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  • Operation Wolf Erbe edition, incompatibility with +2A?I was playing this game on my +2A today and suddenly the game crashed when I was shooting an enemy in the 4th level. I tried some years before the Hi…

    ... have the 48K Basic editor, but the 128K paging mechanism is still ... is to type 'usr0' in 128K Basic.)

    Also, note ... 't necessarily an indication that 128K mode is active.
    gasman gasman November 2009 Games
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... have been for the original 128K Spectrum to have incorporated this ... 've always thought that the 128K Spectrum was a wasted opportunity ... ?), but I hated the 128K's new editor, and of course there ... what?

    Was the 128K Speccy just a rush job ...
    ewgf ewgf December 2009 Emulators
  • Usr 0I have noted there are some games / applications / demos which have to be loaded in USR 0 mode on a 128K Machine ("Randomize USR 0" in 128K BASIC the…

    So let me get it clear: It allows me to access the 128K functionality in 48K mode without the unnecessary crap found in the 128K BASIC editor?
    Swevicus Swevicus January 2010 Hardware
  • Usr 0I have noted there are some games / applications / demos which have to be loaded in USR 0 mode on a 128K Machine ("Randomize USR 0" in 128K BASIC the…

    Imo it would be great to have it change to usr 0 mode without resetting the Spectrum. It would just go to the 48K editor while retaining all the 128K features.
    zxbruno zxbruno January 2010 Hardware
  • using a divide+ on different machines?so I got a 48k that works today.. finally :) but the divide just acts as a reset switch when I hit the NMI button.. on my +2 (black issue) it boots t…

    I haven't used my DivIDE+ in a while, but I'm pretty sure it doesn't go to 48K mode. It goes to usr 0 mode, which is the 48K editor but 128K machine code stuff, pagination, etc still works. The usr 0 mode topic was covered two weeks ago.
    zxbruno zxbruno January 2010 Hardware
  • using a divide+ on different machines?so I got a 48k that works today.. finally :) but the divide just acts as a reset switch when I hit the NMI button.. on my +2 (black issue) it boots t…

    ... mode, which is the 48K editor but 128K machine code stuff, pagination ... /> However if the program needs 128K mode then it will reset ... into 128K mode after the first crash ... , it should go back into 128K mode in a second time ...
    Mister Beep Mister Beep January 2010 Hardware
  • Some Beeper TunesAfter doing a verion of [URL="http://freestuff.grok.co.uk/vbspec/popcorn.szx"]popcorn[/URL] a few weeks back, I got a bit carried away with doing a f…

    ... an 128K AY tune if someone can tell me what editor I ... should be using (The 128K version of ...
    ccowley ccowley March 2010 Sinclair Miscellaneous
  • Developing for the SpectrumHi What software is everyone now using to develop software for the spectrum? Is it all done on PC emulators or Windows apps or the real thing? Graph…

    ... -features/[/url]

    Crimson Editor to type in the code ... page a file for Crimson Editor telling it how to colorize ... use more
    than 2 colors in grid square.

    Ralf Ralf March 2010 Development
  • 48K -128K upgradeHas anybody ever made, or is it possible to make an upgrade module for a 48K spectrum that will let you operate it like a 128K Spectrum, and back aga…

    ... that my Divide+ has no 128K functionality anyway, on the face ... , but if it did have 128K facility it would be a ... list:

    DivIDE+, with 128K upgrade facility built in for ... provide the Spectrum with 128K memory, just the 128 Editor and commands...
    rwap rwap March 2010 Hardware
  • 48K -128K upgradeHas anybody ever made, or is it possible to make an upgrade module for a 48K spectrum that will let you operate it like a 128K Spectrum, and back aga…

    ... the Spectrum with 128K memory, just the 128 Editor and commands...[/QUOTE ...
    Alien 8 Alien 8 March 2010 Hardware
  • Any good Co-operative games?Anyone know of any decent simultaneous 2 player games on the spectrum? I'm thinking something like Contra was on the NES. I've looked at golden axe, …

    ... yes, it is. Actually the 128K version has better music than ... : all rooms have their own colors and corridors are (bright)white ... ]

    HeroQuest 1 = 48K/128K: [url]http://www.worldofspectrum.org ... part is only for Spectrum 128K:
    [url]http://www. ...
    Mister Beep Mister Beep April 2010 Games
  • Alice in Wonderland (FULL VERSION!) on ZX SpectrumNot really a game but a film and I'm uncertain which forum to put this in so (Moved it to Misc - Mod).... I've uploaded two tap video copies of [B]A…

    Going to 48K mode or going to the 48K editor in USR 0 mode are two completely different things (as previously explained in several topics in the past few weeks). In 128K mode you should type "usr 0", then Enter, and then load "".
    zxbruno zxbruno May 2010 Sinclair Miscellaneous
  • Alice in Wonderland (FULL VERSION!) on ZX SpectrumNot really a game but a film and I'm uncertain which forum to put this in so (Moved it to Misc - Mod).... I've uploaded two tap video copies of [B]A…

    ... or going to the 48K editor in USR 0 mode are ... the past few weeks). In 128K mode you should type "usr ... but flickers) and black buffered (128K only) - links below. 1.2 ... .zip"]Download Alice in Wonderland (128K buffered)[/URL]
    brownb2 brownb2 May 2010 Sinclair Miscellaneous
  • Games which are wrongly listed as only 128KThis is a list of games which are listed as 128k only in the database, but they also work on 48k mode, usually without music/sound : -Wacky Races (n…

    I'll remove the SPOT "128k only" comment where inappropriate - ... the list of games marked "128k only" in SPOT:
    ... which I've noted as 128k only:
    Advanced Soccer Simulator ... br /> DICE (Disk Information Copier/Editor)
    Double Dragon 3: The ...
    Battle Bunny Battle Bunny May 2010 Infoseek database
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... if it's 48K or 128K Spectrum).
    The first thing ... Your music on any good editor (Sound-Tracker, SQ-Tracker or ...
    Yerzmyey Yerzmyey May 2010 Sinclair Basic
  • Yeeeees finally got one!If anyone wants to make me an offer for the ultimate games pm me. I'm not that bothered by them tbh. [URL="http://www.youtube.com/watch?v=mVgYKMTqL…

    ... I had was the Sinclair 128k with the metal heat sink ... Visio LCD produces the correct colors..I think they build them ...
    beanz beanz May 2010 Sinclair Miscellaneous
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... Spectrum I use OCP's Editor/Assembler and Test Tool, but ... to be incompatible with the 128k+3. As you might have ... gathered, machine coding on the 128k Speccies is even trickier than ...
    Battle Bunny Battle Bunny May 2010 Sinclair Basic
  • Why only 2 colors ?Maybe this question dont go on this part of the forum, but dont know what other part to ask. Why the Spectrum only can show 2 colors at time in the …

    ... for example ? or the 128k gmes used more colors ? I dont tried ... the 128k games, for this reasson ...
    arfgh arfgh June 2010 Sinclair Basic
  • Your views on...Wham! The Music Box[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0008965]Wham! The Music Box[/url] The program responsible for the music of Fairlight and Way o…

    I had the 128k ay version which was pretty ... an easy to use Windows editor. It has the Music Box ...
    FrankT FrankT June 2010 Games
  • speccy colors ajnd pixels and stuffwhat are the speccy colours? specifically the RGB values of them. i suppose could just put a screen in photoshop and work it all out. also how big …

    ... any other general PC graphic editor won't care for you ... not put more than 2 colors into 8x8 pixel square.
    editor.
    Ralf Ralf June 2010 Sinclair Miscellaneous
  • Games only possible in 128K mode?In the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url] the discussion of 128K only games comes up, and it made me w…

    ... technique ever used in any 128K games?
    [/QUOTE]
    [QUOTE]
    The 128K also intoruced screen flipping, which ... resolution and interlace for more colors. (some oldschool games uses ... ).

    basically, 128k offers ay sound, more memory ...
    Fikee Fikee July 2010 Games
  • ZXDS interlace issues (DS Hardware issues, nothing wrong with emulator)I love ZXDS and its an amazing emulator but just wanted to ask if anyone else has noticed problems with the newer revisions of DS hardware itself whe…

    ... DSL to an XL even colors look much better ) and it ... the XL is on the 128K main menu ( white background ) a ...
    Arm73 Arm73 July 2010 Emulators
  • ZXDS interlace issues (DS Hardware issues, nothing wrong with emulator)I love ZXDS and its an amazing emulator but just wanted to ask if anyone else has noticed problems with the newer revisions of DS hardware itself whe…

    ... DSL to an XL even colors look much better ) and it ... the XL is on the 128K main menu ( white background ) a ...
    takapa takapa July 2010 Emulators
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    Having built an editor and understood a bit of ... if somebody patched it for 128k to add the remaining 20 ...
    mulder mulder August 2010 Games
  • DivIDEI just missed the Ebay listing of some DivIde`s that were available ! :( I`ve contacted the seller if there are any more but have had no replies - so…

    ... 48k mode but runs my 128k software with no issues.[/QUOTE ... 't care about the 128 editor and will work without it ...
    chev chev August 2010 Wanted
  • ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky

    ... you sticking with the standard 128K or are you using the ... />
    0 - Bugfixed UK 128 editor
    1 - Bugfixed BASIC ROM ...
    7 - Bugfixed Spanish 128 editor
    8 - SE Basic
    chev chev August 2010 Hardware
<1…28293031323334>

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