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<1…6789101112…34>
  • Old ComputersI have an Amstrad GX-4000 working with burnin' rubber and 2 pads. I have a speccy + boxed, turns on but alot of the keys dont seem to work. I have a …

    ... -4000 working with burnin' rubber and 2 pads.
    I have a ... .
    I have a speccy 128k which i'll be selling ...
    rustyredline rustyredline March 2012 Sales
  • The impossible made possibleSome years ago Miguel Angel Rodriguez Jodar and I developed the PC Keyboard Interface (still available at SellMyRetro.com). The interface however wa…

    ... ago Miguel Angel Rodriguez Jodar and I developed the PC ... connected.
    The 48K, 128K heatsink and +2 models do have these resistors ... )
    2. Add 100 ohm resistors between Z80 and matrix array ... of these +2A and +2B machines laying around, and wanted to [ ...
    bverstee bverstee March 2012 Hardware
  • Trilogy and 2 games uMIATracking from this thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=4632[/url] you can read in the instructions of the game "Cit…

    ... soon for
    Fortress Earth and Mission Zygor."

    So ... , then "Fortress Earth" and "Mission Zygor" should be never ...
    Ivanzx Ivanzx May 2012 Infoseek database
  • number padding functionI wrote a number padding function in BASIC a while ago, but when I came to want it again I couldn't find it, so I've done this enhanced [url=http://w…

    ... it. It works on the +128k and +2A as well.
    [code ... "
    FN p$(123.456,-2,2) := "123.456"
    FN p ... $(1.2,-5,1) := " 1.2"
    FN p$(1.2,-5,2) := " 1 ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Quick question regarding contended memoryIf I've read the documentation correctly, the following applies: 128k/+3 "Memory banks 1,3,5 and 7 are contended" +2A/B/+3 "RAM banks 4, 5, 6 and 7…

    ... />
    128k/+3
    "Memory banks 1,3,5 and 7 are ... /> "RAM banks 4, 5, 6 and 7 are contended."

    and 2 are usable, correct?
    Sdw Sdw May 2012 Development
  • This weeks great Sinclair Hardware SaleOK, this lot is being listed on flea bay on Sunday if nobody here wants to make me a reasonable offer. For those people who don't have English as a …

    ... much your willing to pay and not asking me how much ... ?6.50 in the UK and ?25 - ?30 for Europe for ... some historic prices on Ebay and try something round that.
    2[/URL]

    128K Toastrack ~(2)- Requires keyboard membrane ...
    ADJB ADJB May 2012 Sales
  • Trivial Pursuit Question Packs RevisitedHi folks, As we're getting stuck into loaders and getting some nice TZXs out of them, I stumbled across an old thread in addition to an infoseek sea…

    ... getting stuck into loaders and getting some nice ... />
    Trivial Pursuit +2 Compatible (missing question):
    ... 48k/128k
    and another later release that is +2 ... a bit of checking and flagging is needed to ... fix and resolve those.
    < ...
    Andrew Barker Andrew Barker July 2012 MIA/STP/SDP
  • Moar TR-DOS to tape conversions!I have posted three lame disk-to-tape conversions through snapshotting before, now (I guess) it's time to bring the rest of my complete collection he…

    ... : [I]Game Name (Developer and Developer MINIMUM_MEMORYK).zip[/I]. Oh ... Barbarian with intro, new stages and ingame music. In English.< ... 20128K%29.zip"]Imperia 3 128K - Mission 2[/URL][/B] - Same ... after Brick Game handhelds. Code and music by Stanislav "KSA" ...
    Crash Nicker Crash Nicker August 2012 Games
  • NEW GAME 48K: "Crapbert Buttslut" (and 2 others games)PL title: Zbylut Owrzodzie&#324; w kamiennym, kurwa, zajebanym czarcim kr&#281;gu. ENG title: Crapbert Buttslut in the muthafuc.kin' damn stone-ci…

    ... />
    HELLBOJ: coding, linking, cracking and so on.
    YERZMYEY: idea ... title).
    Jonathan Cauldwell - remarks and moral support.

    Entire ... nice 48K games:
    "Dziurak" and "Necrospermia" - DOWNLOAD:
    [url]http ...
    Yerzmyey Yerzmyey October 2012 Brand new software
  • Horace,Egg head 1+2 on IPHONE/ANDROIDHi,all we are new at this forum, We would like t to make a port of HORACE, EGG HEAD 1 and 2 on IPHONE and ANDROID device.But for that we need permis…

    ... HORACE, EGG HEAD 1 and 2 on IPHONE and ANDROID device.But for ...
    3T Games 3T Games October 2012 Games
  • Help me resurrecting a 128KHello to everybody. I'm really struggling along a repair of a standard 128K a friend of mine handed me over some (ok, actually a lot of) time ago. A…

    ... a repair of a standard 128K a friend of mine ... , this is my first 128K and it really seems I can ... bank, the Z80, ROM and PAL without luck. Voltages are ... well within tolerances and current draw is about 780 ... . Clock is spot on and has a good waveform. ...
    Falco-F8L Falco-F8L October 2012 Hardware
  • A 128 Routine to Put Tokens in StringsI was writing a DEF FN on the +128k and decided that I'd had enough of not being able to put function tokens in strings without a great palaver and s…

    ... a DEF FN on the +128k and decided that I'd had ... strings without a great palaver and so I wrote this little ... the correct CHR$ code following and in the main program insert ... br /> 9990 DATA "fn",168,"and",198,"len",177,"or",197 ... PEEK (a+1)+PEEK (a+2): LET ll=FN p(a ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • WANTED WORKING 128K SPECCY! +2 IS FINEHi i want to get a working 128 machine, a plus 2 is fine, anybody have a working spare they don't need? many thanks:)

    Hi
    i want to get a working 128 machine, a plus 2 is fine, anybody have a working spare they don't need?
    many thanks:)
    darcy1973 darcy1973 January 2013 Wanted
  • Zero 0.5 ReleasedAfter a bit of a hiatus, the next update of Zero is now available [URL="www.ramtop.wordpress.com"]here[/URL]. Feedback and bug-reports appreciated! …

    ... Button mapping is pending.
    + 128K and +3 emulation now pass the ... /> + Added support for Pentagon 128K and TR DOS (again thanks to ... menu. 2 drives are supported for the +3 and 4 drives ... updating the banks information in 128k mode.
    - Fixed inaudible ...
    Arjun Arjun January 2013 Emulators
  • Spectrum Z80 UIDE Rev 3.1E - 8bit IDE AdapterHello my fellow WoSer's Recently I had some bad luck with my local post-office - this lead to some problems requiring me to have some more adapters…

    ... no choice in the matter and had some made in ... 's 48k / 128k PPROM, and allows the loading and saving of save ... br />
    [B] PO and E0 (click to enlarge)[/B ...
    [B] P1 & 2, E1 and 2 (click to enlarge)[/B]
    and E2 to P0, P1 and P2 - very ...
    Zetr0 Zetr0 April 2013 Sales
  • Retro Computing in the USA.As some of you know I am planning on emigrating to the USA this Summer and I'm debating what I should take with me and what I should sell. As for Si…

    ... a ZX81, ZX48, ZX48+ and a 128k. I may even take ... 64, with tape deck and 1451 disk dive mint boxed ... , BBC Micro B, Atari STE and Amiga 600HD?

    ... I just hire a container and take the lot?
    ... of the PAL G and NTSC differences or are the games ...
    Scottie_uk Scottie_uk April 2013 Chit chat
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... up. I have resurrected my 128k and performed maintenance on my +3 ... , sometimes black border and vertical black and white stripes as shown ... I have a picture
    2. The Z80 is probably good ... 3. The symmetric vertical pattern and buzzing sound indicates a fault ...
    Trafferth Trafferth May 2013 Hardware
  • Residos with Task Manager crashes on NMI button pressI finally installed my DivIDE Plus which I actually bought about one and a half years ago. (I have way too little time for this project :cry: .) Ever…

    ... . I partitioned it down to 2 GB, in FAT-16, 32 ... in my Spectrum 128K. CF card was recognized correctly, and it works ... then installed Residos 2.25, and the Taskman and Tapio packages. I then ... . I tried another 128K and three 48K's, and although behaviour did vary ...
    ZXHistory ZXHistory June 2013 Hardware
  • Spectrum Z80 UIDE Rev 3.1E - 8bit IDE AdapterHello my fellow WoS'ers I have very small number of these adaptors to sell on. [B]Z80 Universal Z80 IDE adapter Rev 3.1e[/B] [URL="http://postimage…

    ... I designed this last year and had few made last ... s 48k / 128k PPROM, and allows the loading and saving of ... />
    [B] PO and E0 (click to enlarge)[/B ... br /> [B] P1 & 2, E1 and 2 (click to enlarge)[/B]
    and IDE adaptor I can ...
    Zetr0 Zetr0 July 2013 Sales
  • Zero 0.6I'm pleased to announce that I've released Zero 0.6. There are some comprehensive changes in this release including moving to .Net 2.0, removing Slim…

    ... to .Net 2.0, removing SlimDX dependency and using a new ... core DirectSound implementation from ZXMAK 2).

    Full ... + Target .Net Framework 2.0.
    + AGD 4.2 Special Edition is ... Plus mode being disabled in 128K and above models (Arm73).
    - ...
    Arjun Arjun July 2013 Emulators
  • Al's Double Bill - Official release[IMG]http://www.alessandrogrussu.it/img/ADB.png[/IMG] [I]Al's Double Bill, [/I]the combined and enhanced, 128K-only version of my first two Spectrum…

    ... Bill, [/I]the combined and enhanced, 128K-only version of my first ... Italian, English and Portuguese only; Spanish, German and French versions will ... Lost In My Spectrum v1.2 and has the following new ... new sprites (3 for enemies and 2 for objects);
    [*]10 ...
    Alessandro Grussu Alessandro Grussu July 2013 Brand new software
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    ... /> LD (nn),IX ; columns 1 and 2
    PUSH IY ; columns 5 ... /> LD (nn),IX ; columns 1 and 2
    ; 15920T
    PUSH IY ... /> Executing it in a Spectrum 128K/+2 will take 16297T-15841T = 456T ...
    Einar Saukas Einar Saukas August 2013 Development
  • Castle Master 1 & 2 - Similar gamesHi everyone :) Can you suggest me some 3D Spectrum games similar to CM 1 and 2? :)

    Hi everyone :)
    Can you suggest me some 3D Spectrum games similar to CM 1 and 2? :)
    alchemist alchemist August 2013 Games
  • Spectranet questionsI have received the wonderful Spectranet interface from RWAP today. I have started to experiment with it and I have found an interesting thing... So…

    ... worked well with Interface 1 and 2, DivIDE from Ben etc. ... the Spectranet with ISSUE2, ISSUE4A and 128K Spectrum. All of them ... " the edge connector recently and the other interfaces had no ... reference where all % commands and their detailed syntax are explained ...
    jimre jimre January 2014 Hardware
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... that leave between 24K and 30K bytes free from ... 2 routines to call: INIT to initialize the engine and ... at 50fps in 48K and all 128K models. The engine ... 48K, shadow screen in 128K) so the comunication is ... to Hikaru and mixing with the 128K and generic engine ...
    antoniovillena antoniovillena January 2014 Brand new software
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... during each instruction fetch), and it doesn't apply contention ... starts at 14368 on the 128K and 14347 on the 48K. ... 1st screen byte.
    2. Load R with an initial ... delay, loop back to 2 192 times in all.
    and which columns are un/ ...
    Hikaru Hikaru January 2014 Development
  • New games - should they be 48K or 128K?Here's a question for new games - which machine should they be developed on? If I write a game for the 48K Spectrum, is it appreciated that it will …

    ... will not have AY sound and may not have hundreds ... it was incompatible with the 128K models it wouldn't ... testing again a 128K, +2A, etc.

    And if it ... probably be loaded onto a 128K model of some kind ... all the way and code for a 128k? And use it to ...
    joefish joefish March 2014 Development
  • Calling people with Diagboards.....and who have toastracks or grey +2's with all socketed memory :) I'm finishing off modifications to the Diagboard firmware to expand its testing c…

    ..and who have toastracks or grey +2's with all socketed memory :)< ... its testing capabilities to 128K / grey +2 machines, and to make it easier ... jpg[/IMG]

    .. and when IC6 and IC8 (lower RAM) are ... on my socketed 48K machine, and it does quite a good ...
    balford balford March 2014 Hardware
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... demo. Only good for 128K and +2A at the moment.< ... EQU 0
    DEBUG_BORDER EQU 2


    ; ... ld i,a
    im 2

    ;Put stack ... /> sla c ;bc = y*2
    ld hl,char_address

    ld hl,(SPRITE_BASE+2)

    ;now b ...
    joefish joefish March 2014 Development
  • RS232 on Spectrum 128KDoes anyone actually use the RS232 port on the Spectrum 128K? Is there anything useful that can be done with it? I know about the keypad with the Sp…

    ... RS232 port on the Spectrum 128K? Is there anything useful that ... /> I'm working on a 128K expansion for a Spectrum-like ... % slower than a real Spectrum 128K, and I'm wondering about supporting ... a proper MIDI current loop and MIDI connector this time so ...
    rga24 rga24 May 2014 Hardware
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