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<1234567…34>
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... 8K offset.

    The 128K bank switch alters different address line for ... its second bank. But, they could have implemented ... mode *as well*, with whatever bank offset they wanted, including 8K ...
    csmith csmith August 2012 Sinclair Basic
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... bank 5.
    Bit 4 ROM select. ROM 0 is the 128k ... br /> | Bank 0 | Bank 1 | Bank 2 | Bank 3 | Bank 4 | Bank 5 | Bank 6 | Bank 7 |
    An example of a typical bank switch on the 128 is:
    Fikee Fikee February 2006 Development
  • Mass storage - why backup battery?I wasn't sure to post this under "hardware" or "development", but here goes: There are these mass storage devices for ZX Spectrum, and on many desig…

    ... to do with how you bank switch with a Spectrum. Whether you ... NVRAM on these devices *is* bank switched, and it appears as ... example, the Spectranet saves a 128K snapshot in about 2 seconds ...
    Winston Winston February 2010 Hardware
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... code inserted to make the bank switch happen.

    I wonder ... if needs be.

    Bank switching is manual though.
    128K bin file, or splitting, depending ...
    csmith csmith June 2011 Development
  • Exilei\'m sure this has been brought up before but couldn't find a thread in 'New Game Ideas'. Why did the Spectrum never get a port of the BBC game Exile…

    ... on screen buffering on a 128K then you can do the ... scroll in a spare uncontended bank, but you're then limited ... ]
    PUSH/POP copy with bank switch between fetch and store should ...
    Fikee Fikee March 2012 New game ideas
  • Very weird +2 problem.After two days, I'm still fighting this grey +2. Symptoms: When I first got it, there were stray pixels on the screen, and stray lines and colours. …

    ... is disappearing because the 128K ULA can switch between screens. That means ... game starts is causing a bank switch, making the backup screen used ...
    Spirantho Spirantho August 2012 Hardware
  • LOOK at the size of my Rom/EmulatorOk, we have 16k, 48k, 128k, even a 256 odd k Rom/Emulator But I want more :p Is there anything out there now or been worked on to give more, as the…

    ... access more than 64k you bank switch memory and you can swap ... to add physical ram banks (128k or perhaps 256k say).
    guesser guesser October 2013 Sinclair Miscellaneous
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... be useful for a 128K game, with a bank-switch in between blocks ...
    stephenw32768 stephenw32768 June 2015 Development
  • IN and OUT in hardware terms... what are 'ports'?Hi all, I understand PEEK and POKE, but have never managed to get my head around IN and OUT. The books all go on about how they read from and wri…

    ... you really needed bank switch schemes, similar to the 128K. This is simply ...
    zub zub September 2015 Hardware
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    ... hell, to be used for bank switching, for resource data.< ... required to write to a 128K bank switching register. Hack, even ... />
    Hi RMartins, well, a bank switch takes 5milliseconds. I wouldn't ... the PIC firmware and make bank switches in that little time ...
    Dan Dare Dan Dare July 2016 Hardware
  • Bit of fun - one change onlyI also posted this on another marque's forum (for their products) to see. Its just a bit of fun really. OK, if you could of made one change to a S…

    ... ]

    The ZX Spectrum 128k should have had better control ... that I mean you could bank switch either or both screen memory ... memory arrangement as the earlier 128k models...

    Agree that ...
    1024MAK 1024MAK December 2018 Hardware
  • The "Kiddification" Continuum : "serious" 48k software versus "kiddified"128k software?Of course this is a gross simplification . The idea of a straight line continuum with "serious" 48k software on one side and "kiddified" 128k softwa…

    ... zero third party books on 128K BASIC (apart from the manuals ... it is impossible to "BANK SWITCH" in BASIC 128k it would be a ... have full functionality in all 128K . It was probably all about ...
    harriusherbartio harriusherbartio February 2022 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... time.

    3. Use 128k bank-switching.


    What ...
    windenNTW windenNTW July 2003 Games
  • Can someone help me found those games...... that seem to do not work ? I downloaded them from WOS but for many reason they don't function with my zx32 emulator: Androids, Boxing Manager 2,…

    ... ONLY in 48K mode or 128K mode. Switch to 48K first, reset ...
    Arjun Arjun June 2002 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... />
    [quote]
    3. Use 128k bank-switching.
    [/quote]
    The ... game will only function on 128K machines. If you choose this ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... ]
    which does a bank-switch into bank 3 and tests that RAM ... that been printed via $C000 bank 3. If this doesn't ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • Wanted Issue 1 32K DaughterboardBit of a long shot i know but original or if anyone can make one i got cash waiting. [IMG]http://img.photobucket.com/albums/v322/Sloposse/Sinclair/s…

    ... details [assembler] of how to bank switch the additional memory in and ...
    jp jp April 2008 Wanted
  • Wanted Issue 1 32K DaughterboardBit of a long shot i know but original or if anyone can make one i got cash waiting. [IMG]http://img.photobucket.com/albums/v322/Sloposse/Sinclair/s…

    ... details [assembler] of how to bank switch the additional memory in and ...
    ZX-MAD ZX-MAD April 2008 Wanted
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... read. Then it could switch automatically to your RAM page ... The NMI menu can't switch directly to the Task Manager ... needs to have performed a bank-switch ResiDOS-style from the interrupted ... ), it should switch back to the interrupted bank and continue execution ...
    glancaster glancaster April 2008 Development
  • 128K dev / PASMO (or alternative) question...When I assembly my code, I have it set up so that PASMO automatically creates a TAP file complete with loader, and this works great for 16/48k Do y…

    ... as compressed levels and which 128K bank are used which make the ...
    bobs bobs September 2009 Development
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... . Within this version, choose a 128K model, switch to "48 BASIC" mode ...
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • A question about M1 cyclesI'm writing an interrupt routine that, after the usual register pushes, will jump to a location of my choice with a [b]JP (IY)[/b] instruction. If I…

    ... have your interrupt routine switch banks in another memory region ... [I]have to[/I] bank-switch within your interrupt routine, try ... the OUT instruction to actually switch the block.
    [/LIST ... such "update memory location, switch block" in your main program ...
    RetroTechie RetroTechie July 2010 Development
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    ... could be incompatible with a bank switch.

    So, the "REUBICA ... /> and #F8
    Bank: or 0 ;POKE to Bank+1 address to ... change which RAM bank to write to
    ld ...
    mcleod_ideafix mcleod_ideafix March 2012 Games
  • Exilei\'m sure this has been brought up before but couldn't find a thread in 'New Game Ideas'. Why did the Spectrum never get a port of the BBC game Exile…

    ... ;613293]PUSH/POP copy with bank switch between fetch and store should ...
    joefish joefish March 2012 New game ideas
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    for the 128k bank switching stuff
    does the programmer decide where to put arrays of data? or is the whole thing hidden from him?
    slenkar slenkar December 2014 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... /> [QUOTE=slenkar;808713]for the 128k bank switching stuff
    does the ... sections for each 16k memory bank of the 128, eg, and ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • EmuZwin 128k banks in assembler Having looked at the assembler help file " ORG [{ RAMn | ROMn },] #target_address [, #dest_address ] Defines target assembling address and ta…

    ... /> 'While compiling to memory bank 16k, address must not exceed ... the 128k bank stuff first.

    I originally had the 128k bank stuff ... going to be a huge bank of numbers and I ...
    So EmuZwin wants the 128k bank stuff listed first.

    MatGubbins MatGubbins August 2015 Emulators
<1234567…34>

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