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<1…11121314151617…34>
  • Idea: New interface 1There are a lot of great new interfaces to plug into the back of the spectrum, but things quickly get rather messy! The interface 1 is a very tidy s…

    [QUOTE=smogit;754066]Yes, that would indeed be a possibility, although as (thus far) it doesn't support additional pass through to other interfaces.... QUOTE]

    ... and, as far as I know, is not 128 k compatible :(
    Rorschack Rorschack February 2014 Hardware
  • Idea: New interface 1There are a lot of great new interfaces to plug into the back of the spectrum, but things quickly get rather messy! The interface 1 is a very tidy s…

    ... 't support additional pass through to other interfaces.... QUOTE]

    128 k compatible :([/QUOTE]

    I ... you probably don't need to add many other interfaces. The ... ://www.IF1bis.com[/url] Nothing to do with the official site ...
    rune rune February 2014 Hardware
  • Idea: New interface 1There are a lot of great new interfaces to plug into the back of the spectrum, but things quickly get rather messy! The interface 1 is a very tidy s…

    ... as I know, is not 128 k compatible :([/QUOTE]
    Isn't ... electronically incompatible (doesn't seem to be, I've plugged mine ... when I finally get around to doing my comparative review vs ... and I'll get around to comparing them soonish. Just a ...
    David Jones David Jones February 2014 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... order to enable the 128K features. It will run in 48 BASIC ... +3 BASIC prompt before loading the game in order to enable the ... features. Otherwise switch to 48 BASIC in order to load it with 48K ... +3 BASIC to USR0 mode switcher by Busysoft. The short TAP file, ...
    Alessandro Grussu Alessandro Grussu February 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... +3 BASIC to USR0 mode switcher by Busysoft. The short TAP file, coming ...
    Einar Saukas Einar Saukas February 2014 Games
  • Loading data from 128 memoryAfter all these years I have come across the LOAD! in 128 basic for storing/restoring data in the 128 memory. How do I go about implementing this in…

    ... linear memory and are able to do block copies anywhere. ... t be able to use SAVE! from basic to load stuff into ... bank, then ldir it to its final destination and ... like this: 0-64 k is the main 48k spectrum ... will always be able to access the uncontended banks ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Development
  • Mercenary 1+2 CompendiumDear all users of +3 disks, I am an eager fan of Mercenary game, in which I made a good deal of progress years ago. I was looking for some standart …

    ... realised, if used on 128k BASIC, tha TAP will not work. The ... use OUT instead of 128K BASIC paging. Is that a big ... problem? I will have to update the readme file and ...
    Hood Hood March 2014 Games
  • New game: Flappy Bird ZXAt last I finished it :) [B]Flappy Bird ZX[/B] [IMG]http://i62.tinypic.com/2f0517q.png[/IMG] The download: [url]http://www.sendspace.com/file/odftv…

    ... original Flappy Bird you had to tap the screen or whatever very ... don't be afraid to hold or not to hold space for ... easy game possible to write in 10 lines of Basic but if ... you want to do it properly ...
    Ralf Ralf April 2014 Brand new software
  • New game: Flappy Bird ZXAt last I finished it :) [B]Flappy Bird ZX[/B] [IMG]http://i62.tinypic.com/2f0517q.png[/IMG] The download: [url]http://www.sendspace.com/file/odftv…

    ... original Flappy Bird you had to tap the screen or whatever ... a young pup at work to show me.

    ... game possible to write in 10 lines of Basic but if ... you want to do it ... is being redrawn. Care to share the technique you're ...
    R-Tape R-Tape April 2014 Brand new software
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... line-by-line conversion from BASIC to assembler, but it's fast ... in the runner. To use it, LOAD the BASIC program which you ... want to list, assign an output TAP file ... , then MERGE "TAPlistBAS": GO TO 9999. Don ...
    Battle Bunny Battle Bunny April 2014 Sinclair Basic
  • Learning Machine Code the +2a wayHello again all, I thought I'd ask in this forum as the other categories seem less relevant. I keep re-reading the thread below with the advice given…

    ... development - I seem to get here via Sinclair Basic forum!

    Basic. To be fair there's also ... will have access to better documentation from the 128?? if there was ... spend more time with a 128 or a 48 for the ...
    sliderules sliderules April 2014 Sinclair Basic
  • Spectaculator & GENS4Im using Hisofts Gens 4 assemler with Spectaculator and getting an error: [B]Bad Name[/B] when I try to assemble and save the file to a TAP. Assemb…

    ... sure that command assembles directly to Microdrive cartridge. I don' ... directly to tape. I used to use the SAVE command from BASIC to save ... and you should be good to go.

    There ... the IF1Bis which allows .tap files to appear as Microdrive cartridges.< ...
    Jon Needle Jon Needle April 2014 Emulators
  • Spectaculator & GENS4Im using Hisofts Gens 4 assemler with Spectaculator and getting an error: [B]Bad Name[/B] when I try to assemble and save the file to a TAP. Assemb…

    ... What I want to do is save to tape or TAP...
    ... how would I save to a TAP from the emulator (or ... , do I drop back to Basic and save using SAVE ... save some code to TAP and calling from Basic does something, ... like its O to get the code to tape/TAP.

    rune rune April 2014 Emulators
  • Is there an SNA halt bug?Hello all, I noticed that some SNAs don't work on my emulator but they do work in almost everyone else's, SPUD fails with them too which is a tad sp…

    ... ' option and save to tape, convert that to tap, and then strip off ... /> I've added some details to a new [URL="http://zxshed ... know which emulator added Pentagon 128 snapshots? I would guess the ... as being for the original +128 machine.
    zub zub April 2014 Emulators
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... as a .TAP file containing the saved BASIC ready to auto-run? That ... 's what I was expecting to ... />
    I can add .tap file to "save as..." dialog. But this ... seperate menu item, "Export basic as tap" and put a first use ...
    Arda Arda June 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... to generate lines of code and then pasted them into the BASIC ... convert it into BASIC DATA/POKEs and paste ... 'Export BASIC as .TAP' is a good idea, to be clearer ... . Is it possible re-load from the .TAP ... and recover the BASIC for editing? ...
    joefish joefish June 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... to generate lines of code and then pasted them into the BASIC ... as 'Export BASIC as .TAP' is a good idea, to be clearer. Is ... re-load from the .TAP and recover the BASIC for editing? Or ... extract the BASIC from most forms of spectrum files - TZX/TAP, z80 ...
    Dunny Dunny June 2014 Sinclair Basic
  • +128 with usr0 in menu screenIve just watched a video of a guy with a spectrum and on the loader menu i think under calculator the menu had an entry for usr0,anyone aware of this…

    I think in the past I've changed 48 BASIC to be USR0 mode on the basis that you can still get the hardware lock from 128 BASIC using the SPECTRUM command. I can do this or I can add a USR0 option, whichever you prefer.
    chev chev July 2014 Emulators
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... order to enable the 128K features. It will run in 48 BASIC ... +3 BASIC prompt before loading the game in order to enable the ... features. Otherwise switch to 48 BASIC in order to load it with 48K ... +3 BASIC to USR0 mode switcher by Busysoft. The short TAP file, ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... br />
    First you need to load a screen, so press ... br />
    Then press 2 to design loading. Use keys Q ... Spectaculator) is create a new .tap or .tzx file, press record ... with the data in a tap file, it's then just ... of adding a bit of basic to load it in :)
    leespoons leespoons October 2014 Announcements
  • Retroleum SMART Card InterfaceHi guys, Over the last few months I've been designing an interface board for the Spectrum 48 - seems to be all the rage :) It started off as simple …

    ... as released it. The new TAP support is working well and ... it at least with very basic (whoops!) IO support. Also have ... early version of MS BASIC running. SMART is very handy ... development. Maybe get around to patching BASIC to load/save via RS232 and ...
    Tucker Tucker November 2014 Hardware
  • Resurrection of ZX SpectrumHello everyone. I recently emerged from my attic bearing my childrens 128k ZX Spectrum +2 with a bag of games etc. Like many before it hasn't seen…

    ... the flashing K then after entering LOAD "" the K changes to a flashing ... after the LOAD.

    To enter this in 48k mode ... up/down cursor keys to highlight 48 BASIC, press ENTER.
    3 ... change colour and show stripes to show its receiving a signal ...
    GReW GReW December 2014 Sinclair Miscellaneous
  • How to add a loading screen to my tap file[FONT=Calibri][SIZE=3]I?ve got my game created as a tap file generated by Pasmo. I now want to add a loading screen. Can anyone explaine the best way…

    ... that you create your BASIC loader .tap file first using [URL ... ] (with -a 10 option to auto run at line 10 ... build and which defaults to appending to an existing .tap file).
    ... Then add your executable code (assembled to ...
    dbolli dbolli January 2015 Development
  • assembler emulator or cross platformHi I have another question about cross compiling speccy assembly code. So using Pasmo as an example. If I was assembling code in Zxspin I can asse…

    ... [code]include "sinewave.asm"[/code] to my main assembly file, and ... my trusty Python scripts to convert that to Spectrum sprite data. That ... want to package it up as a .tap file with a BASIC loader ... BASIC loader in my text editor of choice and compile it to .tap ...
    gasman gasman March 2015 Development
  • Need some AY music for my new game.I'm finishing off my new game but need a tune that plays in the background. At the moment I'm using a tune ripped from the "Gems" game that comes wit…

    ...
    I'd like to replay some vortex tracker song ... I've exported the project to .tap from vortex tracker, but ... when I try to load it in an ... find my tune in the .tap.

    What ... br /> [/quote]

    A BASIC loader which loads the machine ...
    na_th_an na_th_an July 2015 Development
  • Chess on the ZX Spectrum<p>Which was the ultimate Chess Program for the ZX Spectrum?</p><p><br></p><p>Was there a superior version for the 128 K models that made good progra…

    ... a superior version for the 128 K models that made good programming ... would like the old ZX to enter the fray. I have ... +3, hence my question about 128 K machines.
    [/quote]
    All ...
    Alex_Lux Alex_Lux July 2015 Games
  • Code structureHi all, I'd be interested in opinions on the neatest way to do this. I've got a print string routine in which 0-31 are reserved for control codes, …

    ... .asm complica.tap

    # re-create .tap file with BASIC Loader only ... 1 -o $Z80EXECNAME-tap.tap -n $Z80EXECNAME $Z80EXECNAME-BASIC-1-orig.txt
    to .tap"

    tapmaker complica$.scr $Z80EXECNAME-tap.tap 16384
    dbolli dbolli August 2015 Development
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    Reply to Zub

    Sorry ... on the Just Speccy 128 was news to me and is interesting ... hardware ideas are on the "to do list" say for ... I have not had time to look at the Opus hardware ... with something like "Nonsense in Basic 10 " or something similar . ...
    harriusherbartio harriusherbartio September 2015 Hardware
  • Hacker needed (Opus Discovery)Hello, I once was in contact with a guy who converted some games to Opus format. The contact was via the PM function here on WOS, but after the WOS-u…

    try look at trd version
    http://www.olegorigin.org/metal_man_reloaded.html
    it loaded levels from basic and can easy convert to *.tap
    goodboy goodboy February 2016 Sinclair Miscellaneous
  • New Game - Cuboid CaptorWell, here it is, the (somewhat underwhelming) Cuboid Captor! This game was written for the ZX DEV 2015 competition and (to my knowledge) was the …

    ... Bloody hard though, seems impossible to begin with but it's ... possible to evade the CC as ... No so keen on having to tap a key every move, and ... having to redefine each time, especially ... jumps straight in and 'K' tends to be the first key ...
    R-Tape R-Tape March 2016 Brand new software
<1…11121314151617…34>

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