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<1…6789101112…34>
  • Memory paging in 128 KB - 64KB RAM possible?I have found a quote in Spectrum 3 manual (available at WOS) -------------------- In the +3, we have crammed in more than twice the amount of memory…

    ... Elliott;254401]
    - In the all-RAM configuration, the Multiface doesn't ... Sinclair didn't include an all RAM config in the original 128 ...
    AndyC AndyC March 2008 Development
  • Memory paging in 128 KB - 64KB RAM possible?I have found a quote in Spectrum 3 manual (available at WOS) -------------------- In the +3, we have crammed in more than twice the amount of memory…

    ... Sinclair didn't include an all RAM config in the original 128 ... it would have been handly all of the time - along with ...
    bobs bobs March 2008 Development
  • Memory paging in 128 KB - 64KB RAM possible?I have found a quote in Spectrum 3 manual (available at WOS) -------------------- In the +3, we have crammed in more than twice the amount of memory…

    ... load routine.
    - In the all-RAM configuration, the Multiface doesn't ...
    zxbruno zxbruno March 2008 Development
  • First multiload gameWhile writing the review of A View to a Kill for the Speccy review book, I commented that it was one of the first multi-load games for the Speccy. D…

    ... memory contention delays! Damn you all to Mode 4!
    SnakeOilSteve SnakeOilSteve March 2008 Games
  • First multiload gameWhile writing the review of A View to a Kill for the Speccy review book, I commented that it was one of the first multi-load games for the Speccy. D…

    ... memory contention delays! Damn you all to Mode 4![/QUOTE]

    Quazar Quazar March 2008 Games
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... /> The MB02+IDE has 512kB RAM and 64kB EPROM (native MB02 ... at minimum 128kB RAM)
    RAM is battery backed S-RAM.
    The ... mapped instead of ROM.
    All RAM on MB02+ is mapped in ... memory space of Spectrum.
    RAM-Page is selected by writing ...
    ingo ingo April 2008 Development
  • RAM Turbo Interface + DivideHi! I have ordered a Divide (the one without the passthrough) and I obviously want to play using a joystick on my Speccy+. :D Does anyone know (or c…

    ... was unable to get my RAM turbo to work with a ... it looks like not all RAM turbo's pass all lines through NMI ... Rich at RWAP got his RAM Turbo working with a PlusD ... ROM cartridge nonsense on the RAM Turbo and they should work ...
    dekh dekh May 2008 Hardware
  • True Spectrum laptop (no emulation)[url]http://user.tninet.se/~vjz762w/[/url] Hi All, I have build a speccy laptop, battery part is not ready yet.... I did it on 2 days, I will put s…

    ... correct since without ULA
    all ram chips is in standby..... Cut ...
    Cookie Cookie May 2008 Hardware
  • Super Smash Bros Brawl for WiiAnybody who got SSBB and wants to occasionally play few bouts online, my friend code is 0817-5187-9803. So better share yours, you don't want to mis…

    ... /> Play once through the classic mode? Sure, no problem, in less ... Play once through the story mode? Might be, if you play ... unlocked, the point when it all really begins? Unlikely.
    ... Play through all the events, target tests, all star mode, etc.? No ...
    Patrik Rak Patrik Rak July 2008 Chit chat
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... 't have 8K of spare RAM, so I've created a ... version which uses the 64K RAM mode. The cartridge resides at $2000 ... selection of RAM banks in the "special" +2A/+3 mode is. I ...
    Jimmy Jimmy November 2008 Development
  • Multiface3 and Divide combinationI recently bought a Multiface3 from ebay, I haven't got it yet but I was wondering... since the MF3 has a through port (the one i got), will it be co…

    ... . The Spectranet, having 128K flash and 128K static RAM could make the standard ...
    Winston Winston November 2008 Hardware
  • TIMEX Sinclair 2068 => ZX Spectrum/Timex2048?Hello. I have opportunity to buy Timex Sinclair 2068. According to www sites dedicated to Timex machines, TS 2068 can handle only 7&#37; (!) of Spe…

    ... probably just go for adding 128K of RAM in the EX and ...
    Mister Beep Mister Beep March 2009 Hardware
  • Detecting Spectrum modelsIs there any sure-fire way a program can detect the model of machine it's running on (48K, +, 128, +2, +2A, +3, clones) even when running in the 48K …

    ... the 128s running in 48K mode. I don't want to ... into the extra features of 128K development just yet.[/QUOTE]
    128K in 48 mode. AFAIK.
    Fikee Fikee March 2009 Development
  • Detecting Spectrum modelsIs there any sure-fire way a program can detect the model of machine it's running on (48K, +, 128, +2, +2A, +3, clones) even when running in the 48K …

    [QUOTE=Fikee;341423]Actually until you want make some multicolor there is no significant difference between 48K and 128K in 48 mode. AFAIK.[/QUOTE]

    Unless you're trying to use the table of 0xff in the ROM as has already been mentioned!
    Philip Kendall Philip Kendall March 2009 Development
  • Ocean's Cobra - +3 incompatability. Is their a fix?Hello all, Anyone know of a fix for Ocean software 'Cobra' (the one with stallone in it) ? This was the first game I bought for my 128k toastrack, a…

    ... switch my +3 from 128k into 48k mode. I only noticed the ... if the +3 was in 128k or 48k modes, but I ... on my +3 in 48k mode, there again it's so ...
    BiNMaN BiNMaN June 2009 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... tried to run it, 128k emulation, 48k mode, English, it stopped with ...
    mulder mulder July 2009 Development
  • 48k spectrum restarts by itselfFirst of all hello from a newb and thank you for your help. This site has already offered me a lot of insight. I have a 48k spectrum that will boot …

    ... check the memory and it all seemed correct.

    [/QUOTE ... can check if spectrum detect all ram. Write

    PRINT PEEK ...
    Jose_Leandro Jose_Leandro January 2010 Hardware
  • more memoryi dunno if this has been mentioned, apologies if it has (i cant be arsed to search :P) Ive just been reading about the zx81 and it popped into my he…

    [QUOTE=roko;419307]RAM cannot be added from the outside.[/QUOTE]

    The Spectranet would beg to differ, given that it has 128K of RAM that's purely accessed via the edge connector :-)
    Winston Winston January 2010 Hardware
  • machine code player routineHi all, Collecting all my courage to ask more (rather stupid attitude from me, but so difficult to ask questions and bother other people, don't unde…

    ... routine (no. 77) will overwrite all RAM below itself at
    32767 ... know if this helps at all. I extracted DUAL-TONE from ...
    jukka_k jukka_k March 2010 Sinclair Basic
  • Games which are wrongly listed as only 128KThis is a list of games which are listed as 128k only in the database, but they also work on 48k mode, usually without music/sound : -Wacky Races (n…

    ... ;443511]Changed to 48K/128K

    All are 48K only (Pettrigrew ...
    Ivanzx Ivanzx May 2010 Infoseek database
  • New Mojon Twins Release: Sir Ababol.Literally struggling to release *something* after months of not being able - we are proud to announce our new game [b]Sir Ababol[/b]. [img]http://ww…

    [QUOTE=na_th_an;455715]Yand a simple person[/QUOTE]

    Yet another game about Miles, first Miles Mad Mission and now this, so unfair ! ;)

    Having trouble with the game in Spectaculator 128k and 48k mode, goes a bit doo lally if i jump
    psj3809 psj3809 July 2010 Games
  • Best model to buy...Hi all, Long time lurker, finally signed up. Had a speccy (a 48k+) back in the day (and a C64 for my sins), played a lot of games and got into machi…

    ... have 1 of is the 128K, all shiny, boxed and complete :) could ...
    Hairy Hairy October 2010 Hardware
  • New game! Crimbo!Hi all, we are very proud to announce our new game: Crimbo - A Gloop Troops Tale. [url]http://www.littleshopofpixels.co.uk/games/crimbo/crimbo.zip[/…

    ... in SpecEmu both in 128k and 48k mode.

    I load ... .8 ). Under options / models select 128k. Then File -> Insert tape ... can play it in 48k mode by changing model to 48k ...
    EvilUncleBubba EvilUncleBubba December 2010 Brand new software
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... with 64K of ROM and 128K of RAM and that was enough ...
    chev chev December 2010 Hardware
  • zx AAA Demo Compo 2010[url]http://pouet.net/prod.php?which=56416[/url] ;) [url]http://zx.pk.ru/showthread.php?t=14559[/url] (need Unreal Speccy fix5) [url]http://zx.pk.ru/…

    ... [/b] on which there are all demos (mode [B][COLOR="Red"]SLOW ... ALL[/COLOR][/B]).

    [url] ...
    Rindex Rindex December 2010 Announcements
  • zx AAA Demo Compo 2010[url]http://pouet.net/prod.php?which=56416[/url] ;) [url]http://zx.pk.ru/showthread.php?t=14559[/url] (need Unreal Speccy fix5) [url]http://zx.pk.ru/…

    ... [/b] on which there are all demos (mode [B][COLOR="Red"]SLOW ... ALL[/COLOR][/B]).
    [url]http:// ... is in Your statement "SLOW ALL"? Because here I do no ...
    Yerzmyey Yerzmyey December 2010 Announcements
  • Some 48k+ packages for saleSoon! Rwap is sending over a few membranes for 48k+ machines, so far, got two fully functional (and looking good!), soon as the membranes are in the…

    ... new keyboard membranes
    .Passed all Ram and Rom tests on fruitcakes ...
    Macc Macc February 2011 Sales
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... the mentioned compilers will do all the hard work, not even ... in 48K you will lose all RAM and speed gain when doing ...
    boriel boriel February 2011 Development
  • Perhaps my motherboard is dead?I had a thread on here some time ago, about how my sound card and just ceased to be recognised by my linux operating system. Well recently I decided …

    Remove all cards and see if you ... dead.

    Make sure all RAM is inserted properly.

    Pilsener Pilsener March 2011 Chit chat
  • Perhaps my motherboard is dead?I had a thread on here some time ago, about how my sound card and just ceased to be recognised by my linux operating system. Well recently I decided …

    [QUOTE=Pilsener;516117]Remove all cards and see if you ... dead.

    Make sure all RAM is inserted properly.

    wilsonsamm wilsonsamm March 2011 Chit chat
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  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Where all started and where all ended ....Hi.<br /> It's time for an historical quiz....<br /> I'd like to know which were THE FIRST GAME and THE LAST ONE to be released for Speccy.<br /> And…
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  • Play abc files in 128K mode?I was reading a tutorial on the abc music file format, and it seems the txt file has information that might allow a simple conversion from .abc to st…
  • Games only possible in 128K mode?In the thread:<br /> <br /> [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url]<br /> <br /> the discussion of 128K only games co…
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…

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