World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.095s
<1…6789101112…34>
  • Support of other SCREEN$ formats in ZX-PaintbrushDear readers, I've already implemented a nearly complete ULAPlus support in my developing version of ZX-Paintbrush. Works fine so far. But I asked m…

    ... complete ULAPlus support in my developing version of ZX-Paintbrush. Works fine ... most of the users of ZX-Paintbrush. Here are my suggestions ... need else?

    Thanks in advance for your suggestions
    clausjahn clausjahn May 2011 Emulators
  • Image to ZX Spec 1.3.0_01 ReleasedI've updated version 1.3.0 to fix a few minor bugs. Changes: Version 1.3.0_01 - Added support for drag and drop on Ubuntu. - Minor Ubuntu window si…

    ... .
    - Fixed bad line numbering in Simple BASIC Loader.

    [URL ... .uk/2011/06/image-to-zx-spec-13001-released.html"]Image ... to ZX Spec 1.3.0_01 release ... .3.0_01.zip"]Image to ZX Spec 1.3.0_01 standalone ...
    brownb2 brownb2 June 2011 Announcements
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... Anyway, my idea is a basic 'rescue the girl' type ... few mini-games thrown in. The basic premise is that you ... a mock up using zx paint of a couple ... and another involving stickman in an arcade wandering through ... />
    Probably be a 128k job or multi-load if ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • New game: Dex[b]DEX - A painty-maze game for the 48K/128K Spectrum.[/b] [IMG]http://i52.tinypic.com/ip5zeu.png[/IMG] [IMG]http://i56.tinypic.com/euqyv6.png[/IMG]…

    ... -maze game for the 48K/128K Spectrum.[/b]

    [ ... 1982-style arcade game purely in BASIC. It turns out I ... I read in the WOS forums about boriel's ZX BASIC compiler which ... was modern-computer-based, fully Speccy BASIC ...
    Lee Tonks Lee Tonks August 2011 Brand new software
  • BETA-DISC (TR-DOS) support in ZX emulatorsBETADISC 128 is original device designed for external use with ZX Spectrum 128/+2(grey). Russians ZX clones (Pentagon, Scorpion, ZX profi, Quorum, ZX…

    ... with ZX Spectrum 128/+2(grey). Russians ZX clones (Pentagon, Scorpion, ZX profi ... emulators enable TR-DOS only in modes Pentagon,Scorpion,.. and disable ... TR-DOS in modes ZX128/+2 ? Why ? ... with tr-dos and code in dos save 128kB ram to ...
    velesoft velesoft September 2011 Emulators
  • Help wanted: BIFROST* 1.1 on real hardware?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1.1 implements support for all standard Spectr…

    ... all standard Spectrum models (48K, 128K, +2, +2A, and +3). This ... ], it has to be loaded in "48 BASIC" mode. Even so, you ... use the z88dk or compiled ZX BASIC versions from either [URL="ftp ... . Everything will always work, even in "128 BASIC" mode. Thus I suggest ...
    Einar Saukas Einar Saukas April 2012 Hardware
  • SPECTRUM command and 48 BASICAs we (almost) all know, when a young Rupert Goodwins redesigned the Sinclair/Investronica ZX Spectrum 128 ROM 0 in late 1985, he kept the SPECTRUM c…

    ... the Sinclair/Investronica ZX Spectrum 128 ROM 0 in late 1985, he ... same time put a 48 BASIC option in the start menu.
    in 128 BASIC and selecting 48 BASIC from the start ... consulted the technical documentation kept in the CSS FAQ but was ...
    Alessandro Grussu Alessandro Grussu May 2012 Sinclair Miscellaneous
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... /> Yet again I find myself in need of guidance, I am ... something like this under +3e basic?


    thanks for ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • New Game! Maritrini, Freelance Monster Slayer in... (etcetera)We have just completed and released a new game! A prequel for Maritrini Freelance Monster Slayer: [B]Maritrini, Freelance Monster Slayer en ?Las inc…

    ... Maritrini, Freelance Monster Slayer, in ?The incredible misadventures of waking ... Babazoominator Construction Kit for ZX Basic[/b], which we will ... moment).

    (In fact we made this game ... downloads (plus sources) in the game card in our site:
    ...
    na_th_an na_th_an October 2012 Brand new software
  • They're here ! BASIC horror themed games[IMG]http://i1163.photobucket.com/albums/q541/Rygarman/theyre_here.jpg[/IMG] Because its my birthday tomorrow (38 years young) I am making these ga…

    ... the games were written in BASIC by myself, and for ... on a 128k in 48k mode- so in order to ... I managed to program basic text adventures, I was ... Learning some programming back in the Speccy days was fairly ... br /> Now where?s my BASIC programming guide?

    retromad retromad November 2012 Brand new software
  • Newbie Spectrum developer advice ....Hi, Im new to the site and to spectrum developing - well, not quite, I wrote Spectrum programmes in Basic 30 years ago but then went off into the wo…

    ... I wrote Spectrum programmes in Basic 30 years ago but then ... what is possible these days. In particular
    1) ... port a 48k tzx into 128K Spectrum? If so, how ... a lot on the ZX printer for the racecard. ... automatic porting utilities of ZX Basic to any of these ...
    littlebrays littlebrays January 2013 Development
  • ZX EDITOR and export to ASCIIIs there a way to export ZX BASIC code in ZX_EDITOR (or any other tool) to normal ASCII file ? What I get with copy&paste is something like that: …

    Is there a way to export ZX BASIC code in ZX_EDITOR (or any other tool) to normal ASCII file ?
    What I get with copy&paste is something like that:

    10?32767
    20?""?
    30??32768
    kpuchatek kpuchatek June 2013 Development
  • Best sound in gamesHello again, I was wondering which ZX Spectrum games had the best sound and music. From what I remember, Sigma Seven impressed me with the music it p…

    ... impossible to create with a BASIC program.

    ... with the original ZX Spectrum, probably it worked in ZX Spectrum 128? ... Also the sound in Saboteur 2 ... remember the name unfortunately) in which a computer character spoke ...
    Zerg Zerg October 2013 Games
  • Documentation of ZX Spectrum built-in functionsHi, Is there a documentation of the built-in ZX Spectrum 48+ functions (assembly)? I am thinking about something like the documentation included in …

    ... a documentation of the built-in ZX Spectrum 48+ functions (assembly)?
    in the [URL="https://en.wikipedia ... I was using in assembly for helping me in painting "sprites" on ...
    Zerg Zerg October 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... screen (18 columns in BIFROST*, 20 columns in upcoming BIFROST?). ... on screen.

    In practice, [B]"btiles"[/B] ( ... all standard Spectrum models (48K, 128K, +2, +2A, +2B, + ... br /> [*]Support for Boriel's ZX BASIC interface [URL="http://www.mediafire ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • A change in ZX Spectrum Files address siteHi, Doing a maintenance of my fanzine ZX Spectrum Files page, I've made a change in the direct link to my web. From now on, the new address is as fo…

    ... fanzine ZX Spectrum Files page, I've made a change in the ...
    Neil Parsons Neil Parsons December 2013 Sinclair Miscellaneous
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... free at 50fps in 48K and all 128K models. The engine ... each machine (floating bus in 48K, shadow screen in 128K) so the comunication ... Hikaru and mixing with the 128K and generic engine now ... compatible with SDCC and Borie ZX Basic, we plan briefly include also ...
    antoniovillena antoniovillena January 2014 Brand new software
  • RST hooks in OpenSE BASICHi, any possibility of OpenSE BASIC having RST vectors rewired to a small table in RAM containing jumps back to apropriate ROM locations? :grin: It i…

    ... OpenSE BASIC having RST vectors rewired to a small table in RAM ... expose vectors that are located in ROM to user mode applications ... /dbg code cohabitating besides OpenSE BASIC?

    Regards,
    Tomaz
    tstih tstih May 2014 Development
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... a simple maze game in ZX Spectrum BASIC this week, as part ... . I used to dabble in speccy basic on the +3 back ... in the day, so I ... is achieved by drawing in photoshop and converting using ... point I'll export the basic source from my emulator. ...
    Dock Dock June 2014 Sinclair Basic
  • 128k programs not working on +2aI'm having an issue with my +2a at the moment, in that I can't seem to get it to run any 128k programs, e.g. Renegade and Nigel Mansell World Champio…

    ... my +2a at the moment, in that I can't seem ... get it to run any 128k programs, e.g. Renegade and ... remember having to load some in 48k basic mode as they crashed ...
    britain4 britain4 July 2014 Hardware
  • Are OpenSE BASIC and SE Basic IV incompatible with Plus D?Hello, I'm considering Andrew Owen's impressive [url=http://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http://cheveron.github.io/…

    ... long as there's no BASIC program in memory. But with these ... :1".
    [*]SE Basic IV (Fuse's ZX Spectrum SE model with ... 'FORMAT' in SE Basic IV, or 'DIR' instead of 'CAT' in OpenSE BASIC, and ... D incompatible with OpenSE BASIC and SE Basic IV, or is there ...
    programandala.net programandala.net August 2014 Sinclair Basic
  • JHCon 2014Hello, not sure if this is the right category but JHCon 2014 will take place[B] from 28. to 30.11.[/B] at usual place - gymnasium in Jindrichuv Hrad…

    ... [/B] and completation of [B]ZX Basic megademo named Cowina[/B] (competition ...
    --- your intro can use ZX Spectrum 128K abilities
    --- if you ...

    - ZX Spectrum BASIC part for a new megademo (in BASIC, surprisingly)
    Factor6 Factor6 October 2014 Announcements
  • Air Traffic Control RomeLuca has taken an old game he wrote in basic back in 1987 and with a bit of help from me and Einar he's managed to get it into 16k. [IMG]http://www.…

    ... an old game he wrote in basic back in 1987 and with a ... />
    A BASIC program for the 16K/48K/128K Sinclair ZX Spectrum reborn ... originally dedicated to my father in 1987, who played Hewson's ... map of the Lazio region in Italy, stored inside the Spectrum ...
    BiNMaN BiNMaN October 2014 Brand new software
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    - EXPLORER -ZX Spectrum 48K/128K© 1989/2015 Luca Bordoni
    PREFACE*******In far 1981 ... of this game was written in Basic in far 1989, known as "Space ... and compiled with Boriel's ZX Basic (www.zxbasic.net), revisiting the ...
    Luca Bordoni Luca Bordoni June 2015 Brand new software
  • The history of ESXDOS, the DivMMC and the DivMMC EnJOY![img]http://benophetinternet.nl/hobby/divmmc_history/1%20esxdos.jpg[/img] These are the stories behind esxDOS, the most popular operating system e…

    ... /> ‘Firmware’ in this case means the BASIC extensions for the ZX Spectrum which ... ideas, like a working 128K menu and basic (like plus-d), from ... option for support of the ZX Spectrum 128K (‘toastrack’).
    Until now ...
    bverstee bverstee October 2015 Hardware
  • BASIC problem in SpectaculatorI have a piece of music written in +3 BASIC in spectaculator (using FOR LET, PLAY and NEXT) and when it auto loads (because of save "tune" LINE 10) i…

    ... a piece of music written in +3 BASIC in spectaculator (using FOR LET ... that I play the music in does this upon auto-run ... what the problem might be in Spectaculator?

    Thanks for ...
    matalog matalog March 2016 Emulators
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... model 1 with level 2 basic. One of the games I ... to port it over in C. Basic being basic, there's a lot ... sharing


    The zx compile is missing instructions because ... real machine.

    Original basic source: http://willus.com/trs80 ...
    Alcoholics Anonymous Alcoholics Anonymous July 2016 Brand new software
  • Help needed with broken Basic programI got recently into my hands a Polish program written in Basic. But it doesn't run, after loading it hangs. It is set to start from LINE 0 whic…

    ... hands a Polish program written in Basic.

    But it doesn ... protection.
    I changed it in Zx Blockedtitor (utility by Claus Jahn ... ? Is it missing something? Thanks in advance :)

    The files ...
    Ralf Ralf July 2016 Sinclair Basic
  • A few questions about sound and keys in BASICIf I want sound in my BASIC game I have to use BEEP right ? It seems to lock up the CPU for far too long . On Arjun's page I found how to use CALL 94…

    If I want sound in my BASIC game I have to use ... routine and use it from BASIC but is this not the ... would make something two player in BASIC since I use INPUT INKEY ...
    ivanb303 ivanb303 December 2016 Sinclair Basic
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... the "Machine Code Calculator" series in ZX Computing Jul-Nov'86. So ... br />
    In both instances the required return to BASIC with a ... return that value to the BASIC program.

    As ... br />
    Here's the BASIC timing routine which I use ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
<1…6789101112…34>

Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

HitBox

Word Docs Hits
128k 16.7K 25K
in 401.9K 810.5K
zx 41.5K 63.9K
basic 24.7K 39K

Related Threads

  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…
  • getting c nonsense in basic when trying to load a program through a string in +3 basicstrangely if i use load s$(to 8), it says nonsense in basic but works when i run it. but when i execute the command without a line no it works withou…
  • Glad to see the ZX Spectrum is in the Science Museum in London.About time too! Last tiem I looked there was just the ZX-80 but the Spectrum is in there now too, alongside a pong-clone and a Vic-20.
  • Original ZX Basic Manual in *.pdf formatDoes anybody knows where to get original Sinclair ZX Spectrum Basic Programming Manual written by Steven Vickers and Robin Bradbeer in *.pdf format?<…
  • BASIC programs for ZX Spectrum Simulator in C64One program, for now.<br /> <br /> [url="http://mstancevic.tripod.com/C64/C64_page_3.htm"]http://mstancevic.tripod.com/C64/C64_page_3.htm[/url]
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …
  • Spin / Emuzwin and reading keys with IN in BasicIt's just a bit of a quirk I've found really, but here goes...<br /> <br /> Some of the Basic programes and games I've encountered lately , use IN to…
  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • No sound in SPIN in 48K BASICI'm using an Acer Travelmate 5310, with Realtek HD audio. When I start SPIN (0.666) in any of the 48K modes and press a key, I get a click, followed …
  • Writing internet servers in ZX BASICNew Spectranet news!<br /> <br /> I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example:<br /> <br …

Related Searches

  • writing music in basic
  • play in basic
  • play command in basic
  • zx basic
  • zx 128k timing
  • zx 128k timing test program
  • differences in 48k basic and 128k
  • zx spectrum 128k timing
  • zx spectrum 128k uls
  • differences in 128k and 3 basic
  • differences in basic 3 128k
  • zx basic 128k
  • 128k zx basic
  • 128k iin zx basic
  • copying a screen in zx basic 1 second
  • 128k rom paging in basic loader
  • 128k paging in basic
  • out in 128k basic
  • out 32565 in 128k basic
  • out 32765 in 128k basic

Copyright © 2024 World of Spectrum