIDEO, INV VIDEO!Am I the only one who thinks the two keys "TRUE VIDEO" and "INV VIDEO" on the 128/+2/+3 keyboards are pretty much useless, since embedding control co…

    ... " and "INV VIDEO" on the 128/+2/+3 keyboards are pretty much ... 't even possible in the 128 BASIC editor? Instead they could ...
    guesser guesser January 2013 Sinclair Miscellaneous
  • A new site for an old projectThe 'Interface 1bis' project site has been moved to: [url]https://sites.google.com/site/interface1bis/[/url] In fact, it's not only a simple relocati…

    ... the usual ‘One ROM’ (48,+128,+2) – ‘Two ROMs’ (+2A,+2B,+3 ...
    Dan Antohi Dan Antohi January 2013 Announcements
  • Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …

    zx model 128/+2 and +2ab/+3 have different ` ... />
    d2 normal work on 128/+2, on the other models speech ...
    goodboy goodboy January 2013 Games
  • Another cause for DivIDE problems on 48K'sThe last months some topics were opened to discuss problems with 48K ZX Spectrums and DivIDE. Sofar we found: - Bad Z80's because of poor fanout (si…

    ... versions work incorrect in 128 basic. Not exist any ... with any ZX16/48/128/+2/+2A/+3, but run ... /disable.

    128 basic work with fatware only ... both features = TR-DOS + 128 basic, but not yet ( ... write code for compatibility with 128/+2 roms). Only on +2A ...
    velesoft velesoft January 2013 Hardware
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... masterpiece. Best heard on original 128/+2 grey, otherwise SpecEmu.
    FrankT FrankT January 2013 New game ideas
  • Sam CoupeI am very interested in the Sam Coupe but I wanted to ask a lot of questions about it. Do anyone here use one a lot and are there any Sam Coupe foru…

    ... /+3 and on ZX16/48/128/+2. Different state of higher bits ...
    velesoft velesoft March 2013 Sinclair Miscellaneous
  • Sam CoupeI am very interested in the Sam Coupe but I wanted to ask a lot of questions about it. Do anyone here use one a lot and are there any Sam Coupe foru…

    ... /+3 and on ZX16/48/128/+2. Different state of higher bits ...
    Dr BEEP Dr BEEP March 2013 Sinclair Miscellaneous
  • Spectrum 128K +2 problemhello, i am try to repair my spectrum 128k +2 grey, i remove all ram chips and i have some new ones spares, now i have remove all ram chips, i want …

    ... on a case of Spectrum 128 +2 this is a RAM IC ...
    xaris_sm xaris_sm March 2013 Hardware
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... appropriate because this solution uses 2 bytes per screen position instead ... full screens) would take 96*128*2=24576 bytes. Considering another 26 ...
    Einar Saukas Einar Saukas March 2013 Development
  • Upgrade ZX Spectrum 128,+2,+2a/b,+3[B]1. Debugging RD #7FFD ZX Spectrum 128,+2:[/B] [url]http://zx.clan.su/forum/8-121-1#795[/url]

    ... Debugging RD #7FFD ZX Spectrum 128,+2:[/B] [url]http://zx.clan ... url][/QUOTE]

    ZX128/+2 models contain programmable chip HAL10H8 ... of port ! In ZX128/+2 absent next logic (74xx245/244 ... this software on original ZX128/+2 without crash:

    ...
    velesoft velesoft March 2013 Hardware
  • Upgrade ZX Spectrum 128,+2,+2a/b,+3[B]1. Debugging RD #7FFD ZX Spectrum 128,+2:[/B] [url]http://zx.clan.su/forum/8-121-1#795[/url]

    ... users can on real ZX48/128/+2/+2A/+3 models use TR ...
    velesoft velesoft March 2013 Hardware
  • Games with Plus3/Disk enhancementsFor about 95% of games of +3 disk, it was simply the tape version with the only benefit being reduced loading times. However, there were a few excep…

    ... music

    -Football Director 2 +3 - Has various extra bits ... you compare it to the 128/+2 version or the +2A version ...
    Ivanzx Ivanzx March 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    As with other Opera games (Livingstone Supongo II, Soviet etc.), there is a separate load for +2As/+3s only. The +2A version is not entirely recorded on side B but on each side (part 1 and part 2) after the 128/+2 version.
    Alessandro Grussu Alessandro Grussu April 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... (part 1 and part 2) after the 128/+2 version.[/QUOTE]

    Ivanzx Ivanzx April 2013 Games
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