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<1…28293031323334>
  • Great Giana Sisters (never released)[url]http://www.worldofspectrum.org/infoseek.cgi[/url] daamm, this looks like my ideal game, I love left-to-right platform scrolling games like turb…

    ... need high update rate. In the original SMB1 it is ... times per second. On ZX you can get higher ... faster horizontal scrolling on ZX you need a lot ... solid filled ground (like in the recent Sea Dragon ... fps scrolling Mario background for 128K in early 2000s (it is ...
    Shiru Shiru December 2011 Games
  • New MM ProjectHaving finished VHW, thought i'd have a crack at doing a Manic Miner game before getting on with AGD. Been on it for a couple of hours so well under…

    ... specials like Angry Eugenes in the basic JSW game. Plus ... adding ramps to screens in my MM style games ... change things using a basic game engine such as ... be impossible in 20 screens. 64 screens in 128k mode is ... up/down at certain points in the timeline too...)
    TechnicianSi TechnicianSi December 2011 New game ideas
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Velesoft.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error after ... start.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... loading.
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Velesoft.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error after ... reasons.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... loading.
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • So easy to use.Back in the 90s I was off work for 3 months following an operation, anyway in my boredom I dusted off my old speccy+ and the manual, and got my head …

    ... , if you are interested in coding in Sinclair BASIC then BASin is the ... in terms of IDE.

    I have not personally used ZX BASIC ... but I believe it is a compiler (?) for Sinclair BASIC in ...
    Paddy Coleman Paddy Coleman December 2011 Sinclair Basic
  • So easy to use.Back in the 90s I was off work for 3 months following an operation, anyway in my boredom I dusted off my old speccy+ and the manual, and got my head …

    ... standalone speccy basic tool? or does it run in spectaculator?[/QUOTE ... the features you would expect in a modern development environment:< ... you are serious about creating ZX BASIC code then I cannot recommend ... to .TAP, load them in to ZXSpin to create snapshot ...
    Paddy Coleman Paddy Coleman December 2011 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... will work on all ZX models (on ZX48 ... one TAP usable on all ZX models)
    [url ... USR 0 mode for 128 basic ;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ... /> jp runbas ;; Continue in 48 basic interpreter

    ...
    velesoft velesoft January 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Velesoft.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error after ... reasons.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... [/URL].
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    Also, do you want to make a ZX game in assembly, or just a ZX game in general? Because there are good alternatives to assembly (for simple games), namely Boriel's ZX Basic compiler and few C compilers (z88dk, SDCC).
    Shiru Shiru January 2012 Development
  • New Game: Broken FriendHi all, Here is a bit of a departure for me game wise, but taking me back to the 80's where I wrote loads of text adventures. Now with the help of B…

    ... I really missed the features in other BASIC adventures like multiple verbs ... .[/QUOTE]

    As mentioned in the blog, this was really ... 's adventures in a modern form using the extended ZX BASIC and compiler ...
    Paul-J Paul-J January 2012 Brand new software
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... before I can program a ZX Spectrum somewhat a disadvantage to ... aren't FASTCALL.

    In any case, C is very ... has far fewer keywords than ZX BASIC). Part of the point of ... who has used indirection operators in BBC BASIC for that matter).
    Winston Winston January 2012 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Velesoft.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error after ... game.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... [/URL].
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • M/C mathsHow would I do the equivalent of LET A=B*7 in machine code?

    ... assign the answer to BASIC variable A, using the ... value before returning to BASIC otherwise disaster will ensue.< ... any supported mathematical calculation with BASIC variables. Floating point values ... Calculator[/url] articles published in ZX Computing magazine.
    Battle Bunny Battle Bunny January 2012 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Velesoft.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error after ... game.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... [/URL].
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Machine code...or whatever it's calledTwo questions 1) can anyone recommend a good (and ideally, simpleish) book/resource which would be a good starting point on trying to learn this stu…

    ... I tout Boriel's "ZX Basic" again isn't it? ... this. You can write in sinclair basic (almost - there's ... off). You can write in something like tommygun pretty ... writing subs and functions in assembly language - so ... with basic wrapped around it.

    In the ...
    Gedlion Gedlion January 2012 Sinclair Basic
  • Beta/Sam/Master basic as spectrum ROMWith emulators being trivial to use to insert new ROMs into - and even in the physical world, RAM in place of ROM by use of a modified multiface or s…

    ... achieve with its 16K ROM. ZX BASIC can be rather slow and ... of the nicer features in BBC BASIC, Amstrad BASIC etc. but it has ...
    Paddy Coleman Paddy Coleman February 2012 Hardware
  • New interface for ZXThis is my old (2004) unfinished project of internal interface for ZX Spectrum 128+2: ([url]http://velesoft.speccy.cz/hardware_in_development.htm[/u…

    ... designed for Pentagon ula and in ZX+2 is ULA with different ... OUT xx,yy commands from zx basic :)

    You can configure ... file with tr-dos software. In ZX PROFI mode is TRD image ... ZX basic via single OUT command.

    DIVIDE can be enable in ...
    velesoft velesoft February 2012 Hardware
  • Authored with ZXodus EngineIMHO the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0026639"]ZXodus Engine[/URL] entry should have a list like "The following games are k…

    ... "display routine" and "graphics engine". In the former case, it's ... based on it. ZXodus falls in the latter case, which is ... ]By the way, IMHO the ZX BASIC Compiler by Boriel is a ... a note "Authored with Boriels ZX BASIC Compiler"[/QUOTE]

    Agreed ...
    Einar Saukas Einar Saukas February 2012 Infoseek database
  • New WIP from Kabuto Factory: A.R.C.O.S.Hi everybody! After a long time in silence (...you know, life and its commitments...), we're coming back with new WIP for Speccy: A.R.C.O.S., a new …

    In ZX Spin the TZX crashes (48K or 128K mode). Snapshot works, so it must be the custom loader (which was never a good idea).
    Nice gfx! I like the game.
    LCD LCD February 2012 Brand new software
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Velesoft.
    [*]Amaurote 128K: Returns "C Nonsense in BASIC, 2:9" error after ... game.
    [*]Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after ... [/URL].
    [*]Gallipoli 128K: Returns "C Nonsense in BASIC, 22:1" error after ...
    Alessandro Grussu Alessandro Grussu February 2012 Games
  • Newbie QuestionsI have just purchased my first Speccy! It should be shipped to me (in the U.S.A.) very soon. I'm a ZX newbie & I have some questions :-D First of al…

    ... a look at the excellent ZX BASIC manual by Steven Vickers, that ... with virtually every Speccy back in the day: (download for offline ...
    RetroTechie RetroTechie February 2012 Hardware
  • Newbie QuestionsI have just purchased my first Speccy! It should be shipped to me (in the U.S.A.) very soon. I'm a ZX newbie & I have some questions :-D First of al…

    ... a look at the excellent ZX BASIC manual by Steven Vickers, that ... with virtually every Speccy back in the day: (download for ... Miner ;-)[/QUOTE]

    The BASIC book is very useful. Thanks ... sending this. It was helpful in pointing out all the books ...
    zolli zolli February 2012 Hardware
  • Using Boriel's ZX Basic to learn assemblyI wrote a small guide. Hopefully some people will find my gibberish useful - especially people looking at first steps in machine code, where I think …

    ... was thinking in terms of people that program in Sinclair basic now, ... and may want to try Boriel's ZX Basic ... quite a lot of Sinclair basic programs will work when ...
    Start with a sinclair basic program, and add names procedures ...
    Gedlion Gedlion February 2012 Development
  • MB02 picsI got an original MB02 from someone to fix, and of course I made some pics to share (click for magnification): [URL="http://benophetinternet.nl/hobb…

    ... an EPROM with a normal ZX Spectrum ROM content. Insert it ... leave only the S10 jumper in the basic position - the DMA should ...
    ingo ingo February 2012 Hardware
  • BASIC compilerI'm looking for a basic compiler that actually works, tried all the ones on the WOS archive and none of them seem to work... I'm only wanting to co…

    ... use. I can code something in tommygun, and compile and test ... the resulting tzx file in seconds. I'm pretty sure ... 64x32 font routine to the ZX Basic Library section of the Wiki ...
    Gedlion Gedlion March 2012 Development
  • Detecting presence of AY?I'm working on my first little demo for the ZX Spectrum. At the moment I'm aiming to keep the memory requirements low enough that it runs on a standa…

    ... the only thing that the 128K machines will get is AY ... music, checking for a 128K model or using paging would ... a program was loading in 128K mode. The BASIC loader printed one of ...
    zxbruno zxbruno March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... ;607867][LIST]
    [*] ZX BASIC refuses to compile the following ... I tried rewriting it in different ways and none of ... Ops! I was incorrectly assuming ZX BASIC fully supported the original Sinclair ... cannot find the reason ZX BASIC cannot compile line 190 ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • BASIC compilerI'm looking for a basic compiler that actually works, tried all the ones on the WOS archive and none of them seem to work... I'm only wanting to co…

    ... disagree with this. In Boriel's ZX Basic, If you reduce ... writing modern style structured basic, however, instead, if ... to have basic + compiler + compiled code in memory at ... use as functions in Boriel's basic :) That said, ... as is Boriel's ZX Basic. I don't know ...
    Gedlion Gedlion March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ...
    Back to Boriel's ZX BASIC...

    Despite my ... to use BIFROST* inside ZX BASIC, there will be another ... br />
    It seems ZX BASIC Compiler and BIFROST* ENGINE could ... multicolor games directly in Assembly, and ZX BASIC's compilation kinda ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    I did finally hack in a 64x32 version. Though the ... well prove useful to non zx basic users) at [url]http://www ...
    Gedlion Gedlion March 2012 Development
<1…28293031323334>

Latest Posts

  • Frankie's ZX Spectrum Digouts
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    harriusherbartio on 1:02PM
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    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
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    zxbruno on April 7
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    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
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