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<1234567…34>
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... bytes) which extends into the basic and variables area a
    buffer. This would break 128K BASIC but not do ... anything to 48K basic as the printer buffer ... attribute file = 768 bytes; printer buffer = 256 bytes).
    BloodBaz BloodBaz September 2013 Sinclair Miscellaneous
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    Works in 48K or USR mode.

    The loader is incompatible with 128K BASIC. Also, some data is loaded in the printer buffer that would make it fail if paging is not locked or in 128K BASIC mode.
    Zup Zup October 2013 Games
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... go back to +3/+2A BASIC:
    [code]RANDOMIZE USR 23354 ... ]
    As for the older 128K models, i haven't been ... ONERR routine (in ZX Printer buffer), that switches back ROM 1 ... it doesn't return to 128k BASIC mode.

    This might ...
    zPasi zPasi October 2015 Sinclair Basic
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... command, or select 48K BASIC from the start menu, ... to get back to the 128K BASIC editor mode, other than ... if you load this in 128K editor mode, and do ... gets you back to the 128K editor!

    Note ... placed in the ZX Printer buffer, so you'll better ...
    zPasi zPasi October 2015 Sinclair Basic
  • Which 128k games actually used 128kA lot of 128k games were 48k games with decent AY music, or used screen flipping features, What games actually used 128k, e.g. all banks for game …

    ... for game keeping stuff, so 128k games can have, for example ... whole page to hold the 128K BASIC/DOS cr.p, it's ... of the 128K that serves the game. As well, the buffer space ...
    Hikaru Hikaru April 2019 Software
  • Football Manager revisitedHello everyone The latest version of my Football Manager Revisited game is now available. you can download it free of charge here: [url="http://fm…

    ... code at all. Converting to 128K Basic, by hand, was part of ... that's needed as a buffer to page or merge stuff ...
    The Great Glen The Great Glen July 2022 Games
  • zx32: cursor keysAre the cursor keys emulated on zx32? I ask because i want to select the 128k Basic option from the opening menu in Spectrum 128 mode, but when I pre…

    ... i want to select the 128k Basic option from the opening menu ... /> So how do I select 128K basic in zx32?
    Spector Spector July 2001 Emulators
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... />
    * ROM cartridge slot supporting 128k ROMs (for games and other ... colour palette?

    * Extended 128K BASIC to handle the extra modes ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • The old days and improving the Spectrum experience.I was reminded of this recently, by a thread about Mask... Back in the day, I used to have a DISCiPLE interface and had to make do with snapshots of…

    ... applicable) games in 48k and 128k BASIC and get the different music ... the level data into the 128K's memory, so I did ... out and along with it - 128K .Z80 files and TAP files ...
    Jmk Jmk May 2004 Sinclair Miscellaneous
  • Help! BREAK KEY disable?Someone has asked me... Is there a poke or routine to disable the Break key in 128K BASIC?

    Someone has asked me... Is there a poke or routine to disable the Break key in 128K BASIC?
    chaosmongers chaosmongers July 2005 Development
  • 128kbasic compilerIs there a compiler which wil take a 128k basic program, complete with ramdisk files and images stored in memory and compile it all?

    Is there a compiler which wil take a 128k basic program, complete with ramdisk files and images stored in memory and compile it all?
    mgmetro mgmetro July 2005 Sinclair Basic
  • divIDE ProductionJust to let everyone know that we have made further progress with the updated divIDE. Board design has been completed and changes have been made to …

    ... the interface to work in 128K BASIC mode.

    The Interface ...
    rwap rwap November 2006 Announcements
  • Fuse for OSX: printing to txt fileWhen I print to a textfile from the 128K basic editor and I open that file directly in a text editor, the file is completely empty. Does this happen …

    ... to a textfile from the 128K basic editor and I open that ...
    Paul van der Laan Paul van der Laan March 2007 Emulators
  • Antique Toy 2007Hi all. The guys of the Antique Toy 2007 competition have asked me to make a TAP version of their program that shows off all the competition entries…

    ... run fine on a normal 128k speccy, a grey +2, Pentagon ... USR0 mode (type USR0 in 128k Basic).You can vote for all ...
    Tom-Cat Tom-Cat November 2007 Sinclair Miscellaneous
  • problems using new TRD files within emulatorsDear folks! As you may know, I'm working on the TRD file support for my ZX-Modules programs. For validation - I need a good emulator that supports …

    ... got error messages from the 128k Basic of the simulated Pentagon or ...
    clausjahn clausjahn February 2008 Emulators
  • Spectrum +2 (Grey) Composite Out IssueHi, i have just acquired a grey Spectrum +2. I always use composite video to display output from my collection of machines. When i hook up my trusty…

    ... normal mode selection menu (48k basic, 128k basic etc).

    does this ...
    Jack_Leather Jack_Leather March 2009 Hardware
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... image and converts it to 128K BASIC.

    I don't ...
    brownb2 brownb2 April 2009 Sinclair Miscellaneous
  • MIDI-out disassembly?Does anyone have the disassembly of the MIDI-out routine or understands how text strings in PLAY commands are converted to a MIDI stream? I'm assumin…

    ... able to create tunes in 128K BASIC with up to three channels ...
    zxbruno zxbruno September 2009 Development
  • Usr 0I have noted there are some games / applications / demos which have to be loaded in USR 0 mode on a 128K Machine ("Randomize USR 0" in 128K BASIC the…

    ... mode on a 128K Machine ("Randomize USR 0" in 128K BASIC then LOAD ... "" in 48K BASIC).

    Can ...
    Swevicus Swevicus January 2010 Hardware
  • E2 demoFor demo lovers: here is our contribution to Forever 11 party, where we won 1st place. [IMG]http://files.omega.webnode.com/200000554-377cf38773/e2_r…

    ... . In emulator: Machine ZX Spectrum 128k, in 128k basic type "USR 0" and ... is only version compatible with 128k (+2).

    Full demo ...
    omega omega March 2010 Development
  • FRINGE in the ZX SpectrumJust picked it from the "other side"... ;) [list] [*][url=http://www.atc.us.es/~rodriguj/fringe128.tap]For 128K toastrack/+2 grey[/url] [*][url=http:…

    ... .es/~rodriguj/fringe128.tap]For 128K toastrack/+2 grey[/url]
    128K BASIC, with PLAY (it's my ...
    mcleod_ideafix mcleod_ideafix November 2010 Chit chat
  • Burn The Lighter #1 disk/tape magazine - English version[img]http://speccy-live.untergrund.net/wp-content/uploads/2012/01/Burn-The-Lighter-1-ENG-Splash.gif[/img][img]http://speccy-live.untergrund.net/wp-co…

    ... it by entering 'usr0' in 128K Basic, then LOAD "")
    gasman gasman January 2012 Brand new software
  • Keyboard issuesI'm getting back into programming in BASIC, but I'm finding using a PC keyboard to emulate 48k or 128k BASIC tiresome due to the mapping of keys, esp…

    ... getting back into programming in BASIC, but I'm finding using ... keyboard to emulate 48k or 128k BASIC tiresome due to the mapping ...
    MattLamb MattLamb May 2012 Sinclair Basic
  • TXT2EMU enhancementI was looking at the encodings supported by BAS2TAP for entering graphics, print controls, etc. as plain text. Basically, there's only one needed, be…

    ... overcomes the problem with the 128k editor of not being able ... function will work on the 128k models. (It PEEKs 'l' bytes ... of embedded print controls in 128k BASIC listings.
    Battle Bunny Battle Bunny May 2013 Sinclair Basic
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... ... you can now (just like 128k BASIC) tap in an expression and ... result.

    But unlike 128k BASIC, you can also get string ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • graphic mode in spectaculator?can somebody tell me how to activate the graphic mode when using 128k basic in spectaculator? I am trying to learn some basic (found my old speecy m…

    can somebody tell me how to activate the graphic mode when using 128k basic in spectaculator?
    I am trying to learn some basic (found my old speecy manual after 30 years) and i got stuck ....

    tnx a lot
    gabriele amore gabriele amore December 2013 Emulators
  • divIDE Plus vs Lothareks 2k11Hi :wave: My first post so i hope nobody minds me jumping right in. I wondered if anyone could shed some light on the differences between the wraps…

    ... able to load taps and 128k snapshots and I'd like ... on the cf card my 128k basic programs. I don't suppose ...
    DojoDan DojoDan December 2013 Hardware
  • Memory usageBrowsing the online documentation for the Spectrum I came across a peculiar discrepency. As we all know the start of the RAM is at 16384 which is whe…

    The 128k Print buffer would obviously be in the paged memory somewhere. The +3 I know uses page 7 as a scratchpad for +3 DOS.

    Either this answers my question - I want to use all the RAM for M/C anyway.
    cyborg cyborg November 2002 Sinclair Miscellaneous
  • Here's a christmas present for you!SE Basic is no longer being developed.

    ... going to be a simple BASIC interpreter back then.

    128k BASIC editor had to get around ...
    Dunny Dunny December 2002 Sinclair Basic
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    ... 't work like that - the 128k BASIC play routines are not designed ... - although this is a fairly basic one. The actual interrupt routine ...
    cyborg cyborg February 2003 Sinclair Basic
<1234567…34>

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