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<1…19202122232425…34>
  • The direct bus or indirect one... that is the questionThe Ethernet project continues...and I'm in a quandry. So I've managed to implement enough socket library for the W5100 that socket, bind, listen, a…

    ... at address 0x0000.

    BASIC entry points that can be ... filesystem that is accessable from BASIC (I'm currently thinking of ... high to stop other ROMs paging in), paging latches on downstream devices ... 'm planning to use flash memory for the ROM with 4K ...
    Winston Winston November 2007 Hardware
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... , Timex has a bit small memory. 64K or 80K would be ... , designers of 128 speccy choose a different way. Paging of RAM is ... , have about 64K or 80K memory pageable anywhere. Something like pixel ...
    Fikee Fikee January 2008 Games
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... the CF card from 128K BASIC using ResiDOS !![/QUOTE]

    BASIC as such. By default, on ... mode (ie all the 128K paging hardware is available).

    paging out the divIDE+ memory altogether, so of ...
    glancaster glancaster February 2008 Hardware
  • New protection systemsAs a follow-up to [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14311&page=2"]this[/URL] thread regarding relatively new protection sy…

    ... with variable speed and bank paging support built in. I have ... have more fun with the BASIC part. The bulk of it ... challenging part was the entire memory sweep and the subsequent ... sum which required preserving that memory and switching between monitor instances ...
    Patrik Rak Patrik Rak February 2008 Development
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    ... mean the one in the 128 Editor ROM, it's horribly ... the music stops playing whilst BASIC performs tasks like displaying ... the screen), returns to BASIC correctly whilst still running in ... be corrupting areas of memory used by BASIC either, because you can ...
    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... listing of the current BASIC program in memory. I suspect perhaps the ... the 128K BASIC editor environment "paging" my code out of main memory, but ...
    Digital Prawn Digital Prawn March 2008 Development
  • Beta BasicWhilst testing my 16K Speccy emulator for CCG2008, I wanted to load Beta Basic. I know v1.0 supported 16K models, but the TAP file online only contai…

    ... , I wanted to load Beta Basic. I know v1.0 supported ... TZX file.[/quote]

    Memory model updated.

    [quote ... also says BB was 48/128 only, but I can assure ...
    mheide mheide March 2008 Infoseek database
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... ;-)

    The basic system needs 5 banks:
    [*]Modified ZX48 BASIC ROM
    [*]IDEDOS (default filesystem ... BASICs, eg Gosh Wonderful, SE BASIC
    [*]Interface II ROM ... memory page and set manual maximum of used ram (128/256 ...
    glancaster glancaster April 2008 Development
  • Ripping a fontIs it possible to rip a font from a machine code game using Spin?

    ... One or a
    128. Or indeed a Multiprint. ... br /> whereabouts in the memory of the set, and ... meantime, here's a Basic Loader and
    the ... whizz through the
    memory until you find the set ... representation when searching through memory and IIRC when you ...
    jp jp April 2008 Emulators
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... active on real ZX16/48/128/+2(grey) if register I ... as high byte of contended memory adress.[/QUOTE]

    Okay ... 48K ROM as your default BASIC, instead of the one that ...
    glancaster glancaster April 2008 Development
  • FAST and SLOW .TAP loading in RESIDOSWhy is in RESIDOS this TAP file loaded always too slow ? (with lines in border area). Other TAP files on my drive is fast loaded, but loading this fi…

    ... in ROM area disconnect external memory and use original ZX rom ... active version of BASIC (eg Gosh Wonderful, SE BASIC). These are not ... because the modified versions of BASIC that ResiDOS contains cannot be ... not use reset of MB02 paging port, only jump to adress ...
    glancaster glancaster May 2008 Development
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... the end of the 48K BASIC ROM which were used by ... for all memory locations soon disappeared.

    On the 128+ Sinclair ...
    Geoff Geoff June 2008 Games
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    When writing that post about 128 issues I came across two ... debugger. Go right down to memory location $FFFF. Enter edit mode ... . Now type in [I]Beta Basic 4[/I] in the search ...
    Jimmy Jimmy June 2008 Emulators
  • RAM paging and port usageDear users and developers, I'm just trying to find some detail information about RAM paging on the Spectrum 128 and later models, especially those a…

    ... and 15 reset will cause paging.

    [QUOTE]Spectrum + ... the +3 than than the 128 ).

    [QUOTE]Spectrum ... TC2068, TS2068
    No RAM paging, but always fixed 48k RAM ... .org/faq/reference/tmxreference.htm#Memory]FAQ[/url].

    [QUOTE ...
    Philip Kendall Philip Kendall June 2008 Hardware
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... I just put this pure-BASIC screen-flipping demo together.< ... br />
    Download BASIC demo screen flipping snapshot here ... ]Initialisation[/b]: CLEAR the BASIC area, reserving room for ... paging registers such that second screen is paged into high memory ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... didn't exist. With 128K BASIC, who knows what obscure ... drawn into other areas of memory and then ldir-ing ... ) Most other things (including the paging operations and active screen selection ... the second screen using ordinary BASIC PRINT and graphics commands. ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    [QUOTE=aowen;293456]The 128 Basic has no support for the ... ! to the right memory area for a purely BASIC solution.
    [/quote ... realistic speed in a 100% BASIC program.

    [QUOTE]
    BASIC ROM, I could see this ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... avoid losing 16K of available memory. Not that hard to do ... or the BASIC was designed for expansion. The Spectrum 128 is a ... is now being transfered in memory blindingly fast. This now allowed ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • WTF is this???[url=http://cgi.ebay.es/Spectrum-128-Emulator-ZX-Interface-2-ROM-Cartridge_W0QQitemZ170254558796QQihZ007QQcategoryZ50223QQrdZ1QQssPageNameZWD2VQQcmdZ…

    ... et al. merely 128K BASIC and the 128 menu and 11K of ... you can make the 128K BASIC editor work (paged in and ... />
    This works by detecting memory accesses to 0x3FFE/0x3FFF to ...
    Winston Winston August 2008 Hardware
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... random generator, how to allocate memory for a character set in ... /c and how to mix Basic and machine code on the ...
    STA PTR2
    LDA #128
    STA PTR1+1
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... memory is hazy, but when you USR 0 the speccy from 128 BASIC ... , it goes into 48k mode but with all the 128k memory ... use the SPECTRUM command in 128 BASIC, the bankswitching features are locked ...
    XTM of TMG XTM of TMG December 2008 Sinclair Miscellaneous
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... features (sound and extra memory), but with none of ... one thing: Spectrum Basic 48 and 128 runs in interrupt mode ... background stuff of 128K Basic before you will call ... code and returning to Basic for USR adr is ... bad. Even compiled Basic games won't work in ...
    LCD LCD December 2008 Sinclair Miscellaneous
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... Knight-Tyme. It returns to BASIC after it is run:
    paging just before the RES 4,(IY+1) to get 48 BASIC ... others. Daley Thompson's Supertest 128 had a fun one where ...
    John Elliott John Elliott December 2008 Sinclair Miscellaneous
  • Is the original divIDE compatible with Interface 1Is the original divIDE hardware compatible with Interface 1 ? I would like to use the divIDE and Microdrives connected at the same time. Is this pos…

    ... to inhibit the divIDE from paging in its EEPROM on top ... , could software running in ZX memory with Interface 1 connected access ... IDE routines without using the Basic LOAD command trap of the ...
    bladerunner bladerunner January 2009 Hardware
  • Is the original divIDE compatible with Interface 1Is the original divIDE hardware compatible with Interface 1 ? I would like to use the divIDE and Microdrives connected at the same time. Is this pos…

    ... software running in ZX memory with Interface 1 connected access ... IDE routines without using the Basic LOAD command trap of ... way is used for disconnect memory ? Any paging port ?

    ... Divide connect external rom memory if ...
    velesoft velesoft January 2009 Hardware
  • DivIDE on Spectrum +3Hi all, Is it possible to use the DivIDE on the Spectrum +3 in 128K mode? I have the 'A' jumper set on the board, but my +3 resets into 48K mode wit…

    ... when ROMs other than the BASIC ROM were paged in.[/QUOTE ... type) will patched DIVIDE memory for work with 128 roms.....
    If ...
    velesoft velesoft February 2009 Hardware
  • Spectrum +2 A/B ManualsHi, please can anyone tell me what the manual for the black +2 looked like (black/grey) and how many pages etc. also what differences there are, if s…

    ... +2grey manual.

    From memory the +2A manual was much ... changes to the 128 basic editor (now using +3 basic). It also had ...
    thingley thingley April 2009 Hardware
  • Simple text compressionI just checked one idea about text compression. Do not take it as recomendation but rather as info which can you save some time when you are solving …

    ... can be loaded into memory from tape etc...
    memory - the asm code ( ... /> ; Save Cursor back to memory
    LD (CursorPos), HL ... HL
    LD A, 128
    LD (CursorMsk), A< ... (also in BC for BASIC programmers). A return code ...
    BloodBaz BloodBaz May 2009 Development
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128 9.4K 14.8K
memory 21.8K 32.5K
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