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<1…78910111213…34>
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... snapshot. Because a snapshot contains ALL ram data PLUS Cpu registers and ...
    Arda Arda March 2011 Announcements
  • Amiga CD32 megathreadIf you couldn't afford a jaguar it prolly because you spent all your money on a CD32. I had diggers oscar liberation space whale (well it was somet…

    ... floppy ports due to feck all ram it had,did like this ...
    JACK98 JACK98 April 2011 Chit chat
  • Spectrum +3 Help pleaseI bought a +3 from a bootsale today, and when I got it back it didnt work (shock!) However after working out the +5V line on the PSU line was about …

    ... : check (spectranet has 128k of ROM and 128k of RAM so there's ...
    guesser guesser April 2011 Hardware
  • AY DetectionOff the top of their heads, does anyone know how Exolon detects that an AY chip is present? Reading and writing from the PSG registers seems to work…

    ... in several emulators (in 48K mode and without AY support), the ... a 48K, on a 128K in 48K mode, on a 48K with ...
    zxbruno zxbruno July 2011 Emulators
  • Rom ReplacementQuick and easy question... Is it possible to replace the +2 rom with one from a later model (+2A, B, +3)?

    ... /+3 (missing vertical paging: 64Kb RAM mode)
    2) It will make ...
    LCD LCD July 2011 Hardware
  • Amstrad anyone ?I grew with C64 and Speccy, and still use both, but I`m curious about the Amstrad CPC464. So, comparing it to the spectrum only, what is it like ? …

    ...
    * CP/M
    * 128K of RAM on the CPC6128

    Paddy Coleman Paddy Coleman September 2011 Sinclair Miscellaneous
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... ROM and upper 48K as RAM works or not? If it ... address is ROM or RAM. This penalizes all the writes.

    all RAM" modes and the emulation of ... ROM by 8k ROM + 8k RAM).
    zx81 zx81 September 2011 Emulators
  • looking forward to prince of persia on c64 :)out tomorrow.. from whats been posted on youtube , looks decent [youtube]tBs5-WOtIpc[/youtube]

    actually you would need 128k of ram to play it.

    ... a direct port from the 128k Apple II version, so there ...
    STE'86 STE'86 October 2011 Chit chat
  • Dead 128K heatsinkUnfortunately my 128K heatsink died suddenly and with no apparent reason. I had the Kempston Pro interface connected and when i powered it on the ztx…

    I removed all ram and i still have the ...
    gtsamour gtsamour November 2011 Hardware
  • Dead 128K heatsinkUnfortunately my 128K heatsink died suddenly and with no apparent reason. I had the Kempston Pro interface connected and when i powered it on the ztx…

    [QUOTE=gtsamour;577207]I removed all ram and i still have the ...
    guesser guesser November 2011 Hardware
  • Canny use of the 'r' register?Seeing Sokurah's code in the [URL="http://www.worldofspectrum.org/forums/showthread.php?p=583188#post583188"]crunch sound thread[/URL] has made me th…

    ... for lower RAM since ULA is refreshing that by accessing all DRAM ... though it's 100% functional (all RAM replaced with SRAM :D ).
    RetroTechie RetroTechie November 2011 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... , in either 48k and 128k usr 0 mode. The graphics become corrupt ...
    Ivanzx Ivanzx December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... , in either 48k and 128k usr 0 mode. The graphics become corrupt ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Repairing another Issue 2 48K Spectrum.I said at the start of the other thread that I've got another one of these and I've started investigating it. The board is more-or-less exactly the …

    ... 2 is written to all RAM locations, starting at 0xFFFF ... which appears to be all black. The pixel row ... this, but still allow all the other display locations ... happen as soon as all the RAM has been filled ... just this location or all CPU reads from RAM.

    Zorn Zorn January 2012 Hardware
  • Internal ROM expansionHas anybody designed a multiple-ROM interface that plugs into the internal ROM socket instead of plugging onto the edge connector? It would be useful…

    ... - reprogrammable from ZX
    1024kB ram - for rom emulation, ramdisc, divide ... on new roms in RAM mode (write protected ram is used instead zx ...
    velesoft velesoft February 2012 Hardware
  • ZX Spectrum not working... issue 4S?Hi, I've bought a "new" broken ZX Spectrum +. The idea was to put an harlequin board inside, but for the moment I'm trying to put it in working order…

    ... has been repaired earlier and all RAM chips and some logic chips ...
    Zup Zup February 2012 Hardware
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    you needed to fit them in 128k RAM.... and you call Amstrad a good machine when you struggle to put JSW into 128k (?!!!) of RAM???

    go try some Atari 2600 coding man...
    maiki maiki March 2012 Sinclair Miscellaneous
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... needed to fit them in 128k RAM.... and you call Amstrad a ... struggle to put JSW into 128k (?!!!) of RAM???[/quote]

    Er ...
    Matt_B Matt_B March 2012 Sinclair Miscellaneous
  • Pac-man emulator machine typeSince this game works in +2A models, wouldnt it be better to list it as 128k and not 128 + 3? Cheers!

    ... think that in the archive, 128k indicates that the game work ... , whatever it is (+2, +2A, 128K...) and 128 +3 indicates that ... the game works in a 128k model, the +2A, I think ... isn't a 128k model. It has 128k of RAM, sure, but that ...
    Dunny Dunny March 2012 Infoseek database
  • 48K's and bad DivIDE compatibilityI have had some 48K boards and complete machines in the past which didn't work fully with a DivIDE interface. The reason for that always was a Z80 pr…

    ... took one board and removed all ram above 16K and the logic ... the reset.
    I checked all resistors for NMI, RESET and ... parts remaining:
    - 4116 ram ic's
    - all transistors
    - clock ...
    bverstee bverstee March 2012 Hardware
  • Tech Demo of my Latest Game (FADV)Posted in development as technically not a new release just a tech demo of a new game I'm working on. Ok here a tech demo of my latest full game, i…

    ... talk to the NPC at all. What mode are you supposed to ...
    joefish joefish April 2012 Development
  • Tech Demo of my Latest Game (FADV)Posted in development as technically not a new release just a tech demo of a new game I'm working on. Ok here a tech demo of my latest full game, i…

    ... talk to the NPC at all. What mode are you supposed to ... need to be in Use Mode to talk to the NPCs ...
    TomD TomD April 2012 Development
  • The most powerful 8-bit machine, and CPU?Further to the discussion in: [url]http://www.worldofspectrum.org/forums/newreply.php?do=newreply&p=621787[/url] What actually is the best 8-bit ma…

    ... from a palette of 64), 128K minimum RAM.

    Sadly, in ...
    Jmk Jmk April 2012 Chit chat
  • What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …

    ... somewhere, at which point all RAM above the BASIC 48K becomes ... do when dealing with paginated RAM? Yes, it has to ... they have in the available RAM all at the same time, ... that fill up the entire RAM. Can't the same ... mass storage as virtual RAM for the Spectrum.
    zxbruno zxbruno May 2012 Sinclair Miscellaneous
  • What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …

    ... obviously machines with less than 128K of RAM are out in the ... BASin does not support +3 RAM disk syntax. ;)

    Data ... and code). Actually accessing the RAM disk does not seem to ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Miscellaneous
  • Transferring to +3 disks again - sorryHope some nice person will lend me a hand... I have a +3 and a divide, blanks disks, speccytape to load from the iPad and everything works great, ho…

    ... is a 48K CODE block (all RAM).

    How did you ...
    Encarnado Encarnado May 2012 Hardware
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    Issue #86 of OUTLET (or at least its +3 version) includes a utility called TOGGLER which "switches from 128K to 48K mode & back on a +3 or a 128K, in a running program".
    oldjr oldjr July 2012 Sinclair Basic
  • Divide 2k11Hi All, I am thinking about buying a divide 2k11. Does anyone know if there are any compatibility problems with it and: a) 128k toastrack with inter…

    ... />
    - Why is my 128K in 48K mode when switching on? I ...
    schombi schombi August 2012 Hardware
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  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
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  • Games only possible in 128K mode?In the thread:<br /> <br /> [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url]<br /> <br /> the discussion of 128K only games co…
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…

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