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Search Again :: Adv Search 1000 results in 0.017s
<1234567…34>
  • Common pitfalls and solutionsLet's discuss some of the common problems in Speccy programming, and the methods we use to avoid them. For an example, here is a piece of code that …

    ... /> ;
    ;Typing USR 0 in 128 BASIC effectively calls memory address ... without disabling any of the 128 paging (which is what happens
    128 mode is that bank 7 ...
    Hikaru Hikaru August 2010 Development
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... they are stored where the 128 paging routines are.

    To ... write a paging routine that will load in ... . I've only dabbled in paging once before on the +3 ... knew of a way of paging in only a certain number ...
    FrankT FrankT August 2007 Games
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... need to do lots of 128 paging to save the correct blocks ...
    FrankT FrankT August 2007 Sinclair Basic
  • Jimmy's UK101 emulatorThe [url="http://www.mediafire.com/?cmxmzkax9jb"]Compukit UK101 emulator[/url] works best when running on the ZX Spectrum SE.

    ... />
    It detects 128 paging hardware and selects the 128 ACIA code if ...
    Jimmy Jimmy August 2008 Development
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... away. Typing USR 0 in 128 BASIC evaluates the function and ... without disabling any of the 128 paging (which is what happens if ... they are not available in 128 mode is that bank 7 ... to the desired values and paging in the 48 ROM, however ...
    ewgf ewgf December 2008 Sinclair Miscellaneous
  • Common pitfalls and solutionsLet's discuss some of the common problems in Speccy programming, and the methods we use to avoid them. For an example, here is a piece of code that …

    ... /> ;
    ;Typing USR 0 in 128 BASIC effectively calls memory address ... without disabling any of the 128 paging (which is what happens
    128 mode is that bank 7 ...
    BiNMaN BiNMaN August 2010 Development
  • Supertest 128 - Loader QuestionI wonder if someone could explain (in simple terms please) :) , the purpose of the switch code. I see what is doing (going to 48k mode via spectrum)…

    ... had little documentation about the 128 machine when writing the game ... 48K LOCK bit in the paging register ($7FFD).

    ... allows full access to the 128 paging register and full 128K of ... RAM without 128 BASIC getting involved and corrupting ...
    Jimmy Jimmy December 2010 Games
  • Copyright questionIf I was to recreate the Miner Willy sprite for use in my own game would that infringe on copyright?

    ... entire world for stealing a 128-pixel sprite, there'll be 100 ...
    gasman gasman June 2011 Sinclair Miscellaneous
  • Copyright questionIf I was to recreate the Miner Willy sprite for use in my own game would that infringe on copyright?

    ... entire world for stealing a 128-pixel sprite, there'll be 100 ...
    Sokurah Sokurah June 2011 Sinclair Miscellaneous
  • Coding for 128kHi all, I wonder if anyone can suggest any useful reading/threads/examples on the fundamentals of 128k coding. Chapter 24 of the +2 manual has prov…

    ... initially was that thing about paging in the alternate screen. The ... most awkward things about the 128 paging. Life would have been much ... better if they +3 paging scheme had been there from ...
    AndyC AndyC October 2012 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... which is used by the 128 paging.

    Also CLEAR address ...
    FrankT FrankT January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... which is used by the 128 paging.

    Also CLEAR address ... info about 23296 used by 128 paging, I'll make sure to ...
    Speccy_James Speccy_James January 2014 Development
  • playing ay music using interruptsi seem to remember there is a way to play ay music using interrupts. (i.e. play music while you are typing, editing listings, running another program…

    ... a routine to help with 128 paging and wot-nots.
    http ...
    MatGubbins MatGubbins September 2018 Development
  • Dynamite Dan II - Island 6 - HELP!Hi all, can someone possibly create a snapshot of Island 6 (car park island) on Dynamite Dan II for me please? I'm trying to work out why half the…

    ... .

    Had to disable 128 paging and clear printer buffer.
    FrankT FrankT December 2020 Games
  • Dynamite Dan II - Island 6 - HELP!Hi all, can someone possibly create a snapshot of Island 6 (car park island) on Dynamite Dan II for me please? I'm trying to work out why half the…

    ... this area is used for 128 features like switching memory banks ... AY). Or from 128 program, disable the 128 paging and write 256 zeroes ... .

    Code to disable paging and clear printer buffer:
    paging
    ld hl,$5b00
    FrankT FrankT December 2020 Games
  • 128 ROM paging alternativeWould this work (with the appropriate code in each ROM)? [code] ; 128 rom paging routine ; use rst 28h with call address stored after restart ;;rom…

    ... )?

    [code]
    ; 128 rom paging routine
    ; use rst 28h ...

    ;;rom0

    paging
    org 0x0028
    ld ...
    chev chev August 2008 Development
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... problem getting my brain around paging. Well, actually the bit I ... /> Port 32765 controls the memory paging. Bits 0-2 determine the ...
    trellis trellis August 2003 Sinclair Basic
  • ROM paging questionAssuming the Spectrum 128 memory map and port addresses, but two custom ROMs in place of the normal Editor and BASIC, what is the most efficient way …

    Assuming the Spectrum 128 memory map and port addresses, ... ROM-1, which means the paging code needs to skip those ... /> The RAM part of the paging routine should live at 23296 ...
    chev chev January 2006 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... the program enters this "move sprite" block?

    I ... .rickardberglind.se/zx/move-sprite-1.z80"]here[/URL].< ... c=number of columns in "sprite"
    ld e,8 ; ... e=number of rows in "sprite"
    ld d,31 ; ... carry flag
    ld b,128 ;load "carry" into b ...
    Rickard Rickard May 2007 Development
  • Memory paging in 128 KB - 64KB RAM possible?I have found a quote in Spectrum 3 manual (available at WOS) -------------------- In the +3, we have crammed in more than twice the amount of memory…

    ... using a process called
    paging - BASIC (and the processor) always ... KB of memory with proper paging?
    I always believed no ...
    Ralf Ralf March 2008 Development
  • RAM paging and port usageDear users and developers, I'm just trying to find some detail information about RAM paging on the Spectrum 128 and later models, especially those a…

    ... detail information about RAM paging on the Spectrum 128 and later models ... , TC2068, TS2068
    No RAM paging, but always fixed 48k RAM ... :
    In addition to the paging methods of the Spectrum 128k ... select the RAM bank for paging at address C000..FFFF.
    clausjahn clausjahn June 2008 Hardware
  • New Windows Spectrum Emulator: CSpect V0.2 ZXSpectrum emulator by Mike DaillyNew Windows Spectrum Emulator: CSpect V0.2 ZXSpectrum emulator by Mike Dailly (Found on SpecNext Facebook-Page) Info and Download (=klick "CSpe…

    ... the debugger
    Sprite shape port has changed ... /> -zx128 = enable ZX Spectrum 128 mode
    -s7 = enable ... (soon)

    Sprite rotate, flip and mirror working ... /> bit 0 = WRITE paging on. $0000-$3fff write access ...
    Luzie Luzie July 2017 Emulators
  • Phantomas Infinity ReleasedAt last, we're proud to present Phantomas Saga: Infinity. You can download them free from CEZ Games Studio page. We hope you'll enjoy so much as we…

    ... the Sprite Pack library to its limits, combining its power with paging ... forward to it.

    Sprite Pack 3.0 is close ... using 'more' absolute addresses for sprite animations as you had suggested ... -- might be helpful in a 128 setting.
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Games
  • Strider II (and others) + 3 disk versionsHello everyone, I've been working on converting some games to be able to load them from the +3 floppy. I started with single load games but now Im i…

    ... /> 62720,128

    But I still have some small sprite corruption ... something else to do besides paging rom2, ram7 and put the ...
    BCH BCH July 2013 Games
  • Football Director 128Sorry if this has come up before but having downloaded Football Director 128 when I try to load it it always seems to crash on the title page. Any o…

    Sorry if this has come up before but having downloaded Football Director 128 when I try to load it it always seems to crash on the title page. Any one know what I'm doing wrong? Does anyone else have this problem?

    Cheers!

    Paul
    paul paul January 2002 Games
  • 128 +2 video connections.I have just got my hands on a Spectrum 128 +2 grey model all in working order, what I need to know is if I take a signal from the CVBS Composite Vid…

    ... my hands on a Spectrum 128 +2 grey model all in ...
    Anonymous Anonymous April 2001 Sinclair Miscellaneous
  • Original 128 Part 2: The KeysMy 128 appears to work fine. The keys all have perfect responsiveness. All except keys 1, 2, 3, 4 and 5. These five number keys don't work at all. E…

    My 128 appears to work fine. The ...
    Spector Spector January 2001 Sinclair Miscellaneous
  • Stop me from blowing up my original Spectrum 128!I have a Spectrum 128 (not the +2), and I want to play some of those old classic games again. The trouble is this. I still have the original Power Su…

    I have a Spectrum 128 (not the +2), and I ... it will work on the 128, but...

    I'm ...
    Spector Spector January 2001 Sinclair Miscellaneous
  • ZX Spectrum 128 BoxedRoll up, roll up ... etc ... I've eBayed two of my Speccy 128 machines. Only a few days of bidding left ... Take a look if u r interested in acquir…

    ... eBayed two of my Speccy 128 machines. Only a few days ... a boxed Spectrum 128 machine, and a Spectrum 128 machine without working ... as I have another boxed 128, so these are spares.
    Refrenz Refrenz December 2001 Sales
  • Multiface 128I have a Multiface 128 which I'm thinking of selling... Only thinking of it... The button and case are damaged, There are some aesthetic defects (I s…

    I have a Multiface 128 which I'm thinking of ...
    Fuzzbucket Fuzzbucket August 2001 Sales
<1234567…34>

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128 9.4K 14.8K
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Related Threads

  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …
  • What is difference between "128" and "128+"?What is the difference between a "Spectrum 128" and a "Spectrum 128+" ??<br /> <br /> And I am not talking about the different looking +2's, etc.<br …
  • Changing MP3's from 128+ to just 128I have a number of MP3's that are bigger than 128 bit rate and i want to convert them all in one go to 128. <br /> <br /> Could you guys recommend s…
  • Memory paging in 128 KB - 64KB RAM possible?I have found a quote in Spectrum 3 manual (available at WOS)<br /> <br /> --------------------<br /> In the +3, we have crammed in more than<br /> tw…
  • 128 ROM paging alternativeWould this work (with the appropriate code in each ROM)?<br /> <br /> [code]<br /> ; 128 rom paging routine<br /> ; use rst 28h with call address sto…
  • List of 128 only games and 128 games that were different to the 48k versions.Can anyone think of any 128 games that were different to 48k and i'm not talking about music enhancments but more graphical,or speed or bigger maps e…
  • Football Director 128Sorry if this has come up before but having downloaded Football Director 128 when I try to load it it always seems to crash on the title page. Any o…
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