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Search Again :: Adv Search 1000 results in 0.084s
<1…11121314151617…34>
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... after returning from CALL #11E in ROM0! There is no direct ... call to the interrupt routine in 'BASIC' ROM1. See ROM0 address #0038 ... to the routine at #11A3 (128 ROM0) where no further paging ...
    roko roko April 2010 Hardware
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... returning from CALL #11E in ROM0! There is no ... call to the interrupt routine in 'BASIC' ROM1. See ROM0 address ... the routine at #11A3 (128 ROM0) where no further ... the value at adress 4514 in 39999
    LD ( ... I tried this in Fuse from 48K basic when I selected ...
    bverstee bverstee April 2010 Hardware
  • Alice in Wonderland (FULL VERSION!) on ZX SpectrumNot really a game but a film and I'm uncertain which forum to put this in so (Moved it to Misc - Mod).... I've uploaded two tap video copies of [B]A…

    ... which forum to put this in so (Moved it to ... copies of [B]Alice in Wonderland converted to ZX Spectrum ... to add some AY music in the intro and scroll ... stopped because my player (basic) was pretty slow and ... characters were moving like in slow-motion. So we ...
    Yerzmyey Yerzmyey April 2010 Sinclair Miscellaneous
  • Which games had the best music?Well? I always loved the music you heard upon dying in 'Zombie Zombie'. Also, are there any sites that have mp3s of Speccy music. I've seen the ones…

    ... would love is the 128 music that plays in the different levels of ... 'Escape In Singes Castle'. The music is ... brill but in the game ...
    Mark R. Jones Mark R. Jones May 2010 Games
  • Which games had the best music?Well? I always loved the music you heard upon dying in 'Zombie Zombie'. Also, are there any sites that have mp3s of Speccy music. I've seen the ones…

    ... would love is the 128 music that plays in the different levels of ... 'Escape In Singes Castle'. The music is ... brill but in the game ...
    Bandit Bandit May 2010 Games
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... runner for SNA 48/128 snapshots on SAM COUPE. ... SNA files is loaded in 48kB mode in SAM ram (run ... possible manually change value of basic variale "SLOW=1"
    ... color palette is also set in basic and can be modified. ... of port 7FFD in SNA is in range #10-#17 ...
    velesoft velesoft May 2010 Games
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... so how? I've seen in one forum a while back ... probably have some sort of basic sequencer display to arrange the ... ]


    Ah, so MUSIC or SOUNDS. You mentioned both ... became confusing.
    Yes, playing music in interrupts requires some piece of ...
    Mister Beep Mister Beep May 2010 Sinclair Basic
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... . He's used OUT in Basic listings in some of his games, but ... sound effects or also for music.

    [url]http://tinyurl ...
    zxbruno zxbruno May 2010 Sinclair Basic
  • divIDE not working with my Spectrum +2aHi I bought a divIDE 57c and I am told that Fatware is flashed to divIDE. I tried following jumper settings: E E+A A and no jumper at all. When res…

    ... connect !

    Write in basic: OUT 227, 128 and press reset. DIVIDE ...
    velesoft velesoft May 2010 Hardware
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... . He's used OUT in Basic listings in some of his games, but ... sound effects or also for music.

    [url]http://tinyurl ... could be loaded as DATA in basic and somehow played via the ...
    brownb2 brownb2 May 2010 Sinclair Basic
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    I've said already, the BASIC has way too low speed ... times per second, and with BASIC you only can do ~280 ... second in the very best case. Even to play AY music, not ... avoid sound glitches (1000% guaranteed in BASIC).
    Shiru Shiru May 2010 Sinclair Basic
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... could be loaded as DATA in basic and somehow played via the ... do a sound digitiser/player in Basic many years ago, thinking I ... Basic offers can only use the chip for sound effects or music ... AY sound effects: possible, Simple music: possible, but might not sound ...
    zxbruno zxbruno May 2010 Sinclair Basic
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... You play Sound-Tracker music from BASIC: [url]http:// ... br />
    Playing AY music from BASIC interpreter - with interrupts - is ... write a special small program in BASIC, using DATA commands.
    music from BASIC interpreter however it ...
    Yerzmyey Yerzmyey May 2010 Sinclair Basic
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    You can easily have AY music playing in the BASIC using IM2 interrupts, yes ... question was about playing AY music in pure basic, without any machine code ... infinitely easier than create AY music player in pure BASIC).
    Shiru Shiru May 2010 Sinclair Basic
  • Crap games that you fondly rememberCant remember if this ones been done before tbh, but we always have classic games threads so heres one slightly different :P what crapper games do yo…

    ... of the first I played in which two cowboys fight a ... .org/showscreen.cgi?screen=screens/in-game/h/HighNoon.gif[/IMG ... music)
    Escape (a game in Basic about miners)
    Golf (another game in Basic ...
    zxbruno zxbruno June 2010 Games
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... each section through a different music engine... The answer to that ... assembly for each of your music parts. The routine would play ... , you could even do this in BASIC, were you to simply organize ... loads one after another. The Basic header then would chose which ...
    kgmcneil kgmcneil June 2010 Announcements
  • Anyone used their Spectrum for mathematics/physics projectsI am currently doing an A level in Mathematics with ICS. It has me thinking and I would be interested to know if anyone has used their Sinclair Spect…

    ... hours spent tinkering away in BASIC on an old 128+2... Algebra never ... having to retake my exam in Math a couple of times ... learnt from the Spectrum came in handy in putting together a rough ... my hours of tinkering away in BASIC on the humble speccy...
    kgmcneil kgmcneil June 2010 Sinclair Miscellaneous
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... speccy -- BEEP only works in BASIC because it's uncontended (the ... routine to those huge changes in speed throughout the frame - ... using The Music Box engine (probably the simplest engine in Beepola, ... square-wave tone channels) in contended memory. It sounds ...
    ccowley ccowley June 2010 Announcements
  • How many hours a week do you use your Speccy?How many hours a week do you use your Speccy and for what (gaming or programming?).

    ... and not enough hours in the day to play ... my girlfriend's moving in in the next week or ... had a room for work/music (large vinyl collection), a ... get the hardware up (in rotation with t'other machines ... 't recently. Also dabbling in BASIC (carrying on from where ...
    urbanupstart urbanupstart July 2010 Games
  • How many hours a week do you use your Speccy?How many hours a week do you use your Speccy and for what (gaming or programming?).

    ... my girlfriend's moving in in the next week or ... a room for work/music (large vinyl collection), ... t recently. Also dabbling in BASIC (carrying on from where ... paraphenalia lives in a tuff crate in the loft. ... it all goes back in the crate, not necessarily ...
    Alien 8 Alien 8 July 2010 Games
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... many problems with existing beeper music in AY files.[/QUOTE]
    I ... the ROM for the drums, in a specific way, so it ... the drums, this makes the music hang if the data is ... . AY players has no Sinclair BASIC ROM, so the only way ...
    Shiru Shiru July 2010 Announcements
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... of whack, and anyway, the music must've been taking up ... you play Target Renegade on 128 the music makes the usually smooth ... . Fat lot of good the 128 music was doing 48k owners, they ... notice that I used a basic colour with bright earlier by ...
    jesus 666 jesus 666 August 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... made his editor for Cybernoid in basic. Everything is pre-calculated from ... a lot of slow down in rooms with the volcano, so ... can't put too much in those rooms.

    I ... new option to turn the music off but keep the sfx ...
    FrankT FrankT August 2010 Games
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... /> Some titles have 128K music. Where possible, I'll try ... then the music has to be stored in another RAM ... additional RAM, page in the music bank, and load ... can easily be done in BASIC. I make no apologies ... have provided graphics or music. When asked, I ...
    jonathan jonathan August 2010 Development
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... ]Some titles have 128K music. Where possible, I' ... then the music has to be stored in another RAM ... the additional RAM, page in the music bank, and load ... can easily be done in BASIC. I make no apologies ... may have provided graphics or music. When asked, I ...
    Speccyman Speccyman August 2010 Development
  • BITWISE operators...Hi Folks, Another question - is there a way (fast) to do bitwise operations in Sinclair BASIC? Many thanks Paddy

    ... strange to me that Sinclair BASIC, which had almost every useful ... of to use bitwise operators in BASIC is because you want to ... as paging on the 128. There were BASIC keywords to deal with ...
    chev chev August 2010 Sinclair Basic
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... 122-124 of the 48k BASIC Programming manual. Here's an ... manipulating them directly from memory in BASIC is a bit tricky.
    IN o$
    3001 PRINT #0 ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... into the normal 128+ menu, from there select 48K basic, then loading ... and use 48mode in any time without manual setting in basic:
    [url ...
    velesoft velesoft October 2010 Hardware
  • Loading BASIC programs stored as "bytes:"Hi all, I have a question regarding loading BASIC programs, that I managed to save as machine code (I suppose) when I was a child, as a result of e…

    ... stacks, so even if the BASIC chunk is restored into the ... either crash or return "Nonsense in BASIC" as the environment won't ... above RAMTOP and extract the BASIC chunk which was originally between ... :

    * POKE ADDR+LEN,128 (the "end of VARS" marker ...
    Battle Bunny Battle Bunny October 2010 Development
<1…11121314151617…34>

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