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Search Again :: Adv Search 1000 results in 0.020s
<1…22232425262728…34>
  • TRUE VIDEO, INV VIDEO!Am I the only one who thinks the two keys "TRUE VIDEO" and "INV VIDEO" on the 128/+2/+3 keyboards are pretty much useless, since embedding control co…

    ... True/Inv Video on the 128k keyboard maintains consistency with the ... already have keyboard shortcuts in 128k mode; eg. Graphic-Z toggles ... the Screen mode, Graphic-W goes to the ... diagram showing all of the 128k editor shortcuts, as provided by ...
    Battle Bunny Battle Bunny January 2013 Sinclair Miscellaneous
  • TRUE VIDEO, INV VIDEO!Am I the only one who thinks the two keys "TRUE VIDEO" and "INV VIDEO" on the 128/+2/+3 keyboards are pretty much useless, since embedding control co…

    ... already have keyboard shortcuts in 128k mode; eg. Graphic-Z toggles the ... Screen mode, Graphic-W goes to the ... diagram showing all of the 128k editor shortcuts, as provided by ...
    Encarnado Encarnado January 2013 Sinclair Miscellaneous
  • Upgrading from 48k to 128kApart from natural progression. What game(s) sold it to you that you HAD to upgrade and nag at your parents countless times after that point to get …

    ... better (or only available) in 128k, so Taipan, Starglider etc.

    With the 128k Speccy, there was DT's ... they would even load in 128k mode.
    Dwayne Dibley Dwayne Dibley January 2013 Games
  • Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …

    Alternatively POKE 23611,204 in 128k mode will work just as well.< ...
    Battle Bunny Battle Bunny January 2013 Games
  • Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …

    ... ;676301]they worked in 48k mode, so it was fine.. they ... them 4 worked in 48k mode, and not tape loader.. she ... that they didnt load in 128k mode...or maybe we should check ...
    Ivanzx Ivanzx January 2013 Games
  • Newbie Spectrum developer advice ....Hi, Im new to the site and to spectrum developing - well, not quite, I wrote Spectrum programmes in Basic 30 years ago but then went off into the wo…

    ... port a 48k tzx into 128K Spectrum? If so, how?
    128K mode and in basic type load ...
    Gedlion Gedlion January 2013 Development
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... of demos do this. In 128K mode, the Basic interpreter is constantly ...
    gasman gasman February 2013 New game ideas
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    ... the interface working with the 128K. I have stepped through the ... 's specifically to deal with 128K compatibility, though...

    Either ... of the ROM that's 128K-compatible that I haven't ... 's DISCiPLE emulation work in 128K mode, although I don't have ...
    zub zub February 2013 Hardware
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    ... ]appears[/I] to work under 128K mode. At least, GDOS loads successfully ... is known to work with 128K machines.

    I would ... known to work with a 128K machine, and I'm not ...
    zub zub February 2013 Hardware
  • Why do games work using USR0?I'm trying to get Terramex to work from disk. In the [url=http://www.worldofspectrum.org/forums/showthread.php?t=34332]thread about +2A/+3 incompatib…

    ... differences between 48k and USR0 mode. The question was something more ... because some games fails in 128k mode but do work in USR0 ... and Terramex works fine in 128k mode.

    Maybe the + ... something nasty and different to 128k workings? Maybe is related ...
    Zup Zup February 2013 Games
  • Beta testing FuseHello everyone, We are preparing Fuse for a new release soon and would appreciate help in testing that all the new features and all the old features …

    ... icon for ZXprinter/copy ? In 128k mode or with eg +D connected ...
    zub zub March 2013 Announcements
  • MIA - Few titles from Compass SoftwareHi All, I sent to WOS first tape Zogan's Revenge + The Wizards Skull (Compass Software) compilation, for these who don't want to wait to next tzx up…

    ... Probe don't load in 128K mode ? :)

    That's all ...
    gorski gorski March 2013 MIA/STP/SDP
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    Apparently, the DRO Soft release of Alien Syndrome does not load in 128k mode, it has to be loaded in 48k.

    Strange cases this one and the Sly Spy for Spanish releases...
    Ivanzx Ivanzx March 2013 Infoseek database
  • Corsarios 128This is a 128k version of Corsarios with AY music and sound. It was converted from +3 disk image by Slider. tap image - [url]http://speccy-live.unter…

    I can't see why the TZX version is corrupted. The first load is for 48k/128k and the second is for +2a/+3 and can't work in 128k mode because, as other games from Opera Soft, uses the +3 all-ram memory model.

    Works for me, at least....
    zx81 zx81 April 2013 Games
  • Corsarios 128This is a 128k version of Corsarios with AY music and sound. It was converted from +3 disk image by Slider. tap image - [url]http://speccy-live.unter…

    ... first load is for 48k/128k and the second is for ... and can't work in 128k mode because, as other games from ...
    Ivanzx Ivanzx April 2013 Games
  • Corsarios 128This is a 128k version of Corsarios with AY music and sound. It was converted from +3 disk image by Slider. tap image - [url]http://speccy-live.unter…

    ... load is for 48k/128k and the second is ... and can't work in 128k mode because, as other games ... /+3 can't work in 128k mode.
    [QUOTE=Ivanzx; ... yes,but dont work on 128k and corrupted.
    [QUOTE ... Ivanzx;692388]You mean the 128k normal model of Spectrum, ...
    kyv_triumph kyv_triumph April 2013 Games
  • Corsarios 128This is a 128k version of Corsarios with AY music and sound. It was converted from +3 disk image by Slider. tap image - [url]http://speccy-live.unter…

    [QUOTE=Slider;692529]Not all the games! Corsarios-2 have bug only!!![/QUOTE]

    Oh! but you said this before:

    "and right, all games from Opera Soft for 2a/+3 can't work in 128k mode."

    Now Im confused! :)
    Ivanzx Ivanzx April 2013 Games
  • Corsarios 128This is a 128k version of Corsarios with AY music and sound. It was converted from +3 disk image by Slider. tap image - [url]http://speccy-live.unter…

    ... /+3 can't work in 128k mode."

    Now Im confused ... 't work in [B](normal: 128k+ and +2 grey) 128k models[/B]".
    Metalbrain Metalbrain April 2013 Games
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    ... The disciple works great on 128k mode, I didn't test ... loading programs in the 128K, the 48k+ I ... It, turned the 128K and in 128k mode the system disk ... reseting, simply goes to 128k mode with the cursor on ... read somewhere that the 128K is more tricky when ...
    Severino Severino April 2013 Hardware
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... it won't work in 128k mode, as it puts the stack ... bytes below that. For 128 mode I could put the stack ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... BASIC. I used Loader in 128k mode.
    Woody Woody April 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... BASIC. I used Loader in 128k mode.[/QUOTE]

    No, 48 ...
    velesoft velesoft April 2013 Games
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... Spy does not have 128k music when you load ... and not the dedicated 128k version hence no sound.< ... Syndrome does not load in 128k mode, it has to be ... doesn't load in 128 mode. There appears to be ... soft versions after loading in 128k mode and are available [url= ...
    Bandit Bandit April 2013 Infoseek database
  • Games with Music BugsI know there is already a thread about games with bugs (and indeed its a awesome thread), but I thought maybe it would be nice to open another one ju…

    ... load the game in 128k mode. There is a 128k melody in the ... machines, so the original Spectrum 128K doesn't produce the AY ...
    Jmk Jmk May 2013 Games
  • Poke on +2 greyhi, should i poke 65535,0 or 65536,0 in the first case i get OK 0 but in the second one i get "B interger out of range,0:1" i am trying to load z…

    ... then is strating on 16k mode (i think)[/QUOTE]

    128k mode will usually do a soft ... into USR 0 mode; ie. 48k mode but with the 128k paging and ...
    Battle Bunny Battle Bunny May 2013 Hardware
  • Games with Music BugsI know there is already a thread about games with bugs (and indeed its a awesome thread), but I thought maybe it would be nice to open another one ju…

    ... +2 or toastrack emulation in 128k mode.

    That seems to ...
    Lee Tonks Lee Tonks May 2013 Games
  • Games with Music BugsI know there is already a thread about games with bugs (and indeed its a awesome thread), but I thought maybe it would be nice to open another one ju…

    ... machines, so the original Spectrum 128K doesn't produce the AY ... /> lemc0: POKE 25756,62 - Force 128K mode. (Lemmings checks for the "S ... a machine that needs 48K mode applied).

    lemc2: POKE ...
    Ivanzx Ivanzx June 2013 Games
  • 'Tir Na Nog' loading screenHere's the original: [URL=http://s23.photobucket.com/user/mlucifersam/media/TirNaNogOrigScr_zps3c500784.jpg.html][IMG]http://i23.photobucket.com/albu…

    Thanks for doing that.

    I just loaded into Spectaculator though and the main sprite leaves a line behind him. I did load it in 128k mode though so that might be why.
    Mark R. Jones Mark R. Jones June 2013 Games
  • 'Tir Na Nog' loading screenHere's the original: [URL=http://s23.photobucket.com/user/mlucifersam/media/TirNaNogOrigScr_zps3c500784.jpg.html][IMG]http://i23.photobucket.com/albu…

    ... . I did load it in 128k mode though so that might be ...
    torot torot June 2013 Games
<1…22232425262728…34>

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