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<1…891011121314…34>
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    ... #7B ROM/RAM flip (called BOOT by MGT)"[/QUOTE]

    48K emulation would not work.
    error, even under 48K emulation, that it's ...
    zub zub February 2013 Hardware
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... , with some social skills, to boot!

    - Have begun to ... added
    30 REM bugs - error on 2nd run - variable not ...
    bigjon bigjon March 2013 Sinclair Basic
  • Fully-addressed devices initiative (FADI)I would like to introduce an initiative for those who create new pieces of hardware containing legacy devices with well-known addresses. It says that…

    ... a +2A. (I have a 48K, a 128K toastrack, a grey ... Spectrum, the ZX Spectrum 128, and the gray +2 signal IORQGE is ...
    Black_Cat Black_Cat March 2013 Hardware
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... .1 attached, as the syntax error will page in the shadow ... text ending at 128 bytes below that. For 128 mode I could ... load the text ending at 128 bytes below that, I suppose ... I'll upload a new 48k version.
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…

    ... pre-university attempt at a boot-sector).[/QUOTE]

    Perhaps ... deliberately written for ZX Spectrum 48K and only allows original hardware ... @ 115.200 bauds with occasional error. Currently I'm developing DL ...
    tstih tstih May 2013 Development
  • Project #1 : Speccy 128k+2 with diVide inside...Hi guys, I just have finished my Super Spectrum #1 The idea (I was thinking of that since 2007) was to fit an english grey +2 motherboard in a +2A…

    ... is the gray +2 membrane is multi-layered, like the 128+ and ... compatibility with the old-style 48K keyboard connectors, whereas with the ... the connectors on the original 48K PCB. [B]Just a guess ... the PSU connector on the Gray +2 is smaller, but what ...
    memrah memrah May 2013 Hardware
  • Project #1 : Speccy 128k+2 with diVide inside...Hi guys, I just have finished my Super Spectrum #1 The idea (I was thinking of that since 2007) was to fit an english grey +2 motherboard in a +2A…

    ... is the gray +2 membrane is multi-layered, like the 128+ and ... compatibility with the old-style 48K keyboard connectors, whereas with the ... the connectors on the original 48K PCB. [B]Just a guess ... the PSU connector on the Gray +2 is smaller, but what ...
    bugpat bugpat May 2013 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... in BASIC, 1500:3" error after the first data block ... Nonsense in BASIC, 22:1" error after the loading screen. [ ... .altervista.org/bak/YAKF-128+2A.tzx"]Fixed version[/ ... ordinary ROM loader).
    [*]Elite 48K: System resets after Lenslok acknowledgement ...
    Alessandro Grussu Alessandro Grussu May 2013 Games
  • A loading screen for Mr. HeliWell, I've managed, once more, to make another pic in less than two weeks with ZX Paintbrush tool from Klaus Jahn and show it for all of you. As seve…

    ... REM statement, that implicitly forces 48K mode... !?:

    [ ... ld hl, ($5c3d) ; and fetch error return
    ;
    inc hl ... $7ffd ; memory paging address for 128/+2 models

    ... 128K Mode, 0=48K Mode. [Always 0 on 48K Spectrum]
    ...
    jp jp June 2013 Games
  • A loading screen for Mr. HeliWell, I've managed, once more, to make another pic in less than two weeks with ZX Paintbrush tool from Klaus Jahn and show it for all of you. As seve…

    ... REM statement, that implicitly forces 48K mode... !?:

    ... ld hl, ($5c3d) ; and fetch error return
    ;
    inc hl ... $7ffd ; memory paging address for 128/+2 models

    ... cassette version loads automatically in 48k mode?

    ...
    Ivanzx Ivanzx June 2013 Games
  • Childhood moments with my SpeccyHey everyone. The other day I randomly came across a tumblr page called "Me and My ZX Spectrum" ([url]http://meandmyzxspectrum.tumblr.com[/url]) …

    ... the computer, went into 128 BASIC and tried lots of ... something from disk produced the error message "Seek fail." Now ... it says that this error means that the Spectrum ... , it was a hardware error. I was shocked and ... too nowadays, but the gray +2 holds a special ...
    memrah memrah July 2013 Sinclair Miscellaneous
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... system variables were dumped in 48K mode, so the 128K
    error handler
    push hl
    It seems fine on emulated 48K, 128K and Plus 3 Spectrums ... 48 BASIC or via the boot menu.

    So, today ...
    stephenw32768 stephenw32768 September 2013 Development
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    ... ]Now you don't need 128 BASIC to use the [B ... PLAY command in USR 0/48k mode without ZX rom modification ... . CPU see this char as error and jump to zx rom ...
    velesoft velesoft October 2013 Brand new software
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    ... empty strings it works without error. Are the empty strings ... on it for the 48K you should be able ... any way of getting 128 BASIC to work in ... it in ESXDOS to get 128 BASIC support. But recently ... :) Snapshots created on different 128 models are incompatible so if ...
    chev chev October 2013 Brand new software
  • Interface1Bis CompatibilityI picked up a couple of 'faulty' Spectrum 128 +2/2A to use with my Interface1bis. Luckily both were very fixable, only needing new drive belts and on…

    ... on a grey +2, (in 48k mode) but this was a ... has only worked on a 48k or 48k+.

    I'll ... in 48K mode - identified by the different copyright message on boot up ... get it running on either 128 machine in any mode since ...
    rune rune December 2013 Hardware
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... I will be loading only 48k programs. I think your example ... ; disable cache
    ld hl,128
    call dos_set1346
    jp ... my index (before doing any error control)
    jp nc,0 ...
    Speccy_James Speccy_James February 2014 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... .[/URL]
    [*]Knight Tyme 48K - Sinclair User Megatape 10
    [*]Spellbound 48K - Sinclair User Megatape 10
    [*]Arc Of Yesod 48K: System resets at game start ... "C Nonsense in BASIC" error due to 128/+2 RAM disk commands ...
    Alessandro Grussu Alessandro Grussu February 2014 Games
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... you get a real syntax error in your listing then TXT2Emu ... in your program. On the 48k, if the program being loaded ... give a "Nonsense in BASIC" error at the end, but it ... loaded correctly; but on the 128 models it will crash.
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • TXT2EMU enhancementI was looking at the encodings supported by BAS2TAP for entering graphics, print controls, etc. as plain text. Basically, there's only one needed, be…

    I need to rearrange the error handling. At present I' ... patch the line into the 128 editor buffer to be ... if it still gets an error it should come back ... be handled differently as the 48k doesn't have the ... the 128 models anyway. (I suppose they would work in 48k ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • TXT2EMU enhancementI was looking at the encodings supported by BAS2TAP for entering graphics, print controls, etc. as plain text. Basically, there's only one needed, be…

    ... after changing the error return handling in 128 mode. Previously errors ... from LINE_SCAN when in 128 mode (the 48k section does a ... amp; without +D on the 48k and it also worked as ... ld (MERRSP),hl ;**save the error return address
    ld (ix ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Interface 1 putting me in 48kHi All, I have a 128 toasty with interface 1 connected to a PC via serial. If I save a basic program using 'SAVE *"b" LINE 10', all is well. If I …

    The Shadow ROM error handler returns to $1349 ... at this address on the +128 to check bit 4 of ... set it will return in 128 mode, if reset it will ... 48 mode. If in the 128 editor I enter:
    < ... /> then it returns in the 48k editor after the "MERGE error" message.
    Battle Bunny Battle Bunny May 2014 Hardware
  • Interface 1 putting me in 48kHi All, I have a 128 toasty with interface 1 connected to a PC via serial. If I save a basic program using 'SAVE *"b" LINE 10', all is well. If I …

    ... at this address on the +128 to check bit 4 of ... set it will return in 128 mode, if reset it will ... 48 mode. If in the 128 editor I enter:
    < ... returns in the 48k editor after the "MERGE error" message.[/QUOTE]
    128 than I do on in ...
    jagman5994 jagman5994 May 2014 Hardware
  • eBay 128K Spectrum RGB cables overheat the Spectrum!?Hi everybody, For a long time I've wondered why Spectrum 128K Toastracks were overheating when using my Retro Computer Shack RGB SCART cable. Today …

    ... not suitable for 128K+2 gray, since +2 has already ... BRIGHT signal but the 128 does not. Using a ... cable designed for the 128 will cause the BRIGHT ... brightness seen between the 128 and the +2 will ... RGB interface[/URL] for the 48K Spectrum. ;-)

    ...
    Fruitcake Fruitcake May 2014 Hardware
  • Help me fix my grail ZX 128k SpectrumHi all, Ok today my grail toaster rack ZX spectrum 128k turned up. I finally found one and for a reasonable price. I powered it up and..... Nothing …

    I typed in the first line, press enter and it beep (like an error) and highlighted the '='

    I I entering it in 128 basic or 48k basic?
    Beaps Beaps August 2014 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... .[/URL]
    [*]Knight Tyme 48K - Sinclair User Megatape 10
    [*]Spellbound 48K - Sinclair User Megatape 10
    [*]Arc Of Yesod 48K: System resets at game start ... "C Nonsense in BASIC" error due to 128/+2 RAM disk commands ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... definition, scrolling message and error messages back to the ... elected to compile the 48K source code that supports ... those.

    128 Loader
    48 Loader
    We compiled with a 48K version so we should to ... that this is a 48K loader with message & ...
    jp jp November 2014 Announcements
  • Non-Ferranti ULA 6C001E-7?Hello! I don't like Iss2 boards that much but after revising one Speccy like that for a friend, the results were so positive that I decided to have …

    ... Issue 3, it'll usually boot but will be terribly unstable ... was used for the last 48K Spectrums, both the Pluses and ... point Sinclair were making the 128 so I imagine most of ...
    Spirantho Spirantho December 2014 Hardware
  • 48K Not booting properlyBought another faulty spectrum from Ebay. This one, when you turn it on, it looks like it's going to boot OK, but when it gets to the point where it…

    ... pin 5 of IC23 to boot it as 16K and that ... you would expect for a 48K spectrum.[/QUOTE]
    Not if ... I get an R-Tapeload error at the end of the ...
    Zorn Zorn January 2015 Hardware
<1…891011121314…34>

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HitBox

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128 9.4K 14.8K
gray 641 820
error 8.1K 11.6K
boot 4.6K 5.8K
48k 20.9K 29.1K

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