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<1…26272829303132…34>
  • Where Time Stood Still - Problems LoadingHi, I have the Fuse Emulator for the PC (Win 8.1). Fuse works great for everything I tried, but does not seem to work for Where Time Stood Still. Am …

    ... being too impatient? In standard 128k mode with default tape settings and ...
    Battle Bunny Battle Bunny January 2016 Games
  • Where Time Stood Still - Problems LoadingHi, I have the Fuse Emulator for the PC (Win 8.1). Fuse works great for everything I tried, but does not seem to work for Where Time Stood Still. Am …

    Sounds like you're loading it in 48k mode instead of 128k mode. I've just tried it in 48k mode in Spectaculator and it does exactly what you've described.
    richl richl January 2016 Games
  • TAPtoSNAHello All, Recently getting back into speccy world and so have got a SmartCard which does support TAP but is generally better with SNA (especially…

    ... to save as .sna in 128k mode. It can save as sna ...
    hikoki hikoki February 2016 Sinclair Miscellaneous
  • NEW Jonathan Cauldwell release MORE TEA VICAR? - 30th ANNIVERSARY GAMEThe long awaited Jonathan Cauldwell game MORE TEA VICAR? cassette version is released today, on the 30th birthday of the Speccy. Available from the …

    ... under emulation, in Spectaculator, in 128K mode (not +2A), and in the ...
    Ivanzx Ivanzx February 2016 Announcements
  • Spectrum Emulator with definable joystick buttons?Hi Everyone, I'm new here, this is a great resource on the World of Spectrum! I have downloaded 3 spectrum emulators, all I really want to do i…

    ... a game is 48K or 128K.

    The easiest way ... probably to start at default 128K mode and then switch if it ...
    Timmy Timmy February 2016 Emulators
  • ZX Printer and DivMMC Enjoy together?Hi, has anyone got a zx printer working alongside a divMMC? The printer has a passthrough socket, but it is shorter than the divMMC input. Is there a…

    I tried using my DivMMC Enjoy! on the back of my Alphacom 32, and it doesn't work. The machine boots up into 128K mode, and although the reset button on the interface works, nothing else does. Clearly you need a full-width expansion port for it to work.
    PrimitivePerson PrimitivePerson March 2016 Hardware
  • Can you tell me some 128k visibly enhanced game versionsThis should be discussed before, but on search I get to many hits ... I´m more a 48k Spectrum-Man and never owned a 128k at my youth. A frien…

    ... the later codemasters titles. In 128k mode an extra block would load ... one to try loading in 128k mode if you've only ever ... USA also has an extra 128k block that includes a scrolling ...
    thingley thingley March 2016 Games
  • SpecNextThis looks interesting... http://www.specnext.com/

    ... /> It also raises concerns in 128K mode, since you can change spectrum ...
    RMartins RMartins June 2016 Sinclair Miscellaneous
  • SpecNextThis looks interesting... http://www.specnext.com/

    ... /> It also raises concerns in 128K mode, since you can change spectrum ...
    TomD TomD June 2016 Sinclair Miscellaneous
  • Wheels of Fire: Chase HQ = duff masteringAndy Barker mentioned Chase HQ in the Wheels of Fire compilation as being WIP way back in April 2005... http://www.worldofspectrum.org/forums/discus…

    ... it doesn't start in 128k mode due to the bad block ... does in Spectaculator. On a 128k and +2 it looks like ... doesn't work properly in 128k mode then I guess it can ...
    richl richl July 2016 MIA/STP/SDP
  • I'm writing an Operating SystemOkay this might seem like a bait thread, but I am legitamately interested in figuring out how to write a multi-process system for the ZX Spectrum (no…

    ... of 48K Basic on a 128K machine, could be a good ... .

    Idea: Start in 128K mode, load "Commutator OS", then swap ...
    RMartins RMartins July 2016 Development
  • New Game: Sewer Rage[img]https://s31.postimg.org/ulo8tuzyj/sewer_rage.png[/img] Heres my last proper Spectrum game, knock the pipes to the top of the screen to progre…

    The TAP give an error in 48k e 128k mode on Spectaculator :-(
    ranma_simon ranma_simon August 2016 Brand new software
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... ,uno..) apart from 16k,48k,128k,48k/128k.[/quote]

    ... should be marked as "Spectrum 128K". The only exception are ... additional features when running in 128K mode (for instance AY music), ... should be marked as "48K/128K".

    If you ...
    Einar Saukas Einar Saukas August 2016 Announcements
  • Fuse 1.2.2 releaseA new release of Fuse, the Free Unix Spectrum Emulator, is now available at the SourceForge project: https://sourceforge.net/projects/fuse-emulato…

    Always DISCIPLE does not work on 128k mode...where we can write for bug fixes and new implementation? ;)
    ranma_simon ranma_simon August 2016 Emulators
  • Fuse 1.2.2 releaseA new release of Fuse, the Free Unix Spectrum Emulator, is now available at the SourceForge project: https://sourceforge.net/projects/fuse-emulato…

    ... DISCIPLE does not work on 128k mode...where we can write for ... paging with the Disciple and 128k Spectrums are, we'd be ...
    Fred Fred August 2016 Emulators
  • Head over Heels on 128KI noticed an interesting behavior of Head over Heels on 128K Spectrums, especcially with +2A/+3 machines. The game works, but after loading game, lo…

    ... + 2A/+3 models in 48k mode, which works good in this ... on the +2A/+3 in 128k mode, I can hear some noise ...
    Pegaz Pegaz September 2016 Games
  • Head over Heels on 128KI noticed an interesting behavior of Head over Heels on 128K Spectrums, especcially with +2A/+3 machines. The game works, but after loading game, lo…

    ... on the +2A/+3 in 128k mode, I can hear some noise ...
    Timmy Timmy September 2016 Games
  • Head over Heels on 128KI noticed an interesting behavior of Head over Heels on 128K Spectrums, especcially with +2A/+3 machines. The game works, but after loading game, lo…

    ... to keep it in the 128k version too, which is basically ... screen and main menu in 128k mode, but maybe its also very ...
    Pegaz Pegaz September 2016 Games
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ... ) only applies to 128K Spectrums."
    -------------------------------------------------------------------------------------------------------------------------------------------------< ... either 128k or 48k mode provided ... /> To enter 128k mode ;- 10 DATA 1 ...
    harriusherbartio harriusherbartio September 2016 Hardware
  • Opus Discovery "the big switch on" (after 20 years)I have a few of these Opus Discovery's with different Eproms in that have not been swiched for 15-20 years or so . I am in no rush to switch any on …

    ...
    1) Compatibility with the 128K Spectrum.
    All commands may ... 48K or 128K mode , Discovery commands entered in 128K mode must be ... used in either 128K or 48K mode provided the following ... br />
    To enter 128K mode:-
    10 DATA 1,253 ...
    harriusherbartio harriusherbartio September 2016 Hardware
  • DivIDE 57c update and 128 games?Hi all, Lots of questions ahead!! :) I have found my long lost DivIDE 57c. I have put in my Spectrum 128+ and I spotted that it has 2005 Fat…

    ... they lack the sound that 128K mode has in each. They indeed ...
    Pyjamarama Pyjamarama October 2016 Hardware
  • DivIDE 57c update and 128 games?Hi all, Lots of questions ahead!! :) I have found my long lost DivIDE 57c. I have put in my Spectrum 128+ and I spotted that it has 2005 Fat…

    ... />
    - Cybernoid 128K: The 128k versions are (almost) the ...
    - Commando 128K: It detects 128k computers peeking at 23388 ... . In a 48K (or USR0 mode ... ) it contains 0, in a 128K it ... should run into 128k mode.
    Zup Zup October 2016 Hardware
  • Creating a POK from RAM or binary.Don't know if this is the right category or not but here goes. I'm working on a bug fix for a game, it's a few hundred bytes worth of custom code …

    ... if it's loaded in 128K mode and then you can use ...
    textvoyage textvoyage October 2016 Development
  • Fuse for Mac OS X 1.3.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url="http://sourceforge.net/projects/fuse-for-macosx/"…

    Hope that soon...will solve the Disciple incompatibility in 128k mode...
    ranma_simon ranma_simon October 2016 Emulators
  • Strange things about my +2AHello everybody I´m from Spain and first of all I want to thank you the oppotunity of join to this forum. And second, my problem. I have and old…

    ... problems to load in 48k mode, like Batman and Head Over ... I remember played batman in 128k mode without problem in this same ...
    dagdha2002 dagdha2002 November 2016 Hardware
  • New Game: In the Walls of Eryx.[b]"In the Walls of Eryx"[/b] is a brand new game for the 128k ZX-Spectrum by Monster's Legs Productions, using Jonathan Cauldwell's Arcade Game Desi…

    [quote="Yerzmyey;889657"]Good one.
    ...and actually it works on 48K.[/quote]

    Good to know, AGD only works in 128k mode, so I assumed any games made with it are 128k only.
    The Lone Magpie The Lone Magpie December 2016 Brand new software
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... be gone.

    - In 128k mode, there aren't enough UDGs ...
    Georgeo Georgeo January 2017 Sinclair Basic
  • 30 years later - Your personal favorite games of 1987Happy New Year everyone :) Looking back to 1987, which games would you choose as your top picks today? There was a lot of good stuff published tha…

    ... and noticeably faster, especially in 128k mode.
    Thanks for the info ...
    Pegaz Pegaz January 2017 Games
  • Skate Crazy on grey +2I've downloaded "Skate Crazy" from WoS, recorded it on a real tape and tried to load to my grey Spectrum+2. Game (both parts) works only in 48k mode.…

    ... level on side B in 128k mode first as that seems to ...
    greycase greycase January 2017 Games
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... engine is complex, and in 128K mode we use 2 screens, normal ... the engine works on 48K mode, the routine will called only ... time. If the engine is 128K the routine will called twice ...
    antoniovillena antoniovillena February 2017 Brand new software
<1…26272829303132…34>

Latest Posts

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