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<1234567…34>
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... a REM statement in a basic program.

    I want ... fancy headerless loaders, just the basic function.

    How do ... loaded 16K worth of 128 code in bank 6?

    [CODE ... loading screen

    ;LOAD 128 bank 6 code

    ;LOAD ...
    daveysludge daveysludge October 2014 Development
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... which is in the 16K bank $4000-$7FFF. Hence ... 16K banks that you can switch in to address range ... When going into either 128/+2/+3 Basic and using a debugger ... in, so without any bank switching, that is where ... screen. I understand that bank 2 is already resident ...
    adrian_singh adrian_singh May 2017 Development
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... system; ROM 1 contains 48k BASIC.
    Bit 5 If ... br /> | Bank 0 | Bank 1 | Bank 2 | Bank 3 | Bank 4 | Bank 5 | Bank 6 | Bank 7 |
    bank switch on the 128 is:
    LD ...
    Fikee Fikee February 2006 Development
  • Basic Screen Shadow QuestionHello, I've been porting a game to the Spectrum from another platform. So far so good and I have per pixel screen scrolling working really nicely …

    ... with the shadow screen at bank 7, the attributes there remain ... be falling through to the bank switching routine for the third ...
    Hikaru Hikaru August 2016 Development
  • Basic Screen Shadow QuestionHello, I've been porting a game to the Spectrum from another platform. So far so good and I have per pixel screen scrolling working really nicely …

    ... with the shadow screen at bank 7, the attributes there ... falling through to the bank switching routine for the ... though, that the 128 ROM system/BASIC is often a source ... game might want to switch to the 48 ROM which ... used to program in BASIC back then. I hadn ...
    pointblnk pointblnk August 2016 Development
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... looked at my Speccy 128 (and the 128 I'm currently trying ... ]
    which does a bank-switch into bank 3 and tests that RAM ... that been printed via $C000 bank 3. If this doesn't ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • ZX Spin assembler - where am I going wrong?I'm trying to use the assembler in ZX Spin, but I'm getting error messages. Here's a screenshot of the first simple program I'm trying to get workin…

    ... is that, if the 128 / +2 / +3 BASIC editor (or menu, ... your code went into RAM bank 7, since you assembled ... run a program, RAM bank 0 is paged into $ ... can assemble to a specific bank, by the way, with ... />
    Since each RAM bank is 16K long, address must ...
    Marko Marko October 2007 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... everyone would use the 128 editor for BASIC programming. If you're ... its use, you could always switch your ROM for an EPROM ... open source version of SE Basic that I hope to release ...
    Dr BEEP Dr BEEP March 2008 Sinclair Miscellaneous
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... everyone would use the 128 editor for BASIC programming. If you're ... its use, you could always switch your ROM for an EPROM ... open source version of SE Basic that I hope to release ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... read. Then it could switch automatically to your RAM page ... The NMI menu can't switch directly to the Task Manager ... a bank-switch ResiDOS-style from the interrupted bank (probably a BASIC ROM ... it should switch back to the interrupted bank and continue execution ...
    glancaster glancaster April 2008 Development
  • I Ball - is .tap version available?Hi all, I'm after a .tap version of I, Ball (released by Firebird). The original game used the dreaded bleeploader. I checked WOS and other web site…

    ... the current ram page via BASIC).

    If the unprotected ... paging is possible in basic, although I think bank 7 can be ... become corrupt when paging in basic, so ... bleepload, this time a 128 version with basic paging.
    [url=http ...
    FrankT FrankT June 2009 Games
  • Speccy2010 - pentagon emulation using GlukIs anyone here familar with Speccy2010 (FPGA Russian Sinclair Spectrum clone). ? I'm using Pentagon mode on Speccy2010 (it uses something called Glu…

    ... /> 128 editor (classic zx128rom-editor)
    48 rom (classic zx128rom-basic)
    - kempston mouse controll
    - switch ZX memory between 1MB/128kB ... )
    - possibility exit to 128 editor/48 basic(usr0 mode)/tr-dos ...
    velesoft velesoft April 2011 Hardware
  • Speccy2010 - pentagon emulation using GlukIs anyone here familar with Speccy2010 (FPGA Russian Sinclair Spectrum clone). ? I'm using Pentagon mode on Speccy2010 (it uses something called Glu…

    ... br /> - kempston mouse controll
    - switch ZX memory between 1MB/128kB ... br /> - possibility exit to 128 editor/48 basic(usr0 mode)/tr-dos ... 512
    trdos
    48k basic
    128k menU
    cacHe ... I can understand trdos, 48k basic, 128k menu, but that is ...
    Hercules Hercules May 2011 Hardware
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... , the difference between the 128 and timex banks is irrelivant ... offset.

    The 128K bank switch alters different address line for ... its second bank. But, they could have ... *as well*, with whatever bank offset they wanted, including 8K ...
    csmith csmith August 2012 Sinclair Basic
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... a REM statement in a basic program.

    I want ... fancy headerless loaders, just the basic function.

    How do ... loaded 16K worth of 128 code in bank 6?

    [ ... load_routine
    [/B]
    ;LOAD 128 bank 6 code
    [B] ld ...
    Jerri Jerri October 2014 Development
  • ZX Spectrum CartridgesI have been thinking of "cloning" ZX Cartridges for a while (case, board and silicon skirt), to be able to make new releases or replace damaged cartr…

    ... ROMs wouldn't boot after bank switch, but would happily boot ... that Interrupts where enabled by bank switch function, before faking boot.< ... b]DI[/b]",just after bank switch, and removed HALTs so ... determine Flash/size being used (128,256,512).

    ...
    RMartins RMartins October 2016 Hardware
  • ROM emulation in softwareHi, first of all -- I only have shallow / uni knowledge of hardware, electronics, and physics. So forgive me for asking things that are out of that …

    ... ZX Spectrum, a ZX Spectrum 128 "toastrack" or a +2 (grey ... it in the correct RAM bank, bank switch the RAM, and then transfer ...
    1024MAK 1024MAK June 2017 Hardware
  • The "Kiddification" Continuum : "serious" 48k software versus "kiddified"128k software?Of course this is a gross simplification . The idea of a straight line continuum with "serious" 48k software on one side and "kiddified" 128k softwa…

    ... br />
    Tons of BASIC books on the ZX Spectrum ... party books on 128K BASIC (apart from the manuals ... the idea of an introductory BASIC book . But the ... write a book for BASIC users which would also ... is impossible to "BANK SWITCH" in BASIC 128k it would be ...
    harriusherbartio harriusherbartio February 2022 Games
  • ANN: Artist 3Artist 3 is now available from the [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0022693"]WoS archive[/url]. The differences between Artist…

    ... Artist 3 and Artist II 128:

    * Runs on 48K ... default disk drive on 128/+2
    (modify BASIC to use other ...
    chev chev January 2009 Announcements
  • 128K Contention - How to get it right?With my recent hardware hackery, I've built a 128K (toastrack) clone. I can't quite get the contention right though. What I'm lack is a clear descri…

    ... 2A/+3 and 128/+2 have different memory bank models, does not ... page really talking about the 128?, bank bit B0 implies odd pages ... should be contended on a 128.... or is that the "bug ...
    csmith csmith July 2011 Hardware
  • ZX games that work only in the USR0 modeExist list of ZX games that can't be loaded from 128 menu/128 editor/+3 basic ? (I need all games that need be loaded from USR 0 mode).

    Exist list of ZX games that can't be loaded from 128 menu/128 editor/+3 basic ?
    (I need all games that need be loaded from USR 0 mode).
    velesoft velesoft September 2011 Games
  • X-OUT - universal TAP versionHere is TAP version of X-OUT with universal loader. Basic loader automatically set USR 0 mode, detect ZX48 or 128kB and load game. TAP is loadable on…

    ... X-OUT with universal loader. Basic loader automatically set USR 0 ... all ZX48 and 128 models from 128 menu/+3 basic/usr 0/ 48 ... basic.

    [url]http ...
    velesoft velesoft July 2012 Games
  • What are editor scratchpads?I've been reading and experimenting with 128 bank switching and using the shadow screen. The technical reference [url="https://worldofspectrum.or…

    ... been reading and experimenting with 128 bank switching and using the shadow ...
    KrazyKattapilla KrazyKattapilla September 2020 Assembler
  • Commodore 16 (yuk!) help neededJust got hold of a whole bunch of retro computers. Slowly working through them, fixing, canibalising, dumping etc. does anyone know what power suppl…

    ... called TED that provided 128 colours. The Basic was a vastly improved ... be expanded. Also came with basic version 2, in a lot ...
    C16 C16 August 2005 Sinclair Miscellaneous
  • Commodore 16 (yuk!) help neededJust got hold of a whole bunch of retro computers. Slowly working through them, fixing, canibalising, dumping etc. does anyone know what power suppl…

    ... called TED that provided 128 colours. The Basic was a vastly improved ... be expanded. Also came with basic version 2, in a lot ...
    C16 C16 August 2005 Sinclair Miscellaneous
  • Wanted Issue 1 32K DaughterboardBit of a long shot i know but original or if anyone can make one i got cash waiting. [IMG]http://img.photobucket.com/albums/v322/Sloposse/Sinclair/s…

    ... details [assembler] of how to bank switch the additional memory in and ...
    jp jp April 2008 Wanted
  • Wanted Issue 1 32K DaughterboardBit of a long shot i know but original or if anyone can make one i got cash waiting. [IMG]http://img.photobucket.com/albums/v322/Sloposse/Sinclair/s…

    ... details [assembler] of how to bank switch the additional memory in and ...
    ZX-MAD ZX-MAD April 2008 Wanted
<1234567…34>

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  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this:<br /> <br /> [code];; load a 4000 byte BASIC …
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