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  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... ready for some 128K only features. A lot of routines have moved ...
    Jimmy Jimmy January 2010 Development
  • Win_TZX2TAPI just wrote a small&simple TZX to TAP Converter for conversion of standard blocks. It is dedicated to all DivIDE users who want to do a quick batch …

    ... TZX that uses standard ROM routines, a suitable algorithm could be ... , TZX files with custom loading routines could be used as well ... , even from command line, no graphic windows really needed for this.
    mcleod_ideafix mcleod_ideafix February 2010 Announcements
  • Alien? for the Sinclair SpectrumAny Spectrum developers out there thought about producing a port of Alien? for the 128K Spectrum? Its one of the few 8-Bit systems not to have a conv…

    ... 'd probably want a good graphic artist and good sound effects ... to be compromised on a 128k machine... but I agree, it ...
    kgmcneil kgmcneil March 2010 New game ideas
  • Some help needed, pretty please! :-)Hi there WOSsers! Long time no see! :-) I'm going through a process to get all my tape games (some real, some downloaded from here) onto +3 disk. I'…

    ... Cheers for suggesting the EFSC 128k remix Hercules! Works great ... would like to have 128k version on disk because ... and finding the save routines and changing them to ... refuse to run in 128k mode, you can still ... Daley Thompson's Supertest 128k. This is a very ...
    Hercules Hercules March 2010 Sinclair Miscellaneous
  • Solar invasion?Hello. I do love such cases. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004629[/url] I load it and there stands: press fire. Maybe …

    ... by simply adding AY playing routines in the game, and if ... have a AY interface (or 128K) it will play it. (Hopefully ...
    Timmy Timmy March 2010 Games
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... small Basic and machine code routines for some time now, but ... time work better on the 128K models (because of the two ...
    zxbruno zxbruno March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... small Basic and machine code routines for some time now, but ... one is tailored to a 128K model that reduces flickering via ... 'll have 48K and a 128K loader versions.

    [QUOTE ... time work better on the 128K models (because of the two ...
    brownb2 brownb2 March 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... sprite limitations and issues of graphic recycling.

    TO FIKEE ... reuse some of the code routines already in use.
    - We ...
    kgmcneil kgmcneil March 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... sprite limitations and issues of graphic recycling.
    [/QUOTE]
    i ... reuse some of the code routines already in use.
    [/QUOTE ...
    Fikee Fikee March 2010 Development
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... call to one of its routines (or vectors), AND make shure ... to disable interrupts, as the 128K ROM0 makes a call to ...
    roko roko April 2010 Hardware
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... call to one of its routines (or vectors), AND make shure ... to disable interrupts, as the 128K ROM0 makes a call to ... /> OUT (C),A ; switch to 128K rom (rom 0)
    LD ... when I selected a standard 128K Spectrum.
    So I'm ...
    bverstee bverstee April 2010 Hardware
  • IM2 Loading on +3EHi there Speccy Guru's, As some of you know, I've spent a while building the ultimate image for +3e, it's currently at 6000+games and demos and i've…

    ... job :)

    Stellar Contour - Graphic glitches in the Wolfenstein (and ... to work on the normal 128k spectrums (well original 128 and ...
    Tom-Cat Tom-Cat April 2010 Development
  • IM2 Loading on +3EHi there Speccy Guru's, As some of you know, I've spent a while building the ultimate image for +3e, it's currently at 6000+games and demos and i've…

    ... -Cat;436732]
    Stellar Contour - Graphic glitches in the Wolfenstein (and ... to work on the normal 128k spectrums (well original 128 and ...
    gasman gasman April 2010 Development
  • Any good Co-operative games?Anyone know of any decent simultaneous 2 player games on the spectrum? I'm thinking something like Contra was on the NES. I've looked at golden axe, …

    ... yes, it is. Actually the 128K version has better music than ... the tune).

    The graphic is made more/less from ... ]

    HeroQuest 1 = 48K/128K: [url]http://www.worldofspectrum.org ... part is only for Spectrum 128K:
    [url]http://www. ...
    Mister Beep Mister Beep April 2010 Games
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... be a separate program, converting 128K snapshots to SAM disk images ... you want native support for 128K software, use the original snapshot ... /software use different memory paging routines combined with access to AY ...
    velesoft velesoft April 2010 Games
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... the privilege of playing a 128K game on the Sam, or ... with SAM ram
    - rewrite routines rewriting adress space 32768-49151 ... -16384 instead ZX rom). This routines must work with adress space ...
    velesoft velesoft May 2010 Games
  • EPROM servicesAnyone ever heard of these people?. I bought a Spectrum add-on from ebay recently. There is an edge connector splitter, i.e. enables you to plug tw…

    ... or check for modified NMI routines.

    Probably the best ... small flash ROMs starting at 128K, a mechanism for choosing different ...
    Winston Winston May 2010 Hardware
  • EPROM servicesAnyone ever heard of these people?. I bought a Spectrum add-on from ebay recently. There is an edge connector splitter, i.e. enables you to plug tw…

    ... or check for modified NMI routines.

    Probably the best ... small flash ROMs starting at 128K, a mechanism for choosing different ...
    MrCheese MrCheese May 2010 Hardware
  • How to read +3BASIC program in PC ?Is it possible to see the +3BASIC file content in the pc with some editor ?. I used a HEX editor and i saw that the program is there but converted to…

    ... listing to a file - although graphic characters get printed as '?'. If ... , although WinZ80 doesn't support 128k+2 or +3.

    Battle Bunny Battle Bunny May 2010 Sinclair Basic
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... to put 8 bytes of graphic data down in pixel based ... effect writing each byte of graphic data twice as well as ... you can use the sprite routines - addressed to a different data ... putting in two different sprite routines, character and pixel, but I ...
    Turkwel Turkwel June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... still end up putting every graphic byte down twice and having ... written with the included sprite routines. Then try and decide if ... the routines you have are up to ...
    Turkwel Turkwel June 2010 Development
  • Flash based rom replacement board for +2A/+3I'm sure I already started a thread about this, but I can't find it... Anyway, this post's to say that I've just sent off the order for the printed …

    ... only flash half of the 128K at a time, leaving a ... doesn't use any ROM routines, so there will be a ...
    chev chev August 2010 Hardware
  • iXpectrum 1.3 (iPad, IPhone emulator) now with WoS integrationA new iXpectrum version. This new version is to thank you all for your suggestions and donations. Also to celebrate the recent Spanish football worl…

    ... including the Spectrum mode (48K/128K/whatever) it should run by ... had overly-long tape-loading routines (Bugaboo and Ranarama), but I ...
    PrinceGaz PrinceGaz August 2010 Emulators
  • ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky

    ... you sticking with the standard 128K or are you using the ... - Bugfixed BASIC ROM with keypad routines
    2 - BBC BASIC
    chev chev August 2010 Hardware
  • ZX48K 128K modHas anyone make this mod to the ZX48K? Does it work? [URL]http://hw.speccy.cz/128krebuild.html[/URL] Micky

    ... you sticking with the standard 128K or are you using the ... - Bugfixed BASIC ROM with keypad routines
    2 - BBC BASIC
    velesoft velesoft August 2010 Hardware
  • Challenge: Make a Speccy version of "Leisure Suit Larry 1"and put it on this site as a rom c'mon be nice!

    ... were notable attempts to bring graphic adventure on zx.


    48K - 10 screens
    128K - 30 screens (which i guess ...
    Fikee Fikee August 2010 Development
  • ANN: EsxDos 0.73 released (third party - not mine)Papaya Dezign have finally released their firmware/OS for the DivIDE interface. Go get it from [url]http://www.esxdos.org/files/esxdos073.zip[/url]…

    ... =ddw;471385]I use Fatware 128k modified by Velesoft on my ... ZX memory and use different routines on mapper points for each ...
    velesoft velesoft August 2010 Development
  • About BMP2SCR and IFLI filesOne of my doubts with LCD's image tool program is what I can do with IFLI files (ZX 128 mode), once I've converted any image in this format. How can …

    ... maybe with better and faster routines from Retro-X and make ... switching and second screen in 128K+, so puting it higher can ...
    LCD LCD September 2010 Sinclair Miscellaneous
<1…28293031323334>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
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    dmsmith on April 16
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    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
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  • European Software Titles with an English version
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  • How we became brainwashed by social media
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  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
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HitBox

Word Docs Hits
128k 16.7K 25K
graphic 3.8K 5K
routines 5.1K 6.5K

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