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<1…12131415161718…34>
  • Is ESXDOS flexible enough to incorporate e.g. Spectranet commands?I was just discussing the idea with someone about the wish some people have to be able to combine interfaces such as DivIDE (Plus) / DivMMC EnJOY! wi…

    ... spectranet :)

    In my opinion there's no ... if more than one has BASIC traps etc. indeed, ... have two sets of BASIC extensions when they could ... device.

    In my case the platform I ... and it is prevented from paging in on traps etc.)
    ...
    guesser guesser February 2014 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after the ... 128K: Returns "C Nonsense in BASIC, 22:1" error after the ... in BASIC" error due to 128/+2 RAM disk commands implemented in ... the two small BASIC ...
    Alessandro Grussu Alessandro Grussu February 2014 Games
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... . There are two versions in the TAP file; TXT2EmuBAS ... is loaded as a BASIC program into the emulator.< ... it will give a "Nonsense in BASIC" error at the end, ... correctly; but on the 128 models it will crash.
    in strings (eg. in a recursive DEF FN ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... models. Line 0 crashes the 128 editor, and because the USR ... the 48k (despite the "Nonsense in BASIC" message) but fatal on the ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • 48k memory dump to 128k???Having problems getting a 48k snapshot to load into 128k mode using ZX Spin. Tried saving 48k memory as a binary file and loading it back in 128k mo…

    ... file and loading it back in 128k mode but it ... 128 is in 48 mode or you've run "usr 0" from 128 basic ... sure you are at a basic prompt and when you load ... why this won't work in general :- consider where is ... is SP pointing to, where in memory is the program counter ...
    Alcoholics Anonymous Alcoholics Anonymous May 2014 Development
  • Games with Plus3/Disk enhancementsFor about 95% of games of +3 disk, it was simply the tape version with the only benefit being reduced loading times. However, there were a few excep…

    ... you compare it to the 128/+2 version or the +2A ... - the game is mostly written in BASIC).

    -P-47 ... />
    -The Untouchables has pictures in between loads

    -Heroes ... regarding this, can anyone try in emulator if the Darius + disk ...
    Ivanzx Ivanzx May 2014 Games
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... handy methods for using UDGs in BASIC?[/quote]

    UDGs are ... get a custom font and 128 UDGs.

    [quote]Is ... screen?[/quote]
    Paint Plus (in the archive) has a UDG ...
    chev chev June 2014 Sinclair Basic
  • Popular Computing WeeklyHope someone can help me, I've been typing in a whole heap of early Type-ins for the Amstrad CPC 464 and have typed in a program, though it's not wor…

    ... the original program was written in BASIC 1.0, so there ... 1050 IF v127 THEN v=-128
    1070 GOSUB 1580< ... 1810 IF q1127 THEN q1=-128
    1830 GOSUB 2520: ... 2080 IF q2127 THEN q2=-128
    2100 GOSUB 2520: ... 2350 IF q3127 THEN q3=-128
    2370 GOSUB 2520: ...
    CP/M User CP/M User June 2014 Chit chat
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... -II;778057][CODE]10 CIRCLE 128,80,80
    20 PLOT ... /> Thanks Ash-II - bit slow in BASIC but impressive.

    Best ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • +128 with usr0 in menu screenIve just watched a video of a guy with a spectrum and on the loader menu i think under calculator the menu had an entry for usr0,anyone aware of this…

    ... . The original version of 128 BASIC is faster, has a ... values in the UK version), enables you to enter BASIC ... lines that are impossible to enter in the ... you to enter control codes in BASIC lines, has a full ... ive done your head in all day but im ...
    chev chev July 2014 Emulators
  • Your Spectrum RegretsSpeccy things that you have done (or haven't done) and have regretted them since. Here's mine... (in no particular order). 1) Sold my Spectrum 128K…

    ... being able to go back in time and relive my Spectrum ... pee-poor programmer (and only in BASIC). Too hyperactive and undisciplined to ... game I wrote for the 128 I was especially proud of ...
    Mordaen Mordaen August 2014 Sinclair Miscellaneous
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after the ... 128K: Returns "C Nonsense in BASIC, 22:1" error after the ... in BASIC" error due to 128/+2 RAM disk commands implemented in ... the two small BASIC ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Are OpenSE BASIC and SE Basic IV incompatible with Plus D?Hello, I'm considering Andrew Owen's impressive [url=http://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http://cheveron.github.io/…

    ... doesn't work.
    [*] Beta 128 Disk: it partially works: "RANDOMIZE ... impossible to get back to BASIC with "RETURN". "RANDOMIZE USR 15619 ... not possible to enter Beta 128 Disk's TR-DOS.
    in BASIC). I hope esxDOS will eventually ...
    programandala.net programandala.net September 2014 Sinclair Basic
  • Chuckie Ess 2 tap doesnt work[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000959[/url] It loads, you press a key and it returns to Basic! Anyone any idea why or got a …

    ... the Microdrive commands that are in BASIC after the LOAD are ... saved, not from the BASIC loader in the TAP file.[/QUOTE ... checking what was actually in the BASIC loader but the TAP ... in the archive doesn't ... DATA 243,221,33,0,128,17,17,0,62, ...
    richl richl September 2014 Infoseek database
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... fits into a REM statement in a basic program.

    I ... fancy headerless loaders, just the basic function.

    How do ... the loaded 16K worth of 128 code in bank 6?

    [/B]
    ;LOAD 128 bank 6 code
    [B ...
    Jerri Jerri October 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... programming
    [*]Better Basic than in C64
    [*]128 colors in 320x200
    [*]1 ...
    protek protek December 2014 Games
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... /> Bung it in to your favourite emulator assembler in basic

    128, left hand bit)
    ... to basic
    LD BC,57342
    IN A,( ...
    ; safely exit to BASIC

    exitend
    MatGubbins MatGubbins December 2014 Development
  • DivMMC Enjoy - I'm not enjoying it!My DivMMC Enjoy arrived today. Excitedly I rushed home to plug it into my +2a. I have quite a few SD card/CF solutions for my computers so I know wha…

    ... spectrum in USR 0 mode which leaves you at 48k basic but ... the machine still has access to the 128 hardware ... 3 of my 7 +128`s in 48k setting 2 48k machines ...
    zedexspectrum zedexspectrum January 2015 Hardware
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... height of the screen, only in this case with 8x2 attributes ... be on a 128 with page flipping. Which means paging in both screens ... game would have to run in the border time.
    joefish joefish January 2015 New game ideas
  • DivMMC Enjoy - I'm not enjoying it!My DivMMC Enjoy arrived today. Excitedly I rushed home to plug it into my +2a. I have quite a few SD card/CF solutions for my computers so I know wha…

    ... spectrum in USR 0 mode which leaves you at 48k basic ... but the machine still has access to the 128 ... 3 of my 7 +128`s in 48k setting 2 48k ... replaced the main board (just in case) and has also ... deck would corrupt if loaded in direct from the card. ...
    chinnyhill10 chinnyhill10 February 2015 Hardware
  • Who wants to play with my Willy?While cleaning up my PC a few weeks ago, I stumbled across an old Jet Set Willy mod I started back in the early 2000s. Although I don't quite have th…

    ... Goal". It results in an IDS in "Swiss Cheese". This ... 128 edited rooms. The remaining 128 rooms (technical numbers 128-255 in ... JSWED) are unused in the ... screen and a custom BASIC loader would certainly add ...
    jetsetdanny jetsetdanny June 2015 Games
  • Want to buy versions of Fairlight I don't own...Hi! I am trying to collect every version made of the Fairlight series. I'm looking for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=00017…

    ... 't load on a 128 toastrack in 48k Basic either.

    I ... on Ebay?

    Its in A1 condition, no scratches or ... creases in the included instruction booklet, also ...
    FrankT FrankT August 2015 Wanted
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... on the Just Speccy 128 was news to me ... of the time are in similar emulation backwaters .I ... at the Opus hardware in detail yet but I ... up with something like "Nonsense in Basic 10 " or something similar . ... though I am interested in Opus of course just not ...
    harriusherbartio harriusherbartio September 2015 Hardware
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... Fuse’s Opus emulation (although in turn, EightyOne uses the ... info on the Just Speccy 128 was news to me and ... up with something like "Nonsense in Basic 10" or something similar. I ... amplification. Of course, noise introduced in early stages of amplification will ...
    zub zub September 2015 Hardware
  • Problem with BC corrupting after DJNZJust for fun, I'm messing around trying to get the level maps from Lemmings to display on the screen with machine code. It's been ages since I did an…

    ...
    LD A,128 ; SET THE COUNTER FOR 128 LINES

    in the archive always crashes. The ... one written in C that takes windows .bmp ... , but it will be mostly in basic. This m/c routine will ...
    mulder mulder January 2016 Development
  • Can anyone show a slight diagram of how pokes work in a jet set willy game for example?I know its kind of something to do with machine code and Memory addresses etc but would be nice to see a youtube video or some drawings etc ? .Many t…

    ... a bit is worth in the final number the byte ... you how to define UDGs in BASIC. It's worth trying ... set and clear individual bits in a byte, or shift ... 127 as positive, and 128..255 as their equivalent negative ... numbers, which are -128..-1. And that's how ...
    joefish joefish January 2016 Games
  • 128K programmingDoes anyone know any good resources on assembly programming for the 128? All I'm after is an "idiot's-getting-started-guide" on how to utilise the…

    ... run any code which does paging everything crashes.
    You [b ... push something on, change the paging, then pop something random back ... and do a CLEAR 32767 in BASIC before loading it.
    guesser guesser February 2016 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ... in BASIC" error due to 128/+2 RAM disk commands implemented in ... the two small BASIC ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
<1…12131415161718…34>

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