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<1…26272829303132…34>
  • +2A, are they all this incompatible?My +2A does not seem to be faulty but the number of games that don't run on it are silly. Scooby Doo(Elite), Crazy Cars , Turbo Outrun, Vindicator(im…

    ... something wrong here ... 60% of 128k games?!!!

    Where ... the +2A is guaranteed to crash - you need to take a ... many games refusing to work - 128k games were virtually all compatible ... played never ending story with 128k music (which got turned down ...
    Heatsink128 Heatsink128 December 2007 Hardware
  • Laser Genius 128k - a myth?Hello, I was looking for Laser Genius 128k (do not mix with Laser Squad). It is assembler development kit from Oasis. In the manual I can read secti…

    ... .worldofspectrum.org/showmag.cgi?mag=Crash/Issue42/Pages/Crash4200081.jpg]this ... page from Crash[/url] (near the bottom of ... stopped distributing LG before the 128k version was released.
    Battle Bunny Battle Bunny February 2008 Games
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... mode by itself (not the 128K selector) right?

    ... selected 128K mode on the Spectrum, the DivIDE Plus would crash). Hence ... all.

    Anyway, a 128K .z80 snapshot should work 99 ... the system will crash unless the DivIDE is in 128K mode. Most ...
    rwap rwap February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... doesn't support is the 128k Basic Editor.

    [QUOTE ... =rwap;249316]Anyway, a 128K .z80 snapshot should work 99 ... pages and the registers (for 128k snapshots this also means the ... the system will crash unless the DivIDE is in 128K mode. Most ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... (I'm currently using a 128k toastrack for development).[/QUOTE]
    crash. For this reason the 128k ROM's are ... disabled at the start (altough 128k Paging is still enabled - just ... paged in, thus allowing the 128k Selector and Editor to work ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... machine would crash. For this reason the 128k ROM's ... disabled at the start (altough 128k Paging is still enabled - ... would do USR0 on a 128k Speccy).

    ... in, thus allowing the 128k Selector and Editor to ... the extra logic for 128K mode is surely to ...
    rwap rwap February 2008 Hardware
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    ... same code crashes in 128K basic when located anywhere ... in this range would never crash in 48K mode (again ... why it did not crash if I did not ... only when you enter the 128K editor, is bank 7 ... pressed, the speccy will never crash. This is hardly satisfactory ...
    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • Few results for "Toni Baker"I noticed that a search for "Toni Baker" had a only few of Toni's ZXC articles. http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Toni+Baker$ …

    ... the generic heading: "-Spectrum:2f 128k (Features)"
    ...
    F ZX ... I'm working on the Crash update for SPEX at present ... any matches for "-Spectrum:2f 128k (Features)" or any part of ...
    Battle Bunny Battle Bunny March 2008 Infoseek database
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... /> This one just seems to crash.

    [b]Tempest (Mikro ... () - Utility[/b]
    [b]Sinclair 128K to 8056 Serial Printer () - Utility ...
    Digital Prawn Digital Prawn March 2008 Games
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... in original ZX48rom. This games crash on +2A/+3. If register ... one that came with your 128K model.
    glancaster glancaster April 2008 Development
  • Your views on...Gauntlet[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001989]Gauntlet[/url] I liked this game, simply because I loved the arcade original. It was…

    ... symbol shift, although it did crash when I had my Kempston ... the levels all loaded in 128K, but it would require some ...
    Jmk Jmk April 2008 Games
  • Speccy 128 QuestionMainly for the experienced speccy resurecters around these parts. Have you ever had a Speccy 128 with a borked TEA2000 video chip? The reason I ask…

    ... on ebay and burn a 128K tester ROM to it to ... wont load or run any 128K games, the graphics in ghostbusters ... this fault just makes games crash tho.
    Womble Womble April 2008 Hardware
  • What's wrong with 128k Spectrums...Prolly best posted here in the chit-chat section: 1. The "Delete" Key You've spent a good deal of your time working with a "dead flesh" 48k, and yo…

    ... turning it back on would crash the speccy (which was bad ... 't make use of the 128k memory).
    XTM of TMG XTM of TMG May 2008 Chit chat
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... address $5C3B) will cause a crash even in 48 mode?[/I ... caused problems for the first 128K machines and I think the ...
    Geoff Geoff June 2008 Games
  • New (ish) ZX Speccy owner.Hey there, I'm new to this forum but have owned a Speccy for a while before selling it about a year or so ago, regret this now as it was a +3 but not…

    ... up just to see it crash half the time...[/QUOTE]
    128K machines?
    tokyoracer tokyoracer June 2008 Sinclair Miscellaneous
  • Crash Powertape reader game... What the heck was it called?Okay, my mate played me Europe's The Final Countdown over MSN the other night (why, I'm still not sure). But it remind me of an old Crash Powertape g…

    ... ' sample being used on a Crash Powetape game, and I would ... course, there was also another Crash Powertape game called 'Countdown To ... you're playing on a 128K machine (or have the emulator ... set to 128K) you get a nicer in ...
    ToxieDogg ToxieDogg July 2008 Games
  • Myth II - Return to HellHello all. A new game has been released... a sequel to one of the best ZX games ever. It is of russian make (I THINK) but I think you can get around…

    ... (it doesn't work in 128k mode !!!).

    Link :
    crash after the character enters the ...
    CUCHULAINN CUCHULAINN July 2008 Games
  • Bubbler for sale on EbayI am having a cleaerout of all of my retro collection. All that is left is my Spectrum & C64 collections. I have started by listing Bubbler on Ebay…

    ... plus 48k,128k,+2,+3, approx 80 issues of Crash. I am ...
    kevlight kevlight August 2008 Sales
  • FeudThe [url=ftp://ftp.worldofspectrum.org/pub/sinclair/games/f/Feud.tzx.zip]new version[/url] of [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0…

    ... $ to highlight it got a crash smash. Monty on the Run ... to be a Feud with 128k AY sound/music ? Perhaps the ...
    Andrew Barker Andrew Barker August 2008 Infoseek database
  • Questions about the Speccy and it's emulationOut of interest, and to raise another interesting discussion, I have some questions about the Spectrum and it's emulation; 1) Is everything known ab…

    ... [/URL] to the list. In 128K mode this game depends on ... -8912), causing the game to crash with the unemulated additional register.
    Woody Woody September 2008 Emulators
  • I just learnt that Spectrum has 1kB of unused ROMWell, man learns through all his life. I have just discovered that Spectrum has over 1 kilobyte of unused ROM memory, from address 14446 to 15615. Al…

    ... many other ROMs including some 128k ROMs had code here so ... liable to end in a crash... so that's why the ...
    Winston Winston October 2008 Development
  • april fool joke game in the archiveI was looking at this yesterday and have already forgotten the name. It's got a CRASH! review and they give it 98% but it's a joke. anyone remember w…

    ... Fools, there's always that Crash news story in 1989 which ... think I transcribed that for CRASH Online without ever realising it ... the 48K machine actually had 128K of memory all along, and ...
    mjwilson mjwilson October 2008 Games
  • Letters in MagazinesAs you can view all the pages of various speccy magazines on WOS, who has had letters published? I read mine the other day which was printed in issu…

    Here's mine:

    [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/Crash/Issue36/Pages/Crash3600142.jpg[/url]

    A wee revelation that 128k games would run on a 48k speccy.
    Bad Horsey Bad Horsey October 2008 Games
  • Letters in MagazinesAs you can view all the pages of various speccy magazines on WOS, who has had letters published? I read mine the other day which was printed in issu…

    ... .worldofspectrum.org/pub/sinclair/magazines/Crash/Issue36/Pages/Crash3600142.jpg[/url ... />
    A wee revelation that 128k games would run on a ...
    jdanddiet jdanddiet October 2008 Games
  • What game gobsmacked you the most?And where were you when you saw it for the first time? Mine has to be, an obvious choice, Knightlore & Underwurlde. We'd all seen the adverts at s…

    ... worldofspectrum.org/showmag.cgi?mag=Crash/Issue38/Pages/Crash3800118.jpg"] ... the March 1987 issue of CRASH, and it definitely looked ... POKEing the game. The 128K enhancements made the experience even ... better (just 128K sound, but that meant ...
    avoidz avoidz October 2008 Games
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... Karingal), but it does need 128K mode (that is a feature ... types, etc) and doesn't crash or mess up, then I ...
    ewgf ewgf November 2008 Sinclair Miscellaneous
  • What did you do before WOS?Around 1992 I was still a very active Spectrum user, but had no one to talk about it. The stores stopped selling my favorite magazines and I was left…

    ... to 1993. I took my 128K to Australia in 1989 and ... , and lived on issues of Crash and SU (and their covertapes ...
    avoidz avoidz December 2008 Sinclair Miscellaneous
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... your program changes from a 128k to a 48k compatible program ... token for keywords.
    Fixed - Crash when deleting a watch whilst ... is selected would cause a crash, even though this is something ...
    Dunny Dunny December 2008 Emulators
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... me and it doesn't crash when I delete a watch ... CHARS variable - and when the 128k ROM is paged in, you ...
    Dunny Dunny December 2008 Emulators
  • MIA: Sir GawainAs previously announced, here's the release of Sir Gawain, a Microhobby type-in program. Included in the archive is the .TZX with the generated bina…

    I do not got any crash or Sprite corruption... Not in 128K mode and not in 48K mode. I made a binary comparsion of NaMcOs and my code, and found only that difference in first part, we already know. Anything else is correst.
    LCD LCD December 2008 Games
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