World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.025s
<1234567…34>
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... head around the memory contention issues of the various 128K/+2/+2A ... best use of the extra memory. I've searched the forums ... /> I can understand that the memory is divided up into banks ... the machine is 128K/+2 and if so load into bank 4 or ...
    adrian_singh adrian_singh May 2017 Development
  • 128k memory musingI've been pondering on the 128k memory thing a bit, and it's just bloody stupid. The 64k memory space is divided in four chunks. One is always los…

    ... 've been pondering on the 128k memory thing a bit, and it ... /> - bank 0
    - bank 1
    - bank 2 always resident
    - bank 3
    - bank ... 4
    - bank ...
    Sol_HSA Sol_HSA May 2017 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... structure is 128K memory bank switching, so you can seamlessly load a 128K program.
    stephenw32768 stephenw32768 September 2013 Development
  • AY tracker routineHi. Yesterday i played with some ay tracks and was surprised how big are tracker routines and music data (over 1.5KB for Pro Tracker routine and 4-6 …

    ... as being worried by the memory footprint of modules... well.. it ... stick it in a spare 128k memory bank and forget about it
    evilpaul evilpaul March 2009 Development
  • Z88DK v1.99B ReleasedAt Sourceforge: https://sourceforge.net/projects/z88dk/ It's been a year since the last release so it was time for another. This is another tran…

    ... are placed in a separate 128k memory bank "BANK_06"; pietro_bros defines a custom ... memory map to make it easy to generate a 128k-aware ... , the library defines a standard memory map and reserves some sections ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Announcements
  • what extra port for extra memory ? (256K, 512K, 1024K, etc.)I know that Pentagon uses some extra bits from port 7FFD for extra memory pging: - for 512K model, bit 6 & 7 of port 7FFD - for 1024K model, bit 5, 6…

    ... from port 7FFD for extra memory pging:
    - for ... those bits for extra memory switching and if it ... the port 7FFD (on +128K/+2) and 7FFD & ... keep track of a memory bank number, by combining bits ... established port for extra memory, other than the Pentagon ...
    secarica secarica September 2004 Sinclair Miscellaneous
  • 128K memory testingDuring a mad half hour I decided to write a little memory tester program in BASIC using the information from the 48K service manual. Now I was wonder…

    ... decided to write a little memory tester program in BASIC using ... testing the ram on a 128K speccy.

    Any suggestions ...
    BruceNorton BruceNorton October 2006 Sinclair Basic
  • Halloween Special!Like all the best zombies, the ZXSpin project rises again on the last day of October. Here's release 0.666 for your enjoyment - get it at [url]http…

    ... added. Use Speedlock 2 for 128k snaps, please.

    - Work ... - allows you to view a memory bank relative to
    a set ... in 0.622 should now load

    - ZXSpin is now ...
    Dunny Dunny October 2007 Emulators
  • 128k memory use in multiloadsIs there a way to play golden axe and turtles coin op game on a real spectrum, without having to multiload and just the load the whole game into the …

    Is there a way to play golden axe and turtles coin op game on a real spectrum, without having to multiload and just the load the whole game into the memory at once?
    rustyredline rustyredline January 2010 Games
  • Memory mapping: Pentagon compatibility?I'm writing something that will rely heavily on the Spectrum's ability to switch screen buffers in hardware (port 0x7FFD). The original Spectrum 128K…

    ... original Spectrum 128K memory map (with only one 16K bank pageable) and ... on the Pentagon switches memory banks as described in ... Second category of expansion of memory over 128k.

    ... Third category of expansion of memory over 128k.[/quote]

    ajmoss ajmoss August 2010 Hardware
  • 128K Contention - How to get it right?With my recent hardware hackery, I've built a 128K (toastrack) clone. I can't quite get the contention right though. What I'm lack is a clear descri…

    ... , I've built a 128K (toastrack) clone. I ... -correct version detects a 128K machine, and passes both ... the contention behaviour for the 128K ports?
    2. ... 128/+2 have different memory bank models, does not help ... talking about the 128?, bank bit B0 implies odd ...
    csmith csmith July 2011 Hardware
  • How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…

    ... program that uses the extended 128k memory, the banks that can be ... to create a .tap that load up all banks (including 2 ...
    Sdw Sdw May 2012 Development
  • More tea, vicar on disk?Hello, can somebody help me putting the 128k version of this game on disk? The 128k version is free available from Jonathans Webseite. However, the g…

    ... help me putting the 128k version of this game ... on disk? The 128k version is free available ... jump back to Basic and load from Basic.

    128k machine and then loading ... able to save whole memory, even memory bank and so create a ...
    Speccyman Speccyman June 2013 Sinclair Miscellaneous
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... load the majority of its data (levels, screens, music etc.) into memory ... 49152 and above, I need memory bank 0 to be switched in ... to copy data from each bank into bank 0 whenever needed. However ... I understand loading data into memory banks is easier because all ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • LOADing 128k's worth of data???Just getting to grips with the concept of the 128's 'bank switching' set up, but how can you load the stuff into memory from tape (or TAP file)? Do…

    ... 'bank switching' set up, but how can you load the stuff into memory ... from tape (or TAP file)?

    Do you load ... the 16k blocks individually and place them in a memory bank ...
    daveysludge daveysludge May 2014 Development
  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;) I have realized after loading thousand …

    ... "advanced" ones, that is 128K, can load several or all levels in ... one load, like Ghouls and Ghosts or Chase HQ, while other 128K ... , and so on, have to load the games separetely even if ... making use of the extra 128K. What is the reason? The ...
    Ivanzx Ivanzx March 2015 Games
  • 128k toast rack diagnosisHi - I recently won a 128K toast rack, and have got a Retroleum smart card. I've tried a couple of games and all seems fine...-ish.<div><br></div><di…

    Hi - I recently won a 128K toast rack, and have got ... membrane?2. 128K Memory test runs through up to bank 7 but then ... "OK, testing Bank Select.. ** BANK SELECT FAILED **"
    3. 128k Video page test ... sound at all from the 128k specific AY sound tests. The ...
    stevebrowne stevebrowne June 2015 Hardware
  • New Utility ZXSTLC[b]New Utility ZX Spectrum Tape (& Disk) Loader Creator[/b] I made this utility to easily create tape and +3 disk loaders for my projects and have…

    ... page/bank 7 which clashed with some of the 128k buffers ... As well as solving the memory load issue the utility makes it ... files for each of the 128k memory banks, while using the ROM ... (standard 48k memory layout)
    | LOAD is where to load the binary ...
    TomD TomD August 2020 Brand new software
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... 128K RAM bank which isn't paged in? (ditto Timex, interface-specific memory ... be "headerless" and hence a load address is required.
    ... As for loading into different 128k banks, that would need to ... can't load data into a memory bank unless the bank is pages ...
    icabod icabod July 2006 Emulators
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... mode but with all the 128k memory and bankswitching still fully operational ... again, why not just load the demo in 128K mode? Surely any ... ]in 128K mode the Spectrum uses some more bytes in Bank 7 ... afaik, for the RAMDisc feature and other 128K stuff ...
    ewgf ewgf December 2008 Sinclair Miscellaneous
  • This Is Your (Gaming) LifeHi there spec-chums. I'm in an inquisitive mood, and feel like doing a bit of writing, so I was wondering if you folks would like to share the story …

    ... envying to friends who had 128k models with awesome sound led ... resembling my Spectrum to 80k memory model compatible to Didaktik Gama ... it was almost compatible with 128k, but you had to change ... in second memory bank as it was on 128k, but the levels load as ...
    bohusk bohusk December 2009 Chit chat
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... 128K VERSION
    50 poke 23388,17 : out 32765,17: load ... machine-code program. So load the other banks first ... USR 30000
    130 LOAD "bank3.bin" CODE 32768: ... [/CODE]
    and finally load bank 0 over the top.
    memory bank set up.
    John Elliott John Elliott January 2010 Emulators
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... particular method in order to load.[/QUOTE]

    ... any). Reserves part of memory bank 7 to the RAM disk ... undocumented) with the Sinclair/Investronica 128K. Activates the copy of the ... the virtual memory.
    OUT 32765,N - Switches to memory bank N.
    Alessandro Grussu Alessandro Grussu September 2013 Games
  • Loading data from 128 memoryAfter all these years I have come across the LOAD! in 128 basic for storing/restoring data in the 128 memory. How do I go about implementing this in…

    ... extra banks as unformatted memory like all the rest ... treat the entire 128k memory space as linear memory and are ... ! from basic to load stuff into memory (as it will ... to load a block from tape into the main bank, ... is the main 48k spectrum memory, 64k+ can be ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Development
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... the 128K sources, then you would also specify which memory bank the ... RUN
    This will load the menu system. You can ... enter the command SV*LOAD.S to save and ... verify the file LOAD.S to cartridge.
    ... assemble with the command AV*LOAD.O
    After a ...
    jp jp October 2014 Announcements
  • I'm writing an Operating SystemOkay this might seem like a bait thread, but I am legitamately interested in figuring out how to write a multi-process system for the ZX Spectrum (no…

    ... being experimented with include the 128k spectrum, msx2, cpc, etc.  sdcc ... one process in the same memory bank.

    Symbos is the ... what they do with load/stores to memory but I presume they ... would go the patch at load time route rather than dynamic ...
    Alcoholics Anonymous Alcoholics Anonymous May 2015 Development
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... with a new way to load in the compressed snapshot. For ... I could decompress to each memory bank/page without the need for ... conversion
    3: force 128k. Overide automatic 128k-48k conversion if extra ...
    TomD TomD May 2019 Development
  • divIDE issuesI discovered a few issues with the divIDE hardware and FATware software that may be of interest to some people. 1. ROM paging If your Spectrum is a…

    ... paging.

    2. 128K Z80 snapshots

    If ... Spectrum has been upgraded to 128K using the standard 144K solution ... , then 128K Z80 snapshots will not work ... because it is copying the memory bank that normally sits in 0x8000 ...
    chev chev October 2005 Development
<1234567…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
128k 16.7K 25K
memory 21.8K 32.5K
bank 3.6K 5.8K
load 29K 41.7K

Related Threads

  • 128K exclusive single-load games Vs. 128k exclusive multiload gamesAlthough this matter is maybe more suitable to development, I will place it here as it mainly about games ;)<br /> <br /> I have realized after loadi…
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…
  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • 128K memory testingDuring a mad half hour I decided to write a little memory tester program in BASIC using the information from the 48K service manual. Now I was wonder…
  • Very simple 128k memory test?Just an idle thought, but...<br /> <br /> If on a 48K machine:<br /> <br /> [INDENT][B]PRINT PEEK 23732 + PEEK 23733*256[/B]<br /> <br /> [/INDENT]yi…
  • Multiload in 48K, single load in 128KIs there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K…
  • Retro Gamer eMag - Load 01 & Load 02Apologies if this isn't 100% Spectrum related, but of course Retro Gamer has many great articles based on the Spectrum and its games.<br /> <br /> An…
  • 128k memory use in multiloadsIs there a way to play golden axe and turtles coin op game on a real spectrum, without having to multiload and just the load the whole game into the …
  • Spectrum 128k +2 (grey version) Issue 1 Load games problemFirst off all I'm very happy to be a member of World Of Spectrum.<br /> Second of all: I have a BIG problem with my spectrum.<br /> The cassette tape…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…

Related Searches

  • load from pc into spectrum 128k
  • 128k bank loading
  • 128k memory
  • 128k bank loader
  • 128k bank
  • basic bank switching loader 128k
  • 128k page memory from basic
  • 128k page memory routine
  • memory bank
  • 128k load
  • 128k 2 lower upper memory
  • 128k 2 grey lower memory
  • 128k bank switch basic
  • bank switching copy memory page 5 7
  • 128k memory errors
  • 128k memory bank
  • load memory 128k
  • 128k basic edit bank 7
  • load data basic 128k
  • 128k memory bank selection

Copyright © 2024 World of Spectrum