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Search Again :: Adv Search 1000 results in 0.019s
<1234567…34>
  • Switch from 128k BASIC to 48k BasicHello, Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back down to 48k bas…

    ... off running a program in 128k basic (so that you can ... back down to 48k basic before you run the ... like to do this within BASIC.

    I ... I switch down to 48k basic the program stops executing. ... I would like my basic program to continue its operation ...
    saiwong saiwong May 2006 Sinclair Basic
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... ,if any, games programmed in 128k basic?
    I was also thinking ...
    retromad retromad April 2013 Sinclair Basic
  • Convert 128k Basic into MCHello guys, we are currently searching for a converter to put 128k Basic into Machine Code. I remember once I found a programm that converted the B…

    ... for a converter to put 128k Basic into Machine Code. I remember ... a programm that converted the Basic into DATA-Lines. It converted ...
    Speccyman Speccyman September 2013 Sinclair Miscellaneous
  • Input command in 128K BASICHi, Is the input command different between 48K BASIC and 128K BASIC? I'm typing in a missing listing from the TypeFantasic and using 128K BASIC…

    ... input command different between 48K BASIC and 128K BASIC?

    I'm ... from the TypeFantasic and using 128K BASIC so I don't have ... 48K mode, but not in 128K Mode. In the later it ...
    jonesypeter jonesypeter June 2017 Sinclair Basic
  • What Good Serious Successful Software Was Written Exclusively in 128K BASIC?I realize now that 128K BASIC has its serious enthusiasts . But I know very little about this type of BASIC . What good titles were written exclusi…

    I realize now that 128K BASIC has its serious enthusiasts . ... titles were written exclusively in 128K BASIC without any machine Code ? ... assuming that as the 128K BASIC was pretty good that ... pretty decent software written using 128K BASIC .I wonder if this ...
    harriusherbartio harriusherbartio February 2022 Games
  • BASin's BASIC Editor! Suggestions?Hi all! I'm just starting BASin's BASIC editor now - and it's finalised as a resizeable window that uses the spectrum font. Kind of like Notepad mee…

    ... 'm just starting BASin's BASIC editor now - and it's ... of like Notepad meets the 128k BASIC editor.

    Any suggestions ...
    Dunny Dunny September 2003 Development
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... />
    * ROM cartridge slot supporting 128k ROMs (for games and other ... colour palette?

    * Extended 128K BASIC to handle the extra modes ... have had prettier graphics, but slower animation.

    What would ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • Disable BREAK 128 basicDoes anyone know how to prevent BREAK in 128k basic?

    Does anyone know how to prevent BREAK in 128k basic?
    mgmetro mgmetro July 2005 Sinclair Basic
  • Switching basic to 48k modeHi there, we all know that the SPECTRUM command of the 128k BASIC turns the BASIC to 48k mode. However, when executed in a program, the SPECTRUM …

    ... SPECTRUM command of the 128k BASIC turns the BASIC to 48k mode. However ... ? I'm referring to the 128k/+2 versions of the spectrum ...
    Paolo Ferraris Paolo Ferraris April 2006 Development
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... c routine to read some BASIC variables. So, before ... fine in 48K BASIC, but screws up in 128K mode.
    ... fail to work properly in 128K BASIC? (Again I'm ... tape magazine, which runs in 128K mode).

    128K mode.

    ...
    Digital Prawn Digital Prawn March 2008 Development
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... />
    [CODE]
    SINCLAIR BASIC Keyword Reference

    The ... the keys - commands in 128k BASIC were entered letter-by-
    128k models often do not suffice when trying to edit BASIC ... colours within strings in a BASIC listing.

    Break ...
    icabod icabod March 2008 Sinclair Basic
  • Play abc files in 128K mode?I was reading a tutorial on the abc music file format, and it seems the txt file has information that might allow a simple conversion from .abc to st…

    ...

    Same scale in 128K Basic:

    cdefgAB
    < ... converted to be played in 128K Basic, we would have a ... br /> -Export Spectrum music from 128k Basic to abc format

    128K Basic. :)

    [SIZE="1"][ ...
    zxbruno zxbruno May 2008 Development
  • +3 BASIC and RST 8I've been working on adding commands to the BASIC interpreter, in a similar style to how Interface 1 does it (catch the RST 8 error trap). This works…

    ... on adding commands to the BASIC interpreter, in a similar style ... perfectly on a 48k, a 128k (in either RST 0 ... my +3 under 48K BASIC or in RST 0 mode ... at all with the +3 BASIC editor. Whenever a new ... does the +3 BASIC editor do that the 128K BASIC editor doesn't ...
    Winston Winston February 2009 Development
  • Return to +3 BASIC from 48K mode.Hello Spec-Chums! I don't know if this trick has been posted before, if it has, i apologise, but i have not been able to find it. Anyway, here goes…

    ... SPECTRUM command to enter 48K BASIC mode, there is no way ... back to +3 BASIC; however, i have found that ... colour control codes in the basic program, or if you need ... any way back to 128K BASIC on the earlier 128K machines.

    The_Bert The_Bert September 2010 Sinclair Basic
  • TKMEM - the 128K interface for 16K SpectrumsHello all! Here in Brazil, we have made a small production of an interface, totally based on Velesoft?s memory expansion ([url]http://velesoft.speccy…

    ... (the TK90X and TK95) play 128K games. It was called TKMEM ... . From the original project, a 128K ROM was added for best ... /> And we can use the 128K menu, 128K basic, etc. :)

    In ...
    Turrican Turrican December 2012 Hardware
  • Music in 128K BASICI have a pdf of the Spectrum 128K manual with its commands and I'm finding the music section to be a little hard to follow (I accept stupidity on my …

    I have a pdf of the Spectrum 128K manual with its commands and I'm finding the music section to be a little hard to follow (I accept stupidity on my part).

    Has anyone written a clearer version of how musical notes can be programmed with 128?
    RonnieASA RonnieASA September 2014 Sinclair Basic
  • DivMMC and +3 BASIC questionHi everyone, sorry if I'm about to tread a well-worn path here but I looked and looked, and I found something in the DivMMC manual but I'm not sure i…

    ... in the late 80s, some BASIC, some machine code, and I ... ', and I saw something about '128K BASIC support watch this space' - so ...
    Robsoft Robsoft July 2016 Hardware
  • Harlequin 128K minor problems.....Hi All, I've just assembled my Harlequin 128K kit, I had initial problems with it that I traced to not having soldered all of the pins on a couple…

    ... 've just assembled my Harlequin 128K kit, I had initial problems ... random characters being typed (in 128K basic) and the keyboard appearing to ...
    prime prime March 2017 Hardware
  • 48K vs 128K BASIC, I prefer the keyword entry system how about you?Being brought up with the 48k rubber and 48k+ I find the keyword entry system really fast and enjoyable to use. When I've played around with the 128k…

    ... 've played around with the 128k in the emulator I keep ...
    ivanb303 ivanb303 March 2017 Sinclair Basic
  • can any 128k features be accessed from 48k mode on a +2, +2a, +3, etc spectrum?like memory paging, ay sound, etc. i have seen that you can jump back into 128k basic from 48k basic on the +2a and +3 machines, using a simple ra…

    like memory paging, ay sound, etc.

    i have seen that you can jump back into 128k basic from 48k basic on the +2a and +3 machines, using a simple randomize usr command.
    digital digital February 2019 Hardware
  • BenchmarksSomeone posted a link to a google or youtube video of various computers doing basic benchmarks (which I now can't find) but in the vid they said the…

    ... /> So even 48K BASIC will be slightly slower because of the various ... checks on that flag. 128K BASIC is much slower. Alan Sugar said that ... 48K BASIC was a 'history ... of it, that runs all BASIC programs.

    It ...
    Geoff Geoff July 2006 Sinclair Miscellaneous
  • You know how the 128K was faster than the 48K Spectrum?Regarding how the Spectrum 128K ran at 3.54 MHz rather than the 48K's 3.5MHz, was this difference enough to be an advantage? If not, then surely Sinc…

    ... />
    Open another thread for Basic discussions :D[/quote]

    slower speed of 128K BASIC had to be taken ... machine to the 128K machine via timings in BASIC, a valid point ...
    ewgf ewgf September 2006 Hardware
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... a disadvantage in that +3 BASIC is the slowest version of ... idea that +3 BASIC was slower than 48k BASIC. Is 128k BASIC also slower, or is ...
    Dock Dock June 2014 Sinclair Basic
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... +3 BASIC was slower than 48k BASIC. Is 128k BASIC also slower, or ... Runtime is a bit slower due to reading the ... Spanish model. Editing is slower as it has to ... 2A. Runtime a lot slower as doing disk stuff every ... mode. Editing a lot slower as swapping between 4 ...
    chev chev June 2014 Sinclair Basic
  • 48K vs 128K BASIC, I prefer the keyword entry system how about you?Being brought up with the 48k rubber and 48k+ I find the keyword entry system really fast and enjoyable to use. When I've played around with the 128k…

    Although 128K BASIC seems a bit slower than 48K one, I'd rather have a program to type long keywords or auto-suggest)
    NRA NRA March 2017 Sinclair Basic
  • Any reason to prefer the 48k version of a game over 128k?Title says all... are there any games for which it makes sense to play the 48k version if there is also a 128k version? To my understanding, the 128k…

    ... any commercially released 128k specific games written in BASIC. But 128k BASIC was a ... is that the original 128k spectrum ran 128k BASIC programs slower than 48k. The ... BBC enjoyed claiming it was 30% slower ...
    ZX_Steve ZX_Steve February 2018 Games
  • Any reason to prefer the 48k version of a game over 128k?Title says all... are there any games for which it makes sense to play the 48k version if there is also a 128k version? To my understanding, the 128k…

    ... any commercially released 128k specific games written in BASIC. But 128k BASIC was a ... is that the original 128k spectrum ran 128k BASIC programs slower than 48k. The ... BBC enjoyed claiming it was 30% slower ...
    AndyC AndyC February 2018 Games
  • Any reason to prefer the 48k version of a game over 128k?Title says all... are there any games for which it makes sense to play the 48k version if there is also a 128k version? To my understanding, the 128k…

    ... is that the original 128k spectrum ran 128k BASIC programs slower than 48k. The ... BBC enjoyed claiming it was 30% slower ... program/game written in basic runs slower on a 128K machine, but the ...
    Renegade Renegade February 2018 Games
  • Any reason to prefer the 48k version of a game over 128k?Title says all... are there any games for which it makes sense to play the 48k version if there is also a 128k version? To my understanding, the 128k…

    ... is a simple reason why BASIC is slow on the ZX81 ... ROM space. The ZX Spectrum BASIC being slower than the ZX81. Even ... trying to compress the (current) BASIC code to make enough space ... code.

    With the 128k BASIC, I believe it's to ...
    1024MAK 1024MAK February 2018 Games
  • FOR vs LET (speed)Hi dear friends. A question for you 10 FOR I = 0 TO 10 11 PRINT I 12 NEXT I 10 LET I = 0 20 PRINT I 30 LET I = I+1 40 IF I < 11 THEN GOTO …

    ... /> 128K vs 48K basic makes a difference - both routines are slower in 128K BASIC and ...
    Pobbit Pobbit October 2021 BASIC
<1234567…34>

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