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<1…11121314151617…34>
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... ;680549]On a 128, can you write a BASIC loader that uses ... OUT to change the paging and ... load a series of 16K files into each upper memory ... mode, the Basic interpreter is constantly doing its own paging in order ...
    gasman gasman February 2013 New game ideas
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... of the available memory.

    So the 128 version now loads ... 26kb is the maximum (tokenised) BASIC program size which can be ... limitation imposed by the paging as the BASIC program can't extend ... . So there's just the 128 syntax error handling to sort ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    ... entered
    with the memory configured as illustrated below ... at the bottom of memory in the address ... BASIC ROM). The RAM page at the top of
    memory ... /> the top of memory, the stack held somewhere ... the bottom of
    memory (000h...3FFFh). This ...
    The_Bert The_Bert October 2013 Sinclair Basic
  • Which Emulator supports Betadisk48?Hi out there and happy new year, I'm looking for an emulator to run with my vision1.7 trdos-rom in 48 mode. Unfortunately most emus only support Bet…

    ... a EPROM 16 Kbytes (27,128) containing the DOS.
    < ... EPROM can be accessed through BASIC, the memory area between 15360 and ... /> 15467 (3C6Bh) - Entry point for "paging" the rest of the EPROM ...
    Beta 128 uses *133 bytes of RAM in BASIC variables (23734 ...
    Jmk Jmk January 2014 Emulators
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... Spectrum into 48k mode by paging in the 48k ROM, changing ... printer, and disabling the RAM paging. It neglects to clear the ... program in memory is lost. Typing "USR 0" in 128 BASIC has a ... similar effect but this leaves the paging enabled ...
    Battle Bunny Battle Bunny October 2015 Sinclair Basic
  • Dynamite Dan II - Island 6 - HELP!Hi all, can someone possibly create a snapshot of Island 6 (car park island) on Dynamite Dan II for me please? I'm trying to work out why half the…

    ... area is used for 128 features like switching memory banks etc. So ... after doing USR 0 in 128 basic (this will keep AY and ... to 48 Basic (no AY). Or from 128 program, disable the 128 paging and ... write 256 zeroes to 23296 to clear the memory ...
    FrankT FrankT December 2020 Games
  • Basic listings memory occupationI remember readong someplace that due to basic's representation of number, in a program, in order to save space, it was better to represent integers …

    ... readong someplace that due to basic's representation of number, in ...
    Alessandro Tommasi Alessandro Tommasi August 2002 Sinclair Miscellaneous
  • Memory usageBrowsing the online documentation for the Spectrum I came across a peculiar discrepency. As we all know the start of the RAM is at 16384 which is whe…

    ... where the screen memory resides. The screen memory ends at ... that they refered to paging.
    Of course ... what on earth the memory before KSTATE and after ... the video memory is used for on ... more variables were planned for paging - and other things ...
    cyborg cyborg November 2002 Sinclair Miscellaneous
  • [NEW]: Spectaculator 4.0Hi everyone, Finally managed to finish it... enjoy! --- [NEW]: Spectaculator 4.0 Spectaculator is a Sinclair ZX Spectrum emulator for PCs runnin…

    ...

    o Brand new memory contention system and cycle-accurate ... also emulated for the Multiface 128 and
    Multiface 3 ... from projects such as SE Basic and the Spectrum +3e. ... .

    o Spectrum 128/+2 keyboard emulation now behaves ...
    Jon Needle Jon Needle January 2003 Emulators
  • ANNOUNCE: Fuse 0.6.0 and friendsThe Fuse team announce the release of version 0.6.0 of Fuse, along with version 0.6.0 of the Fuse utilities and version 0.1.1 of libspectrum, the Spe…

    ... .gz[/url]

    * Pentagon 128 support (Fredrick Meunier, with thanks ... />
    * Stop `rzxtool' accessing unallocated memory when adding a snapshot to ... `listbasic' utility to extract the BASIC listing from a snapshot or ...
    Philip Kendall Philip Kendall April 2003 Emulators
  • How do I avoid BASIC becoming corrupted on returning from a M/C routine?I'm having trouble with my BASIC program becoming corrupted on returning from a m/c routine which sets all the registers (including the shadow regist…

    ... 'm having trouble with my BASIC program becoming corrupted on returning ... or memory locations when calling a m/c routine from BASIC, and ...
    trellis trellis May 2003 Sinclair Basic
  • BASin Release 6 available for DownloadHi all - It's another cut'n'paste from CSS :) I've been tapping away again, and seeing as a couple of people have recently seen BASin's latest bits…

    ... sight.

    Edit BASIC programs, using text-processing tools ... add watches containing any BASIC expression you choose and Single ... can be any Speccy BASIC expression (including such stuff ... the last 128 of them).
    Added a simple memory viewer - ...
    Dunny Dunny June 2003 Emulators
  • Tough paging questionOK... Take this: 1. We have a program compiled and run from within GENS under a Pentagon 128K environment. 2. The program works perfectly. 3. We sav…

    ... glitches, especially in matters of paging.
    6. The generated code ... the Penta's 256/512K memory. It doesn't even use ... :

    I thought the paging system for the RAM on ... different in matters of RAM paging.

    And, Cyborg, yes ...
    GOC GOC November 2003 Development
  • TR-DOSDoes TR-DOS have a problem with loading files into the area #5E00-#7FFF ? It certainly seems to have one in my case, as the routines say they've succ…

    ... /> Interestingly, Realspectrum refuses to load memory blocks there while TR-DOS ... that can page into the memory at #4000-#7FFF...

    paging in page 2 and loading ... in machine code, with no BASIC calls and no bloody INT ...
    GOC GOC November 2003 Development
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    The Spectrum 128 is my favourite model of ... palette?

    * Extended 128K BASIC to handle the extra modes ... have seen on the Spectrum 128?
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • The old days and improving the Spectrum experience.I was reminded of this recently, by a thread about Mask... Back in the day, I used to have a DISCiPLE interface and had to make do with snapshots of…

    ... in 48k and 128k BASIC and get the different music ... into the 128K's memory, so I did that ... to load files without corrupting memory. After I got the ... ) as if it was in memory all along.

    128, Genie disassembler, the Spectrum ...
    Jmk Jmk May 2004 Sinclair Miscellaneous
  • XK SystemIn Your Spectrum issue 8 it mentions a hardware paging system called the XK system, this paged the top 32KB of memory. It allowed 4MB to be used and…

    ... 8 it mentions a hardware paging system called the XK system ... paged the top 32KB of memory. It allowed 4MB to be ... 24 Andrew Pennell wrote a BASIC extension that sat in the ... RAM. This let BASIC programs in different memory pages multi-task with ...
    speccyverse speccyverse July 2004 MIA/STP/SDP
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... or solutions for when a Basic listing becomes over a certain ... to get corrupted due to paging...

    I remember Ron ...
    CKay CKay August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 56 ;for smooth return to Basic


    MoveSprite:
    memory to FB0Ah
    LD H ... , 0, 0,128,128,128, 64, 64
    DEFB 64, 64,128,128,128, 0, 0 ...
    DEFB 160, 0,128, 0,128, 0,195, 60
    ...
    robpearmain robpearmain August 2004 Development
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... creating a text adventure in 128 BASIC (I don't like using ... the 'keywords' in 48 BASIC - It's slow and annoying ... have multiple action descriptions, but BASIC will only let me use ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... partially compatible with their Beta BASIC equivalents. Some of the ... (x,y)=(128 AND INT (x/128)+INT (y/128)=2)+(64 ... AND INT (FN V(x,128)/64)+INT (FN V( ... B$(b)=STR$ INT (b/128)+STR$ INT (FN V( ... (FN V(FN V(b,128),64)/32)+STR$ INT ( ... FN V(FN V(b,128),64),32)/16)+STR$ ...
    chev chev November 2004 Sinclair Basic
  • Save Basic sources.How I can save Basic 128 sources in TAP (I use UnrealSpeccy) or TRD? [ This Message was edited by: Adramelek on 2005-02-22 01:16 ]

    How I can save Basic 128 sources in TAP (I use UnrealSpeccy) or TRD?

    [ This Message was edited by: Adramelek on 2005-02-22 01:16 ]
    Adramelek Adramelek February 2005 Development
  • How To Upload BASIC program To WOS archiveIn 1987 when i was 15 years old,i wrote a program in BASIC on my Speccy 128 called ART STUDIO..yeah i know Its the only basic program i have ever wr…

    ... wrote a program in BASIC on my Speccy 128 called ART STUDIO ...

    Its the only basic program i have ever written ...
    M.A.F M.A.F March 2005 Sinclair Basic
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... game for the Speccy in BASIC, called The Legend Of The ... , I get an 'Out of memory' message, and cannot get the ...
    pottyboy pottyboy May 2005 Sinclair Basic
  • Disable BREAK 128 basicDoes anyone know how to prevent BREAK in 128k basic?

    Does anyone know how to prevent BREAK in 128k basic?
    mgmetro mgmetro July 2005 Sinclair Basic
  • An idea for a keyboardHi guys, I was just thinking there just now (first time for everything). I was thinking about an AT keyboard on the Speccy. I remember a few peopl…

    ... about. On the Speccy 128 there was the keypad ... website reading about the 128 keypad and the protocol ... it is a fairly basic protocol that runs on ... in the Speccy 128 and +2 if memory serves correctly but ... routines of the old 128 keypad. The priciple being ...
    KeepGood KeepGood October 2005 Sinclair Miscellaneous
  • Compiling BASIC programs using Hi-Soft CompilerThis might get me nowhere, but it's worth a try... I'm writing a game in Spectrum BASIC - hopefully, for Simon's CD compilation, if he'll have it - …

    ... writing a game in Spectrum BASIC - hopefully, for Simon's ... Spectaculator/SPIN running Hi-Soft BASIC compiler. I've been testing ... until the size of the BASIC program crept above 14K ... program whilst BASIC program and compiler were still resident in memory. So ...
    woodcock88 woodcock88 November 2005 Sinclair Basic
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ... up/down
    - Added basic Vista beta 2 support by ... undocumented flags
    - Fixed ROM memory accesses to be uncontended [Dave ... Eshan
    - Fixed external memory ports to be write-only ... movements
    - Improved RAM, paging, CLUT and CPU register power ...
    obo obo July 2006 Emulators
<1…11121314151617…34>

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128 9.4K 14.8K
memory 21.8K 32.5K
paging 1.7K 2.4K
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