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<1…13141516171819…34>
  • Alien-B: a simple invaders in Beta BASICIn 2011 I wrote a simple invaders game in Beta BASIC 4.0+D (for Spectrum 128 with the Plus D interface), just for fun and to try some of the graphic …

    ... game in Beta BASIC 4.0+D (for Spectrum 128 with the ...
    programandala.net programandala.net September 2015 Sinclair Basic
  • Beginners Basic Programming BookHi All, My son is interested in learing programming and I got him started on a spectrum emulator on my laptop. I've bought him a +2 (grey) 128 of Eb…

    ... +2 (grey) 128 of Ebay. Apart from the basic manual that you ... can anyone recommend a good basic typing in book to get ...
    jayteebee jayteebee November 2015 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... year I started writing a BASIC program for making and recording ... could help me fix the BASIC program, I'd be very ... ]

    [b][u][u]BASIC listing:[/u][/u][/b]
    128,128
    110 FOR x=0 ...
    126 NEXT x
    128 DATA 0,0,0,0 ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... 3277 30312350 1 3298 30514170 128
    3276 31940950 0 ... the required return to BASIC with a decimal fraction ... return that value to the BASIC program.

    Here's the BASIC timing routine which I use ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • Best basic game to port to another machineI want to convert a specy basic game to [url="ep128.hu"]Enterprise 128[/url]. What are the best basic game for this? For example [url="http://www.e…

    ... a specy basic game to [url="ep128.hu"]Enterprise 128[/url].
    What are the best basic game for ... .htm"]this is an EP basic game[/url], that show EP ...
    endi endi March 2017 Sinclair Basic
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... /> When going into either 128/+2/+3 Basic and using a debugger ... to?

    The 128 ZK Spectrum reference FAQ says that for ...
    adrian_singh adrian_singh May 2017 Development
  • Using BASIC from Machine CodeHi Folks, Came across a very interesting article by Toni Baker in Your Spectrum: http://www.users.globalnet.co.uk/~jg27paw4/yr11/yr11_66.htm …

    ... /> LD HL,TEXT
    CALL BASIC
    RST 8
    DEFB ... 255

    BASIC
    PUSH HL
    CALL ... /> POP HL
    LD BC,128
    LDIR
    SET 7 ...
    Paddy Coleman Paddy Coleman August 2017 Development
  • Hardware Reference Manual for ZX SpectrumHi, I want to write games for ZX Spectrum in assembly language. I have lot of books in PDF format from SpectrumComputing. Still missing a book lik…

    ... .org/6/items/amiga-hardware-reference-manual-3rd-edition/Amiga_Hardware_Reference_Manual_3rd_edition.pdf ... .
    The second is Blitz Basic.
    Perhaps it will be ... possible to implement Blitz Basic for ZX Spectrum for Windows ...
    Tymo6666 Tymo6666 October 2022 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... it on the box on reference guide. I?m not pretty ... me confused. This is the reference for it according with FCCID ... TS2068 would work on Spectrum 128 AND vice versa or just ... . If I right a siimple basic program on BASIC64 and save ...
    Paulo Kathanni Paulo Kathanni November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... quote]
    This is the reference for it according with FCCID ... would work on Spectrum 128 AND vice versa or ... each. But from C, not basic :-)

    [quote]
    basic program is running and ... CODE it when the basic program starts and then ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... and string variables. Sinclair basic hides the distinction between ... declare numbers with the basic interpretter automatically converting to ... (8-bit signed value -128 to 127), unsigned char ( ... br />
    You can reference individual elements in the array ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... everyone would use the 128 editor for BASIC programming. If you're ... open source version of SE Basic that I hope to release ... zx) so I had a reference :)

    [QUOTE=Philip Kendall ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... of you have a good reference for what the actual technical ... the end of the 48K BASIC ROM which were used by ... disappeared.

    On the 128+ Sinclair Research did this but ...
    Geoff Geoff June 2008 Games
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... best place to start programming BASIC. It's a full IDE ... orange book, Spectrum + command reference and 128 manual available in the online ...
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... it returns to BASIC (hence my repeated reference to 48K Speccies ... it crashes on a 128 at this point, I ... file from a generic BASIC bootstrap loader and the ... comment says ";Return to Basic:", then it pauses once ... of thing specifically on a 128, there are far more ...
    joefish joefish May 2009 Development
  • How paint in the down two lines ?The down two lines on the spectrum screen cant be used. But i remeber from the 80's that exist some code that allow us to paint on these two lines wi…

    ... looking into ZX BASIC. (And a reference in case anyone ... - AND BIGGER THAN SINCLAIR BASIC ALLOWS
    150 BORDER ... -1
    170 CIRCLE 128,96,N
    180 ... close to standard sinclair basic as possible. This program ... in areas that Sinclair basic doesn't allow. Here ...
    Gedlion Gedlion May 2010 Sinclair Basic
  • Emulating the 128KeIt occurs to me that I wasn't frequenting WoSf when I created the 128Ke standard, which means some people haven't heard of it. Here it is: [url]http…

    ... based on the 128K hardware reference from the CSS FAQ with ... 128K software than the original 128. It is also more compatible ... 128. The original Ultimate games will require the user select 48 BASIC ... from the 128 menu (owing to accessing ...
    chev chev April 2011 Emulators
  • Kobrahsoft DB1 - doesn't work?Hi, I've tried loading [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^DB1$&pub=^Kobrahsoft$&loadpics=3"]DB1 by Kobrahsoft[/URL] into two …

    ... it has a 128 byte header plus three BASIC lines: two REMs ... =http://www.worldofspectrum.org/faq/reference/z80reference.htm#RRegister]this article ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... games that are written in basic i can study.

    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... It will eventually hit the BASIC text file, but it ... />
    So the 128 version now loads the full ... is the maximum (tokenised) BASIC program size which can be ... the paging as the BASIC program can't extend ... to reference RAMpage 7. So there's just the 128 syntax ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... Identify' command, using Spectrum's BASIC .
    The SD ... 5 of the System Reference. The port addresses for ... are found in the Hardware Reference chapter 2.
    ... can type in the following BASIC program:

    128 THEN LET n=n-128
    ...
    roko roko October 2013 Hardware
  • 128k gamesHi. I've come to World of Spectrum for advice. I'm a Commodore guy OK, please be nice to me, as I seek your wisdom! I love the Commodore 128, and I'…

    ... in doing some C64/128 work as well.
    BASIC in the programmer's reference guide, apart ... /Commodore_128_Reference_Guide_for_Programmers.zip"]C128 Programmers Reference guide[/URL] and ... Final_version).zip"]Mapping the 128[/URL] are essential ...
    dryjoy dryjoy January 2014 Games
<1…13141516171819…34>

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