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<1…22232425262728…34>
  • Reading the border colorI am building a snap-button to my ZX-PC Interface. Is there a way to read the bordercolor which is set by an OUT-command. (and please don't tell me …

    ... of checking the paging, and something that asked which 128K screen to ...
    gasman gasman April 2007 Hardware
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... you explain "Fixed +D paging under 128k models. It's currently unknown ... actually did work with the 128k.. but it does now. If ... is to be believed, the 128k would never start up!" Do ...
    DEATH DEATH April 2007 Emulators
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... this topic:
    - ZX Spectrum 128k makes life much easier. You ... ; BC=4; width of background graphic
    EXX
    POP AF ...
    omega omega May 2007 Development
  • Jet Set Willy editorWhat's the best JSW editor for the PC? I'm aware that there seems to be a few available; is there one with a drag-and-drop interface? Any personal …

    It's JSW 128k that has the 256 rooms, ... game (you can change the graphic just not the assignment of ...
    dm_boozefreek dm_boozefreek May 2007 Games
  • Russian clone of ZX-Spectrum 48kThe classic russian clone of ZX-Spectrum 48k [URL="http://sblive.narod.ru/ZX-Spectrum/Leningrad48k/Leningrad48k.htm"]http://sblive.narod.ru/ZX-Spect…

    ... introduces an I/O ports paging. Original BetaDisk sits between Spectrum ... /> bit 2 - "1" turns on 128k compatibility mode. Bits 7 and ... DOS. However I/O ports paging will work as usually (jumps ... manual HW mods even for 128k machines (384x304 originates from need ...
    Sonic Sonic May 2007 Hardware
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... part in the new). The 128k specs have that second display ... distance and the old sprite graphic will still appear in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • What WAS going to be bundled with Bandersnatch?Just saw a documentary about the death of Imagine ( [url]http://video.google.com/videoplay?docid=-1012096952890708986[/url] ) and apparently they wer…

    ... taking it up to about 128k and that all that extra ... easily taken up by the graphic data. They were trying to ...
    Vampyre Vampyre June 2007 Games
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    ... will be more usable in 128k mode then by doing that ... /> Zeus won't work in 128K mode at all out of ... is 15. In 128K BASIC 23296 is the paging routine.
    Once ... , then it will leave the 128K reserved memory alone.
    Geoff Geoff July 2007 Sinclair Miscellaneous
  • Speccy emulators on Mac OS X (Tiger)Need an easy to use Speccy emu for my Mac. That's it.

    ... as FUSE uses the original graphic I created, and the one ... remember which, one of the 128K models, key 3, 4, and ... . :)

    I replaced the 128K keyboard image with a scanned ... look similar to the Spanish 128K keyboard, and this was the ...
    Kio Kio August 2007 Emulators
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... Would you consider doing a 128K version, and using all ...
    I think a 128k version would be a bit ... are stored where the 128 paging routines are.

    To write a paging routine that will load in ... I've only dabbled in paging once before on the ...
    FrankT FrankT August 2007 Games
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... /> Because moorhunn.wav is a 128k snapshot it makes things a ... to do lots of 128 paging to save the correct blocks ...
    FrankT FrankT August 2007 Sinclair Basic
  • Paging MemoryAny idea why this short piece of code doesnt work, just crashes. I am just messing with paging memory in and out (not achived this yet) and reading t…

    Have a look at this:

    [URL="http://www.shadowmagic.org.uk//cssfaq/reference/128kreference.htm"]128K ZX Spectrum Reference[/URL] :-)

    You have to disable interupts before paging memory
    zx128k zx128k September 2007 Development
  • Paging MemoryAny idea why this short piece of code doesnt work, just crashes. I am just messing with paging memory in and out (not achived this yet) and reading t…

    ... :
    1) you're in 128K Basic and not poking the ... , or
    2) you're paging out the stack - you want ... how you can do 128K paging without being in 128K Basic: enter 'usr ...
    gasman gasman September 2007 Development
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ...
    - Fixed +D paging under 128k models. It's currently unknown ... did work with the 128k.. but it does now ... be believed, the 128k would never start up ... without problems, on all 128K machines excluding the +2a/ ... br />
    The 128K certainly DOES start up - I ...
    DEATH DEATH September 2007 Emulators
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... /> [quote]BBC Basic had different graphic modes.[/quote]

    Surely ... was very dissapointed that the 128K Spectrum's did away with ... single key entry (in 128K mode). The BBC's single ...
    ewgf ewgf September 2007 Sinclair Basic
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... was very dissapointed that the 128K Spectrum's did away with ... single key entry (in 128K mode). The BBC's single ... nice mode for a big graphic screen or whatever.

    guesser guesser September 2007 Sinclair Basic
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... my hands on a genuine 128k Spectrum, so I didn't ... />
    What else? Disabling of paging doesn't disable the contention ...
    Patrik Rak Patrik Rak September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... tests which are useful for 128k testing. There are also pieces ... can run to do the paging. Note that the test should ...
    Patrik Rak Patrik Rak September 2007 Emulators
  • SAM gets ethernetWhilst off topic - head over to [url]www.samcoupe.com[/url]. Colins got his ethernet board for the SAM available to buy and some interesting news ab…

    ... have a >=128K flash ROM and >=128K static RAM (any ... research and simulation of the paging mechanism using the Xilinx WebISE ...
    Winston Winston October 2007 Hardware
  • Look what I got!Look what I just got in the post: [url]http://www.alioth.net/tmp/W5100.jpg[/url] But, please... don't hold your breath :-) Coming to an edge connec…

    ... with DivIDE compatiblity. Then have 128K flash ROM and 512K of ... to work on is the paging system, which could probably be ... run the chip. But with 128K of flash ROM, one could ...
    LaesQ LaesQ October 2007 Hardware
  • What was a Z80 computer capable of ?I have always wondered, and maybe the techy people on here could answer, with what you know about the Z80 processor, was the spectrum hampered by the…

    ... this stuff, but in the 128k Speccys....with it's memory ... one new feature that the 128K provides for graphics is a ... [/i] give you any better graphic modes, but you can use ...
    gasman gasman November 2007 Hardware
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... Tool - Type-in
    Sinclair 128K to 8056 Serial Printer () - Utility ... grabbed.


    Sinclair 128K to 8056 Serial Printer:-
    128K paging routine, and it copies some ...
    Digital Prawn Digital Prawn November 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... someone else pointed out the 128k memory thing, so I ... the Z axis, a 128K machine can store some ... difference between the C64 and 128K Spectrum is [i]four ... picked 48k games instead of 128k only ones, and yet ... to 3D wireframe or polygon graphic games.

    ...
    The Starglider The Starglider December 2007 Games
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... anyway. Just go into the 128k Basic and write USR0 - this ... into 48k Basic but with 128k paging enabled - there you do a ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... anyway. Just go into the 128k Basic and write USR0 - this ... into 48k Basic but with 128k paging enabled - there you do a ... ? How can i go into 128K mode with my divide on ...
    gtsamour gtsamour February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... the 128k Basic. It 100% supports the 128k paging and ... everything else. EVERY 128k game/program ... =rwap;249316]Anyway, a 128K .z80 snapshot should work 99 ... registers (for 128k snapshots this also means the paging 'registers', ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... (I'm currently using a 128k toastrack for development).[/QUOTE]
    128k Paging is still enabled - just as ... would do USR0 on a 128k Speccy).

    The Divide ... paged in, thus allowing the 128k Selector and Editor to work ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... .
    BUT - the 128k ROM's have some other ... disabled at the start (altough 128k Paging is still enabled - just ... would do USR0 on a 128k Speccy).

    ... in, thus allowing the 128k Selector and Editor to work ... the extra logic for 128K mode is surely to ...
    rwap rwap February 2008 Hardware
<1…22232425262728…34>

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  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
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