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Search Again :: Adv Search 1000 results in 0.016s
<1…28293031323334>
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... a DI when the printer buffer is full and it's ... to channel "P" on the 128k, plus the 128ks DI all ...
    Battle Bunny Battle Bunny June 2011 Sinclair Basic
  • Crashable Spectrum games?Following the discussion at: [url]http://www.worldofspectrum.org/forums/showthread.php?t=24821[/url] I was wondering what Spectrum games could be m…

    ... , and on topic....

    Double Dragon on the Speccy.
    128k.[/QUOTE]

    Yeah, a ... , you still get all the 128K music and sound effects at ... you say, it crashes in 128K mode (as soon as you ...
    ToxieDogg ToxieDogg July 2011 Games
  • List of existing games that needs a port to zx spectrumPlease post here the games that exist in other platform(s) but does not exist in speccy. Please keep in mind this is not a to-do list, so don't hesti…

    ... ! You should help work on Double Dragon Redux with those skills ... titles written for the original 128K Spec and an enhanced version ...
    Rebelstar Rebelstar July 2011 New game ideas
  • Custom mouse mat...Hi Folks, I was thinking of getting a custom mouse mat made with a photo of the ZX Spectrum 128K (my personal favourite). However, the mouse mat si…

    ... believe so but I will double check - bear with me...
    128K image is perfect.

    Paddy Coleman Paddy Coleman July 2011 Sinclair Miscellaneous
  • Various data sheets, any interest?Hi. I have in my possession data sheets (in pdf format) for various integrated circuits, among others those for the AY-3-8910,8912,8913 from General…

    ... Generator, used in all the 128K Spectrums), the TEA2000 from Philips ... in all the 128K models), the UPD765A (Single,Double Density Floppy-Disk ...
    mcleod_ideafix mcleod_ideafix August 2011 Hardware
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    [QUOTE=Geoff;558089]This code resides in the printer buffer so will only run on the 48K machine.[/QUOTE]

    It should also work on 128k machines, in 48k mode.
    Metalbrain Metalbrain August 2011 Sinclair Miscellaneous
  • TURBOSOUND- has anoyne built in?Hi everyone, has someone built in [URL="http://www.nedopc.com/TURBOSOUND/ts.php"]TURBOSOUND[/URL] or [URL="http://www.nedopc.com/TURBOSOUND/ts-fm.ph…

    ... [/URL]hardware in his beloved 128K machine (heatsink, +2, +2A, +3 ... , the users of standart English 128K machines have problems with too ... you want to play compiled double AY music, there could be ...
    Hood Hood September 2011 Hardware
  • Empire! Help neededCan anyone convert the listing in the Tipshop to Multiface pokes? Im having a hard time with this game, over 15 years playing it, now I could do wit…

    ... work in 128k mode, as it overwrites the printer buffer and system ... discrepancy between the 48k & 128k models, as the I register ...
    Battle Bunny Battle Bunny September 2011 Games
  • Address of monitor to load emulator files into real SpeccyI have a monitor/debugger that can load data over serial port really fast. Now I would like to extend it to load standard emulator files over the ser…

    ... 's lets you load a 128K snapshot from Compact Flash to ... loader in BASIC area, or buffer printer area, works.
    mcleod_ideafix mcleod_ideafix September 2011 Development
  • Replay 2011 !After the success of last years show theres another one this year ! Replay will be held in the same place in Blackpool, it'll be Saturday 5th Novemb…

    Guys, Fikee hopes to be bringing a demo of Double Dragon Redux with him to the show and we would like to showcase it on a real Speccy 128k machine. Are any of you taking one with you that we could use? It would just save me a visit up to my loft :)
    Swainy Swainy September 2011 Announcements
  • Replay 2011 !After the success of last years show theres another one this year ! Replay will be held in the same place in Blackpool, it'll be Saturday 5th Novemb…

    ... be bringing a demo of Double Dragon Redux with him to ... it on a real Speccy 128k machine. Are any of you ...
    Spector Spector September 2011 Announcements
  • Your views on...Target: Renegade[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004087]Target: Renegade[/url] Again, never even heard of this game before, but it looks prett…

    ... was Imagine/Oceans answer to Double Dragon.

    It's ... and the extra throw move (128k only) which was sadly absent ...
    Swainy Swainy September 2011 Games
  • Rubbish 48K versions. Is Double Dragon 2 the worst?Okay, so obviously later in the Speccy's life, the 128K machines became dominant and most software was written with them in mind. Up until about 199…

    ... ]
    I disagree. Double Dragon II on the 128K is an acceptable ... conversion - much better than Double Dragon ... , which had no 128K enhanced version by ...
    Alessandro Grussu Alessandro Grussu September 2011 Games
  • Rubbish 48K versions. Is Double Dragon 2 the worst?Okay, so obviously later in the Speccy's life, the 128K machines became dominant and most software was written with them in mind. Up until about 199…

    ... were actually seperate 48K and 128K releases. I wonder why didn ... />
    The way that the Double Dragon games (well the first ... the second C64 version of Double Dragon by Ocean.

    Swainy Swainy September 2011 Games
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... the value of the keyboard buffer (or along them lines) ?
    double high fonts on 64 for ...
    fog fog October 2011 Sinclair Basic
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... the value of the keyboard buffer (or along them lines) ?
    double high fonts on 64 for ...
    Paddy Coleman Paddy Coleman October 2011 Sinclair Basic
  • Ultimate collected works +3 discFunny isn't it, this appears in RG under the "Jewel in the Crown" part of the Spectrum Collector's article, and then one appears on ebay! "AS SEEN IN…

    ... up getting corrupted too. Bit Double Dragon II and Target: Renegade ... . None of them were even 128K games!
    Alien 8 Alien 8 October 2011 Sinclair Miscellaneous
  • Various software & hardware for sale.After having a sort out in the loft I've discovered a few things to get rid of: [SIZE="1"]SINGLE CASSETTE SIZE CASES. (all with inlays and instructi…

    ... magic carpet - mastertronic
    spellbound (128k) - m.a.d.
    ... xcel - mastertronic
    knight tyme (128k) - m.a.d.
    ... the archon collection - electronic arts (double case, 1 tape)
    super ... br /> gauntlet - us gold (double case, 1 tape)
    ...
    Neil L Neil L November 2011 Sales
  • Classics ported or cloned on good ol' SpeccyHi, Spectrumists! I'm a fan of classic arcade games and I would like to know from you what do you think about ports or clones of such games on the S…

    ... a double-buffered display for my drawing, which limits it to 128K ... I switch back to normal 128K paging mode R/5/2 ... 'd only need the normal 128K paging setup. But I think ...
    obo obo November 2011 Games
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    ... ]So what is the buffered 128k limit without flicker? As it ... out command to switch the buffer, and gain a full raster ...
    gasman gasman November 2011 Sinclair Miscellaneous
  • Pac-Man EmulatorMy Pac-Man Emulator for the Spectrum +2A/+3 is now available for download from: [url]http://simonowen.com/spectrum/pacemuzx/[/url] You'll need to su…

    ... (pages 5+7, used for double-buffering), and that's only ... have it work on a 128K/+2.
    obo obo November 2011 Brand new software
  • Dead 128K heatsinkUnfortunately my 128K heatsink died suddenly and with no apparent reason. I had the Kempston Pro interface connected and when i powered it on the ztx…

    ... , I think they need a double check for correct values.
    128K shares the same power cirquit ... cirquit...
    I checked the 128k service manual and the two ...
    gtsamour gtsamour November 2011 Hardware
  • redballoon's Spectrum-Coloured Swap ShopSo, i'm ploughing through my duplicates to check if they work and would like to swap them for titles i've not got. Here's the 1st batch. More titles …

    ... br /> [*]Operation Wolf - Ocean, double cassette box,.
    [*]Renegade - ... Stood Still - Ocean, double cassette box, 128k only.
    [*]Dynasty ... [*]Sidewize - Firebird, double cassette.
    [*]Earthlight - Firebird, double cassette box, instructions ...
    redballoon redballoon November 2011 Sales
  • Alkatraz protection systemI recently became interested in the Alkatraz protection system, a very widely used tape protection (a infoseek search returns more than one hundred r…

    ... ]Bionic Commando (Go!) (tape two [128k], tested both sides)[/B]
    buffer is set to 64K, so ...
    lfaria lfaria December 2011 MIA/STP/SDP
  • Need for low budget Kempston joystick interfaces?I am thinking of designing a lowcost (< ?10) Kempston joystick interface. Small, one (double sided) board, throughput edge. Others need some too?

    ... joystick interface.
    Small, one (double sided) board, throughput edge.
    128k toastrack :smile:

    The ...
    szeliga szeliga December 2011 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Megatape 14
    [*]Frightmare 128K - Zafiro
    [*]Geoff ... /> [*]Terra Cresta - Sinclair User Double Hits 1
    [*]Tomahawk ... acknowledgement.
    [*]Fairlight 128K: Crashes after initial screen ... planet.
    [*]Starglider 128K: Missing text and graphics ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Megatape 14
    [*]Frightmare 128K - Zafiro
    [*]Geoff ... [*]Terra Cresta - Sinclair User Double Hits 1
    [*]Tomahawk ... acknowledgement.
    [*]Fairlight 128K: Crashes after initial screen ... planet.
    [*]Starglider 128K: Missing text and graphics. ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Megatape 14
    [*]Frightmare 128K - Zafiro
    [*]Geoff ... /> [*]Terra Cresta - Sinclair User Double Hits 1
    [*]Tomahawk ... reasons.
    [*]Austerlitz 128K: Returns "C Nonsense in ... copyright reasons.
    [*]Starglider 128K: Missing text and graphics. ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... Hz.

    The dirty buffer, where you only re-draw ... />
    Or just use a 128K Speccy, which can page screens ...
    joefish joefish January 2012 Development
<1…28293031323334>

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128k 16.7K 25K
double 8K 9.4K
buffer 2.6K 4.9K

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