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Search Again :: Adv Search 1000 results in 0.031s
<1234567…34>
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... BASIC, but screws up in 128K mode.

    Could anyone shed ... fail to work properly in 128K BASIC? (Again I'm ... tape magazine, which runs in 128K mode).

    I suppose what ... program to run correctly in 128K mode.

    But thanks for ...
    Digital Prawn Digital Prawn March 2008 Development
  • Play abc files in 128K mode?I was reading a tutorial on the abc music file format, and it seems the txt file has information that might allow a simple conversion from .abc to st…

    ... for the Play command in 128K mode.

    [url]http:// ... br />
    Same scale in 128K Basic:

    cdefgAB
    128K mode, one that would filter irrelevant ... 's tools... Import .ABC to 128K Basic. :)

    [SIZE=" ...
    zxbruno zxbruno May 2008 Development
  • DivMMC 128k modeI have a DivMMC plugged into my +2a but when I power up the Speccy it always boots into 48k. What I'd want to know is how can I get my Speccy to run…

    ... my Speccy to run in 128k mode with the DivMMC attached (all ... setting are correct for a 128k +2a) as I'd like ... to load 128k games from tape and then ...
    stupidget stupidget April 2016 Hardware
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…

    ... in standard "Tape Loader" based 128k mode - Marauder (Hewson, original release) and ... in 48k mode, but with the obvious lack of 128k specific enhancements ...
    greycase greycase March 2011 Sinclair Miscellaneous
  • Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …

    ... have a original black spectrum 128k +2a computer in my collection ... island dizzy to load in 128k mode on my +2a system. it ... this game to play in 128k??

    Thanks ...
    phillip.croxford phillip.croxford January 2013 Games
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... .Z80 48K snapshots, but for 128K the documentation is subjective and ... /> My question is:
    In 128K mode, which 16384 bytes page belongs ...
    marcoagpinto marcoagpinto June 2008 Emulators
  • Fairlight 2 128K is wrong file?On the Fairlight 2 page: http://www.worldofspectrum.org/infoseek.cgi?regexp=^Fairlight+II$&pub=^The+Edge+Software$&model=spectrum&loadpics=3 the fi…

    ... if youo load it in 128K mode in ZX Spin then the ... the game, unlike the 128K version that loads all at ... once. Also there is no 128K music with the file. ... in one go, and has 128K music, so this is ... clearly the 128K version.


    ...
    ewgf ewgf February 2009 Infoseek database
  • Multiload in 48K, single load in 128KIs there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K…

    Is there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K mode).
    Zup Zup September 2009 Games
  • Problem with new DivIDE+ on ZX +2A?I just received DivIDE+ from RWAPSoftware and am having trouble getting it to work on my +2/A. The device came with 1GBCF card preinstalled with 3 ga…

    ... "Exploding Fist" in 48k mode, the game loaded and ... game "Exploding Fist" in 128k mode. The game loaded, the ... game Exploding Fist in 128k mode and the same scenario ... the game again in 128k mode, but without the Mouse ... but thought I'd ask you all in case you ...
    pkupcik pkupcik June 2010 Hardware
  • Games only possible in 128K mode?In the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url] the discussion of 128K only games comes up, and it made me w…

    ... br />
    the discussion of 128K only games comes up, and ... />
    I mean, obviously the 128K machine allowed for better sound ... what other abilities did the 128K machine have over the 48K ... used in any 128K games?

    The 128K also intoruced screen ...
    ewgf ewgf July 2010 Games
  • Games wrongly listed as 48/128KMartijn, I dont see any difference between the 48 and 128K versions of these games, but I may be slipping some details since I am not a coder!! :) …

    ... difference between the 48 and 128K versions of these games, but ... . fle when is loaded in 128k mode!! So, should we consider these ... cases as 48/128k when the original release was ... +3 version adapted to the 128k???)

    -Russian`s attack ...
    Ivanzx Ivanzx August 2010 Infoseek database
  • 48K/128K classificationI'm sorry if I've looked in the wrong places and not found it, but what are the rules regarding a game being listed as either: ZX Spectrum 48K ZX Sp…

    ... /> ZX Spectrum 48K/128K
    ZX Spectrum 128K

    ... 48K mode
    it must be classified as 48K/128K ... mode, or could not be played at all on a 128K ... load and play fine in 128K mode (but is identical to ... the 48K mode)? Should it be 48K, or 48K/128K? I ...
    PrinceGaz PrinceGaz June 2012 Infoseek database
  • ARKANOID 128KDid anyone try this game? It was modified to work with an ULA+ (but it works also on regular 128k spectrums) and it have enhanced sound thanks the em…

    ... it works also on regular 128k spectrums) and it have enhanced ... it perfectly runs in the 128k mode, AY sound included.

    Spectrum Spectrum April 2013 Games
  • Divide with Exdos 8.5 128k mode.Hi I am now getting to grips with my new divide, I understand that it will not boot up in 128 editor on a 128 Machine and that it enables USR 0 autom…

    ... found a way of accessing 128K editor, just by loading a ... .tap file of a 128K game that is known to ...
    carl_retrotext carl_retrotext September 2013 Sinclair Miscellaneous
  • 48k memory dump to 128k???Having problems getting a 48k snapshot to load into 128k mode using ZX Spin. Tried saving 48k memory as a binary file and loading it back in 128k mo…

    ... 48k snapshot to load into 128k mode using ZX Spin.

    128k mode but it just crashes, something ...
    daveysludge daveysludge May 2014 Development
  • Input command in 128K BASICHi, Is the input command different between 48K BASIC and 128K BASIC? I'm typing in a missing listing from the TypeFantasic and using 128K BASIC…

    ... different between 48K BASIC and 128K BASIC?

    I'm ... from the TypeFantasic and using 128K BASIC so I don't ... /> seems OK in 48K mode, but not in 128K Mode. In the later ...
    jonesypeter jonesypeter June 2017 Sinclair Basic
  • Burning a ROM for a 128k +2 (Grey)Hi Guys, I would like to change the 128k +2 menus I have actually in French with English. The OS is in a 27C256 eprom. I do have a programmer and …

    ... would like to change the 128k +2 menus I have actually ... need to combine the 128k mode and the 48k mode into the same ...
    repetto74 repetto74 September 2017 Hardware
  • Headerless tape loading blocksIs there any way to convert headerless machine code blocks to regular headed blocks? I imagine it involves Taper. I ask because now that I know I'…

    ... involves Taper.

    I ask because now that I know ... on an emulated +3 in 128K mode, even though none of these ... games are 128K). Annoyingly, the ones that'd ...
    The Mighty Dopethrone The Mighty Dopethrone November 2017 Sinclair Miscellaneous
  • Save 48k SNA from 128k Z80 snapshot?I have been doing RZX recordings of text-based adventure games. In the case of games made with GAC (Graphic Adventure Creator), where a map and solut…

    ... ". These are only available as 128k Z80 snapshots, which prevents me ... because I am running in 128k mode. (At least in Spectaculator...)
    128k RAM (I'm sure GAC ...
    equinox equinox June 2020 Emulators
  • IM2 on a 128k SpectrumHello: I have found another article on IM2 found in Personal Computer News, Issue 90. In the article "Face up to the Time", I typed up the code (…

    ... adjustments to run on a 128k machine for adjust the range ... . When I run it in 128k mode, even with an endless loop ... odd results. On a Sinclair 128k/+2 and Pentagon, I see ... learn about IM2 on the 128k.

    If y'all ...
    andydansby andydansby August 2020 Development
  • BC Bill does this game work with a emulator?Can anyone get this game running with a emulator. I get as far as the main screen but can't start the game

    Can I ask kwhat emulator you are running cos I'm using Spin in 48k mode and pressing Y has no effect!

    Please ignore the above, just tried 128k mode and it works!

    [ This Message was edited by: martinball on 2003-02-16 15:59 ]
    martinball martinball February 2003 Games
  • TZX compatibility issuesI seem to have a problem with using TZX files on different emulators. Specifically, files Saved As TZX from emulator. I better explain: I have a fe…

    ... 's any point implementing a 128k ROM block ID.10a ;). While ... than worry about 48k vs 128k blocks etc. What would happen ... has a tick box for 128k mode, which will probably use ID ... 'new' block we have to ask ourselves what impact it would ...
    Andrew Barker Andrew Barker May 2003 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... within Emuzwin in 256 color mode and the GFX window is ... already. And anyway it should ask only 2 times: firat for ... the TZX of Robocop, in 128K mode but it doesn't work ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • 19, S Davis snooker & light gunGot these things in different packages I've ordered over ebay. The light gun came with the +2a, but I have no idea whatsover what to use it with. Do…

    ... forums and ask MrKizza as he apparently wrote the 128k vapourware version ... you loading the game in 128k mode?
    Vampyre Vampyre December 2010 Games
  • 19, S Davis snooker & light gunGot these things in different packages I've ordered over ebay. The light gun came with the +2a, but I have no idea whatsover what to use it with. Do…

    ... forums and ask MrKizza as he apparently wrote the 128k vapourware version ... you loading the game in 128k mode?[/QUOTE]

    yes, i ... . seemed to load better in 128k, but still freezes.
    Retro_eido Retro_eido December 2010 Games
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... />
    [i]>can I ask what machines\emulators this will ... perfectly in FUSE in 48K/128K mode. basically, it should work ok ... [/i]
    any standard 48k/128k shell do. if you will ... work on any spectrum. for 128k there will be some 'cheating ...
    Ketmar Ketmar May 2011 Development
  • ZX80 Games on your +2A/+3Hi all. Was just having a talk on irc about Paul Farrow's ZX80 games and his emulator for 128k Spectrums and IF2 and since I remembered I got them r…

    ... and ZX81 emulation works in 128K mode, could machine code be used ... ?

    The reason I ask this is because EightyOne's ... now. If it works with 128K AY ports it would be ...
    zxbruno zxbruno July 2011 Games
  • Jet Pac AdvancedLast year Bad Beard and I worked on a hack to introduce new levels to Jet Pac as well as making a minor adjustment to game play (influenced by the XB…

    ... it seems to behave under 128K mode now, but I only gave ... author of this music and ask his/her permission to reuse ... here (if you didn't ask already)? I doubt anyone would ...
    Einar Saukas Einar Saukas July 2011 Games
<1234567…34>

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  • WANTED: 128k+ or 128k +2(early grey mod.) ULA chipHello,<br /> Attempting to repair my 128k+ speccy.<br /> Needs a ULA(IC1)chip from either a 128k+ or an early +2 will work also.<br /> If anyone has …
  • Probing the variables in 128K modeHello again!<br /> <br /> Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structur…
  • Play abc files in 128K mode?I was reading a tutorial on the abc music file format, and it seems the txt file has information that might allow a simple conversion from .abc to st…
  • Games only possible in 128K mode?In the thread:<br /> <br /> [url]http://www.worldofspectrum.org/forums/showthread.php?t=30145[/url]<br /> <br /> the discussion of 128K only games co…
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…
  • Was the Sinclair 128k the same as the 128k +2?I only ever played on a 48k Speccy a few times and I owned a +2 and that's it.<br /> <br /> Was the Sinclair 128 the same as the 128+2? I mean you co…
  • Treasure Island Dizzy 128k +2a modeHi all!<br /> <br /> I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters an…
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