World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.093s
<1…567891011…34>
  • Access Database function in ZX-Rainbow S.E. yes or no?Dear friends and users of ZX-Rainbow! history: I have had some problems with ZX-Rainbow S.E. and a very bad time last weeks: The game scanner of ZX-…

    Dear friends and users of ZX-Rainbow!

    history:
    ZX-Rainbow could not scan & ... 't to do with ZX-Rainbow. I wrote another ... seems to keep the files in memory for faster access. ... there's no real difference in the handling, and you ...
    Seejay Seejay April 2004 Emulators
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... a text adventure in 128 BASIC (I don't ... using the 'keywords' in 48 BASIC - It's slow ... for the game using ZX-Paintbrush (good little program ... multiple action descriptions. In many text adventure games ... in. I want to have multiple action descriptions, but BASIC ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • 48k / 128k Game VariationsHi folks! When a game is listed as being for "ZX Spectrum 48K/128K" in the archive does this mean loading it on a 128k definately gives an enhanced …

    ... listed as being for "ZX Spectrum 48K/128K" in the archive does this ... mean loading it on a 128k ...
    Gigantic Ant Gigantic Ant June 2005 Sinclair Miscellaneous
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... Search/Replace functionality
    128k style on-line calculator< ... ... expressions in speccy BASIC. Can use any BASIC construct and ... very fast emulation.
    ZX Printer support (including colour screen ... lines.

    ZX Printer support - with full ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... Search/Replace functionality
    128k style on-line calculator< ... ... expressions in speccy BASIC. Can use any BASIC construct and ... very fast emulation.
    ZX Printer support (including colour screen ... lines.

    ZX Printer support - with full ...
    Dunny Dunny June 2005 Sinclair Basic
  • GUI in sinclair basic.Can anyone point me to any existing subroutines or functions or library to be called whithin sinclair basic to create visual command like messageboxe…

    Can anyone point me to any existing subroutines or functions or library to be called whithin sinclair basic to create visual command like messageboxes, listboxes, editboxes, or something similar?
    Thanks in advance
    carmack carmack January 2006 Sinclair Basic
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    Is there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc
    robpearmain robpearmain March 2006 Development
  • Pretty CrashesTo make a 48K spectrum crash spectacularly and beautifully enter the following into basic. Also works on a 128k in 48k mode though not quite as prett…

    ... the following into basic. Also works on a 128k in 48k mode though ... />
    ..and watch as the ZX Spectrum culminates colourful array of ... it looks kinda cool, in a nerdy ZX spectum way!!

    PS: I have not tried this in ...
    Scottie_uk Scottie_uk September 2006 Sinclair Basic
  • Spectrum Noob! Please Help!!!i just bought my spectrum with 3 games and was realy looking forward to playing on it but i cant seem to load any games!!! i have the zx spectrum +3…

    ...
    i have the zx spectrum +3 128k with floppy disc drive ... when i put a disc in and then select loader you ... drive

    in 3+basic i tried 'cat' with a ... disc in but i get ... need to type some code in?

    please ...
    salviaforme salviaforme February 2007 Hardware
  • No sound in SPIN in 48K BASICI'm using an Acer Travelmate 5310, with Realtek HD audio. When I start SPIN (0.666) in any of the 48K modes and press a key, I get a click, followed …

    ... I start SPIN (0.666) in any of the 48K modes ... /> All the same settings in any of the 128K modes work perfectly.
    zeem zeem November 2007 Emulators
  • Looking for an extended BASIC graphics routine from mid- to late-80sHello all, This is my first post here so please go easy. This is basically a cut-and-paste job from comp.sys.sinclair where I've had no luck with an…

    ... I've discovered a small BASIC program that makes use ... swap' commands from a typed-in BASIC extender program. Alas the machine ... one I'm after. Most BASIC command additions used * or . ... likely the routine was printed in ZX Computing or Sinclair Programs sometime ...
    denali denali May 2008 Sinclair Basic
  • How to claim back the border space in basic?Hey, I'm wondering if there is a way to reclaim the space the border usually occupies in BASIC? I am sure I have hit BREAK on some games and ended up…

    ... space the border usually occupies in BASIC? I am sure I have ... games and ended up back in +2 basic and noticing they had ...
    KK128 KK128 June 2008 Sinclair Basic
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    ... 't understand enough about the ZX BASIC ROM) - extending the interpreter ... experimental code that works somewhat in 48K BASIC.

    However, ... of a peripheral, my toastrack 128K is awaiting repair at the ... the +3's ROM routine in the right place, or ...
    Winston Winston July 2008 Development
  • Just wrote my first useful working Speccy BASIC program in years...A nice UK National Lottery number generator. And not just any lotto number generator either. This one generates 8 lines of 6 numbers without replace…

    ... There was a story in the paper about somebody using ... out of a hat in batches of 6). Apparently ... that I've succeeded in Speccy BASIC, I think I might ... just give it another go in ... Z80 assembler too. Another project in Z80! :D

    BigBadMick BigBadMick November 2008 Development
  • Found a great ZX BASIC textbookProgramming Arcade Games for your Spectrum, by Adrian Jones. Found this in a second-hand bookstore over the weekend and if you're anything like me,…

    ...

    Found this in a second-hand bookstore over ... you've typed in various bits of BASIC, know your way ... through the subset of BASIC you need to make ... it after you venture beyond BASIC. There's also a ... For the record, I have in fact done various bits of ...
    Danforth Danforth February 2009 Sinclair Basic
  • Fairlight 2 128K is wrong file?On the Fairlight 2 page: http://www.worldofspectrum.org/infoseek.cgi?regexp=^Fairlight+II$&pub=^The+Edge+Software$&model=spectrum&loadpics=3 the fi…

    ... if youo load it in 128K mode in ZX Spin then the tape ... to it in the game, unlike the 128K version that ... . Also there is no 128K music with the file. ... the game loads in in one go, and has 128K music, so ... this is clearly the 128K version.


    ewgf ewgf February 2009 Infoseek database
  • +3 BASIC and RST 8I've been working on adding commands to the BASIC interpreter, in a similar style to how Interface 1 does it (catch the RST 8 error trap). This works…

    ... adding commands to the BASIC interpreter, in a similar style to ... 48k, a 128k (in either RST 0 or in the 128 editor ... my +3 under 48K BASIC or in RST 0 mode.
    BASIC editor. Whenever a new ... the +3 BASIC editor do that the 128K BASIC editor doesn't ...
    Winston Winston February 2009 Development
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... for a moment that Sinclair BASIC is slow. If I have ... different ways to do this in BASIC.

    And I'm ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • Divide+ and ResiDOS questionhaving a real blank moment, i got a +3e (obviously) with V1.38 roms how do i install TAPEIO? Do i need to convert it .TAP ? As i would like to save …

    ... the +3e to start in 128k editor/+3 basic (cant get it to ... actually says 128k mode).

    %zx reboots to +3 basic but I ... CF card from within +3 basic,
    OUT23,104 then just ... have the games and files in one long list?

    reanimator reanimator August 2009 Hardware
  • Spectranet updateWell, I've not put an update in here for too long, so here's a summary of what's been developing ... * A snapshot manager module. Basically, you can…

    ... and 128K snapshots.
    Snapshots can also be loaded from a BASIC ... ZX BASIC using ZX BASIC streams. Both server and client programs can be written in BASIC ... colour and whether the 128K alternate screen is in use.
    * Snapshot ...
    Winston Winston February 2010 Hardware
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…

    ... make my own Pacman game in Sinclair Basic. The map, UDGs and ... implement this simple A.I. in Basic, or give me a general ...
    zxbruno zxbruno February 2010 Sinclair Basic
  • Thanatos 128k - patched to work on ANY 128 model!A little something I somehow managed to do the past couple of days. A version of Thanatos 128k which works on not just the 128 but also the +2, +2a a…

    ... A version of Thanatos 128k which works on not ... Thanatos contained 48k and 128k versions of the game. ... Unfortunately, the 128k version only worked on ... if you typed CAT in +3 BASIC, it would say ... of Thanatos 128k that works on ALL 128k models! :- ...
    pottyboy pottyboy March 2010 Games
  • E2 demoFor demo lovers: here is our contribution to Forever 11 party, where we won 1st place. [IMG]http://files.omega.webnode.com/200000554-377cf38773/e2_r…

    ... check the TAP file. In emulator: Machine ZX Spectrum 128k, in 128k basic type "USR 0 ... is only version compatible with 128k (+2).

    Full demo ... ]http://omega.webnode.com/products/zx-eklhaft-2/[/URL]
    omega omega March 2010 Development
  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... is simultaneously almost completely sinclair basic compatible (It even allows line ... easy fix to a Sinclair Basic Program) and a very powerful ... from being able to write in basic and make M/C output ... have as add-in functions for the basic compiler to make it ...
    Gedlion Gedlion May 2010 Development
  • Return to +3 BASIC from 48K mode.Hello Spec-Chums! I don't know if this trick has been posted before, if it has, i apologise, but i have not been able to find it. Anyway, here goes…

    ... SPECTRUM command to enter 48K BASIC mode, there is no way ... provided the new system variables in the former printer buffer are ... to embed colour control codes in the basic program, or if you ... any way back to 128K BASIC on the earlier 128K machines.

    The_Bert The_Bert September 2010 Sinclair Basic
  • ZX-Editor, Blockeditor and Paintbrush 2.0 publishedDear ZX-Spectrum & Emulator friends, yesterday I've uploaded new versions of - ZX-Blockeditor - ZX-Editor - ZX-Paintbrush on my website at [URL="h…

    ... ZX-Editor/ZX-Paintbrush which can be used for editing BASIC ... TZX file with ZX-Blockeditor, select a BASIC data block and ... edit it with a ZX-Editor running in ... Basic and Beta basic grammar files that are used for syntax checking in ZX ...
    clausjahn clausjahn October 2010 Emulators
  • Arrays in Spectrum basicHi everyone, I've recently begun learning to programme in Spectrum and want to write a text adventure. Could someone give me an example or help me o…

    ... recently begun learning to programme in Spectrum and want to write ... needs.
    I'm running Basic on Spectaculator and intend to ...
    REB REB November 2010 Sinclair Basic
  • ZX BASIC and garbage collection...Hi Folks, I was thinking about using the following approach in a program I am writing: [CODE]DIM d$(100,50) LOAD "NAMES" DATA d$() ... DIM d$(50,25…

    ... about using the following approach in a program I am writing ... would be loaded in and saved to the 128K RAM disk. During ... RAM disc i.e. swapped in.

    Do you think ... likely to have any problems in terms of garbage collection etc ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • ZX Flight - flight simulator (Basic)Yesterday I found this BASIC flight simulator on an old tape. Obviously this is a my type-in from an old ex-Yugoslavian magazine from mid 80s. I did …

    Yesterday I found this BASIC flight simulator on an ... Basically, its the landing situation in low visible environment, 2000 feet ... (which is also mostly done in the basic), we can say that ... competitor.
    Unfortunately spectrum Basic is pretty slow for this ...
    Pegaz Pegaz November 2010 Games
  • 128k editor undelete function?I was reading the "Spex" section in an issue of NCE, which gave some of the extended keyboard functions which replicate the external keypad functions…

    ... reading the "Spex" section in an issue of NCE, ... external keypad functions on the 128k. As far as I ... manual, Paul Farrow's ZX Resource Centre, and Toni ... programming feature on the keypad in ZX Computing, but there's ... 'd raise the question in case I've missed ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
<1…567891011…34>

Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

HitBox

Word Docs Hits
128k 16.7K 25K
in 401.9K 810.5K
zx 41.5K 63.9K
basic 24.7K 39K

Related Threads

  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…
  • getting c nonsense in basic when trying to load a program through a string in +3 basicstrangely if i use load s$(to 8), it says nonsense in basic but works when i run it. but when i execute the command without a line no it works withou…
  • Glad to see the ZX Spectrum is in the Science Museum in London.About time too! Last tiem I looked there was just the ZX-80 but the Spectrum is in there now too, alongside a pong-clone and a Vic-20.
  • Original ZX Basic Manual in *.pdf formatDoes anybody knows where to get original Sinclair ZX Spectrum Basic Programming Manual written by Steven Vickers and Robin Bradbeer in *.pdf format?<…
  • BASIC programs for ZX Spectrum Simulator in C64One program, for now.<br /> <br /> [url="http://mstancevic.tripod.com/C64/C64_page_3.htm"]http://mstancevic.tripod.com/C64/C64_page_3.htm[/url]
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …
  • Spin / Emuzwin and reading keys with IN in BasicIt's just a bit of a quirk I've found really, but here goes...<br /> <br /> Some of the Basic programes and games I've encountered lately , use IN to…
  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • No sound in SPIN in 48K BASICI'm using an Acer Travelmate 5310, with Realtek HD audio. When I start SPIN (0.666) in any of the 48K modes and press a key, I get a click, followed …
  • Writing internet servers in ZX BASICNew Spectranet news!<br /> <br /> I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example:<br /> <br …

Related Searches

  • writing music in basic
  • play in basic
  • play command in basic
  • zx basic
  • zx 128k timing
  • zx 128k timing test program
  • differences in 48k basic and 128k
  • zx spectrum 128k timing
  • zx spectrum 128k uls
  • differences in 128k and 3 basic
  • differences in basic 3 128k
  • zx basic 128k
  • 128k zx basic
  • 128k iin zx basic
  • copying a screen in zx basic 1 second
  • 128k rom paging in basic loader
  • 128k paging in basic
  • out in 128k basic
  • out 32565 in 128k basic
  • out 32765 in 128k basic

Copyright © 2024 World of Spectrum