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  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... with the bytes from the ROM.

    Second of all ... , you CAN use Genie 128 and disassemble it live - save ... automatic model switching. Switch to 128, select a Multiface with pre ... -installed Genie 128, and load the Z80 snapshot ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... with the bytes from the ROM.
    [/quote]
    They are ... all, you CAN use Genie 128 and disassemble it live - save ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... the routine at #22B1 in ROM to calculate the adress. Didn ... fills between 0255 when 99,128 is plotted.

    In ...
    Dr BEEP Dr BEEP August 2003 Games
  • Multiface 3 EmulationI've been trying to get hold of a multiface 3 to dump my 128 games onto +3 disk for a while now, but not having much success getting one. Then I saw…

    ... /> I notice that the multiface 128 generates headerless files though which ... prior to a call to rom) but there's plenty of ...
    BuzzinRich BuzzinRich September 2003 Emulators
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    ... the TC2048 has a Spectrum ROM) that allows printing in different ... (6 pixel wide chars) and 128 columns (4 pixel wide chars ...
    Alcoholics Anonymous Alcoholics Anonymous October 2003 Sinclair Miscellaneous
  • ZX81 games on speccyHello, long time no see, just like to tell you all that i have found a site that has on it zx81 games that run on a spectrum 128 emulator. The games …

    ... on a ZX81 EPROM ROM for the 128 when I encountered [url ... ]

    It turns a 128 into an almost perfect ZX81 ...
    Dr BEEP Dr BEEP October 2003 Games
  • Question about loading gamesHi! This may be a silly question: I use Spectaculator 52, and tried to load 48k games in 128k mode (they were games released before the 128k Speccy …

    ... the emulator! When the Spectrum 128 was released with its new ... changes to the Spectrum's ROM (Read Only Memory) this had ...
    Paul Thompson Paul Thompson February 2004 Emulators
  • Question about loading gamesHi! This may be a silly question: I use Spectaculator 52, and tried to load 48k games in 128k mode (they were games released before the 128k Speccy …

    I have a 128k version of Cabal, which loads from BASIC-128 or from TAPE LOADER, but hangs if loaded from BASIC-48. I think it's because of ROM paging. But before I discovered this i doubted if my emulator is bad or if tzx-file is bad.
    kmatveev kmatveev February 2004 Emulators
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... Defender guns (joystick port(Kempston?)/128 RS232 port) which should each ... code.

    MikroGen Plus rom is another missing.

    Fraser Fraser February 2004 MIA/STP/SDP
  • Elite 3Ok..being a total comp dumbo - with what emulators can i use Elite 3 from the WOS archive?

    ... ;New>Spectrum 128 image (will reset to 128K ROM)

    Arjun Arjun April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... and use any more than 128 colours.

    All this ... that? it's not the ROM that does it. You PC ... does it, and allows the ROM to carry on around it ...
    Dunny Dunny April 2004 Games
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... the screen would be in ROM, you weren't able to ... known 254 decimal.
    The ROM is maped from 0 to ... if you have a Spectrum 128, the memory banks are paged ...
    LCD LCD May 2004 Development
  • Updating Firmwares - Type of epromI am to upgrade one of my +2s, my Opus discovery as well as my Multiface 128k interface. Does anyone know what type of eprom chips should I buy?

    ... EPROM to upgrade my Multiface 128 :)

    Also, on a ... to "save off" the Multiface ROM to tape, to use with ...
    trellis trellis May 2004 Sinclair Miscellaneous
  • Manic Miner GBAI just got a game boy advance SP and treated myself to a copy of Manic Miner for it. I'm still not too sure about it though. The cover is nice.... …

    ... there, along with the 512MB rom for back ups and emulators ... />
    Was considering getting the 128 card - is this too small ...
    beebul beebul August 2004 Sinclair Miscellaneous
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... interrupts. Jump to 0056 in ROM
    jp 56 ;for ... 0,160, 0
    DEFB 128, 0, 0, 0, 0, ... 0, 0,128,128,128, 64, 64
    DEFB 64, 64,128,128,128, 0, ... br /> DEFB 160, 0,128, 0,128, 0,195, 60
    128, 0

    ; ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... interrupts. Jump to 0056 in ROM
    jp 56 ;for ... 0,160, 0
    DEFB 128, 0, 0, 0, 0, ... 0, 0,128,128,128, 64, 64
    DEFB 64, 64,128,128,128, 0, ... br /> DEFB 160, 0,128, 0,128, 0,195, 60
    128, 0

    ; ...
    robpearmain robpearmain August 2004 Development
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... video memory modes. Just like ROM select.

    [quote]
    The Amstrad CPC64+/128+ has the AY emulated that ...
    pern pern August 2004 Sinclair Miscellaneous
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... .htm[/url]

    Click ROM CARTRIDGES and then CUSTOM CARTRIDGES ... Interface. I must alter the rom to make loading from harddisk ... all ZX81 games on the 128 with storage on the PC ...
    Dr BEEP Dr BEEP August 2004 Sinclair Miscellaneous
  • Cylu doesn't work in 128KI've played hundreds of 48K games on my original Spectrum 128K+, and all of them load fine, which is more than can be said for the plus2 Spectrums. H…

    ... out included...
    [B]Ghostbusters 128[/B] music and speech added ... /> [B]Daley Thompson's Supertest 128[/B] four extra events, and ... really screwed about with the ROM on that one)! The original ...
    jil jil September 2004 Games
  • Cylu doesn't work in 128KI've played hundreds of 48K games on my original Spectrum 128K+, and all of them load fine, which is more than can be said for the plus2 Spectrums. H…

    SoftLock protection use bytes from ROM to decoding game data. If you have another ROM (128/+3) game decoding with errors and crached
    g00db0y g00db0y September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... , it was basically a Speccy 128 (same CPU, same sound-chip ... more flexible than the Speccy 128. It has 3 video modes ... controller, a much less haphazard ROM/RAM paging setup capable of ...
    AndyC AndyC September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... more flexible than the Speccy 128. It has 3 video modes ... controller, a much less haphazard ROM/RAM paging setup capable of ...
    b00mzi11a b00mzi11a September 2004 Games
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... virtually the same - only the ROM is different. CoCo's were ... the missing link to his 128 bit Mega-Spectrum.... (The Kelloggs ...
    chaosmongers chaosmongers September 2004 Games
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... ... as I used to use 128 basic editor and never 48K ... , or to save space in ROM or something?
    CKay CKay October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... same as the original Spectrum 128, but with the Timex modes ... an addition to this, the ROM would need to be modified ...
    monty.mole monty.mole November 2004 Sinclair Miscellaneous
  • What is difference between "128" and "128+"?What is the difference between a "Spectrum 128" and a "Spectrum 128+" ?? And I am not talking about the different looking +2's, etc. Tnx! blakes…

    ... it doesn't have the ROM issues that the +2a / +3 ... />
    If I got a 128, I could still have the ...
    blakespot blakespot November 2004 Sinclair Miscellaneous
  • Reading the keyboardDoes anyone have a code sample to read the keyboard in machine code ?

    ... :
    Why not use the ROM-routine if you want to ... .
    [/quote]

    The ROM routine wants to deal in ... , T
    defb 7,0,128,129,8 ; 1, 2, 3 ...
    Alcoholics Anonymous Alcoholics Anonymous November 2004 Development
  • Pixel LimitIF Y3&lt;192 THEN : LET x2=INT (128+X*A*SIN A): LET y2=INT (Y3): DRAW INK

    ... his Plus 4 ROM which supports
    CIRCLE 128, 96, 95
    Geoff Geoff November 2004 Sinclair Basic
<1…21222324252627…34>

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