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<1…11121314151617…34>
  • Anyone program on the speccy and still program?I messed around with Spectrum basic in the 80's mainly doing drawings that I created using basic commands. I then learnt Z80 Assembler for a collage …

    ... when I got a Multiface 128 and a +2 and wanted ... to take advantage of the extra memory in both devices. I ...
    alchresearch alchresearch October 2007 Chit chat
  • Anyone program on the speccy and still program?I messed around with Spectrum basic in the 80's mainly doing drawings that I created using basic commands. I then learnt Z80 Assembler for a collage …

    ... when I got a Multiface 128 and a +2 and wanted ... to take advantage of the extra memory in both devices. I ...
    DEATH DEATH October 2007 Chit chat
  • Gamasutra article on the er.. other computer.I know that some of you own and love the c64 (heretics!). This article may probably interest you: [url]http://www.gamasutra.com/view/feature/1991/a_…

    ... rubber, 1 48K+, 1 toastrack 128 ), a half working Spectrum (no ... internal IDE hard disc and extra sideways RAM, the other with ...
    Winston Winston October 2007 Chit chat
  • Rom dumping a Mirage MicrodriverI need to dump the rom of my Mirage Microdriver for Zub and don't know what to do...any help?

    ... talking of just contains some extra memory to do its stuff ... the common case. (The Beta 128 will apparently trap execution of ...
    zub zub November 2007 Hardware
  • Small ROMs updateI've finally got around to updating my [url=http://www.shadowmagic.org.uk/cgi-bin/spectrum/roms.pl]ROMs page[/url] with some of the ROMs I've "recent…

    ... CP/M machines, have little extra code in the BASIC ROM ... 's also a HC-128, Spectrum 128 clone that has the same ...
    0sAND1s 0sAND1s November 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ;228263]If you use an extra bit to mark in advance ... with a code larger than 128 )

    BTW I don ...
    Dr BEEP Dr BEEP November 2007 Development
  • 128 +2 KeyboardI've just bought an Amstrad +2 keyboard assembly (membrane and keys) on ebay to use with my Harlequin project. It was a steal at about 1 Euro ;-) It…

    I think what you bought is a +2A/B keyboard as I did before. It has obviously a different layout. I would also be interested to know if there is a possibility to use this with a bit extra hardware for a +48 or +128.

    Ingo.
    ingo ingo February 2008 Hardware
  • 128 +2 KeyboardI've just bought an Amstrad +2 keyboard assembly (membrane and keys) on ebay to use with my Harlequin project. It was a steal at about 1 Euro ;-) It…

    ... with a bit extra hardware for a +48 or +128.[/QUOTE]
    csmith csmith February 2008 Hardware
  • Into the screen driving simulator effectI was wondering how the racing games of yore did the into the screen scrolling effect. I'm sure you could do something crude drawing bars on the scre…

    ... , so you'd need an extra DIM (a,b,c). I ... vehicle on the road at 128,32, the road layout offset ...
    SnakeOilSteve SnakeOilSteve February 2008 Development
  • Into the screen driving simulator effectI was wondering how the racing games of yore did the into the screen scrolling effect. I'm sure you could do something crude drawing bars on the scre…

    ... 8 printed markers plus the extra unprinted marker at the bottom ... ]LET x(m,l)=INT (128+SGN (l-6)*TAN (ABS ... right or left of position 128 the dot should be printed ...
    bigjon bigjon February 2008 Development
  • SpecDrum2 updatedHello again, just to let you know that the specdrum2 program has now been updated and is in the remakes section and now does not have the enter code…

    ... i am upping this to 128 patterns and 255 loops not ... before i am adding the extra kits

    Bye for ...
    wadfm wadfm February 2008 Announcements
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;252232]Even so, increasing the current maze size from 19x19 to 21x31 (or at least 19x31) should help a lot. In this case, it would be better to rotate the current maze "sideways" (player start on the left side and exit location on the ...
    Einar Saukas Einar Saukas March 2008 Development
  • 3D Deathchase - Please tell me whyHowdy, I know I'm wrong already, because everyone else is clearly right, but I don't see the fun in 3D Deathchase. OK so there's some scaling sprites…

    ... 48k machine (or 128, even!) with the same controls but extra enemies.
    Zaraks Zaraks March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here's my first implementation of Maze 2:

    [CODE]
    1 RANDOMIZE :
    DIM m(735):
    FOR f=-149 TO 0:
    RESTORE :
    READ n,m(608),p,z:
    POKE n,4+3*(m(p)=0)*m(p+z+z):
    READ m(p),m(p+z):
    POKE ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [quote=Einar Saukas;254509]Here's my first implementation of Maze 2:

    [code]
    1 RANDOMIZE :
    DIM m(735):
    FOR f=-149 TO 0:
    RESTORE :
    READ n,m(608),p,z:
    POKE n,4+3*(m(p)=0)*m(p+z+z):
    ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... would need to add an extra CLS at the beginning since ...
    Einar Saukas Einar Saukas March 2008 Development
  • SAM Games that never wereIn another thread on Multiloads there's been a bit of chat about US Gold's infamous statement about porting Strider to the SAM (which tbh if they had…

    ... akin to the Timex's extra mode (8*1 attributes, 12K ... or so but with 128 colour palette and a switchable ... few K of data and extra processor speed would then come ... , especially also the RAM for extra animations and code. I wouldn ...
    CKay CKay March 2008 Games
  • Spectrum ULA replacement!Hi gang.. The Speccy 48 ULA Replacement is *almost* here ;) There has been lots of activity in building the CPLD board, sorting out some irritating…

    ... . But if we keep the 128 ROM paging model, then ROM ... is present to support the extra modes. This means you could ... and ROMs to an existing 128.[/QUOTE]
    And/or have ...
    csmith csmith April 2008 Hardware
  • Speccy LaptopHi, Since my subtle announcement in another thread was underwhelmingly too subtle, I'll repost it in a new thread ;) I have started work designing…

    ... go. And extra brownie points for choosing the 128 as the base ...
    gasman gasman April 2008 Hardware
  • Bandersnatch ... what if.I just watched [strike][U][COLOR="Blue"]Commercial Breaks[/COLOR][/U][/strike] (again :rolleyes: ) and am wondering how it might have changed or revo…

    ... because of the extra cost. I doubt the extra memory would have ... change the direction of the 128/+2/+3 then it might ...
    bobs bobs April 2008 Games
  • If you've got a real working MF128,IF1, and MDR combo can I ask a favour?So, if you do have a real Multiface 128, Interface 1, Microdrive and, oh yeah, a Spectrum (48k or 128k) that are all working, can I ask a favour...? …

    ... brief look at the Multiface 128 code a while back which ... code present in the Multiface 128. I wonder which came first ... a 3rd party utility for extra space it's reliability gets ...
    jp jp April 2008 Hardware
  • Group Order of Internal/External Kempston Turbo InterfacesI have contact Velesoft ([url]http://velesoft.speccy.cz/kmturbo-cz.htm[/url]) about the production of internal or external kempston turbo interfaces …

    ... br /> 4) SWITCH "EXTRA" - for enable/disable EXTRA MODE(extra features)



    EXTRA FEATURES (switch extra - ... br /> ==================

    OUT 16095,128 = inhibit master and slave k ...
    velesoft velesoft April 2008 Hardware
  • 128k extrasI had a 48k, no matter how much I hinted to my parents that I [i]really[/i] wanted a 128k they never got me one So what did I miss out on. I'm not …

    Starglider 128 (as well as the obvious AY tune and speech) had extra equipment, missions and enemies. Never owned a 128k and that was the game that made me want one the most. :)
    Sard Sard May 2008 Games
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... famous example, but Short Circuit 128 as I mentioned earlier is ... to 128 mode using the last two UDGs for the extra keywords ... . The Z80 in a 128 machine is slightly quicker than ... have port $1FFD which provides extra paging possibilities. In particular it ...
    Jimmy Jimmy June 2008 Games
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    When writing that post about 128 issues I came across two ... a Spectrum 48K with one extra byte of RAM! Setting PC ...
    Jimmy Jimmy June 2008 Emulators
  • BASIC error messagesDoes anyone know what all the numbers mean after the various error messages in Sinclair BASIC? Does anyone know how to instigate each error type?

    ... GOSUB"

    Even the 128 messages have them :

    128 ROMs were just a joke ... such a waste of the extra 16K ROM space.
    Jimmy Jimmy June 2008 Sinclair Miscellaneous
  • BASIC error messagesDoes anyone know what all the numbers mean after the various error messages in Sinclair BASIC? Does anyone know how to instigate each error type?

    ... reinforces my belief that the 128 ROMs were just a joke ... such a waste of the extra 16K ROM space.[/QUOTE]
    Digital Prawn Digital Prawn June 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... ;293456]The 128 Basic has no support for the extra screen at ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... designed for expansion. The Spectrum 128 is a hack. It's ... 't include support for the extra screen modes either). Then you ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... ) to implement some of the extra routines.

    Some kind ... . It takes 58 seconds in 128 BASIC. So it's fair ...
    Jimmy Jimmy August 2008 Development
<1…11121314151617…34>

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