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  • DivIDEI just missed the Ebay listing of some DivIde`s that were available ! :( I`ve contacted the seller if there are any more but have had no replies - so…

    ... ]The original divIDE works in 128K mode, given the right firmware ... the Spectrum to enter into 128K mode with OUT 32765,0 ... - you get the full screen editor.

    For some reason ...
    rwap rwap August 2010 Wanted
  • DivIDEI just missed the Ebay listing of some DivIde`s that were available ! :( I`ve contacted the seller if there are any more but have had no replies - so…

    ... the Spectrum to enter into 128K mode with OUT 32765,0 ... - you get the full screen editor.

    For some reason ...
    Alien 8 Alien 8 August 2010 Wanted
  • ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky

    ... you sticking with the standard 128K or are you using the ... />
    0 - Bugfixed UK 128 editor
    1 - Bugfixed BASIC ROM ...
    7 - Bugfixed Spanish 128 editor
    8 - SE Basic
    velesoft velesoft August 2010 Hardware
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... editor be possible in the future? I mean it is in 128k ... get me wrong, the line editor of the good ol' 48 ... REALLY welcome a full screen editor in SpecOS :) Even though if ...
    Tom-Cat Tom-Cat August 2010 Sinclair Miscellaneous
  • ANN: EsxDos 0.73 released (third party - not mine)Papaya Dezign have finally released their firmware/OS for the DivIDE interface. Go get it from [url]http://www.esxdos.org/files/esxdos073.zip[/url]…

    ... =ddw;471385]I use Fatware 128k modified by Velesoft on my ... automatically detect ROM 0(128 editor) or ROM 1(48 basic ...
    velesoft velesoft August 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... tools
    05 - Map/collision editor
    06 - Scroll engine
    08 - 48K/128K detection
    09 - 128K memory management
    10 ...
    ASM ASM October 2010 Development
  • Powerplay and Martin SevernMartin Severn has taken a part in Powerplay development, according to the instructions: Art Direction & Graphic Design by JABBA [url]ftp://ftp.worldo…

    ... graphic design for Andy's 128K CD Demo that followed the ... of Powerplay with a hex editor to double check and found ...
    ASM ASM October 2010 Infoseek database
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... the P2 Z80 v2.71 editor/assember to communicate with my ... the thread for my Spectrum 128K RS232 to PC serial cable ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... using a more modern text editor and cross compiler?
    ... environment variable.

    The editor can be split into seperate ... editors etc.

    The editor also has a user definable ... to develop for the Spectrum 128K +3:

    6 second ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Rotating Register PairsWhat's the best way to rotate left (or right) a register pair, so that (eg.) FE76 becomes E76F (or 6FE7)? I presume that passing the intermediate bit…

    ... to read in an HEX editor but it would make the ... on a real ZX Spectrum 128K +3 using the PDS/2 ... to read in an HEX editor...
    ASM ASM October 2010 Development
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... have time to develop a 128K AUX to PC UART terminal ... O.C.P Full Screen Editor/Assembler that works in conjunction ... the development of my Spectrum 128K RS232 link. I'm sure ...
    ASM ASM October 2010 Hardware
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... speccy doesnt support the 128k features extra ram audio?< ... the O.C.P fullscreen editor/assember. If I use ... BYTES of data into 128K BASIC when I have ... arrival of a poorly loved 128K+ from ebay... oh yeah ... Fi (twin tape) with Spectrum 128K+ stacked on top
    ...
    ASM ASM November 2010 Emulators
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... from the O.C.P editor/assembler. It requires exactly 512 ... />

    ; --------------------------------------------------------------------------


    ; 128K SPECTRUM LINK V1.0
    ASM ASM November 2010 Hardware
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... of 57600 BAUD using Amstrad 128K AUX port to PC 9 ... the O.C.P fullscreen editor/assembler tokensized data into MS ...
    ASM ASM November 2010 Hardware
  • How do you do it?What's your favoured method of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc. I currently have a management game written…

    ... /> - Sjasm assembler

    - Crimson Editor for code typing and editing ... />
    - PDS/2 assembler/code editor (Win98 or below)


    - Spectrum 128K +3 with Multiface 3 for ...
    ASM ASM November 2010 Development
  • Loading arrays in BASin...Hi Folks, I have been playing with loading and saving arrays from BASIC in BASin. By trapping the SAVE command the DATA can be saved to a .TAP file…

    ... to be selected in the editor and with one option (Comment ... clear the contents of the 128K RAM disk
    [/LIST]
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... overlong program lines in the 128K BASIC editor whilst running an IM2 ...
    Digital Prawn Digital Prawn January 2011 Games
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... ), there's a Sys Vars editor window. You can use that ... the fly. The UDG/Sprite editor can export your graphics to ... written to run on a 128K Spectrum so if I had ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... 23556 always returns 255
    [*]128K snapshots do not work in ... to be selected in the editor and with one option (Comment ... clear the contents of the 128K RAM disk
    [*]Repeated access ... to the 128K RAM causes BASin to crash ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • Saving space...Hi Folks, Looking for ways to save some memory in a program I am writing. In a number of places I have the following code: [CODE]xxxx PAUSE 1: …

    ... you are using the 48K editor, of course.

    Another ... am not using the 48K editor - I am coding in BASin ... program is written for the 128K Spectrum as it uses the ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • New PDS ?Has anyone ever designed a new version of the PDS. Thinking a USB based version with some extra whistles might be a cool thing. Steve.

    ... recemtly built his own Spectrum 128K RS232 to PC serial cable ... uses the original P2 assembler\editor program to do all the ...
    Turkwel Turkwel February 2011 Hardware
  • New PDS ?Has anyone ever designed a new version of the PDS. Thinking a USB based version with some extra whistles might be a cool thing. Steve.

    ... recemtly built his own Spectrum 128K RS232 to PC serial cable ... uses the original P2 assembler\editor program to do all the ...
    rich_chandler rich_chandler February 2011 Hardware
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... to use in 48 and 128K versions of a project. However ... and related features in the editor.
    Shiru Shiru March 2011 Development
  • Monkey Island Adventure DemoThe demo to this has been completed and has been uploaded to WOS so hopefully it'll be on-line later on today. I generally expanded on the six room…

    ... ) and change INK and PAPER colors? I could suggest it for ... ]

    I think GAC editor doesn't offer such options ...
    Rockersuke Moroboshi Rockersuke Moroboshi March 2011 Games
  • Drawing 3D grids in Basic...This is probably very simple for someone who feels comfortable with Math, but it's driving me crazy... Let's say I want to draw a grid of 16 by 16 s…

    ... working with the 48k editor, rather than the 128k; the latter has ...
    Battle Bunny Battle Bunny March 2011 Sinclair Basic
  • I cant get this listing to run!Ive read this through so many times my eyes are misting up! [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/DUC/Issue08/Pages/DUC0800039.jp…

    So, a valid Spectrum command line that can't be entered in 128k BASIC. Yet another reason for me to dislike the 128k BASIC editor. It would have to be entered as "LET size=VAL (CHR$ 196+b$(1 TO 2))".
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    ... it be used on a 128k motherboard?[/QUOTE]

    Yes ... tact). By ditching the 128 editor you lose the PLAY and ... for moving stuff around the 128K memory banks). What you can ... ROM 1 with the 128 Editor in ROM 0.
    chev chev April 2011 Sinclair Basic
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... /snapshot. When you insert a 128k command eg. PLAY, it just ... swaps the 48k snapshot with 128k snapshot. But normally the state ... why when you load a 128k snapshot into basin you'll ... . now, get back to main editor type "GOTO 9999"
    5 ...
    Arda Arda April 2011 Sinclair Basic
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... toolchain for this later: level editor, dox, samples, etc.

    128K mode. basically, it should work ... [/i]
    any standard 48k/128k shell do. if you will ... work on any spectrum. for 128k there will be some 'cheating ...
    Ketmar Ketmar May 2011 Development
<1…28293031323334>

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