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<1…891011121314…34>
  • Spectrum +3 and DivIDE+I have won a +3 on ebay. When it arrives, I know that I can use my DivIDE+ with it, but I have read about the +3E ROMs. I mostly use Spectrums to pla…

    ... original AY-3-8912 used in ZX Spectrum 128kB models. It ... O ports. Internat AY in ZX machines use only one I ... do with it plugged in? I also want to ... menu and use +3 basic/dos parallel with connect DIVIDE ... />
    Do 128K games/programs work in USR0 mode? I'm ...
    Alien 8 Alien 8 October 2010 Hardware
  • Programming flash eprom on DIVIDE+Can you test it on DIVIDE PLUS ? [url]http://velesoft.speccy.cz/other/flasher-divide-plus.zip[/url] (This flash utility is WINSTON's flasher for dia…

    ... I am using a Speccy +128K toast rack. I get this ... Z80 or SNA snapshot in FATWARE on DIVIDE PLUS ... "r". Will program new ZX rom in rom page 27.
    ... OUT 23,128+27 from ZX basic.[/B]

    If ... upgrade divide systems in 512kB rom chip in your DIVIDE PLUS ...
    velesoft velesoft November 2010 Hardware
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... work on a real Spectrum 128K +3 so that means there ... this games work on all ZX Spectrum models):
    [url]http ... original software with IM2 vector in ZX rom (often unusable on ZX128 ... , but is impossible use +3 basic...)
    velesoft velesoft November 2010 Sinclair Miscellaneous
  • BASIC compilerHi All, Can someone please recommend me a good compiler (for emulator use) that 'compiles' BASIC code into Assembler? There are quite a few availab…

    ... to get it to work in 128k mode. V1.2 should ... ![/QUOTE]

    HiSoft Basic can crash on emulasted Speccy ... (it sometime freezes also in this case on real Speccy ... . Boriel is very fast in bugfixing. I reported a ... now to miss Boriels ZX BASIC Compiler anymore.
    LCD LCD November 2010 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... 128 or TS2068, in which case 128K is needed, or ... an open version of SE Basic.[/quote]
    I' ... how did they go in the market... Nowadays they ... me in the [url=http://www.boriel.com/forum/zx-basic-compiler ... msg. I'm interested in add more routines/statements to ...
    boriel boriel December 2010 Hardware
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... contributing.

    I'm in my early 40s, started out ... trivia about ZX BASIC. Tried to learn assembly language back in the 80s ... Linux and also have a 128K toastrack under my desk here ... about it really, see you in the forums.


    Oktup Oktup January 2011 Chit chat
  • Hi there ;) New development groupHi everybody! I'm Baron Ashler, founder and member of a new very little development group called "Kabuto Factory" and this is my first post ;) We'v…

    ... with USCHI (it was type in in german magazine "Happy Computer" ... ages to type it in) and HiSoft BASIC, the recent projects ... ago) are written using Boriel ZX BASIC Compiler (actually a crosscompiler), ... with ZXSpin emulator, and 128k title tune has been composed ...
    Baron Ashler Baron Ashler May 2011 Development
  • Question about divide +Hi A friend has sent my a faultly divide + to see if I can repair it. If I use this divide+ with a spectrum 48K (That works perfectly with my stand…

    ... from firmware selector of from ZX basic via OUT 23,xx. DivIDE ... DivIDE Plus allows access to 128K Basic, although I've heard there ... . This is unstable data bus in ZX Spectrum. Fix this problem is ... TURBO interface and IM2 vectors in your ZX will 100% stable. K ...
    velesoft velesoft May 2011 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... /> [list]
    [*]Swords Of Bane 128K: Stops after loading the second ... block with a "C Nonsense in BASIC, 10:11" error.
    [/list ... it. I have modified the BASIC loaders by opening the TAP ... found on the WOS archive in ZX-Editor, so that the parts ...
    Alessandro Grussu Alessandro Grussu June 2011 Games
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... were made purely on ZX. I can tell that ... was mostly done before 128K clones with disk drives became ... and made some games in pure Basic, then with pieces of ... few games in assembly code. With pure Basic you at ... to appear, smallest mistake in one byte, and you ...
    Shiru Shiru September 2011 Development
  • FN nesting error?While playing with FN functions that call assembly, I've found something weird. Check out this code: [code]10 DEF FN f(a,b)=a+b 20 PRINT FN f(FN f(…

    ... finished evaluating one, is stored in its corresponding DEF FN " ... section of code in charge of evaluating parameters in a FN ... (the ROM scans the BASIC code searching for a matching ... ]Systems affected:[/B] ROM BASIC in ZX Spectrum 48K / 128K / +2 / +3 / Sam ...
    mcleod_ideafix mcleod_ideafix October 2011 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... not doubting what was said in the PPR thread by you ... others. The combination of BASin, 128K ZX BASIC, PPR and other tricks have ... font is modified (only used in one place to set the ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... when BIFROST* hopefully provides 128K support in a future version) or ... This option is now described in the [URL="ftp://ftp ... integration even better. The ZX BASIC Compiler can have an ... different requirements for supporting 128K machines, in this case we ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... better integration between BIFROST* and ZX BASIC. The mail goal here is ... it). However, as mentioned in previous post this may not ... cause BIFROST* to be compiled in the wrong place, for ... (when BIFROST* hopefully provides 128K support in a future version) or if ...
    boriel boriel March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... an extra few counts in my looped delay in the top border ... seems easy enough to add 128K support. The main reason I ... even started to read how 128K contention works...

    As ... providing an improved interface for ZX BASIC) I will start working on ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... based on suggestions provided in this thread, including additional ... ZX BASIC by providing an interface library and specific instructions in ... In the meantime, my next goal is to finish improving the ZX BASIC ... release, that will provide 128K support.
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Help wanted: BIFROST* 1.1 on real hardware?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1.1 implements support for all standard Spectr…

    ... all standard Spectrum models (48K, 128K, +2, +2A, and +3). ... use the z88dk or compiled ZX BASIC versions from either [URL=" ... will always work, even in "128 BASIC" mode. Thus I suggest ... .
    [/LIST]
    Thanks in advance for any information![/QUOTE ...
    R-Tape R-Tape April 2012 Hardware
  • Model Railway Timetable Version 1.4.12.0313...Hi Folks, Since November 2010 I have been working on my [B]Model Railway Timetable [/B]software. Thanks to the considerable help and patience of yo…

    ... this time!". :smile:

    In terms of MRT though there ... what you can do with ZX BASIC and 128K. :-o

    Paddy
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... in Sinclair Basic when I picked up the ZX Basic compiler. I also am in ... /> The downside is that the 128k extensions you use aren't ... to cram. LCD has put in a nice proportional print routine ... a Sam Coupe emulator - the basic there just natively supports enormous ...
    Gedlion Gedlion May 2012 Sinclair Basic
  • Football Manager - RevisitedHi everyone Do you remember 6 months ago I posted here about the enhancements I had done to the Spectrum classic game Football Manager? Well, I've …

    ... version, recoded from scratch in Boriel's ZX Basic, so it's assembly ... typical, I've had it in a no go zone for ... />
    I see you went 128k which was cunning. I was ...
    Gedlion Gedlion June 2012 Games
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... to output through the 128K and/or Timex 2068 ... we don't need them in .play command.
    < ... executed from divide ram, zx basic is not accessible. so ... then could be used in other external commands as ... for example in .tapeout mentioned earlier in this thread.
    ub880d ub880d July 2012 Announcements
  • Divide 2k11Hi All, I am thinking about buying a divide 2k11. Does anyone know if there are any compatibility problems with it and: a) 128k toastrack with inter…

    ... />
    - Why is my 128K in 48K mode when switching on ... img]http://velesoft.speccy.cz/zx/divide2k11/divide2k11_jumpers4.jpg[/img]
    zx/divide2k11/divide2k11_jumpers3.jpg[/img]
    basic only.
    Yes, ...
    velesoft velesoft August 2012 Hardware
  • Messenger interfaceHave anyone photos, schematic, rom images, documentation, or software for Messenger interface ? [url]http://www.worldofspectrum.org/infoseekid.cgi?i…

    ... .[/QUOTE]

    If ZX is in 48 basic and you see screen ... videoram then messenger must send in same time to data bus ... I'm using a Spectrum 128K toastrack with the original spanish ...
    velesoft velesoft August 2012 Hardware
  • White Spectrum+Hi Folks, There is a photo of a white Spectrum+ on Rick Dickinson's website - did this actually exist i.e. working machine? Paddy

    ... /> [quote]AAMOI in what way did the 128K suck in your opinion?[/quote ... control codes or reserved words in 128 BASIC. Also the keypad, which ... didn't set up the ZX Printer.
    * The RS232 was ... the well documented bugs in the 48 BASIC ROM were fixed, even ...
    chev chev August 2012 Sinclair Miscellaneous
  • White Spectrum+Hi Folks, There is a photo of a white Spectrum+ on Rick Dickinson's website - did this actually exist i.e. working machine? Paddy

    ... control codes or reserved words in 128 BASIC. Also the keypad, which ... didn't set up the ZX Printer.
    * The RS232 was ... . I liked the 128K+ case and with a built-in Microdrive (and ... a happy hour programming one in Locomotive BASIC and dBASE II for ...
    Paddy Coleman Paddy Coleman August 2012 Sinclair Miscellaneous
  • Wolfenstein / Doom for 48k SpectrumHi, is there any game / demo of this kind that runs on 48k machines? Thanks.

    ... includes a cheat menu and in-game level skip keys.
    nuggetreggae nuggetreggae October 2012 Games
  • PlusD mini - production startedI'm developing a PlusD clone, with some features stripped to make it very affordable. The real PlusD and German clone have an 7805 regulator, but I …

    ... was the lack of good 128K support, but I think ... mean? 128kB snapshots ? Support +D in 128 basic ?

    Original ... [url]http://velesoft.speccy.cz/zx/divide/divide-plusdivide.htm[/url ... [img]http://velesoft.speccy.cz/zx/divide/software/selector03.png[/img]
    velesoft velesoft January 2013 Hardware
<1…891011121314…34>

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